Sep 12, 2009, 08:44 PM // 20:44
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#141
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Frost Gate Guardian
Join Date: Jun 2006
Location: Seoul, Korea
Profession: Mo/Me
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Give each of the monster in UW the skill "Signet of Humility" and also give them 3 - 4 interrupts. Increase monster's AI. Increase their armor and health regen.
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Sep 12, 2009, 10:14 PM // 22:14
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#142
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Frost Gate Guardian
Join Date: May 2006
Guild: Saviors of [EviL]
Profession: A/
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Quote:
Originally Posted by II Lucky Charm II
Give each of the monster in UW the skill "Signet of Humility" and also give them 3 - 4 interrupts. Increase monster's AI. Increase their armor and health regen.
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so pretty much make it impossible for a balanced team to do it ^.^
GG
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Sep 12, 2009, 10:27 PM // 22:27
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#143
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Ascalonian Squire
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r/a mob that can teleport to you and lay a special trap beside you with following attribute:
all elite spell/chant/skills currently use on you will blackout for 10 sec. none elite skill/chat/spell expired 50% faster when you suffer this special trap condition.
This give mobs to have chance to do damage to you for 10 sec. No more solo...
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Sep 12, 2009, 10:31 PM // 22:31
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#144
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Solution to UWSC: Remove Underworld.
All Passage Scrolls to the Underworld are deleted, and no further spawns are possible.
Voice of Grenth no longer offers players entrance dialogue for 1K fee.
Due to the valiant efforts of the brave Shadow Form army, the insurrection from the forces of Dhuum and the denizens of Grenth's realm have been thwarted. Grenth has now asserted complete control over his domain. Praise Grenth.
Bwahahahaha!
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Sep 12, 2009, 10:52 PM // 22:52
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#145
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Frost Gate Guardian
Join Date: May 2006
Guild: Saviors of [EviL]
Profession: A/
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simple way to nerf uwsc, is signet of disenchant, or some form of touch damage.
or as mentioned before, only allow one quest at a time.
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Sep 13, 2009, 01:36 AM // 01:36
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#147
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Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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Remove consumables and PvE skills from the game
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Sep 13, 2009, 01:46 AM // 01:46
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#148
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Miss the good ol' days
Join Date: Sep 2009
Location: Where don't I live?
Profession: A/
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Quote:
Originally Posted by taiwf
r/a mob that can teleport to you and lay a special trap beside you with following attribute:
all elite spell/chant/skills currently use on you will blackout for 10 sec. none elite skill/chat/spell expired 50% faster when you suffer this special trap condition.
This give mobs to have chance to do damage to you for 10 sec. No more solo...
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Might as well delete uw if you do that, it would be near impossible for anyone to do it.
You know unless you are a trapper and set traps and then make em tele to you :P
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Sep 13, 2009, 02:06 AM // 02:06
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#149
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Krytan Explorer
Join Date: May 2008
Profession: A/
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Quote:
Originally Posted by holababe
Remove consumables and PvE skills from the game
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Because that will solve EVERYTHING huh?
Consumables are in every MMORPG created, in some way, shape, or form. Anyway
A lot of you kinda are leaning to make shadow form useless, but that's arguable. Here's my take on how they should nerf.
Shadow Form ( Basically a personal Aegis)
15 Energy - 2 Second Cast - 45 second Recharge ( Lets not make it smiter's boon)
For 3....11...14 seconds all attacks against you fail, while this is active you may not do harm to enemies. When this ends you lose all but 100...50...20 Health.
I know I made the health left in reverse, less rank, more health left, for some reason is seems appropriate. Just some random numbers added in for health left but... oh well.
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Sep 13, 2009, 02:38 AM // 02:38
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#150
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Krytan Explorer
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It's one skill nerf the hell out of it and be done with it leave everything else the same and see what new ignorant build someone comes up with and then nerf that as well until only balanced team builds will work in the elite areas.
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Sep 13, 2009, 03:33 AM // 03:33
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#151
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Krytan Explorer
Join Date: May 2008
Profession: A/
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Quote:
Originally Posted by QueenofDeath
It's one skill nerf the hell out of it and be done with it leave everything else the same and see what new ignorant build someone comes up with and then nerf that as well until only balanced team builds will work in the elite areas.
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So,,, basically another
http://wiki.guildwars.com/wiki/Smite...Boon_%28PvP%29
"Nerfing the hell out of everything" is not the way to approach a little thing called balance.
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Sep 13, 2009, 03:37 AM // 03:37
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#152
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Krytan Explorer
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It's one skill and there was plenty of balance without it. We played a long time without SF or Ursans. So just eliminate them and you have the same old balance you used to have. Just people will have to pug/group again instead of playing gimmick builds to run through content in 8 minutes.
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Sep 13, 2009, 03:42 AM // 03:42
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#153
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Krytan Explorer
Join Date: May 2008
Profession: A/
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Quote:
Originally Posted by QueenofDeath
It's one skill and there was plenty of balance without it. We played a long time without SF or Ursans. So just eliminate them and you have the same old balance you used to have. Just people will have to pug/group again instead of playing gimmick builds to run through content in 8 minutes.
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That argument just doesn't hold water for me, the 8 minute UWSC are completely RIDICULOUS but as the Anet panel said, it gets noobs in UW and FOW. I mean really, do you think that the "Higher Tier Of Players" look for pugs ? Or that UW or FOW pugs work out in the end? Trust me if the only way to do Underworld, Doa, Fissure of woe, or any high end area is just with pugs / no gimmick builds, no one will ever do them
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Sep 13, 2009, 03:54 AM // 03:54
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#154
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Barrage
Because that will solve EVERYTHING huh?
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No, but it'll help counter the disgusting WoW-esque trend that GW's been falling into and help keep the game alive.
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Sep 13, 2009, 04:07 AM // 04:07
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#155
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Krytan Explorer
Join Date: May 2008
Profession: A/
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Quote:
Originally Posted by Zahr Dalsk
No, but it'll help counter the disgusting WoW-esque trend that GW's been falling into and help keep the game alive.
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If you destroy cons you'll stonewall any casual player from Elite areas ( Doa ,etc) and considering that without cons almost all of those would be fails / or WAYY too long of a run, there's no point. And comparing the Wow cons to GW to stupid, wow's are very controlled / limited to what they can do, and they (most of them) lose on death or have a short duration.
Sry for the off topic just needed to reply.
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Sep 13, 2009, 04:08 AM // 04:08
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#156
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Academy Page
Join Date: Apr 2008
Location: New Hampshire
Profession: R/
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Quote:
Originally Posted by clear
Remove the Underworld from the game.
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For like the 3rd time you cannot remove underworld from the game it is not an option due to the fact that ectos drop 80% of the time there. How would people ever get there prestidge armor.
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Sep 13, 2009, 04:08 AM // 04:08
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#157
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Wilds Pathfinder
Join Date: Jul 2006
Location: America -5 GMT
Profession: Me/
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Quote:
Originally Posted by Barrage
That argument just doesn't hold water for me, the 8 minute UWSC are completely RIDICULOUS but as the Anet panel said, it gets noobs in UW and FOW. I mean really, do you think that the "Higher Tier Of Players" look for pugs ? Or that UW or FOW pugs work out in the end? Trust me if the only way to do Underworld, Doa, Fissure of woe, or any high end area is just with pugs / no gimmick builds, no one will ever do them
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I would rather a do normal UWSC at 15-20 mins then an alloutballstothewallomgififailimightgetkickeddonts uckuseallmyconsumables run. Even is Shadow Form is nerfed, you still have other options, Mist Form, Obby Flesh, ppl will just keep coming up with gimmckly builds. Just get use to it and stop QQing.
SF is a good skill just like Ursan is. It allows people to do runs which they normally wouldn't do. Besides i bet more then half of the people complaining here have sins and run SF. And if you say you have a sin, and don't use SF, your just plain lying.
Oh and the easy way to mess with UWSC's, give the banished dream riders Sig of Disenchantment. They are mesmer's afterall. But what's next? Nerf DoA or Dungeon SC's? It is a dying game, and with Aion around the corner, I think Anet would be looking for ways to make this more enjoyable for people, not as Lindsay put it "And having a mass exodus" if they nerfed Shadow Form.
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Sep 13, 2009, 04:12 AM // 04:12
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#158
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Close off UW/FoW and then move the OB armor maker to zaishen isles or end of game areas and change the mat requirements because we won't be getting shards/ectos anymore.
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Sep 13, 2009, 04:17 AM // 04:17
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#159
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Lion's Arch Merchant
Join Date: Jan 2006
Location: California
Profession: Me/
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Quote:
Originally Posted by holababe
Remove consumables and PvE skills from the game
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not a bad idea. neither would of been needed had the PvE/PvP skill split been done sometime between factions release and nightfalls release and when they came up with the HM idea, at the same time did a complete rebalance of the enemy mobs.
i say leave Shadow Form alone, heck even bring back the old Ursan(as much as i hated what it did to the game). the game is over 4 years old. i would bet most people playing are out grinding titles or for the final stuff they want before GW2 hits the stores. may as well make that grind that was put into the game by Anets mistake as painless as possible.
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Sep 13, 2009, 04:21 AM // 04:21
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#160
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Krytan Explorer
Join Date: May 2008
Profession: A/
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Quote:
Originally Posted by Schnellburg
Mist Form, Obby Flesh, ppl will just keep coming up with gimmckly builds.
SF is a good skill just like Ursan is. It allows people to do runs which they normally wouldn't do. Besides i bet more then half of the people complaining here have sins and run SF. And if you say you have a sin, and don't use SF, your just plain lying.
Oh and the easy way to mess with UWSC's, give the banished dream riders Sig of Disenchantment. They are mesmer's afterall. But what's next? Nerf DoA or Dungeon SC's? It is a dying game, and with Aion around the corner, I think Anet would be looking for ways to make this more enjoyable for people, not as Lindsay put it "And having a mass exodus" if they nerfed Shadow Form.
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Okay, they aren't concerned about the skill obviously, ( They haven't nerfed it in all this time) they are concerned about elite areas getting demolished by it, and the skill generally taking over all PvE builds, as ursan did.
I would rather see it not nerfed though, cause it's gonna repeat in a cycle of a new gimmick coming out and people that just like to complain coming out and guess what, after a few months, NERF.
I disagree about the whole "Aion" thing , Cabal online is the same thing , only free. It just seems like a " Have this bone to nibble on while waiting for GW2"
But ya "having a mass exodus" basically what's gonna happen, their saying , oh ya we'll mess around with it and not make it as OP, but i'm still buying a bomber shelter.
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