Jun 04, 2009, 03:36 PM // 15:36
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#41
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Lion's Arch Merchant
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Quote:
Originally Posted by Roy Frogger
Wow, all the whining and complaining, from hundreds of people. Then the concept art comes along...and four people post about it.
Sad.
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I know! Even two whole hours after the initial post! -_-
But I'm loving the concept art so far. I can't ever seem to find anything on my own, so this thread is very helpful.
Do we know which artists are working on GW2 concept art? I've seen Daniel Dociu and Kekai Kotaki mentioned in the thread, but there are lots of other artists on the Art of Games site.
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Jun 04, 2009, 03:53 PM // 15:53
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#42
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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People prolly think it's another thread to ask for concept art.
A mod might change the title to: 'New GW2 concept art is out!'
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Jun 04, 2009, 04:55 PM // 16:55
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#43
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by Longasc
Any more pics floating around?
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I wish I could share the ones from ImagineFX #44. And also the Art of Guild Wars (hardcover edition, which has more than the softcover provided in the GOTY).
But... what about the ImagineFX #41 cover by Kekai Kotaki? Or his GW1 leftovers, here and there?
Or maybe unrelated to GW (probably not), this badass sword warrior or that mysterious lady? (is it just me of the word "carnival" is associated to quite some new artwork?)
Note: some of the pics we've seen here aren't new at all, see this and that from a year ago (the latter reminds me of Kekai's tip in ImagineFX #44 where she uses a Water Djinn to draw a sort of Margonite).
Note 2: Kekai will be at the Art of Games expo in Valle D'aosta in Italy. If someone makes it, let us know!!
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Jun 04, 2009, 06:08 PM // 18:08
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#44
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Krytan Explorer
Join Date: Jun 2005
Location: European Union
Guild: ADL
Profession: E/
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Quote:
Some more designs from a Guild Wars chapter that got radically changed.
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Quote of the year 2008
Chronomancer oozes fantasy coolness like nothing else. Best AD&D source book of all time. Talk about fully destructible instances and a cop-out to reset them over and over to play endless varieties... ...Chronomancers are what you need as the perfect excuse. Either that or malfunctioning Stargates
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Jun 04, 2009, 08:08 PM // 20:08
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#45
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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What exactly would a chronomancer do? Can you build an entire class around manipulating time? Maybe chronomancer will be the new mesmer?
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Jun 04, 2009, 09:22 PM // 21:22
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#46
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Gigashadow
What exactly would a chronomancer do? Can you build an entire class around manipulating time? Maybe chronomancer will be the new mesmer?
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just off the top of my head:
buff skill or attack speeds, debuff opponents skill/attack speed
create "time bubble" where opponents slow down (allies not effected?)
damage spells based on "aging" opponents
etc.
A radical Elite spell could be one that somehow "replays" a scenario to try and avoid a wipe, but I don't know if such a mechanic would be a good idea.
I think a Chronomancer could be Mesmer like, Necro like, or even Monk like depending on where Anet was heading with their skill list. It will be interesting to see if some of the Chronomancer concepts make it into GW2.
(I say "was heading" because the Chronomancer is believed to have been a new Profession for the cancelled Utopia. I have not seen anything official even hinting at a skillset, however).
Last edited by Mordakai; Jun 04, 2009 at 09:27 PM // 21:27..
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Jun 04, 2009, 09:39 PM // 21:39
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#47
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by nkuvu
I've seen Daniel Dociu and Kekai Kotaki mentioned in the thread, but there are lots of other artists on the Art of Games site.
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On Kekai's blog, you can find links on the right hand side to blogs from many Anet artists (not sure all of them are at Anet):
http://kekai.blogspot.com
EDIT:
Found one from ImagineFX #44, the eagle lady from Horia Dociu:
http://www.badideafactory.com/portfolio.php?itemid=140
(it may well be from GW1 as I may recall seeing that one, and a few others next to it are old)
Last edited by Fril Estelin; Jun 04, 2009 at 09:43 PM // 21:43..
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Jun 04, 2009, 09:45 PM // 21:45
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#48
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Fril Estelin
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Thanks! There are also some art he's done fro GW I hadn't seen before:
http://www.kekaiart.com/
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Jun 04, 2009, 10:05 PM // 22:05
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#49
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Academy Page
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Quote:
Originally Posted by Fril Estelin
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The previous 2 pics (UNDEAD and WALL) are also published in the last 3 months.
And the WALL looks like the Ascalon wall, properly overgrown.
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Jun 04, 2009, 10:36 PM // 22:36
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#50
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ArenaNet
Join Date: Apr 2008
Profession: Me/
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The one with the undead is one of my personal faves. Zombies FTW! :P
__________________
Regina Buenaobra
Community Manager
ArenaNet, Inc.
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Jun 04, 2009, 10:59 PM // 22:59
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#51
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Academy Page
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Quote:
Originally Posted by Regina Buenaobra
The one with the undead is one of my personal faves. Zombies FTW! :P
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Wanted: zombies as a playable race! Quote: 'Cervelli... cervelli... mangiare cervelli...'
Also, while not GW-related, I wanted to bring my favourite piece from an Anet's artist to the forum's attention:
http://dougblot.blogspot.com/2008/10...e-for-now.html
Edit:
Another thing, there is an aggregated Anet artist blog at http://www.sketchwich.com/. The blog's about their off-work things that aren't covered by NDA, but it's well worth the visit, as some of the images that get posted there are mind-blowing. This page also has a sidebar with links to the individual blogs.
Last edited by shillo; Jun 04, 2009 at 11:06 PM // 23:06..
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Jun 04, 2009, 11:04 PM // 23:04
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#52
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Montreal, Canada
Guild: Quebekers Alliance [QKA]
Profession: W/
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Zombies? WHERE?!
Quick, I got to take out my plants.
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Jun 04, 2009, 11:42 PM // 23:42
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#53
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by Apoc
Zombies? WHERE?!
Quick, I got to take out my plants.
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Shameful attempt of getting more people hooked.
...the zombies are coming....
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Jun 04, 2009, 11:50 PM // 23:50
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#54
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ArenaNet
Join Date: Apr 2008
Profession: Me/
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Some of my friends are completely addicted to that game... I have resisted so far. ^_^
__________________
Regina Buenaobra
Community Manager
ArenaNet, Inc.
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Jun 05, 2009, 01:19 AM // 01:19
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#56
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Krytan Explorer
Join Date: Nov 2006
Location: PA, USA
Guild: [COPY]
Profession: D/
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Wooo. All these concept arts are awsome. I feel guild wars 2 is gonna take a drastic leap in terms of art, for the better!
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Jun 05, 2009, 01:25 AM // 01:25
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#57
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Krytan Explorer
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That does look pretty nice, happy that their releasing more stuff about GW2.
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Jun 05, 2009, 05:45 AM // 05:45
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#58
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by Regina Buenaobra
The one with the undead is one of my personal faves. Zombies FTW! :P
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When do we see you, Martin or Linsey posting some art on sketchwich?
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Jun 05, 2009, 06:50 AM // 06:50
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#59
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Academy Page
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If only it could look like that in-game, vanilla GW had that kind of concept art too, but the game didn't look very much like it. GW is still by far the most raw looking MMO, unlike WoW that looks like a cartoon series.
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Jun 05, 2009, 10:15 AM // 10:15
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#60
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by Nightow
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That one is actually from GW1, if I'm correct. Pretty sure it was in one of my 'the art of Guild Wars' books.
How do you people at Anet distinguish between the two Guild Warses anyway?
Guild Wars 1, Original Guild Wars, or just the plain 'Guild Wars' as opposed to Guild Wars 2?
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