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Old May 14, 2009, 11:43 PM // 23:43   #61
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Bookmarking this thread before I head out. No doubt there will be some hilarious QQ to read when I get back.
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Old May 14, 2009, 11:43 PM // 23:43   #62
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sounds like theres lots of well known balance problems that werent addressed, but why exactly

does that mean those in charge of the update dont play their own game, they are so out of touch with the situation it appears the balance update was determined by throwing darts at a board?
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Old May 14, 2009, 11:45 PM // 23:45   #63
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Apparently they have left out nerfing bloodspike alltogether , for those who didnt know the intention was to change the life stealing mechanic so prot would trigger - but 2 months down the line they try to rush the coding for it in one day and cant complete it in time.
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Old May 14, 2009, 11:46 PM // 23:46   #64
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The second most useful Rit spell gets nerfed again, 25s recharge for a party wide heal, but oh wait, look at what monks can do [heal party].

The [Aegis] change for PVP is a complete joke right? What good is a few seconds of immunity on a 30s recharge? Oh crap, teh spike target has Aegis on them, umm, lets either wait for 3 seconds or change target maybe?

Paragons already have a couple of unused anti spike skills - [Angelic Bond] and [angelic protection].

If no one is using these, what makes you think the new one will be used?

TBH, [Aegis] should have been left as it was, it was far far better before for PVP, and [divine intervention] should have recieved the new Aegis functionality.

But Anet phail at common sense.
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Old May 14, 2009, 11:47 PM // 23:47   #65
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Quote:
Originally Posted by I Ithorian I View Post
heart of shadow disconnects everyone in the same instance , people are abusing it in ab as we speak
They are working on a fix for it right now.
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Old May 14, 2009, 11:47 PM // 23:47   #66
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The PvE nerf to Castigation is just retarded. Man, this update is really bugging me.

Nothing interesting, no updates to Paragons and Ritualists. Just garbage. Thanks Anet, really.
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Old May 14, 2009, 11:48 PM // 23:48   #67
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IW FTW!

Yeah, is it that they don't know how to script the AI to flee from RoJ or what? Death ray should have been hit, the duration and AoE of LC should have been hit, the ele, ranger and warrior stuff is ok guess... Nerfing castigation sig doesn't hurt smiting builds that much, the only way they can buff IW so it means anything is if they make it a skill and not an enchant...

About the only thing is summon spirits works a little better to make the communing stuff last longer, but not much...

I wonder if you could use scorpion wire with the new heart of shadow, cast it, move back, jump away, then towards your foe....
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Old May 14, 2009, 11:48 PM // 23:48   #68
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Quote:
Originally Posted by I Ithorian I View Post
heart of shadow disconnects everyone in the same instance , people are abusing it in ab as we speak
We are aware of the issue and working on it as I type...
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Old May 14, 2009, 11:48 PM // 23:48   #69
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If this change to blood skills would come to pass, the damage and recharge times of these skills would also deserve a huge buff.
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Old May 14, 2009, 11:48 PM // 23:48   #70
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Quote:
Originally Posted by Apollo Smile View Post
Bookmarking this thread before I head out. No doubt there will be some hilarious QQ to read when I get back.
Thanks for letting us know.

--
ontopic: i hope this will take lingering curse out, i hate it. I'm just happy they didn't change pve WE. P&H makes me wonder if RC isn't more viable again.
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Old May 14, 2009, 11:49 PM // 23:49   #71
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wow 4th page an nobodies posted anything with FULL CAPS!!!1111!!11!!!uno!!!

GWG you dissapoint me, the update is a bit hit and miss - I can't see anything thats going to throw a spanner in the works of the way I play. Although I'm in two minds about the new aegis.

Still, much like apollo, I look foward to drinking some tears later - until then:


Last edited by Mr. G; May 15, 2009 at 12:04 AM // 00:04..
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Old May 14, 2009, 11:50 PM // 23:50   #72
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Well, let's look at the bright side here. By 2024 the game will be balanced!
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Old May 14, 2009, 11:51 PM // 23:51   #73
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I wouldve been happy with this update last month. But the devs have had soooooo long to put this together and it is absolutely the bare minimum.
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Old May 14, 2009, 11:51 PM // 23:51   #74
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Quote:
Originally Posted by poasiods View Post
Anyone know if the total healing from WoH is affected at all?

Edit: Wow, 300 people viewing.
of course it did on the upside of ^50hp. That's like what twice in a row now they've nerfed WoH?
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Old May 14, 2009, 11:53 PM // 23:53   #75
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Quote:
Originally Posted by DeBron View Post
I think more work was put into the April Fools skill balance.
there was...
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Old May 14, 2009, 11:53 PM // 23:53   #76
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Ranger: Keep the Bleeding and Poison condition, make Bleeding not conditional and nerf the over all damage to be completely conditional...

WoH: WoH's use is still the same... just makes it worse for those that dont know how to use it properly...

WE: Goody... Revert... back to Shock Axe Evis... WTB Sword Buff...

PWK: Well... makes my Spilt Monk build better...

Ele: OMG?!?!?! Kappa Mesmer Nerfed??? WOW!

Smiters: NERFED!

Linger: Not surprised... but I still question the AoE

Aegis: functionality changed to, um... Shadow Form Target Other for 1...3 Seconds?

PnH: I think its still fine for use... just scaled...

Sin Defense: Interesting change... "Directly away"... so that could be bad since you could shadow step even further away from the monks if the target is behind you and you shadow step forward deeper behind the back line...

IW: Um... ok?

Outcome: Smite Balence w/ WE is dead... Kappa is dead... and Ranger's needs to find a new damage source. I see an increase to Gimmick, Degen Pressure and Splits... not good...
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Old May 14, 2009, 11:53 PM // 23:53   #77
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Horrible update. Horrible.

Last edited by refer; May 14, 2009 at 11:56 PM // 23:56.. Reason: one letter typo
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Old May 14, 2009, 11:53 PM // 23:53   #78
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Quote:
Originally Posted by I Ithorian I View Post
heart of shadow disconnects everyone in the same instance , people are abusing it in ab as we speak
LOL that's epic

anyway, I don't understand the reasoning behind this update but.. whatever.. I'm already used to that
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Old May 14, 2009, 11:54 PM // 23:54   #79
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This update is.... so bad lol.
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Old May 14, 2009, 11:55 PM // 23:55   #80
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If the WoH on wiki is from before this update, looks like WoH's overall healing went down by 10-20 points.
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