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} .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Are you going to move on to GW2? - Page 8 - Guild Wars Forums - GW Guru
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Old Aug 30, 2008, 04:04 PM // 16:04   #141
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Quote:
Originally Posted by The forth fly
all depends if warhammer sucks ill get GW2
It won't, I can assure you. So can 1 mln people that are getting pre-orders.

Oh, and I'd rather pay $15 each month for Warhammer Online than $50 for GW2.
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Old Aug 30, 2008, 04:45 PM // 16:45   #142
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I'm till enjoying GW, so yeah I'l be purchasing GW2 for sure.

I've been playing since day 1, since the game was release, I've been throught every single Buff/nerf and update, and the way I see it with these thing is that if you can't handle the change, just leave. Its all about adapting to the change.
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Old Aug 30, 2008, 04:47 PM // 16:47   #143
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i'm doubtfull of the quality of GW2 seeing the skillbalances and updates now
if it sucks it's a new PS3 game for me
and by the time GW2 comes out, White knight story won't be far anymore so... yeh
this RPG or another
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Old Aug 30, 2008, 05:03 PM // 17:03   #144
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Yes, it's why I got into GW1 in the first place. Unless they TOTALLY drop the ball, so I hope they don't.
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Old Aug 30, 2008, 05:05 PM // 17:05   #145
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I will most likely buy it as soon as it comes out, or even try out beta if possible... But, if it doesn't have most the unique/original things you can do in GW1, then I probably won't play it, but it just wouldn't be the same without them. These will include; Solo Farming including Invinci Monk Builds, Shadow Form Sins, Eles, Necros... Gw's type of farming I think is what makes the game really fun and unique, without it, it would suck. Also, things like Chest Running, or Dual Farming Dungeons, or Simple things like being able to equip any weapon regardless of Requirement, same goes for armors. But, it seems this type of stuff won't work with persistent worlds... thats what kind of scares me. There will be no more soloing an area, because you will see other people out there. Farming in other MMo's is horrible, its nothing like GW... Camping one spawn spot and killing one enemy over and over and over is jus plain boring. Being able to gather of mobs of enemies and killing them all is definately the best way to farm for profit, and also the most fun. I also hope there won't be any lvl requirements for skills, weapons, armors, or anything, cause I hate that shit in MMO's. In the end, I will still try it out, but if it is nothing like Gw1, I won't know what I would do, I would be pretty disappointed. I also don't like how you play most of the game by yourself in other mmo's, but of course there will be henches and heros, but how will that work if there are other people with their own groups, and how will you beable to add/kick a hero? would you beable to do it while in battle? what im thinking, is that heros/henches will only be available for instance areas such as missions and dungeons, but that would suck... that would mean that you will be pretty much alone doing quest and shit, and have to rely on stupid people.

I also think it would be alot better if they have Instance and Persistent areas, and let the player choose which he/she wants to play in. This would solve alot things for the game, and please alot gw1 fans. That way we would beable to solo an area without anyone getting in your way, or taking the good farmin spots. It might also solve the problem for people that might want to Chest Run in an area, or do anything that would require solo play.


I dunno, its all just scary to think of when we have absolutely no idea what gw2 will be like. I think they kept us in the dark long enough.
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Old Aug 30, 2008, 05:06 PM // 17:06   #146
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I doubt I will. I'm getting tired of Anet screwing things up.
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Old Aug 30, 2008, 05:17 PM // 17:17   #147
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No, probably not here, StarCraft II is coming out this winter so I'm hooked on that.
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Old Aug 30, 2008, 05:29 PM // 17:29   #148
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if anet can keep my interest in playing gw1 for teh next 2 years till gw2 comes out....then sure

but if they let gw1 die or if better games come out in teh mean time...then no
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Old Aug 30, 2008, 05:31 PM // 17:31   #149
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It depends on how Anet continues to handle GW1 and how GW2 will turn out (skill aquirement, classes etc.).

I have my eyes on Aion at the moment. GW2 will have to have something pretty interesting to compete with the bloated MMO market.
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Old Aug 30, 2008, 06:32 PM // 18:32   #150
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Quote:
Originally Posted by I MP I
Depends on how the GW2 beta goes.
This first reply sums it up.

No one can assume (yet) that GW2 will have the same problems, or negative points that GW1 has until the beta comes out.
I'm sure that players who arn't planning on getting the game could be swayed if the beta turns out to be a huge success.
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Old Aug 30, 2008, 06:46 PM // 18:46   #151
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I'll be playing. After all even if I get fed up with it after a month it's not exactly a financial disaster.

Played WoW for a while, and I may go and kick my lvl 70 back into life when WotLK comes out but GW remains my preferred game. I was playing Age of Conan but I'll be amazed if that doesn't go the way of Fury and Hellgate within six months, and it won't be missed, by me at least.
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Old Aug 30, 2008, 07:45 PM // 19:45   #152
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Sooner or later, yes. But the timing could not be worse: So many games coming out. I'll be playing D3 as soon as it comes out, and there's Two Worls II, Dragon Age, some space trade/combat games (sequels to X3 and probably Elite IV), maybe Space Siege... I don't know. I'll probably wait a little longer and in the meantime read forums about GW2.
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Old Aug 30, 2008, 07:52 PM // 19:52   #153
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i wont play gw2 because it is clear so far that anet has lost sight of what made their original game great. the game is looking like a generic mmo at this point, with a huge grindy lvl cap (100 or even no cap) and a update team that is out of touch. i dont even play gw1 anymore, but i check updates from time to time. all the skill updates have been ridiculous, with skill changes that are made as a band-aid over the problem builds instead of addressing the fundamental problems inherent in the system.

in addition, gw2 will NEVER feel new again. for those of you who have played this game for a long long time since the beginning, how many of you can say that when u play gw2, u wont have alot of ur friends who u met online playing as well? the joy of the original gw was going out and meeting new ppl thru missions (which you coudlnt simply solo wit henchies or heroes) or doing pvp. gw2 is gonna attract mostly veterans of gw1, and that just doesnt excite me very much.

so yeah. hell i can be wrong, if anet manages to bring back the spirit of the very first gw before nightfall came ill defintely buy. at this point, that seems highly unlikely though.

Last edited by maraxusofk; Aug 30, 2008 at 07:55 PM // 19:55..
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Old Aug 30, 2008, 08:01 PM // 20:01   #154
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Can we close this stupid thread. Many of these already exist and no one knows what GW2 will look like till it actually comes out.
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Old Aug 30, 2008, 08:25 PM // 20:25   #155
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I think it's third time to post in this thread but whatever. No, i'm not moving to GW2


Reason: Darkfall. End of story.
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Old Aug 30, 2008, 08:39 PM // 20:39   #156
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The question is not so easy to answer. I am 99% sure I will buy GW2, but that doesn't means I will MOVE to that game, I mean, I plan to play GW1 forever (PvP at least), AND ALSO play GW2, not moving from one to the other.
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Old Aug 30, 2008, 08:58 PM // 20:58   #157
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Quote:
Originally Posted by Abedeus
It won't, I can assure you. So can 1 mln people that are getting pre-orders.

Oh, and I'd rather pay $15 each month for Warhammer Online than $50 for GW2.
Warhammer won't cost you $50 initially as well?

I also find it funny how people can make definitive statements comparing two very different games, neither of which is close to release. You know what happens when you assume...
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Old Aug 30, 2008, 09:01 PM // 21:01   #158
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Quote:
Originally Posted by Skyy High
Warhammer won't cost you $50 initially as well?

I also find it funny how people can make definitive statements comparing two very different games, neither of which is close to release. You know what happens when you assume...
WAR's getting released mid-September I beleive.
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Old Aug 30, 2008, 10:08 PM // 22:08   #159
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They are all the same all these online games are carrot in front of the horse rpgs so comparing them is relevent. Of course WOW is the leader of them all since it has the most subscribers and buyers of any other online rpg. The only thing that separates GW from the rest is their no monthly fee that is all, but, since they don't provide constant content like say EQ then the value of GW goes down a lot faster since really it's no better than a Diablo 2 or Neverwinter Nights as far as being free to play online. Worst thing about GW is and has always been no really leet loot to go after, looks just doesn't do it for a lot of people most are powergamers of some sort (just look at the population of all the other online rpgs it's all about the POWER of the loot not the looks). GW will always have its niche crowd, but, hardly anything like the others in population and increasing fun value. Once you've done all the quests/missions it's just another boring game like the offline rpg games. It's a pretty close call to say Morrowind gives as much fun value and longevity as GW if not more with all the player made mods.
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Old Aug 30, 2008, 10:17 PM // 22:17   #160
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Na iv lost intrest of GW about a year ago, just played it cause i liked the people. Most of them left, i did PVE got board at 23 max.. rest of freinds left!

I played over the hoildays as had nothing else to do, ill just log to make predictions and max money titles with the keys.
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