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Old May 01, 2009, 09:36 PM // 21:36   #181
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Yeah... that's what the very next sentence after that one says Ogre.
People DON'T go for the rewards. Most people avoid HB.
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Old May 02, 2009, 07:55 AM // 07:55   #182
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Stopped reading about halfway through, but the OP is right. If you guys would just look at the big picture, it's not impossible that while they take something as petty as /roll away today, what's stopping them from pulling other retarded crap out of their asses another day? Like banning runners because it allows you to skip half of prophecies (boring as hell missions IMO) or farmers because it's upsetting the economy. The point is, this change was completely unnecessary and retarded on the part of Anet; just another mistake in a long line of failures by the game devs.
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Old May 02, 2009, 08:25 AM // 08:25   #183
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Slippery slopes are a retarded fallacy. Taking away /roll in other forms of PvP wasn't necessary, but it also isn't as big of a deal as the OP tries to make of it. It also doesn't mean that Anet is going to make changes like banning runners or anything stupid like that. Changing /roll was an attempt at getting rid of commander pt farmers. Obviously it didn't work as intended, but this change doesn't give any indication that Anet would make randomly dumb changes such as banning runners.
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Old May 02, 2009, 09:08 AM // 09:08   #184
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Have a feeling you'll just see in hb. "ok on 3 type rock, paper or scissors". Or they will just come up with 3 emotes and say jump beats clap and laugh beats jump or something stupid like that. This change won't affect the players who abuse them.
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Old May 02, 2009, 11:58 AM // 11:58   #185
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Quote:
Originally Posted by Giga_Gaia View Post
Stopped reading about halfway through, but the OP is right. If you guys would just look at the big picture, it's not impossible that while they take something as petty as /roll away today, what's stopping them from pulling other retarded crap out of their asses another day? Like banning runners because it allows you to skip half of prophecies (boring as hell missions IMO) or farmers because it's upsetting the economy. The point is, this change was completely unnecessary and retarded on the part of Anet; just another mistake in a long line of failures by the game devs.
Frankly, they should stop runners - or at least put more restrictions on them. Close the back gate to Beacon's Perch, for example, and put a guard there that'll only let level 20s through (which, I think, would cause far less whining than my normal suggestion of having the Stone Summit Dwarves get annoyed at all the humans waltzing through their lands and engineering a huge avalanche to block the southern end of Lornar's Pass). Might take a bit of effort to come up with a logical in-game reason, but blocking off the passages between the Cursed Lands and the Black Curtain is something that definitely needs to be done.
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Old May 02, 2009, 05:23 PM // 17:23   #186
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^But that's the whole point of this thread/argument. The fact that Anet's taking away a game mechanic that had absolutely no effect on the problem at hand shows just how shortsighted they are. And if they can do this to /roll, what's stopping them from doing something even more stupid? The runner/farmer examples I listed are just that, examples off the top of my head. We all know that there's about a dozen other things that's plaguing the game right now. What's to say that they won't be effected next similar to what we saw with /roll?
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Old May 02, 2009, 06:06 PM // 18:06   #187
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Meh, what's done is done. What's the big deal? It's not like it's got some emote that can annoy people through visuals...

I really don't see the problem. And really, /Rolling isn't "playing" the game really is it?
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Old May 02, 2009, 10:27 PM // 22:27   #188
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Originally Posted by ogre_jd View Post
If they don't enjoy it and are unwilling to work for it, then they shouldn't be going for the rewards/title. It's that simple.
Unfortunately that is the sad culture of Guild Wars ever since titles were released. Most people just want the titles, they don't care how boring the activity is to achieve the title. So when Anet releases a double point weekend or whatever there is a huge influx of players to /roll and Anet tries to "fix" the problem by removing /roll. It is pathetic on so many levels by both Anet (for not fixing their game properly) and the players (for mindlessly farming titles).
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Old May 03, 2009, 02:22 PM // 14:22   #189
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Quote:
Originally Posted by DreamWind View Post
Unfortunately that is the sad culture of Guild Wars ever since titles were released. Most people just want the titles, they don't care how boring the activity is to achieve the title. So when Anet releases a double point weekend or whatever there is a huge influx of players to /roll and Anet tries to "fix" the problem by removing /roll. It is pathetic on so many levels by both Anet (for not fixing their game properly) and the players (for mindlessly farming titles).
Boring is a very subjective and differs from person to person. Would there be as much complaining if they had removed the point emote? Remember you are only looking at it from your perspective and can only speak for yourself.
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Old May 03, 2009, 05:17 PM // 17:17   #190
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Quote:
Originally Posted by Risky Ranger View Post
Would there be as much complaining if they had removed the point emote?
The only ones who'd complain about /point being gone are the pervs.
Local Chat:
IllIllpervIllIll points
IllIllpervIllIll: b00bs
*x4 per female ele in pre.

Other than that Its a useless emote and nobody would really care, only /dance and /sit or the title emotes have any liking. /roll had a use and therefore caused an uproar at its removal.
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Old May 03, 2009, 07:23 PM // 19:23   #191
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Originally Posted by Risky Ranger View Post
Boring is a very subjective and differs from person to person.
Fine...then replace boring with broken. People don't care how broken HB is as long as they get their title or whatever other reward.

Quote:
Originally Posted by Risky Ranger
Remember you are only looking at it from your perspective and can only speak for yourself.
Uh...no. Its a well known fact that a large number of people are only playing for titles. The large influx of players into HB during some weekends causes a lot of /roll, thus the reason Anet removed it. That being said, it is still a pathetic and sad move on Anet's part on many levels for all the reasons mentioned in this thread.
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