Aug 17, 2009, 02:11 AM // 02:11
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#41
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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After complaining about it, I actually DO miss it.
But the + armor thing where it made warriors the best tank, or other characters for the energy management was kinda broken, meaning even though EVERYONE could run it, groups wanted specific classes anyways.
If they had it the way it is now where it sets your armor no matter what etc etc with a mix of the old skill, that would be fun. Despite that I still use it for shits and giggles, like tanking with my rit.
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Aug 17, 2009, 02:33 AM // 02:33
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#42
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Do I miss Ursan?
Well, it had its ups, and its downs. I say more downs, personally. It went from profession discrimination to title discrimination. It made the hardest areas so easy a monkey could do it. That is both good and bad. Good in that people got things done, bad in that they were too easy.
However, comparing an Ursan Group to a Perma-SF group, it's hard to say which is better. Ursan can clear every area, while Perma-SF could only clear a majority (many areas in EN are in fact not SF'able, along with a handful of Factions and Nightfall areas), however for Ursan, any profession was allowed.
Personally, I'm glad they nerfed Ursan (aka, no I don't miss the old Ursan). But they need to nerf Shadow Form, and change the hardest of areas so that they are possible without major effort (and at times hours of planning) or major use of cons (coughDoA,Deepcough).
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Aug 17, 2009, 02:49 AM // 02:49
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#43
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Indeed
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I never got the skill on my main. I got it on one character but never used it, outside of 'Blood Washes Blood'. So, I don't really miss it. lol.
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Aug 17, 2009, 03:22 AM // 03:22
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#44
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Krytan Explorer
Join Date: Jun 2008
Location: West Siiiiiiiiiiiiiide
Guild: Gwen Has A Thing For [Pyre]
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I kinda miss it. It was fun to use when I didn't feel like running a real build. Also it made pve easier in general. Buuuuuut, soon everyone in my guild needed r9+ norn so we could do fow/uw and that was insane. Then people depended on ursan like it was crack.
I wouldn't bring back ursan anyway. There are other builds that tear through pve just as easy, there always will be.
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Aug 17, 2009, 03:25 AM // 03:25
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#45
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Banned
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Serious question, what if they removed the profession benefits and didn't tie the skill to norn rank, would you feel differently?
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Aug 17, 2009, 03:30 AM // 03:30
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#46
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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No, lol, never used it except in the quest.
Why would you miss ursan when you can use Assassin Support, if everyone in a party brings it, you have X8 of them. think about it. I just could not, try as I may get 7 others to do it and see how it turns out.
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Aug 17, 2009, 03:38 AM // 03:38
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#47
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Frost Gate Guardian
Join Date: Sep 2006
Location: In A Theater Near You
Guild: Mistriven Guardians
Profession: N/Mo
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Quote:
Originally Posted by [DE]
Alternate thread titles include:
-Do you miss fcking up the economy?
-Do you wish we could have killed the community?
-Do you miss Ursan's Blessing?
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#1 - pre/post ursan economy still sucked it started to go down during NF and EOTN killed it almost completely
#2 - spend 10 minutes in Spamadan and tell me the community isn't dead
#3 - yea, at least people could play w/o getting a "mes(or ure choice of prof) sucks, gtfo noob", granted ursan was not the greatest thing in gw history at least it opened up gameplay for the average player.
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Aug 17, 2009, 03:48 AM // 03:48
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#48
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Wilds Pathfinder
Join Date: Jan 2008
Guild: Servants of the Dragon Flames [SODF]
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I'll echo what Konig said...
I rarely used Ursan myself, as it got boring pretty fast. However, what I DO miss is how easy Ursan made it to get parties in places like Slavers Exile and DoA. What Ursan did do nicely is simplify the art of PuGing so that elite areas like DoA were doable without a considerable headache.
A lot of people compare Ursan to Shadow Form... I'd say both have more or less the same problem. They make areas which are, perhaps through design flaws, too hard for the average player (yeah we all know the average player is pretty nooby these days) doable. For comparison, though, its pretty clear that Shadow form is actually the more powerful of the two skills. Take DoA for example... how many Ursan groups were you part of that failed in Ravenheart Gloom? Even in nm it could be challenging. Currently my perma + 1 hero can run the entire place in HM. Ursans made UWSC take half an hour. Permas made it take 10 minutes. With Ursan, people did Duncan runs about every 3 hours.... with SF people can do a Duncan run in about 30-45 minutes.
Don't get me wrong, I'm not really missing Ursan. I just wish that instead of simply nerfing the flavor of the day's over-powered skill, I wish ANET had taken a deeper look at the design of certain places that makes people able to/need to resort to tremendously over-powered skills to be able to complete.
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Aug 17, 2009, 03:49 AM // 03:49
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#49
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Banned
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Quote:
Originally Posted by Cloud_Deven
#1 - pre/post ursan economy still sucked it started to go down during NF and EOTN killed it almost completely
#2 - spend 10 minutes in Spamadan and tell me the community isn't dead
#3 - yea, at least people could play w/o getting a "mes(or ure choice of prof) sucks, gtfo noob", granted ursan was not the greatest thing in gw history at least it opened up gameplay for the average player.
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I didn't even have to say it. This hits the nail on the head.
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Aug 17, 2009, 04:07 AM // 04:07
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#50
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Quote:
Originally Posted by slowerpoke
Don't miss Ursan, as i never used it outside 'blood washes blood', which I completed back in 2007.
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Quoted for truth...
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Aug 17, 2009, 04:24 AM // 04:24
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#51
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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Quote:
Originally Posted by Cloud_Deven
#1 - pre/post ursan economy still sucked it started to go down during NF and EOTN killed it almost completely
#2 - spend 10 minutes in Spamadan and tell me the community isn't dead
#3 - yea, at least people could play w/o getting a "mes(or ure choice of prof) sucks, gtfo noob", granted ursan was not the greatest thing in gw history at least it opened up gameplay for the average player.
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#1- A bad economy gone worse is much different than a bad economy staying bad.
#2- wat
#3- if you EVER have had trouble clearing a zone or mission in PvE based on your profession I'm going to have to disregard everything you've ever said.
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Aug 17, 2009, 04:33 AM // 04:33
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#52
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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Why would I miss something I didn't use? It was an abused skill that was extremely dull to use. Hit 1, now you are a "bear". Mash 123 or whatever it was. *Yawn* I remember when their used to be original builds that people used to beat areas.
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Aug 17, 2009, 04:46 AM // 04:46
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#53
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Ascalonian Squire
Join Date: Jan 2009
Guild: The Unseens [mYst]
Profession: A/
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Ursan was the best skill ever, but it has been replaced with Discord.
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Aug 17, 2009, 04:47 AM // 04:47
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#54
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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Never used it. What was the point of being one class or another if Ursan erased the distinction?
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Aug 17, 2009, 05:05 AM // 05:05
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#55
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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Yeah I miss(ed) the whole ursan era when I stopped playing a while. I wouldn't mind it returning because I wanna see a populated doa.
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Aug 17, 2009, 06:52 AM // 06:52
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#56
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Administrator
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I never used it (I like to play games that you can't beat by banging your head on the keyboard), and it was especially bad since bad players got arrogant about how much they 'achieved'.
__________________
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Aug 17, 2009, 07:10 AM // 07:10
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#57
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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No. I don't miss it. I'm happy they nerfed it to hell.
Too bad idiots found a new skill to abuse. At least now more people can get into pugs, regardless of grinding.
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Aug 17, 2009, 07:11 AM // 07:11
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#58
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Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Quote:
Serious question, what if they removed the profession benefits and didn't tie the skill to norn rank, would you feel differently?
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No, not really.
The profession benefits and skill-tied-to-rank problems are two of its biggest problems, but they're only two. Out of a whole lot. The combination eventually made for an even worse form of profession discrimination, where people were looking for things like 'glf w/me r10 norn ursan with conset' (ridiculous, really), but my beef with it is
1. It replaced the entire skillset. You had absolutely no reason to learn how to play a class because you could get away with just being an Ursan. This meant you'd end up meeting players with no sense of tactics whatsoever. Like rangers who didn't know how to pull.
2. The +health and +armour meant a lot of players thought they were invincible. I'm sure you can see why that's a problem, especially when you're monking.
3. Speaking of monking, Ursan was such a great form of damage mitigation - armour-ignoring, mass KD-lock on enemies - that it encouraged the use of pure-heal bars. The use of which still hasn't gone down today (unless more people are suddenly catching on to the implications of the latest update, which I doubt), despite the fact that players without Ursan are that much squishier.
4. It would still have been a free pass to completing everywhere else in the game. I wouldn't have had a beef with it if you could only use it in Norn areas, but it became so prevalent in the game that you couldn't do anything but HB monk or Ursan if you wanted to play with people. Unless you got together a group of like-minded souls. You couldn't go anywhere and look for a group without seeing people advertising for Ursan. It'd crop up during the CNY and Dragon Festival quests, it'd turn up in Sanctum Cay, it turned up everywhere, to the point of ridiculousness.
Primary attributes affecting the ability to upkeep Ursan meant profession discrimination still existed, which was stupid given the fact that it was probably trying to solve the issue of profession discrimination in the first place. Norn title rank meant you had to grind or be kicked, which devolved into ridiculousness: I have a friend who only maxed her Norn rank (she's going for GWAMM) during the most recent double EotN weekend. Why? Because she couldn't get into Norn point farming groups back when Ursan existed since her Norn rank was too low. Too low being ~R6, I think.
So tl;dr I would have been happier without the two issues you mentioned, but they're just two big flaws in a sea of WTF.
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Aug 17, 2009, 07:28 AM // 07:28
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#59
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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I wasn't planning on getting GWEN, but then I saw Ursan and fell in LOVE with the skill. I then played with a guy that, jokingly, ran it on his mesmer in NM Kryta areas, and I was looking at the guy and he didn't seem any different when running it! So I asked him, how come I don't see the bear form, and he said you do NOT shapeshift into it.
And I was like, OMG! I AM SOOOO NEVER BUYING GWEN, THIS PIECE OF MOTHER RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING SHIT THAT WON'T ALLOW ME TO MORPH INTO A BEAR!1!!!!!!!1!!! YOU RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOTARDS AT A.NET GO DIE!1!!!!
And I didn't.
Then a few months later, an ex-guildy dropped a line, and told me he had a spare copy of GWEN left. So I figured since it's free, I could take it.
I still didn't run Ursan though because the memory of having something that I wished with all my heart, being taken away so violently was still to painful to bare! Or to bear!
*goes to weep in a corner*
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Aug 17, 2009, 07:53 AM // 07:53
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#60
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Do I miss Ursan Blessing? NOPE, not in the least. I used it once or twice with guildies/allies (VQ Joko's Domain with it) and thought that the complete lack of any kind of challenge sucked the life out of the game.
Last edited by Kook~NBK~; Aug 17, 2009 at 07:57 AM // 07:57..
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