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Old Jun 19, 2009, 03:23 PM // 15:23   #21
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Defense Chamber
Offense Chamber
Sensory Chamber
Zookeeper Zenrgy

All of those fit, and all of those are the best names ever.
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Old Jun 19, 2009, 03:39 PM // 15:39   #22
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Next update.
10€.


Sorry, 9.99€.
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Old Jun 19, 2009, 03:40 PM // 15:40   #23
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I would like an increase in name size, 24 perhaps? Even 20, so many characters of mine have had to ahve a name cut short or changed completely because of one letter.
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Old Jun 19, 2009, 08:14 PM // 20:14   #24
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Quote:
Originally Posted by beatdownbob View Post
...
No names that:-
* Have offensive racial, ethnic, or national connotations.
* Reference sexual acts or real life violence.
* Are pornographic.
* Make inappropriate references to human anatomy or bodily functions.
* Reference illegal drugs or activities.
* Reference major religious figures.
* Reference certain real-life people that may cause distress (e.g. Hitler).

I tried to think of a name that breaks all seven rules. I could not think of one that fits in the space we get, we need longer names.
...
If only I could post what I'm thinking right now.

Quote:
Originally Posted by ZenRgy
Defense Chamber
Offense Chamber
Sensory Chamber
Zookeeper Zenrgy

All of those fit, and all of those are the best names ever.
Agreed.
There's no reason not to reference Natural Selection in every name you make.
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Old Jun 19, 2009, 08:33 PM // 20:33   #25
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I have managed for 4 years with the current limitation. I'm sure I can see out the rest of the game as well..

So that's a no from me.
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Old Jun 19, 2009, 10:14 PM // 22:14   #26
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Quote:
Originally Posted by YoNkErS 2k5 View Post
I also think not being able to use numbers or punctuaction marks is kind of stupid.
These are supposed to be people. It's a CORPG. Unless your real name is !Jon2Nu?G, numbers and punctuation marks have no place in these names.

While we're at it, let's get rid of anybody that uses N A M E, X name X, or I name I, too.

On topic, if they get rid of those stupid names, then by all means extend the character length so that people can make something creative.
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Old Jun 19, 2009, 10:37 PM // 22:37   #27
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are some people forgetting that a few characters could make a huge difference in databse storage....
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Old Jun 20, 2009, 12:21 AM // 00:21   #28
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Quote:
Originally Posted by zelgadissan View Post
These are supposed to be people. It's a CORPG. Unless your real name is !Jon2Nu?G, numbers and punctuation marks have no place in these names.

While we're at it, let's get rid of anybody that uses N A M E, X name X, or I name I, too.

On topic, if they get rid of those stupid names, then by all means extend the character length so that people can make something creative.
None of the names online are real so why does it matter?. And even taking out numbers and punctuation marks you can still come up with "dumb" names. And who is any of this hurting? I never see anybody RP in Guild Wars anyways.

They do XX/II sometimes because the name is already taken. If there was another system where people could have a display name instead maybe that wouldn't happen as much.

Last edited by refer; Jun 20, 2009 at 12:23 AM // 00:23..
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Old Jun 20, 2009, 03:06 AM // 03:06   #29
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And after those 5... people may need 5 more...
Where to stop? ...
...
Oh, it's already decided. 16 characters.

What I would actually like is being able to create names with foreign characters for guilds and characters without being in the actual regions, just with the IME.
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Old Jun 20, 2009, 11:01 AM // 11:01   #30
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Quote:
Originally Posted by SmithyBen View Post
are some people forgetting that a few characters could make a huge difference in databse storage....
yes, it could be as much as a gigabyte or two, do people realise just what sort of money is needed to buy that kind of storage? It would completely banckrupt ANet, they would have to charge for that kind of an update.

But as someone said, I've managed just fine for 4 years...
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Old Jun 20, 2009, 11:31 AM // 11:31   #31
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Would be nice. I always pick long names, but end up having to cut them down.
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Old Jun 20, 2009, 12:58 PM // 12:58   #32
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Quote:
Originally Posted by nkuvu View Post
Especially since it would probably require some significant database manipuation (increasing the name field for every character for every account? oof).
Assuming they have a somewhat decent database, it should only take about one query to change it.
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Old Jun 20, 2009, 03:16 PM // 15:16   #33
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Quote:
Originally Posted by Enon View Post
Assuming they have a somewhat decent database, it should only take about one query to change it.
I should have made a note -- I did take a database class in college, but haven't touched them since. And I don't know if the fact that ArenaNet is using a BLOB for data makes any difference.

So take what I say about database complexity with a grain of salt. Or maybe a whole salt lick.
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