Sep 10, 2009, 03:23 AM // 03:23
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#21
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Wilds Pathfinder
Join Date: Nov 2008
Location: California
Guild: Lucid Spirits [LIFE]
Profession: N/A
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Quote:
Originally Posted by SaDuFam
Minimal proph bosses for z-bounty please as we will never know where or when most of them would spawn. Repeat re-zoning is not fun.
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But see, that's what makes it more like a *bounty*. You have to track down the boss before you slay him. And I guess if you are trying HM... you could always just vanq the area while you're trying to find him.
But yeah, more bosses on the list plx. Just once I'd like to have the boss I need a skill cap from (of which there are a lot as I'm an ESH, so it's not like I want super specific ones) to be the bounty, instead of some obscure boss at the end of the second level of a dungeon. It always feels like the EotN guys, really obscure Canthan guys (who actually fights Baubao Wavewrath in normal play, anyways?), and FoW/UW guys are overrepresented.
I mean, there are 22 dungeon bosses, 5 FoW/UW/DoA/Tombs bosses, 1 SF boss, plus Kanaxai, Urgoz, and Rotscale, if I counted correctly. Gack. That's about half the ZBounties right there. Did I mention there are 9 more non-dungeon EotN bosses, plus the Realm of Torment bounties (both of which require not one, but 2 or 4)... Why? Whywhywhy? I know they want us to put in some effort, but seriously. Actually, are there any Proph bosses besides Rotscale and the Iron Forgeman listed at all? Obnoxious...
You know something's wrong when this list of supposedly infamous bosses fails to include Maw the Mountain Heart.
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Sep 10, 2009, 03:28 AM // 03:28
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#22
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Would love to see some more bosses, but the missions are fine. I'd even be happy seeing the Prophecies bosses that have a random chance to not show up. Of course I'd expect that to increase the reward some, but it wouldn't be that hard to do. LOTs and LOTs of bosses to be used, and several good candidates have been 'ignored'. Not sure why, but I doubt it will be changed. I think any boss that has an elite skill is worthy of a bounty, although the ones too easily reached could be left out.
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Sep 10, 2009, 06:04 AM // 06:04
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#23
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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yeah i hate the repeats too except ones like tihark,runable uw bosses.
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Sep 10, 2009, 07:48 AM // 07:48
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#24
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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The randomness of proph bosses is what would make the zmission fun, signed for every boss in game, like skitt skizzle /coolface
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Sep 10, 2009, 08:07 AM // 08:07
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#25
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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we discussed this a little while back in this thread:
http://www.guildwarsguru.com/forum/s...php?t=10397373
__________________
where is the 'all you can eat' cookie bar?
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Sep 10, 2009, 07:27 PM // 19:27
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#26
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Krytan Explorer
Join Date: May 2005
Location: NC, USA
Guild: Ohm Mahnee Pedmay [Hoom]
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As of June 11 it's simply a matter of cycling repeatedly through the 68 missions in order and the 66 bounties in order. Everything that's included gets equal play. The sense of imbalance comes only from the fact that about 2/3 of them got an extra appearance between April and June 11 before the order was changed.
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Sep 10, 2009, 07:31 PM // 19:31
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#27
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Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
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Sadly these are now more like zzzzzzz-quests
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Sep 10, 2009, 07:49 PM // 19:49
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#28
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Academy Page
Join Date: May 2009
Guild: Legendes Infernales
Profession: Rt/Mo
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What they should do, is make the Zquests into actual Z-Quests.
Perhaps I should explain.
Right now the Z-missions are only the missions in the game. They should add to the rotation other things like solo missions (the one with the ice griffin, for example) master quests (defending the eye) and dungeon quests (the ones in bloodstone caves). Of course these quests would have to become repeatable but only when they z-quest is active, that way you don't farm them all day long when they aren't active.
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Sep 10, 2009, 07:56 PM // 19:56
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#29
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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I could really get behind that idea, Maria. I'd love to see stuff like Defend Droknar's Forge as a mission.
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Sep 10, 2009, 10:10 PM // 22:10
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#30
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Quote:
Originally Posted by zelgadissan
20k says tomorrow's is Joffs the Mitigator.
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You win, Zelgadissan.
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Sep 10, 2009, 11:59 PM // 23:59
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#31
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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I'd honestly prefer if they repeated with more frequency. In the brief time I was doing the Zaishen Quests I would occasionally do both the mission and bounty depending on which they were. Sure it would be more repetitive, but it's a one time thing a day. Heck other MMOs adapt daily quests where it is the same thing day in day out but it never becomes a bother; more of a routine.
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