Jul 23, 2009, 09:08 PM // 21:08
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#41
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Furnace Stoker
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It has to be freeplay for me because I only play my games once or twice a week or month now.
I never get my moneys worth from pay to play.
I support microtransactions so long as they offer no ingame advantages and am looking forward to DDO Unlimited.
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Jul 24, 2009, 01:21 AM // 01:21
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#42
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La-Li-Lu-Le-Lo
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Asking this question on a Guild Wars fan forum is a great way to get results that are truly unbiased and representative of the gaming community as a whole.
BTW: P2P.
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Jul 24, 2009, 01:30 AM // 01:30
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#43
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Quote:
Originally Posted by Theocrat
Asking this question on a Guild Wars fan forum is a great way to get results that are truly unbiased and representative of the gaming community as a whole.
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Ask the same question on a P2P game forum, fan or otherwise and it'll be just as unbiased because it isn't like you have a ton of people trying to rationalize their ongoing expenses.
While I'm thinking about it, before taxes, WoW is pulling in about 150 million a month from fees (10 million people paying $15 each). That's enough to completely fund 2-3 AAA titles every month (and yet SC2 got delayed). So where is all that money going. Are the players getting 3 mmos worth of new content every month? It's been out long enough that they should be.
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Jul 24, 2009, 01:33 AM // 01:33
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#44
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by Winterclaw
While I'm thinking about it, before taxes, WoW is pulling in about 150 million a month from fees (10 million people paying $15 each).
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Except roughly half of them don't pay that much per month to play because they aren't paying per month to begin with, and a good portion of the remaining people pay less than that due to bulk plans.
WoW pulls in a lot of money, but not as much as people think.
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Jul 24, 2009, 02:42 AM // 02:42
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#45
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Lion's Arch Merchant
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Free to play but lets not have to pay for new expensions every 9 months.
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Jul 24, 2009, 04:31 AM // 04:31
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#46
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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I've played Guild Wars (free to play), Runes of Magic (micro transactions, no fees at all) and World of Warcraft (Pay to Play). Of those three World of Warcraft has been the least enjoyable as a result of server instability and lack of fun content. Sure there is plenty to do in theory but it's exceedingly boring and tedious. Runes of Magic was the best while it was in closed beta until the dev team failed to balance the content and ruined everything that made it unique. Guild Wars I continued to play for three years and it never got boring but after taking a break it just became impossible to get back into.
So basically for me I'm staying clear of pay to play systems under the premise that World of Warcraft is considered the best there is. If 'the best' severely disappointed me I'm not going to take my chances with any other game that follows that model.
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Jul 26, 2009, 06:55 PM // 18:55
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#47
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Pre-Searing Cadet
Join Date: Jul 2009
Profession: R/Mo
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It depends but the majority of P2P mmos offer "better" quality and support. But now mmos that are made as P2P are now adding microtransactions. Champions Online and Star Trek Online to name a few. Dungeons & Dragons Online will be F2P this coming August.
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Jul 26, 2009, 07:00 PM // 19:00
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#48
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Lion's Arch Merchant
Join Date: Jul 2009
Location: Outside
Guild: Balthazars Chosen [BC]
Profession: R/P
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F2P unless it gives us the "time-card option" that Aion is supposed to incur. It would both pay for the fees and not drain us completely, thus keeping the player community alive more.
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Jul 26, 2009, 10:23 PM // 22:23
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#49
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Site Legend
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Only online game to ever hold my attention for any length of time is GW...but that's because it's f2p, so I can just play and discard when I choose.
I've bought and paid subscriptions for most the big p2p games, but I just didn't put in the hours to make it worth while.
AoC
WoW
EVE
LOTR
WAR
With GW being my first I found many p2p games a little difficult to get into.
__________________
Old Skool '05
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Jul 28, 2009, 04:52 AM // 04:52
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#50
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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JR is correct in all senses here.
Guild Wars has a nice business model, but it isn't the end all be all.
Pay to play have significantly more content updates (and if they don't, they fail quickly), and that content is of the highest caliber.
I don't mind paying a monthly fee if that means I get to have an entire slew of new content every 3 months or so.
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Jul 28, 2009, 05:46 AM // 05:46
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#51
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Krytan Explorer
Join Date: Oct 2007
Location: Behind you!
Profession: W/
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I do not believe in free to play games as most of them tuck away "the good stuff" and try to corner you by making you level very slow without X item that gives you 10x experience or something. They corner you, and eventually you probably give in and buy something. That's just how the business model works. I guess I prefer pay to play, whether it be the typical model or Anets model of paying just once. That way you are sure that they aren't going to get desperate for money and corner their players into buying something.
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