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Old May 04, 2009, 02:09 AM // 02:09   #21
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I can believe it. The money you get is shitty. Thats why all the casual players complain about being broke. You have to do a little farming in order to gain money, or get a lucky drop. Like i always had around or under 100k until EotN came out. Then when elemental swords we're still worth a bunch. The first night it came out I powered through EotN, and got a req9 max Ele sword from a random raptor. Sold that baby for 100k+ and then everyone figured out the raptors were uber easy to farm, so i farmed the crap out of that. And got more ele swords and festival drops, and worked my way up to half a mil easy.

But recently a friend want to do DoA, and we need a paragon so i dual accounted and grinded out the whole campaign in two days. I paid for everything except for survivor runes and materials for the max armor at consulate with the money i picked up. Ex. salvage kits, id kits, the 5k for the armor. At the end i had just over 16k. No side quests, just straight story all the way through. Soo add in 5k for the armor, a plat or two for skills and sig caps, and i barely made 25k. I haven't turned in the book, cuz i didn't do the three extra missions, which is worth an extra and 3k in the book. So total the extra 6k from the book, and you have a grand total of about 30k, after armor if you have the mats.

In short: Yup, the NM mode rewards blow hard.
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Old May 04, 2009, 07:29 AM // 07:29   #22
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22K sounds about right. Back in the early days, I remember finally getting to level 20 and had bugger all money. I had to borrow gold off guild mates to afford a Gladiator set of armour.

I returned to the game this time last year and I had 8K on my main char. I then noticed that there was a 2nd year bday present in the pack of one of my alts. Opened it up and out popped a Green Gwen Mini Sold that puppy for 100K+20e and that allowed me to buy myself some elite armour and good greens for my heroes.

But yeah, the prophecies campaign does indeed net poor results purely gold-wise.
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Old May 04, 2009, 07:41 AM // 07:41   #23
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That sounds terribly low. And i think there was similar experiment (new char, no storage, just play game, no farming) few years ago where researcher got enough to buy 15k armor set when he finished storyline.
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Old May 04, 2009, 07:44 AM // 07:44   #24
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Hmm, did he list down anything that would've contributed to his gold haul though? I mean, a few years back, you could sell a crappy 10/10 string for 75k, so yeah...
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Old May 04, 2009, 07:45 AM // 07:45   #25
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Originally Posted by Shayne Hawke View Post
I find your number of 22k too astoundingly low to be correct. Just how much of the total money that you made did you have to spend on that character to only end up with 22k at the end of it?
I can confirm OP result. I did Prophecies this same way on 4 characters. Only one raised more than 40k due to lucky black dye drops. Two had around 20-25 k and one around 30k. Now I am doing it on 5th and at divinity coast I am on.... 7k


In NF in Vabbi I have already more than 40k....
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Old May 04, 2009, 07:56 AM // 07:56   #26
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Sounds like you went through what my first few characters went through. I was poor most of the time. 15k armor and having 100k seem impossible without farming. Also I actually ran out of skill points to buy skills.

Those were simpler times. I had lots of collector's weapons, no mini pets, no books, rare items can have worse mods than purple, no heroes, no material storage.

Last edited by Daesu; May 04, 2009 at 08:04 AM // 08:04..
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Old May 04, 2009, 07:59 AM // 07:59   #27
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Originally Posted by BlueNovember View Post
With low numbers like this your salvage method comes into play.
ID all golds/purples before selling is pretty much taken as read.
Blues/Whites however can make losses, depending on where they came from. Then there's merch cost vs salvaging for matts. (Personally I id golds/purps and blindy merch the rest, far too fidly to do anything else).

20k still seems surprising. Back in the day though people were still "power selling" dye, so perhaps our concept of value has inflated.

An interesting experiment. GJ.
I ID EVERYTHING. Lots of whites and blues double their price because of it.
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Old May 04, 2009, 08:07 AM // 08:07   #28
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Great experiment. I <3 IT

Please do this for factions and nightfall too Or i might myself


Oh and btw refer. You ID white's? o.O
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Old May 04, 2009, 08:11 AM // 08:11   #29
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I ID EVERYTHING. Lots of whites and blues double their price because of it.
This. Though I tend not to bother until further in the game, around the time when enemies are lvl 20 or higher. Hell, I pry out crappy purple runes and ID to sell too. Then sell the armour the rune came in for a 1-2 win.
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Old May 04, 2009, 01:27 PM // 13:27   #30
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Prophecies could get a quest reward overhaul:

- Replace the reward items with reward tokens, and move the items to collectors in main towns, and, of course, add the three typical collectors that ask for 1, 3 and 5 tokens. You want the -50 Grim Cesta? You collect 7 tokens and go talk to the collector. You want a ID kit, bags, scrolls or gold instead? You exchange them too.
- If you already have the skill given by a skill quest, you get a skill tome instead.

It is normal to get less gold, since you save tons by getting free skills and professions for free. But it is a bit unfair for foreign characters not receiving anything if their primary and secondary are foreign.
Factions added the best way for rewards. And they used it again in Nightfall. I don't see why not add a working system for Prophecies too.
Eye of the North uses the Prophecies system again, but you can't deny the gold, exp and skill rewards are definitely better.

Last edited by MithranArkanere; May 04, 2009 at 01:46 PM // 13:46..
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Old May 04, 2009, 01:59 PM // 13:59   #31
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Originally Posted by MithranArkanere View Post
It is normal to get less gold, since you save tons by getting free skills and professions for free. But it is a bit unfair for foreign characters not receiving anything if their primary and secondary are foreign.
Yeah, the way it is, foreign characters really have no use to even do most of the proph quests, unless you are just very bored and want to pass the time. They should have at least added small amounts of gold or trade items to the quest rewards...then there would at least be SOME incentive to do them. However, take a proph character to factions and you immediately notice the better quest rewards...thousands of exp, some gold, skill points, and trade items.
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Old May 04, 2009, 03:26 PM // 15:26   #32
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Originally Posted by Stolen Souls View Post
Yeah, the way it is, foreign characters really have no use to even do most of the proph quests, unless you are just very bored and want to pass the time.
Or you need the titles. Tyrian Protector/Guardian/Cartographer come to mind.
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Old May 04, 2009, 03:30 PM // 15:30   #33
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Originally Posted by Daesu View Post
Or you need the titles. Tyrian Protector/Guardian/Cartographer come to mind.

Call me slow but....what do guardian/prot have to do with proph quests? >_>
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Old May 04, 2009, 03:34 PM // 15:34   #34
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Originally Posted by Stolen Souls View Post
Call me slow but....what do guardian/prot have to do with proph quests? >_>
Guardian/Protector are for missions. Foreign characters can also run to Ascalon city from Lion's Arch.

Some prophecies skill quests are also available to foreign characters, especially those after Lion's Arch. If you are not a core primary profession, then just make sure that your secondary is a core profession.

Last edited by Daesu; May 04, 2009 at 03:42 PM // 15:42..
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Old May 04, 2009, 07:05 PM // 19:05   #35
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22k? I'm not too surprised.

I've probably accumulated a total of about...oh, 200k-ish. And the majority of that was from zkeys (yeah yeah I know) and a few lucky dye drops. Three characters, one of which has played through Prophecies and is halfway through Nightfall, the other two are halfway through Prophecies and a little bit into Factions and Nightfall. Money I've actually made from playing is probably around ~50k-ish. Not a whole lot.

Needless to say, I don't yet have any elite armor sets at all.

Prophecies gives terrible drops, even in areas towards the end of the game, and quests don't give you crap (I'd rather have money than skills I've already unlocked). At least in Nightfall I'm starting to get good drops, and I get some cash from quest rewards.
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Old May 04, 2009, 07:49 PM // 19:49   #36
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I'm surprised. I would think you would get even less than 22K. You're lucky because vigor runes don't cost what they used to cost. You would have spent 40K on a sup vigor or less on a major but runes were costly. All my chars were always broke until Sorrows came in (I went from broke to very poor).

Max trade limit, max storage, and max money you can carry severily limit the economy. NPC traders are slow reacting to suply and demand, etc., etc... Too many things I'd like to see changed in GW2.
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Old May 04, 2009, 08:30 PM // 20:30   #37
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At the time for me, there were no such thing as zkeys. There were no such thing as ZaiShen for that matter.

If you trade then this finding is corrupted, especially if you trade with people who power through other chapters. Superior vigor runes and superior absorption runes were extremely expensive. I could never afford one, which was why the very first farm I ever did was ettin farming.

Last edited by Daesu; May 04, 2009 at 08:33 PM // 20:33..
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Old May 04, 2009, 11:27 PM // 23:27   #38
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Twenty two platinum for doing all missions and all quests in Prophecies, and not spending anything on armor or weapons or runes or skills?

Sounds awfully low to me. Consider that the -50 grim cesta alone sells for 4-5 platinum very easily. So you're saying that the entire rest of the chapter didn't give you more than eighteen platinum?
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Old May 05, 2009, 01:33 AM // 01:33   #39
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Originally Posted by nkuvu View Post
Twenty two platinum for doing all missions and all quests in Prophecies, and not spending anything on armor or weapons or runes or skills?

Sounds awfully low to me. Consider that the -50 grim cesta alone sells for 4-5 platinum very easily. So you're saying that the entire rest of the chapter didn't give you more than eighteen platinum?
I actually kept that reward for another of my 55s so i dont have to keep switching in storage
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Old May 05, 2009, 03:01 AM // 03:01   #40
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This is already my second post on this thread and i just want to say that finishing this campaign, Prophecy, won't make you rich.

There used to be a common QQ from players about gold, and the common response from players was to pick up everything that drops - everything, including 3g worth of item.

And for 4 years, that's what i've been doing.

I have not played any HM (in all campaigns), never played in elite areas, im not a farmer, i am only an average joe playing 4 hours a day for the past 4years. What i have now is 520k gold (used to be 620k but i purchased recently one item for 100k).

I've mentioned that i started a new character 4 days ago (but i checked yesterday, it say that it is already 10 days old...probably i spent many days in pre-searing). My gold is 11k (6k came from the sale of -50 cesta) and the rest are from loots. The loots starting from Drokan's Forge sells for an average of 90g and there are times i could no longer pickup other items because i am already full and will earn more than 1k for the loot.

So, i guess, your experiment is correct because missions and quests reward will not give you enough gold. But the drops are so plenty that can make you rich before finishing Prophecy.

BTW, i gold few gold drops that sell for around 200g...i think i got 3 or 4.

Every player in prophecy will be poor if they choose not to pick those "cheap" loot.
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