Apr 29, 2009, 04:49 AM // 04:49
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#41
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Desert Nomad
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A: asl?
B: 19/Male/NY
A: You're younger then me, bye-bye
B has resigned.
B has left the game.
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Apr 29, 2009, 05:59 AM // 05:59
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#42
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Lion's Arch Merchant
Join Date: Feb 2008
Location: AU
Guild: League Of The Fallen
Profession: Mo/
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Quote:
Originally Posted by daraaksii
A: asl?
B: 19/Male/NY
A: You're younger then me, bye-bye
B has resigned.
B has left the game.
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I lol'd xD
This /roll removal QQ fest is pretty funny.
It's like ANet just don't get why people did that in the first place.
...and that they will find different ways now to accomplish the same thing.
anyway...
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Apr 29, 2009, 06:01 AM // 06:01
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#43
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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Why did they do it in the first place? I don't HB but if I did I would rather fight than do something like /roll or resign just cause I am on the red team or whatever.
it just seems stupid not to fight >_<
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Apr 29, 2009, 06:19 AM // 06:19
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#44
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Swift Thief
* Fixed a bug that allowed Heroes to charm the Rainbow Phoenix.
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WTF? Seriously, that was a ... bug?
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Apr 29, 2009, 06:22 AM // 06:22
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#45
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by Stuart444
it just seems stupid not to fight >_<
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A match can take near 10 minutes to play out... /roll or whatever just takes 1. That means you can get 10 times the wins with /resign fest, which is great for completing Zquest, balth faction, or commander title quickly.
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Apr 29, 2009, 07:05 AM // 07:05
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#46
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Wilds Pathfinder
Join Date: Oct 2006
Location: In world with nothing to do except poker
Profession: W/Rt
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This update also changed Seppo Hovi Action Teams and Super Kaon Action Teams tag to [Ban] instead of the original [Shat] and [SuKa] ones.
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Apr 29, 2009, 07:22 AM // 07:22
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#47
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by Draikin
I really appreciate that they tried to solve the /roll problem but...
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haha epic +1.
They stop /roll but people always find a way
__________________
Guru Event Guide Editor
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Apr 29, 2009, 07:36 AM // 07:36
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#48
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Frost Gate Guardian
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Quote:
Originally Posted by Draikin
I really appreciate that they tried to solve the /roll problem but...
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You made my day.
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Apr 29, 2009, 07:47 AM // 07:47
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#49
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Lion's Arch Merchant
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Quote:
Originally Posted by Draikin
I really appreciate that they tried to solve the /roll problem but...
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This is just the general chat at the hero battle outpost.
I played a dozen matches today and never encounter anyone offering to play rock, paper, scissors.
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Apr 29, 2009, 09:23 AM // 09:23
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#50
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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Maybe they should just make fighting in HB more rewarding? This made JQ finally playable. Double faction per kill?
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Apr 29, 2009, 10:24 AM // 10:24
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#51
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Forge Runner
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Quote:
Originally Posted by EPO Bot
Maybe they should just make fighting in HB more rewarding? This made JQ finally playable. Double faction per kill?
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This is the wrong approach to the issue.
Make hero battles more fun. Or just dump them and make a game mode that people love without extra incentives.
If they have to "bribe" us to play their game/game mode, it has serious issues.
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