Aug 09, 2009, 01:24 PM // 13:24
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#21
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
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apparently, noone read the magazine when it released some of the scenarios of gw2.
1) the great destroyer and other dragons from around the world will once again roam the earth. bam, we have destroyers
2) livia takes the scepter of orr to the city of orr. bam, we have the undead.
3) stone summit will continue to worship the great destroyer. bam we have stone summit.
as far as the charr is concerned, they will be friendlies, which is why the races you listed are playable races.
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Aug 09, 2009, 01:31 PM // 13:31
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#22
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Krytan Explorer
Join Date: Jan 2006
Guild: [TEW]
Profession: N/
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We had two major enemies in Proph. The Mursaat, aided by the White Mantle. And the Titans, aided by the Charr. And an incidental enemy in the legions of the dead!
Our allies were a small group of humans, a centaur, a dragon, the White Mantle (briefly) and the legions of the dead (briefly).
As far as I can tell, that leaves the player characters as pretty morally flexible.
Factions and Nightfall also saw the player scrambling for allies and fighting former friends, and EotN was consumed by it -- with the rehabilitation of the Charr as the most noteworthy element.
Which leads me to believe that we'll not be forced to pick a permanent alignment, although there will most probably be optional ones. It definitely appears to rule out the stupid race war concept.
Quote:
Originally Posted by Ventari
This place is home and haven. As bloodshed cast its shadow , we shelter beneath this place of solace, to live life as it was meant to be, in harmony and unity, regardless of race or caste. All are welcome.
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Last edited by Aeon221; Aug 09, 2009 at 01:34 PM // 13:34..
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Aug 09, 2009, 01:36 PM // 13:36
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#23
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Academy Page
Join Date: Jul 2009
Location: South East England
Guild: Gorgutz War Band
Profession: Mo/Me
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Quote:
Originally Posted by Cool Down
I just figured they would need atleast two factions (good vs evil) for the big epic pvp battles I've come to expect from what we have heard so far
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Well, we don't exactly need a good vs evil scenario to have PvP now. At this point, everythng we suggest is conjecture, but I have real doubts that the devs will cut the player base in half like that. The most serious divide I could ever imagine would be more like it is in Factions, in the sense that you're denied services open to the 'other side'. Which would sort of make sense (possibly), depending on where each race 'spawns'.
Or I'm just talking out of my rear.
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Aug 09, 2009, 01:38 PM // 13:38
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#24
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
They will fight for pure survival, together with other races, against some great evil that is to come.
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Probably this. I hope the races aren't fighting against each other. All that'll do is drag the annoying Kurzick-Luxon debates into GW2.
I still hope they decide not to give us playable races.
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Aug 09, 2009, 02:19 PM // 14:19
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#25
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Academy Page
Join Date: Mar 2009
Location: Denmark
Profession: E/
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I would love to battle against other players in big epic pvp battles... i dont care about stone summits, destroyers or undeads it would just be awsome if they also became playable
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Aug 09, 2009, 02:26 PM // 14:26
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#26
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Frost Gate Guardian
Join Date: Jul 2009
Location: Portugal
Guild: The Archivists' Sanctum [Lore]
Profession: D/
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Quote:
Originally Posted by Star Gazer
apparently, noone read the magazine when it released some of the scenarios of gw2.
1) the great destroyer and other dragons from around the world will once again roam the earth. bam, we have destroyers
2) livia takes the scepter of orr to the city of orr. bam, we have the undead.
3) stone summit will continue to worship the great destroyer. bam we have stone summit.
as far as the charr is concerned, they will be friendlies, which is why the races you listed are playable races.
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one word: wtf?
3)The last stand of the Stone Summit was in 'The Last Hierophant' quest in GWEN, hence the name 'Last'. And Dagnar, their so called leader, was killed in the Thunderhead Keep Mission.
2)Livia hesitates before grabing the Scepter, and in the cinematic we don't really see her grabbing it. In which magazine you read that?
1)The great destroyer got pwned by us in GWEN. The destroyers got pwned by the Dwarves. Bam, we don't have the destroyers.
On-Topic: As stated in The Movement of the World, each race will have it's own problems, in remaining neutral, helping Humans over Charr, the Dragons., etc.
The Norn don't have the respect they once had with the Humans in GWEN, in part thanks to the Krytan Queen.
The Asura are neutral.
Sylvari, we don't know much about them.
Charr/Humans -> Each have their own problems, and each have their own good & evil guys.
Last edited by Eliz Genevieve; Aug 09, 2009 at 02:28 PM // 14:28..
Reason: typos
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Aug 09, 2009, 04:01 PM // 16:01
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#27
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Frost Gate Guardian
Join Date: Jun 2008
Profession: W/
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in the movement of the world it sort of implies that all the races are basically competing for land, and that humans had lost their uncontested dominance. i think itll just be free for all. you can ally who you want, and fight whoever also.
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Aug 09, 2009, 05:07 PM // 17:07
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#28
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Krytan Explorer
Join Date: Mar 2008
Profession: W/R
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Quote:
Originally Posted by Eliz Genevieve
one word: wtf?
3)The last stand of the Stone Summit was in 'The Last Hierophant' quest in GWEN, hence the name 'Last'. And Dagnar, their so called leader, was killed in the Thunderhead Keep Mission.
2)Livia hesitates before grabing the Scepter, and in the cinematic we don't really see her grabbing it. In which magazine you read that?
1)The great destroyer got pwned by us in GWEN. The destroyers got pwned by the Dwarves. Bam, we don't have the destroyers.
/cut
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Did you see that big dragon opening his eye in last cinematic.
Well, if we killed Great Destroyer, this one will be ULTIMATE DESTROYER.
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Aug 09, 2009, 05:10 PM // 17:10
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#29
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Desert Nomad
Join Date: Oct 2006
Location: Ireland
Guild: Currently LF Active HA Guild, Glad 2, Comm.3, R2
Profession: E/
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Hope their is no Good Evil divide.
Just two different factions that see the other as the enemy
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Aug 09, 2009, 05:32 PM // 17:32
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#30
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I think the charr will still be the bad guys with some humans and the sylvari being the good guys. That said, the dragons and joker polo will be the major villians in GW2 (joker polo might even have been a henchman of one of the dragons if ANet's writing is bad enough).
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Aug 09, 2009, 05:33 PM // 17:33
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#31
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Hall Hero
Join Date: Aug 2005
Profession: E/
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I'd rather not copy WoW/WAR/TOR/SWG/CoX and any other MMO with a good vs evil side.
And humans are evil. To quote Paul Barnett from Warhammer Online
"Humans are basically humans. Wonderful dreams. Terrible Nightmares. Don't really think things through. Will chop down an entire forest without thinking of the consequences."
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Aug 09, 2009, 05:52 PM // 17:52
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#32
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Frost Gate Guardian
Join Date: Jul 2009
Location: Portugal
Guild: The Archivists' Sanctum [Lore]
Profession: D/
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Quote:
Originally Posted by Tomm
Did you see that big dragon opening his eye in last cinematic.
Well, if we killed Great Destroyer, this one will be ULTIMATE DESTROYER.
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hah... Never heard of Primordus? Of The Ancient Dragons?
here:
http://wiki.guildwars.com/wiki/Ancient_dragons
Quote:
Originally Posted by Wiki
Primordus is one of the ancient dragons. Until recently, he lay dormant far beneath the Central Transfer Chamber, but at the end of the Eye of the North campaign, he begins to awaken.
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And don't get to me with all the 'wiki is player edited, no good!' crap, if you want to know more, read this:
http://wiki.guildwars2.com/wiki/The_...t_of_the_World
gah, thought that two years since that info was published, everyone would have read that <<.
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Aug 09, 2009, 05:54 PM // 17:54
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#33
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Cool Down
So far the only evil race i see on the list is the Charr ?
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Oh, you mean that species the ascalon people tried to wipe out?
Seems to me humans are more evil - being as they tried genocide.
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Aug 09, 2009, 06:54 PM // 18:54
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#34
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Krytan Explorer
Join Date: Jan 2006
Guild: [TEW]
Profession: N/
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Like in, idk, THE SEARING.
Quote:
Originally Posted by Zahr Dalsk
Oh, you mean that species the ascalon people tried to wipe out?
Seems to me humans are more evil - being as they tried genocide.
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It's ok though, the Charr returned the favor.
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Aug 09, 2009, 07:02 PM // 19:02
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#35
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Wait, GW had a plot?
It's highly likely that all factions will be "good" factions. Otherwise the story *cough* might get too fragmented.
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Aug 09, 2009, 07:09 PM // 19:09
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#36
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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I imagine that there will be no player factions like there are in other games. The first GW2 info talked about how players would fight representing their servers, instead of an in game group. (or something to that effect)
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Aug 09, 2009, 08:52 PM // 20:52
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#37
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Oh FFS, why the F**K do we need sides in GW2, we already have Alliance/Horde, Order/Destruction in others, and the Big Epic PvP Battles are going to be GvG styled like in Guild Wars 1, cos funnily enough... IT'S CALLED GUILD WARS!!!
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Aug 09, 2009, 08:54 PM // 20:54
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#38
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Krytan Explorer
Join Date: May 2008
Location: Hrvatska
Profession: N/Me
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There is no good/evil,only ally/foe.
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Aug 09, 2009, 09:09 PM // 21:09
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#39
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Forge Runner
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There is no good or evil. Only conflict.
That said, who says charr will be evil in GW2? They live for war, true, but living for war means allying with your greatest enemies to take down bigger threats.
Besides. "There are no gods for the Charr!"
I'm sure their motives will shift greatly in GW2.
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Aug 09, 2009, 10:04 PM // 22:04
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#40
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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Server vs server (or world vs world or whatever you want to call it) is a much better idea than good vs evil on the same server. You can avoid population imbalances by picking appropriately sized worlds to fight each other each week. You now have "server" pride, which is more personal than "good/evil side" pride, as there are many servers, but only 2 good/evil sides.
I always thought it was weird that in some MMOs that half the population on your server you could never, ever group up with, and that they were basically just taking up space that could have been allocated for people on your side. If it was a game on a PvE type of server, the interaction between sides could be so small that the other side might as well have have not been there at all.
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