Mar 20, 2009, 12:53 AM // 00:53
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#101
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Hopefully this thread will remain open for many many days/months to come because I would love to link this thread to any oncoming QQ threads that might come about when GW2 is released.
Basically it's a "We told you so" type of thing.
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Mar 20, 2009, 05:08 AM // 05:08
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#102
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Lion's Arch Merchant
Join Date: Aug 2007
Guild: Modified Soul Society
Profession: Mo/R
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When Guild Wars had its debut, you could pre-order it and get a few weapon skins which admittedly are pretty hard to replicate... despite that they don't have much use otherwise. You could also buy a Collector's Edition which gave you Divine Aura. While most people whine about wanting DA, in reality it does absolutely nothing other than make your hands glow. It doesn't indicate anything about player skill, nor does it make your character any more powerful than anybody else.
More than likely, this trend will continue for GW2.
Seriously, if the Hall of Monuments generated loot that was so awesome that everybody wants them in GW2, then that's a pretty dumb way to sell a game. It's sending the message that if you're not a veteran of the first game, then don't bother buying the game because all it does is reward the previous generation of players. Plus, if all of your GW2 players are rushing back to grind out in GW1 to get "more" of whatever crap you get, then it basically says that GW2 is nothing more than an expansion pack of the first game.
You can take it or leave it, but I will say that Guild Wars is not the first game to reward players that purchased the previous generation version. In almost all of these games, the rewards are just cosmetic which are interesting and different, but they aren't exactly game breaking. Some games let you have special outfits or the like, but it's not like the core game would be all that different without them.
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Mar 20, 2009, 05:25 AM // 05:25
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#103
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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Quote:
Originally Posted by distilledwill
erm... Isn't that the point of the the HoM? You display titles/minis/armour/weapons/heroes and it confers some kind of benefit in GW2...
...unless my sarcasm detectors turned off...
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The titles are just there so your character can wear it in GW2, that IS the benefit. It's basically like you're dumping your old chara's stuff into your new one. All there is to it.
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Mar 20, 2009, 09:17 AM // 09:17
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#104
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Krytan Explorer
Join Date: Aug 2007
Location: The Netherlands
Profession: W/
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How i wish people would do some homework before posting.
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Mar 20, 2009, 09:31 AM // 09:31
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#105
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Frost Gate Guardian
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For all those with gwamm title: in gw2 you will receive light saber. And, of course, new players that never played gw1, will receive squat. Come to ground please. You will have a title at best - something like "descendant of mighty hero" or something..
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Mar 20, 2009, 10:28 AM // 10:28
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#106
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Kenzo Skunk
For all those with gwamm title: in gw2 you will receive light saber. And, of course, new players that never played gw1, will receive squat. Come to ground please. You will have a title at best - something like "descendant of mighty hero" or something..
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Exactly and in all fairness, I played Battlefield 2142 and all I got for adding it to my BF account was a "2" in front of my name to show I played Battlefield 2 before that...
I just want my account to cross over so I feel like I'm carrying on something rather than starting a new character again
I just want a lil roleplay to add a lil storyline to my character and thats all I'll get
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Mar 20, 2009, 11:59 AM // 11:59
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#107
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Jungle Guide
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Quote:
Originally Posted by IlikeGW
It will be a mini pet or some piece of crap I predict. But what do you expect? The games are not really a part of each other at all. Creating big rewards for the last game is just going to alienate the new audience which will probably be bigger than the old one.
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This is the main reason nothing like this will ever happen. GW2 has been designed to draw in a bigger crowd, they don't just want the original GW players to move over, they're trying to capture those who aren't playing.
Giving unique rewards only to those who played the first would be unfair - how many of them would be turned off by the fact they can't get some awesome piece of armour or even a little minipet, just because they weren't around for this game?
A lot of MMO players are very vain, as the OP proved. While I do think it'd be nice if those of us who were around back in the day got something, I don't think it's going to be anything of significance, and most likely it'll just be earlier access to things new players will be able to get later on. Personally, I'd be happy with something like what Battlefield did, just to show that we were around before.
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Mar 20, 2009, 12:43 PM // 12:43
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#108
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by WinterSnowblind
Giving unique rewards only to those who played the first would be unfair - how many of them would be turned off by the fact they can't get some awesome piece of armour or even a little minipet, just because they weren't around for this game?
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but you could just buy the first game, not like it'll be hard to get the same rewards
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Mar 20, 2009, 01:57 PM // 13:57
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#109
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Krytan Explorer
Join Date: Jun 2005
Location: European Union
Guild: ADL
Profession: E/
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MY guess:
By the time GW2 comes out, it will hand out a lot of graphical gimmicks. Small textures of affection, with the target of giving as much GW1 players as possible the impulse to buy GW2.
I suppose completing ANY of the monuments will yield a reward in GW2. So we will see a lot of "legacy" stuff floating around. If the giant background angel really is the ultimate "carry over" remains to be seen.
In any case, all those things will be "the old grind". Soon after, people will start "the new grind" and the rewards it yields. It'll be a hot flaming war on which has more representative power, is cooler, better suited for showboating, but in the end, the new stuff will win. No matter what sentimental value carryovers hold, they are no proof of any achievement inside GW2 and that will be their major downside.
They were just made to make you buy the game, not reward you for any achievement in GW2; or GW1 for that matter. Just like having bought the special edition: so what?
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Mar 20, 2009, 03:51 PM // 15:51
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#110
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Lion's Arch Merchant
Join Date: Aug 2007
Guild: Modified Soul Society
Profession: Mo/R
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Quote:
Originally Posted by Lonesamurai
but you could just buy the first game, not like it'll be hard to get the same rewards
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I've never, ever seen any single game try to make the player rewards so great that players felt like they were forced to buy the first game. If anything, this is sending the message that you need to buy two video games instead of one, and then nobody will buy it. Nobody is going to grind in two MMOs at the same time just for lousy unlocks.
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Mar 20, 2009, 03:51 PM // 15:51
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#111
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Jungle Guide
Join Date: Oct 2005
Location: Wessst Siiide, USA
Profession: Mo/
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Quote:
Originally Posted by Lonesamurai
It is well known they intend to keep Guild Wars up and fully intend for sales to go up as new players to GW2 go back to GW1 for some of the shinies and some of the story...
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I said the GW1 servers 'may' be down not that they 'will' be down.
What Anet intends to do and what really happens are often two very different things.
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Mar 20, 2009, 04:41 PM // 16:41
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#112
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by JoeKnowMo
I said the GW1 servers 'may' be down not that they 'will' be down.
What Anet intends to do and what really happens are often two very different things.
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Well it has been stated in quite a few interviews and also on the wiki about the intentions
Guild wars is still selling as much as 200,000 units a month so far and I would put down real money that a special GW1 & 2 pack will go on sale at some point... Remember, these are the guys that bought us Warcraft 1, 2 and 3... so a Guild Wars battlechest style boxset isn't beyond the realms of reason
Quote:
Originally Posted by Coraline Jones
I've never, ever seen any single game try to make the player rewards so great that players felt like they were forced to buy the first game. If anything, this is sending the message that you need to buy two video games instead of one, and then nobody will buy it. Nobody is going to grind in two MMOs at the same time just for lousy unlocks.
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But on that note, Guild Wars is a very different beast all together, and especially both being free to play, it makes sense to have some cross rewards from GW1 and 2, but as also stated many times, it will only be cosmetic goodies and shinies, like armour and weapon skins and titles, nothing gamebreaking that will affect pvp for certain
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Mar 20, 2009, 06:50 PM // 18:50
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#113
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Krytan Explorer
Join Date: Aug 2007
Location: The Netherlands
Profession: W/
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I dont want/ need something game breaking. Just like with gw1 i want to EARN my titles in gw2. I do however expect some sort of aknowlidgment for my comitment and dedication.
People didnt quit the game just cause they didnt get a miniature polar bear; nor did they when they failed to get a celestial ox, rat or pig. Not being able to afford obi armor didnt stop poeple from buying/ playing the game. Nor did the lack of dropping a crysta sword ever cause anyone to rage quit and uninstall.
MMO's are full of examples where some are favored over others. Be it a unique miniature for winning some event; or a rare weapons/ armor skin for having certain skills.
The mainstream doesnt give a damn about titles/ rare skins/ minis or emotes. They just want to play the storyline and then move on. 99% wont give a damn if people with a full HoM do get some unique trinket.
Besides rewarding gwammers mid game would be the smartest choice. Its not like people will uninstall and ask for a refund when they find out at lvl40 that full HoM's are being rewarded.
I do predict however that the QQing will mainly come from those that didnt have the discipline to persevere; but still feel like they deserve something. Alas you'll only have yourself to blame!
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Mar 20, 2009, 09:45 PM // 21:45
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#114
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Furnace Stoker
Join Date: Aug 2006
Location: Canada, B.C. Vancouver. aka.. amazing.
Guild: [Sith]
Profession: W/Me
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Ok lets clear this up...
Titles=AMAZING PLAYER
PVP Titles=GOD LIKE PLAYER PILLAGING AND DESTROYING ALL!!!!
Elite Armors, Torm/Destroyer weaps, High end minis= Someone who has alot of money from accomplishing some sort of task in the game.
GWAMM= someone who has invested many many hours into the game regardless of if he bought the titles or not. Generally speaking GWAMM= a respectable to amazing player seeing as you have to accomplish some sort of difficult task to obtain that rank.
Buying titles means you got money doing something marginally difficult alot, or you got innordinately lucky multiple times (in other words you did alot of semi difficult things and got the odd drop, or were amazing artistically and won a highend mini).
Grinding titles means you got some mad patience and good skill. Or you got some srss skillz and are 1337 v.2.0 . (if you did it in a manor that was fast and skillful that is...)
Benefits from titles and filling HoM... If we have learned anything from anet.. You get no functional benefit. EVER. The whole premise of this game was low level cap to reduce grinding so everyone was equally powerful. (The smart prevail)
I forsee nice visual effects that will affect the player with the rank. You do alot of work to get a rank... You deserve some nice looking stuff to go with it. BY NO MEANS am I saying that you get your panda/torm axe,shield/obi armor in GW2.. But I would be suprised if you didn't recieve say a promotional minipet, armor decoration, emote, or some other artistic visual facet of the GuildWars2 game that we are not yet aware of.
In the end... Summarizing...
No functional bonus.. Only Looks
(While people may think Obsidian Armor and 1.5K Droks armor is the same.. It isn't. Obviously Obsidian Armor gives you unimaginable power and endurance... ROFL)
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Mar 20, 2009, 10:45 PM // 22:45
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#115
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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I also think it won't matter how 'full' the monument is for the rewards, example 5 armors will get u one reward having all armors unlocked won't get you anything extra.
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Mar 20, 2009, 10:55 PM // 22:55
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#116
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Academy Page
Join Date: May 2005
Guild: Durance Of Fate [DoF]
Profession: W/
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Quote:
Originally Posted by Fay Vert
1) don't count on anything at all. Failnet has created the hall of fail as the GW2 handover mechanism.
2) Go for it, there is nothing else to do in GW1
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I believe this summed up the thread, and if you expect anything except it to be only visual.
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Mar 21, 2009, 05:17 AM // 05:17
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#117
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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Quote:
Originally Posted by isildorbiafra
How i wish people would do some homework before posting.
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I could say the same.
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Mar 21, 2009, 09:18 AM // 09:18
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#118
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Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
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There is going to be QQ'ing regardless. Either by those who don't like what you get in return for all that grind, or from people who wanted more for them just logging on once to GW1
The very best thing Anet could do is to tell people a year or so in advance as to what the 'rewards' will be. It then gives people plenty of time to either grind or get the QQ's out of their system before GW2 hits. The last thing Anet will want is a huge QQ fest at launch.
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