Jul 24, 2009, 07:03 PM // 19:03
|
#361
|
Forge Runner
Join Date: Jun 2005
Profession: W/
|
Quote:
Originally Posted by Martin Alvito
The result is that other than classic stickied posts, you have to sort through a mountain of dreck to get anything useful.
|
Then again, aside from the stickied guides, QQ Forums never had the intention to be a serious discussion platform. That is untill some time ago, when Josh made the PvP discussion forum which is heavier moderated than the rest of the forum.
Half of the QQ members doesn't play/rarely plays anymore. It's just a place to hang out.
|
|
|
Jul 24, 2009, 07:50 PM // 19:50
|
#362
|
Core Guru
|
Quote:
Originally Posted by Test Me
How much trust do you have in a software product produced by a company that does not have a web site?
|
It has a website: www.guildwars.com
Official websites have NOTHING to do with the quality of a product. I could delete my "official" website for KSMod and just use my forum topic here on Guru, and by your logic, the quality of KSMod would somehow decrease magically, despite being the same version as always?!?!
Quote:
Originally Posted by Test Me
And btw take a good look at the site of GW on different browsers. It's more than crap. An online software company in 2009 unable to build a decent official site. Shameful.
|
The website loads and displays fine for me.
I don't recall anyone from the community I hung out with ever visiting GW.com's main site. We went there for the ladder and perhaps the odd picture or two from various events, but that was about it. A game doesn't need an official forum or website to be successful. That is very silly.
I, like most players, never visit official sites, because they are no where near the quality of a fansite. A company which requires money to run simply can't compete against 100,000 people adding/updating data on a fansite every single second of every single day for free. If you want the latest and most up to date information on any game, you'll find it on a fansite or wiki, not the official site. Official sites are for brief official/internal news, like update notes, server notes, tournament notes etc. And you don't need a forum for those things.
Quote:
Originally Posted by Test Me
Untrue. Plenty of evidence to contradict that statement out there.
|
No there isn't, that's why you didn't post any. Here's some fun facts for you:
Hellgate London, official website and forum, failed.
Age of Conan, official website and forum, failed.
Fury, official website and forum, failed.
Guildwars, no official forum or website/game information, successful.
Warhammer Online, official forum sits at 392,477 posts, the unofficial forum warhammeralliance.com sits at 4.3 million. That's 11x the posts as the official forum, on one single fansite forum.
Quote:
Originally Posted by Test Me
Again, more speculation on subjects we have no clue. What qualifies you to make such statements about the financial state of ANet? Would that be expensive compared to the costs of maintaining the game server data centers for GW1?
|
It's simple logic. If they don't spend $50,000 per year on an official forum and staff, they can spend $50,000 a year on an additional artist, programmer, advertising, or having a booth at a gaming convention.
Any penny not spent on a forum can be spent on bettering the game.
Quote:
Originally Posted by Test Me
And consider this: any online game company that cannot afford an official forum is probably not going to be around for long most probably.
|
That's like saying anyone who can't afford to buy a bar of gold will die from cancer at the age of 87.
Concluding that an official forum is a vast waste of time and money has nothing to do with how long a game lasts. Chess & Go never had an official forum, yet people have been playing them for 5,000 years. There is absolutely no correlation between having an official forum and having a successful game.
Your argument is flawed in the fact that Guild Wars, with no official forum, is highly successful. I don't even need to go find a 2nd or 3rd game to support my argument, because just finding 1 game is more than enough to prove you have no idea what you are talknig about. All of your words in all of your posts are canceled out based on that one simple fact.
As for your sub-argument; Please provide one piece of solid evidence supporting your view that a company financially benefits from having an official forum.
|
|
|
Jul 24, 2009, 08:09 PM // 20:09
|
#363
|
Jungle Guide
|
The thing I find strange is they give people perfectly good reason to migrate to other games, even other gaming platforms. I mean GW1 is realistically speaking dead, and GW2 is invisible. I think developing in secrecy makes sense sometimes but they went overboard. Can they get an audience anyway for it -- probably, will it lose a lot of the current audience, probably. Doesn't matter to them either way I guess as gamers are just a statistic and there's new ones born everyday. I just find it a strange way to handle things.
|
|
|
Jul 24, 2009, 08:15 PM // 20:15
|
#364
|
Lion's Arch Merchant
Join Date: Mar 2006
Guild: Servants of Fortuna
Profession: N/Mo
|
Quote:
Originally Posted by Kuntz
Guildwars, no official forum or website/game information, successful.
Warhammer Online, official forum sits at 392,477 posts, the unofficial forum warhammeralliance.com sits at 4.3 million. That's 11x the posts as the official forum, on one single fansite forum.
|
That's not a good comparison because the official forum was not live during the pre-launch and launch madness where the game got 800k subs. WHA created a solid community before there was a hint of an official forum. If Mythic had an official forum from the start I think things would not be so lopsided.
|
|
|
Jul 24, 2009, 08:33 PM // 20:33
|
#365
|
Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
|
Quote:
Originally Posted by Ravious
That's not a good comparison because the official forum was not live during the pre-launch and launch madness where the game got 800k subs. WHA created a solid community before there was a hint of an official forum. If Mythic had an official forum from the start I think things would not be so lopsided.
|
Not necessarily, because fansites give freedom that Official sites seldom do.
Anyway, that's not relevant to the original argument: That all online games need an official forum in order to succeed. Bottom line: Not true.
Frankly, I think official sites can be a sham to mislead people that the devs are paying attention. Inde's example of AC2 backs this up.
On the other hand, I will also agree that players do not always know what is best for the game. That's why "good" games are so rare: you have to weed out the bad apples.
Last edited by Mordakai; Jul 24, 2009 at 08:37 PM // 20:37..
|
|
|
Jul 24, 2009, 09:13 PM // 21:13
|
#366
|
Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
|
Quote:
Originally Posted by RotteN
Half of the QQ members doesn't play/rarely plays anymore. It's just a place to hang out.
|
Reminds me of a certain forum I moderate. At least Guru is moderated better
Quote:
Originally Posted by IlikeGW
I mean GW1 is realistically speaking dead.
|
Realistically speaking, no game is ever dead, as long as there is at least one person who plays the game. Figuratively speaking, online games are only dead once they are no longer maintained or updated by the company (whichever comes first). In which case, GW is not dead as it still gets content updates and the GW1 servers are still maintained. There are also plenty of people still playing.
Quote:
Originally Posted by IlikeGW
I think developing in secrecy makes sense sometimes but they went overboard. Can they get an audience anyway for it -- probably, will it lose a lot of the current audience, probably. Doesn't matter to them either way I guess as gamers are just a statistic and there's new ones born everyday. I just find it a strange way to handle things.
|
Claiming that the lack of information will push potential buyers away is rather silly, because to be honest, you have a chance to push away potential buyers with every new game. You also have a chance to bring in new buyers with every game. It all depends on what is different - and with GW2 being a major difference from GW1, people will both not continue playing the GW series and people will pick up GW2.
This risk was done with each campaign and EN as well.
The only real thing the secrecy does is prevents hype (which is a good thing) and lets people play others games until GW2 is close to release and they release information (and eventually, the game).
|
|
|
Jul 24, 2009, 11:00 PM // 23:00
|
#367
|
Core Guru
|
Quote:
Originally Posted by Ravious
That's not a good comparison because the official forum was not live during the pre-launch and launch madness where the game got 800k subs. WHA created a solid community before there was a hint of an official forum. If Mythic had an official forum from the start I think things would not be so lopsided.
|
Ah I did not know that! But my point is still the same, there is absolutely no evidence supporting a correlation between official fansite & success/monetary-profit.
|
|
|
Jul 24, 2009, 11:42 PM // 23:42
|
#368
|
Krytan Explorer
Join Date: Sep 2008
Profession: E/
|
Quote:
Originally Posted by Kuntz
|
What did I say and what did you want to understand? Thanks for pointing out the obvious though, but that was not what I meant.
Quote:
Official websites have NOTHING to do with the quality of a product.
|
No. It has to do with quality of support, marketing and professionalism. As a parallel: it's where Microsoft wins over open source and it's the reason 90% of people don't use open source, since they're not given the information in an official, clean, professional way.
Quote:
The website loads and displays fine for me.
|
Again. That is not what I said. We can't have a conversation when you pick on words out of phrases I said different browsers. And I also said the content is pretty low standard besides the browser/OS compatibility issues.
Quote:
I don't recall anyone from the community I hung out with ever visiting GW.com's main site.
|
But as you admit yourself you don't use the official site. Because there is nothing there. Which is exactly the problem I was pointing out. So you yourself prove my point.
Quote:
I, like most players, never visit official sites,
|
Hate to hurt your ego, but what you do and what "most players" don't necessarily coincide. In fact the majority GW players don't visit any GW related site since GW does not have a web presence to begin with.
It's just you and me and a couple of other hard core fans that show up on guru or other fan sites and have such discussion. And since you are here on the guru and seem to be pretty active I can assure you, you're nothing like "most players".
Quote:
A game doesn't need an official forum or website to be successful. That is very silly.
|
And I have never said that. However I did say a MMO with a strong and officially supported community will have more chances as all apps evolve into web apps and as all web apps evolve into social apps.
If twitter would build an MMO that would allow players to twit from ingame, WOW might see some real competition. So what's it gonna be? Twitter getting into MMOs or MMOs getting into Twitter? We'll see. So far GW stands pretty bad with no social community support at all. Nada.
Quote:
A company which requires money to run simply can't compete against 100,000 people adding/updating data on a fansite every single second of every single day for free.
|
Said company is only supposed to offer the tools in an official space. Not to "run" it. Give users the tools and let them create.
Now let's see. Let's be creative for a second here and just try to imagine one single such tool ANet could possibly offer to improve its player community.
Say... how many guilds and alliances have you been in? How many of those *didn't* have a forum? Where was that forum hosted? In the "middle of nowhere" web corner?
Now had ANet not only provide an official forum but also hosting of private forums for each alliance that would be clearly linked from ingame even (say from the guild roster dialog)... where would we be?
Would it be an improvement over what we have now? Would it strengthen the community feeling? The social aspect of being part of a guild/alliance?
But no... you can't actually entertain such thoughts because you're stuck at being dismissive about any idea as if that gains you personally anything. Do you boost your ego by being dismissive? "I showed that guy with his crappy ideas!"
Quote:
If you want the latest and most up to date information on any game, you'll find it on a fansite or wiki, not the official site.
|
You mean the *official* wiki? Hosted on wiki.guildwars.com? Ah there you go, the power of the single community tool GW did offer.
Quote:
Guildwars, no official forum or website/game information, successful.
|
Successful in what? Initial selling of the game? Yes.
Successful in entertaining and *maintaining* an online community? I would beg you to evaluate again.
Quote:
It's simple logic. If they don't spend $50,000 per year on an official forum and staff, they can spend $50,000 a year on an additional artist, programmer, advertising, or having a booth at a gaming convention.
|
Is scarcity of financial resources a problem at ANet that they need to put in ballance employees fee lunch over an official community site and you know that is the case for a fact?
Unless you have full knowledge of said financial situation, I would trust ANet to know better how to manage their money and priorities. So I unlike you I won't launch myself into making such comments.
Quote:
Any penny not spent on a forum can be spent on bettering the game.
|
I already gave an example with forum support for alliances/guilds. Let me give you a couple more:
* A social site with a linked ingame trading system would "better" the game?
* A social site providing access to the list of ingame friends allowing you to contact them while offline would "better" the game?
* Above said site present as an application on the IPhone would "better" the game? Btw WoW is already exploring the phone app space and now *that* seems to be pretty successful and healthy thinking of them.
Only but a few...
Quote:
Your argument is flawed in the fact that Guild Wars, with no official forum, is highly successful.
|
My argument has nothing to do with the "stand alone" success of the GW game box. My argument was about its community and how it is managed. And also my theory is that if GW2 does not provide the proper tools for an online community but another game will, that other game will have the upper hand. It's a matter of who will eventually wake up and do it.
Quote:
to prove you have no idea what you are talknig about.
|
Uncalled for and hostile. You personally know and have reasons to hate me? If not than I would appreciate the respect you show to any stranger. Appreciated.
Last edited by Test Me; Jul 24, 2009 at 11:47 PM // 23:47..
|
|
|
Jul 24, 2009, 11:59 PM // 23:59
|
#370
|
Lion's Arch Merchant
Join Date: Mar 2006
Guild: Servants of Fortuna
Profession: N/Mo
|
When the thread devolves to sentence by sentence argument, we all lose.
|
|
|
Jul 25, 2009, 12:09 AM // 00:09
|
#371
|
Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
|
Quote:
Originally Posted by Kuntz
Please provide evidence that supports a correlation between having an official forum and an increase in profits.
And Wiki.guildwars.com was initially started and maintained by GW players unofficially. Anet took it over years later due to numerous requests for them to do so. I believe this was the case because there were two competing wiki's and people just wanted everyone to focus on one.
|
shame the old one is still up and people put effort into it when a combined effort on the official one would make it perfect
|
|
|
Jul 25, 2009, 12:27 AM // 00:27
|
#372
|
Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
|
Quote:
Originally Posted by Lonesamurai
shame the old one is still up and people put effort into it when a combined effort on the official one would make it perfect
|
The old wiki is crap to me, personally. Though it excels in the older information (such as the dialogues from things like Day of the Tengu), it utterly fails in giving accurate lore information. Sad thing about this is that if people go to a wiki for lore information, they go to the wikia, not the wiki which - while lacking lore due to newness and lack of work put into that (which I periodically put in), it actually has correct information on lore, which the wikia does not (just look at the mess that is the Nolani Academy of Arts on the wikia, or the Ice Pillar Dragon page, or the Lighthouse Dragon, or the Kaineng Dragon /facepalm).
|
|
|
Jul 25, 2009, 12:33 AM // 00:33
|
#373
|
Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
|
then by your own admission about online plugging, surely a BAD wiki is worse than not having an official forum?
|
|
|
Jul 25, 2009, 01:46 AM // 01:46
|
#374
|
Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
|
I never said anything about an official forum.... I only commented on the wikis...
Besides, wikis are not forums. Forums are for discussions and theories, wikis are for information and facts. That's why on the official wiki there are hardly, if ever, any theories put on pages. And if they are, it's under the Notes - but that to be the case is rare or put in by an uncommon user (unless the theory is highly popular - which would be a "rare" occasion).
The Official wiki is only better because it was more organized. Since it was new with plenty of information to put in, organization was put into effect. The Unofficial wiki is poorly organized with it's categories and it allows too many uncertainties in various sections. (Also, I am a bit biased because the format hurts my eyes when trying to read it >_>).
|
|
|
Jul 25, 2009, 01:54 AM // 01:54
|
#375
|
Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
|
ok, agreed on the organisation
but having two wikis is far more a problem than no official forum in my honest opinion
|
|
|
Jul 25, 2009, 06:43 AM // 06:43
|
#376
|
Krytan Explorer
Join Date: Oct 2007
Location: Behind you!
Profession: W/
|
Don't like the lack of information in the slightest, but honestly it's wrong to flip out on them and nerd rage over them not spilling anything. Maybe they just don't think it's ready, or maybe they're changing around too much stuff for it to be appropriate to share.
|
|
|
Jul 25, 2009, 09:51 AM // 09:51
|
#377
|
Lion's Arch Merchant
Join Date: Jun 2005
Guild: Forever Knights
Profession: E/
|
What most companies do when establishing a web presence is to take a look at their competitors websites and assess the good and the bad from them, and also speculate on costs and manpower of their new web site.
Guild Wars have many different official sites and each has its own look (Europe, North America, Asia) with most I presume having different web designers. Not really sure why they did this, but I do wonder if years ago when Anet was looking at the competition (and not just Blizzard) if a forum was put on hold due to costs and manpower.
There are many pros and cons for an official forum as already stated but if it were integrated with the main site, its target audience could visit their website, wiki and forum with just one bookmark!
Although I like the North American design of the Guild Wars site, I would prefer something similar to http://www.bioware.com/ or http://www.eveonline.com/
|
|
|
Jul 25, 2009, 04:27 PM // 16:27
|
#378
|
Debbie Downer
Join Date: May 2006
Profession: N/Me
|
How did this get sidetracked to whether or not ArenaNet should have official forums?
Case in point: Blizzard has full-time CMs for the WoW forums, and they are much, much worse than Guru.
(but much, much more fun to troll!)
|
|
|
Jul 25, 2009, 08:31 PM // 20:31
|
#379
|
Forge Runner
Join Date: Oct 2006
Profession: E/Mo
|
I obv voted that Anet is failing. They have done nothing to make me want to buy GW2.
|
|
|
Jul 26, 2009, 10:15 AM // 10:15
|
#380
|
Krytan Explorer
|
off-topic:
compared to eve-online and bioware, the gw website look much more informative and well-designed. you see everything of high priority at the "welcome page" and are not forced to click through the website in order to find something useful.
also, the access to forums of other mmorpgs is often linked to the account's status. beside the strong censorship, being unable to post with an inactive account is a big drag.
i don't miss official gw forums because martin and regina do a great job at sharing important information with us on pressing issues and we are allowed to rant on these forums ... at a high quality.
on topic:
i guess, the first real teaser/trailer or any convincing visuals will probably be released between the release of aion and 6 months after that. at the most, online games, especially mmorpgs, need about 6 months to build a decent player base.
i think an official announcement will be placed around x-mas or in march 2010 (27/03/2007 -first announcement).
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 03:55 PM // 15:55.
|