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Old Jul 12, 2009, 11:32 AM // 11:32   #61
Desert Nomad
 
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before the addition of GW:EN I would have said jagged bones...sod of a quest to do without knowing the hidden tips and such..
but since the intro of GW:EN it is so easy to cap now which is a shame IMO - used to make a bit of challenge for the LOLs

random spawns in perdition rock were kind of a shame....FoC was easy enough - just rampage through snake dance and dreadnaughts in NM - easy easy
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Old Jul 12, 2009, 12:34 PM // 12:34   #62
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imho random spawns don't increase significatively global time required for this title.
Only few elites will get you in trouble and requires you to try many times and for your last elites you always have the easy solution of using tomes.
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Old Jul 12, 2009, 05:56 PM // 17:56   #63
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Certain Prophecies ones are without doubt the most awkward since they depend on getting the right spawn for a monster. The ones in Mineral Springs and Fire Islands have a chance of spawning in about 6 locations or not at all. Annoying Buggers

When I did Skill Hunter I made a list of all skills and had each possible Boss/Location beside it so that when i wanted a skill I would check the easiest one to cap it from. Took a bit to list up but it was either that or do some work
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Old Jul 12, 2009, 07:42 PM // 19:42   #64
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I used the quest that locks down spawn locations in Mineral Springs, but having to rezone, change secondary, and go back in was annoying nonetheless. At least I knew they'd be there when I got there.

Xinrae's was crap. It's been a long time since I've done LSH and there are no longer any that I remember being incredibly difficult. I know I got frustrated several times though =P.
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Old Jul 12, 2009, 10:30 PM // 22:30   #65
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Quote:
The ones in Mineral Springs and Fire Islands have a chance of spawning in about 6 locations or not at all. Annoying Buggers
Mineral Springs is a guaranteed spawn, it's just a matter of where they spawn. Of course, if you're unfortunate, the guy you want might just spawn in the last place you check, and Mineral Springs isn't all that small.
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Old Jul 13, 2009, 03:50 AM // 03:50   #66
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Shield Of Judgement...

Me and some guildies went out to cap this for my 55 Monk..... what a day...
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Old Jul 15, 2009, 11:12 AM // 11:12   #67
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obsidian flesh - patrol range of proph boss was huge and he often did not spawn at all
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Old Jul 15, 2009, 04:15 PM // 16:15   #68
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/agree with anything in prophecies. There's nothing more annoying than running all the way to some backwards place in the middle of nowhere with no direct access to town, only to find that the boss you wanted didn't spawn.... 10x in a row...
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