Apr 12, 2009, 10:29 PM // 22:29
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#561
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Arduinna
I'm all for calling them Zoins btw.
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/seconded
Zoins FTW!
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Apr 13, 2009, 12:24 AM // 00:24
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#562
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/thirded
Zoins just rolls of the tongue.
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Apr 13, 2009, 01:23 AM // 01:23
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#563
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Lion's Arch Merchant
Join Date: Apr 2008
Location: Australia
Profession: Mo/
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i havnt played guild wars since about early january this year and the daily quests will prob get me playing as soon as i can remember my password again lol
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Apr 13, 2009, 02:20 AM // 02:20
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#564
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Ascalonian Squire
Join Date: Apr 2006
Location: Sydney, Australia
Guild: OCAU
Profession: W/R
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Quote:
Originally Posted by Wish Swiftdeath
Wait, so whats the bloody point? Who carries around 20 weapons/shields in PvE?
If its going to be clunky and stupid to swap we may as well stick with what we got...
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I do. Each of my 9 characters carry around weapons specific for their class. When I start playing a character again, I usually dump the weapons into storage, but I've now got this problem of books and minipets sneaking up on me.
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Apr 13, 2009, 03:39 AM // 03:39
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#565
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Krytan Explorer
Join Date: Aug 2005
Guild: Black Cats
Profession: E/Mo
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Imagine carrying around a full set of "+20% damage vs <monster type>" weapons.
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Apr 13, 2009, 04:04 AM // 04:04
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#567
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Wilds Pathfinder
Join Date: May 2007
Guild: Scions of Carver [SCAR]
Profession: E/
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zoinks scooby a zoin! What will we spend it on? lux faction? balth faction? zkeys? oh scooby the possibilities are endless! (somewhat).
I really wanna see the value of these zoins and how much faction or rep points we get for each of these zoins. (10k rep fac or 100k allegiance fac would be soooo ftw lol)
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Apr 13, 2009, 04:52 AM // 04:52
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#568
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Wilds Pathfinder
Join Date: Jan 2008
Guild: [LORE]
Profession: E/Mo
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The Zaishen Daily quests are definately the best thing of the update (that we know of )
A day where everyone is grouping together to do Sorrow's Furnace or Kill Rotscale with a cash and Zoin reward....awesome. Its a great way to keep people logging in every day. Not to mention it might coax some people into trying a PVP mode they normally wouldnt for the chance of getting some Zoins.
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Apr 13, 2009, 05:58 AM // 05:58
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#569
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Quote:
Originally Posted by Apollo Smile
The Zaishen Daily quests are definately the best thing of the update (that we know of )
A day where everyone is grouping together to do Sorrow's Furnace or Kill Rotscale with a cash and Zoin reward....awesome. Its a great way to keep people logging in every day. Not to mention it might coax some people into trying a PVP mode they normally wouldnt for the chance of getting some Zoins.
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This
I'm also hopeful that the pvp quests might revive TA...
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Apr 13, 2009, 09:25 AM // 09:25
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#571
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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With dailies, I expect the same quest will be given to the whole game, randomly each day. It'll be great because it'll focus the playerbase, meaning pugs will be even more likely.
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Apr 13, 2009, 09:27 AM // 09:27
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#572
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Forge Runner
Join Date: Nov 2006
Profession: W/
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daily quests for everyone is the best thing that happened since... since... since eotn lol
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Apr 13, 2009, 01:46 PM // 13:46
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#573
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Ok, coming around to the idea of the daily quests. Depending upon how theyre implemented, I might actually be quite pleased with this update.
*urge to kill... fading... fading... RISING... fading... fading...*
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Apr 13, 2009, 07:18 PM // 19:18
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#574
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Wilds Pathfinder
Join Date: Apr 2008
Location: Fantasy Island
Guild: [Qtie]
Profession: R/Mo
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Can anyone confirm that spawning power will be changed in the new update? I want to know whether i should load up on the Spawn runes and Beast Mastery at 200 and see it go to 10,000 in a week..lol memories of sup shadow arts runes...
Last edited by esthetic; Apr 13, 2009 at 08:40 PM // 20:40..
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Apr 13, 2009, 09:04 PM // 21:04
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#575
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Wilds Pathfinder
Join Date: Aug 2006
Profession: Me/
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Zoins ftw!
This update might just rock!!
Now... about those spirits...
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Apr 13, 2009, 11:36 PM // 23:36
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#576
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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Quote:
Originally Posted by esthetic
Can anyone confirm that spawning power will be changed in the new update? I want to know whether i should load up on the Spawn runes and Beast Mastery at 200 and see it go to 10,000 in a week..lol memories of sup shadow arts runes...
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Is it that predictable?....if so then i would shuttup
nah i doubt it, most rangers have pet builds or runes already
theres not too many viable /ranger pet builds and they won't need runes.
since when did anyone say anything on spawning power beign updated anyway - i believe someones been reading the fake april 1st update
Last edited by BenjZee; Apr 13, 2009 at 11:39 PM // 23:39..
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Apr 14, 2009, 12:28 AM // 00:28
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#577
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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I would like to see some spawn power buffs, even though i dont have a rit, i would like to see it ^^
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Apr 14, 2009, 10:57 AM // 10:57
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#578
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Grotto Attendant
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As we wont get skill balance this month, its pretty obvious that they wont change spawning power either.
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Apr 14, 2009, 12:57 PM // 12:57
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#579
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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I can see there being some other updates as well as these 3 big content ones (storage, menagerie and zaishen quests). Bug, glitch and graphic fixes. Maybe even bigger changes that arent worth reporting in the "4th year celebration" rhetoric as theyre not new additions but more updates and changes. Not sure if this will include a change to spawning power as, as Dronte says, there has been no skill update.
Last edited by distilledwill; Apr 14, 2009 at 01:08 PM // 13:08..
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Apr 14, 2009, 01:29 PM // 13:29
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#580
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/
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Quote:
Originally Posted by distilledwill
I can see there being some other updates as well as these 3 big content ones (storage, menagerie and zaishen quests). Bug, glitch and graphic fixes. Maybe even bigger changes that arent worth reporting in the "4th year celebration" rhetoric as theyre not new additions but more updates and changes. Not sure if this will include a change to spawning power as, as Dronte says, there has been no skill update.
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I'm pretty sure that what we've seen is only a preview of what's to come - there's at least one other big change which wasn't mentioned - HoM changes.
I mean in this update they're already giving two long-requested features - Pet storage and more general storage - who knows whether there's even more?
Bear in mind that skill balances aren't that far away given that we're getting the April update later on in April anyway, and skill updates are usually near the start of the month.
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