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Old Feb 14, 2009, 06:19 AM // 06:19   #41
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Quote:
Originally Posted by Lykan View Post
I would be suprised if the average number of active accounts on at one time exceeded more than 500,000.
I would be VERY surprised if the total active is 500,000, not just on at one time. I would guess the total still actively playing the game is LESS than 500,000.

Active being defined however you want... Logged in the last 30 days, play at least 10 hours a month, etc...
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Old Feb 14, 2009, 06:24 AM // 06:24   #42
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. Like it or not...this isn't a bad rate of growth dollar wise. Sure like to have my investments earning 12+ % right now
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Old Feb 14, 2009, 07:28 AM // 07:28   #43
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Whats the point in discussing is game dead,dying, not dead, almost dead, soon to be dead or whatever. You play or don`t and that`s it. I still love it, and always come back to it after some pauses. People are still playing, and you can always find someone to play with. Will be dead once when everyone leaves.
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Old Feb 14, 2009, 09:33 AM // 09:33   #44
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Weldone never have lost faith in you never will my love my precioussss

Keep up the good game!
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Old Feb 14, 2009, 10:44 AM // 10:44   #45
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Has there been anything about Carbine Studio in the quarterly report? (NCSoft's new Studio in California Tim Cain is working for.)
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Old Feb 14, 2009, 11:07 AM // 11:07   #46
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What a shame hundreds of those accounts are just for Xunlai.
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Old Feb 14, 2009, 12:36 PM // 12:36   #47
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With this info, it makes sense to wait few years with GW2.
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Old Feb 14, 2009, 09:50 PM // 21:50   #48
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I like how people argue about stupid speculation. What got posted people? Total sales. And those total sales tell us from December 2007 to December 2008, 1 million copies of Guild Wars were sold. One million sales is a huge success for 99% of games, especially one from a new company with a new IP, and they sold yet another million late in the games life. This is nothing but good news.
Quote:
Originally Posted by Gun Pierson View Post
Quote:
Originally Posted by seut
You guys might want to listen to the conference call on the quarterly earnings report: http://www.ncsoft.net/global/ir/quarterly.aspx

Although it's mostly about Aoin and the increase of Lineage2 accounts in Japan, there is one question about GW2 @46:50.. (not the exact words)
reporter: Currently Guildwars 2 is scheduled for a 2011 release, why the delay?
Chris Chung (CEO of NC West): During development we changed our plan and decided to make the game bigger and add more content as previously planned.
I'm a little surprised nobody comented on this post. It actually says gw2 will have more content as what originally was planned. Did I miss something because this is interesting news.
I noticed that, and I take it as very good news. Good news in that they aren't being rushed by some pencil pusher in accounting who knows nothing about games. Good news that they have got the network working well to keep costs low to them and free online play to us. And good news that the game was so good and coming along at such a rate and that the old game was selling at such a rate, that they felt comfortable adding more content.
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Old Feb 15, 2009, 02:32 AM // 02:32   #49
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I'm not going to argue whether the game is dead or not. I'll jump in and play when I feel like it every week or two weeks, that's the nice thing, you can just come back after the boredom gets to you.
Anyway, I'm to lazy to quote whoever it was to point to Xfire's hours logged, but I figured I'd give the other lazy people a direct link.
Interpret how you want.
http://www.xfire.com/games/
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Old Feb 15, 2009, 06:04 AM // 06:04   #50
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Problem with Xfire hours is you don't know how many people contributed to those numbers. As well as the fact that a large majority of GW players probably don't use Xfire, so those numbers tell you nothing about overall activity of the game.

EDIT: I did find that Xfire does tell you how many players... Xfire users playing per day: 9,439 (this was for GW for yesterday). But as I said above not every player uses xfire so its still meaningless.
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Old Feb 15, 2009, 08:45 AM // 08:45   #51
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Yes, Xfire has some interesting stats for GW.

Xfire users playing Guild Wars per day: 9,439

Minutes played on Guild Wars per day: 1,603,569

So, let's just assume the number of people who use Xfire is 10% of players of GW.

That means almost 100,000 play GW actively everyday. That isn't that bad....
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Old Feb 15, 2009, 10:29 AM // 10:29   #52
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Quote:
Originally Posted by Rahja the Thief View Post
So, let's just assume the number of people who use Xfire is 10% of players of GW.
That's a pretty big assumption you are making there! I've never used Xfire..
I guess not even 1% of all gamers uses Xfire. (yes, a wild guess, not an assumption)
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Old Feb 15, 2009, 11:14 AM // 11:14   #53
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Should I pull out some ridiculous number like how current WoW's active subscribers are just 10% of people who've bought the game?

I lol'd.
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Old Feb 15, 2009, 03:20 PM // 15:20   #54
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Xfire has an average of around 10,000 users playing Guild Wars every day. For World of Warcraft it has 10,000. Assuming players of both games are consistent in their xfire useage (they may not be, but it should not be *too* far off), that suggests GW has 1/10 the players of WoW, which is actually a really impressive.

Xfire also has Guild Wars as their #8 most played game. With games like Valve's new Left 4 Dead (#9) and Mythic's Warhammer Online (#17) below it, it really doesn't sound to me like Guild Wars is dead. Considering its age and the fact that with no monthly fees, the devs have no reason to keep players addicted, that actually sounds like a fantastic success.
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Old Feb 15, 2009, 03:36 PM // 15:36   #55
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Don't forget the variable of having xfire affect hours played. A person going through the trouble of implimenting xfire is likely the kind of person who plays more often...like a person using vent, they may be more serious, less casual and therefore, play more hours...this makes non-xfire player hours irrelevant to your supposition as they lack a key variable.

Last edited by TwinRaven; Feb 15, 2009 at 03:39 PM // 15:39.. Reason: humbug
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Old Feb 15, 2009, 03:47 PM // 15:47   #56
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Those claiming Guild Wars is dead game need to leave these forums. This is after all a forum for Guild Wars. I'm not saying people can't complain about the game, but as soon as you start making accusations that Guild Wars is dead, you've pretty much have nothing to contribute to these forums.

Complain about skills or gameplay all you want, but don't come in here telling me the game I play on regular basis is dead. That's a flat out lie.
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Old Feb 15, 2009, 06:24 PM // 18:24   #57
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Quote:
If you want to debate and defend the number of active accounts, why don't you just say what it is??
Take a look at this thread and answer me this: why should they? People are so horrifically bad at numbers - ESPECIALLY statistics - that confusing the general population with flashy graphs and marketroid numbers is like taking candy from a baby.

They have no motivation to do so. People are so undereducated when it comes to math, and so lacking in even basic critical thinking skills that MMO companies can release any half-assed nonsense they want (like Blizzard's undefined "active accounts" or NCSoft's entirely useless "units sold") and they'll immediately have dozens of foggy-headed fanboys pissing in their pants for a chance to show how this "proves" that they were right all along about how great things are.

What's really scary is that this sort of thing even works on the greater population for all sorts of other things: science, politics, economics... it's horrible how dimwitted people are when it comes to statistics.
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Old Feb 15, 2009, 06:47 PM // 18:47   #58
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These tries to say "GW is dying" or "GW is still doing well" by comparing sales and other statistics are funny.

The logic that GW is thriving because it has more copies/accounts sold overall in 2008/09 than in 2006 is pretty silly.

Guild Wars is sold in bundles, Prophecies+Factions+Nightfall+EOTN for little money all over the world.

Starters can still have some fun in GW, at least the PvE part does not really require other players to team up with. Getting into PvP nowadays might be harder, but they still get a good game for the money.

But what does this matter to me?

Till they release GW2 I am totally bored and done with GW1 and play other games, like Mount & Blade and Medieval 2 or Sins of a Solar Empire (I do not like the last one that much, despite all the praise it got). Which does not matter to GW/NCSoft at all, I already paid my one-time fee.
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Old Feb 15, 2009, 07:15 PM // 19:15   #59
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Quote:
Originally Posted by curseman
Xfire also has Guild Wars as their #8 most played game. With games like Valve's new Left 4 Dead (#9) and Mythic's Warhammer Online (#17) below it, it really doesn't sound to me like Guild Wars is dead.
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Quote:
Originally Posted by deluxe
That's a pretty big assumption you are making there! I've never used Xfire..
I guess not even 1% of all gamers uses Xfire. (yes, a wild guess, not an assumption)
1% means that 1million ppl play gw actively everyday....
i'd say rahja is more accurate with his assumption than urs
...if i can assume that theres only about ~2-3mil total existing accounts (active and not)

but the only thing that really can be deduced accurately from these numbers is gw is popular with xfire users
in other words...
Quote:
Originally Posted by twinraven
Don't forget the variable of having xfire affect hours played. A person going through the trouble of implimenting xfire is likely the kind of person who plays more often...like a person using vent, they may be more serious, less casual and therefore, play more hours...this makes non-xfire player hours irrelevant to your supposition as they lack a key variable.
^this

----

Quote:
Originally Posted by craywolf
Those claiming Guild Wars is dead game need to leave these forums. This is after all a forum for Guild Wars. I'm not saying people can't complain about the game, but as soon as you start making accusations that Guild Wars is dead, you've pretty much have nothing to contribute to these forums.

Complain about skills or gameplay all you want, but don't come in here telling me the game I play on regular basis is dead. That's a flat out lie.
no, its not a lie
it is however, fairly subjective
they r entitled to their opinion as u r urs
many of these "complainers" say wut they say because they want a change for the better

Last edited by snaek; Feb 15, 2009 at 07:21 PM // 19:21..
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Old Feb 15, 2009, 09:07 PM // 21:07   #60
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Quote:
Originally Posted by Craywulf View Post
Those claiming Guild Wars is dead game need to leave these forums. This is after all a forum for Guild Wars. I'm not saying people can't complain about the game, but as soon as you start making accusations that Guild Wars is dead, you've pretty much have nothing to contribute to these forums.

Complain about skills or gameplay all you want, but don't come in here telling me the game I play on regular basis is dead. That's a flat out lie.
Ok...not dead, but withering. I think people would be better off listening to the people with complaints about Guild Wars. Chances are many of them already quit the game due to these complaints.

Quote:
Originally Posted by Ctb
They have no motivation to do so. People are so undereducated when it comes to math, and so lacking in even basic critical thinking skills that MMO companies can release any half-assed nonsense they want (like Blizzard's undefined "active accounts" or NCSoft's entirely useless "units sold") and they'll immediately have dozens of foggy-headed fanboys pissing in their pants for a chance to show how this "proves" that they were right all along about how great things are.
Units sold isn't useless...its all Anet gives a crap about. People need to get over this mental block that "active accounts" means anything in a non pay to play game. Anet releasing that number would just prove how withering their game is, so yes they have no motivation to do so.
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