Oct 02, 2009, 11:04 PM // 23:04
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#261
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Agreed infymys. It's almost like Regina doesn't understand why we are mad.
We understand you wanted good skill bars, and that many good skill bars are popular. But then why a) have rule against violating intellectual property law b) not enforce that rule c) have a contest at all if you could have done it yourself
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Oct 02, 2009, 11:06 PM // 23:06
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#262
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Quote:
Originally Posted by Narcissia
Perhaps those are things that should've been done anyway. People have been complaining about hero AI for how long now?
Would people have complained if some popular builds didn't win? I'm sure there are people who would like some of the current popular hero builds to stick around, which is why so many of them were submitted. Perhaps that's why Anet chose them? Because it seemed to be what most people wanted. Like I said, I agree that they shouldn't have asked for original builds, but there's always going to be as many people happy as angry, so I guess they just did what they thought best or what they wanted.
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They aren't hero builds, they are popular human builds. Many people made builds assuming they had to bend to poor AI function, along with not copy pasting from PvX.
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Oct 02, 2009, 11:09 PM // 23:09
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#263
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Krytan Explorer
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even with an improved AI, these builds are not adapted to heroes / henchies
for example, the shock warrior :
- won't use shock or bull strike properly (there are so many different situations, how could a bot do that ?)
- won't switch from casters to lineback when his monks need it
- won't use frenzy and his cancel stance like a real player would
- won't call spikes
even if the AI gets decent, it won't be anywhere close enough to what a real warrior should do
same goes with all other builds
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Oct 02, 2009, 11:09 PM // 23:09
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#264
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Wilds Pathfinder
Join Date: Jul 2007
Location: BC Canada
Guild: Guild With No [NAM트]
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Quote:
Originally Posted by Chocobo1
They aren't hero builds, they are popular human builds. Many people made builds assuming they had to bend to poor AI function, along with not copy pasting from PvX.
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Ah, sorry, my bad. I've always said heroes/henchies are retarded, so yeah I guess it does make sense. I'm not going to complaing about it though, and hopefully updated AI will make it at least a bit better. I never really expected the henchies to get used no matter what the build though, honestly.
Last edited by Narcissia; Oct 02, 2009 at 11:11 PM // 23:11..
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Oct 02, 2009, 11:10 PM // 23:10
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#265
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Regina, here is one of the conditions from the contest:
Quote:
Originality: Entries must be the submission of the contestant and cannot be taken from any other source.
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Source
In other words you guys did not throw out entries based on what Arkantos said. I'm going to take it a step further and suggest you should have taken the time before hand to make sure that pvx builds couldn't have been eligible to submit. If submitting pvx builds were allowed, and many people assumed it wasn't based on the above general condition, it should have been explicitly noted... which as the CR is your responsibility for getting right.
This is what I think has people the most upset: Anet publicly stated the rules to be one thing and when it came time to judge they did what they felt like. Going back to an earlier criticism, if you were going to pick the wiki builds because they were the meta, why did you even bother running a contest to begin with. Why should we try to follow the rules and enter contests if you guys are going to change them at your own pleasure? You guys said you wanted originality, there's even a quote from Martian saying as much, and after that you took some of the least original builds possible. The fans are anrgy because anet intentionally lied to us!. If you said you wanted original builds then even if they weren't the most effective things you should have stuck behind your words and picked the best of the original builds available. You didn't. Thus you guys are liars.
Secondly there is the complaint that a lot of the builds Anet has chosen can't be used effectively by the AI. AI is difficult to get right so we can't expect it to be fixed rendering some of the builds useless. Furthermore there is a "human element" to playing some classes that make it even more difficult to try to make an AI for so not everything can be programmed in with current technology. A lot of people put effort into trying to create builds that the AI could use well unlike some meta bars that it can't.
Now you have said that the AI will be fixed to run the builds well, but seeing as we have proof you guys are liars how can we believe you on that or on anything else? How do we know you aren't just trying to shut us up when you say that? Considering how anet failed to make the AI better for HM, that seems to be beyond you all.
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Oct 02, 2009, 11:15 PM // 23:15
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#266
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Forge Runner
Join Date: Mar 2006
Profession: N/
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Quote:
Originally Posted by regina buenaobra
It probably wasn't that surprising that players were going to submit builds that are proven and commonly-used. Popular and commonly-used builds got submitted by many, many people, and they are popular for a reason: they're effective.
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wait what? most of those builds are never used on heroes, and the others are rarely used on heroes. good luck on that complete ai overhaul to achieve that status of "effective" your aiming for.
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Oct 02, 2009, 11:17 PM // 23:17
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#267
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Banned
Join Date: Sep 2009
Location: Isle of Meditation
Profession: R/
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Good grief, I keep seeing this thread pop up and was like, "What's this all about, anyway?" So I clicked it to investigate, and was in a state of shock. I didn't enter this contest, and it sounds like it's a good thing I didn't. I can't believe ANet broke their own rules and that PVXwiki builds won. Ouch...I'm really at a loss as to what else to say here.
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Oct 02, 2009, 11:24 PM // 23:24
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#268
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by regina
We're aware of the criticism that some of the winners have builds that are popular. It probably wasn't that surprising that players were going to submit builds that are proven and commonly-used.
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Nice originality rule. Getting old but no less true.
Quote:
Originally Posted by regina
Popular and commonly-used builds got submitted by many, many people, and they are popular for a reason: they're effective. The designers did extensive in-game research on what builds were being played and what builds people were looking for when forming a party.
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Hands up all those who have faith in Anet's ability to 'fix' AI yet again.
Quote:
Originally Posted by regina
Many people submitted the same build to the contest, but a significant portion of the winners had unique bars that no one else had submitted.
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wut
Quote:
Originally Posted by regina
There were a lot of factors the designers had to keep in mind: whether those winning henchmen bars will get play and if players would want to use them, whether those bars will be effective, how those builds fit with overall design goals, and so on.
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No, no, no, badly, fuhgeddaboutit.
Quote:
Originally Posted by regina
They weren't judging the winning bars based on only a couple of factors. So while we're aware that not everyone is satisfied with the results, the team just wanted to let you know about the balance issues they were wrestling with when judging those submissions.
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It must have been a mighty wrestling match. My local petting zoo calls dibs on whichever donkey approved of those Warrior bars.
I would say more but it'd get personal.
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Oct 02, 2009, 11:25 PM // 23:25
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#269
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Krytan Explorer
Join Date: May 2008
Location: New Jersey
Guild: League of Elite [LoE]
Profession: D/
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I wonder if ArenaNet knows that not one person is happy with their decisions, besides the winners. And even some of the winners aren't happy. Good job, you royally pissed off the community. With all this time digging through build after build after build to find your favorite PvX one, you could have done so much for the game that people would actually care about/use. I don't really mind the builds (Nobody would use henchies anyway), more that you broke your own rules. I might accept an apology...might....
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Oct 02, 2009, 11:33 PM // 23:33
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#270
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Wilds Pathfinder
Join Date: Nov 2008
Location: California
Guild: Lucid Spirits [LIFE]
Profession: N/A
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Y'know, if they were going to settle for gimmicky, well-known builds...
Why not just let people use the Norn Fighting Tournament versions of assorted NPCs as henchies?
ANet cracks me up.
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Oct 03, 2009, 12:06 AM // 00:06
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#271
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Forge Runner
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The point is that most of the "copied" builds are not even HERO builds, even less so HENCHMEN builds.
The AI is not good enough to do that. They should know the limits of their own Hero/Henchmen AI better.
Basically, they would require human player control to make sense. Especially the "Frenzy/Primal Rage for Heroes" builds.
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Oct 03, 2009, 12:06 AM // 00:06
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#272
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Frost Gate Guardian
Join Date: Apr 2009
Guild: Blackwood Knights [BWK] Graveyard guild, RIP Guild Wars.
Profession: A/
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So when do I get my prize and when do I get to name my henceman ? ^^ ^^ ^^ ^^ ^^ ^^ ^^ ^^ ^^ ^^ ^^
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Oct 03, 2009, 12:13 AM // 00:13
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#273
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Guest
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Quote:
Originally Posted by Bug John
even if the AI gets decent, it won't be anywhere close enough to what a real warrior should do
same goes with all other builds
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What's your point?
You aren't happy until the AI is on par with or better than human play?
Glad to see Anet pour resources into amazing contests like this btw. The biggest problem in this game is the henchmen skillbars. Skill balance, gvg tie breaker and the 4v4 v 8v8 format issues don't need attention.
Bring on the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing costume brawls already, the only honorable format left worth playing.
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Oct 03, 2009, 12:49 AM // 00:49
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#274
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Krytan Explorer
Join Date: Jul 2008
Guild: [DW] [TEAM] [FAPS]
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Is this a joke, no?.
I mean the builds, for example Mo/D don't work anymore....
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Oct 03, 2009, 12:56 AM // 00:56
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#275
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Quote:
Originally Posted by Zynkh
I mean the builds, for example Mo/D don't work anymore....
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How exactly does the Mo/D not work (apart from AI obviously)?
Last edited by zelgadissan; Oct 03, 2009 at 12:59 AM // 00:59..
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Oct 03, 2009, 01:04 AM // 01:04
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#276
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Forge Runner
Join Date: Oct 2006
Profession: E/Mo
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Quote:
Originally Posted by JR
The updated PvE hench bars have been designed by Robert Gee, that prodigous youth on the live team, and optimized with feedback from 'top PvP players'.
I'll let that soak in for a minute, while you go over the bars that have been served up to PvP players as a result of this contest.
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LOL. One of the funniest things I've ever read on this forum.
Quote:
Originally Posted by Draiken
So you're removing the format that needed those AI updates the most, and afterwards improve the AI for PVP formats where people don't want henches/heroes to see play. That doesn't make any sense to me.
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LOL again. This alone completely obliterates any Anet response we have gotten so far.
Quote:
Originally Posted by Marvin Alvito
In short, people are upset because ANet does not appear to understand what the community wants. They are also upset because ANet does not appear to understand its own game and the limitations of its own AI.
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Took the words right out of my mouth.
Quote:
Originally Posted by Hawk of Storms
They could have not involved the community, done it themselves, and then involved the community in something else using all the manhours they saved.
The whole "they were in a bad spot no matter what they did" argument is flawed since they are the ones who put themselves in that situation in the first place.
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I couldn't have said it better myself.
Quote:
Originally Posted by zwei2stein
Yes, i get it. People got involved
But what kind of involvement this is? Everyone slowly gets this idea that there could as well have been none constest, that devs could simply havw taken wiki builds and be done. The contest was pointless, the community involvement was pointless.
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Well put. There goes Inde's attempt to make this look less bad than it actually is.
Quote:
Originally Posted by Hawk of Storms
We understand you wanted good skill bars, and that many good skill bars are popular. But then why a) have rule against violating intellectual property law b) not enforce that rule c) have a contest at all if you could have done it yourself.
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Exactly.
Its quite amazing when I agree with all these people I normally NEVER agree with. I've never been prouder of this forum for exposing one of the most hilarious things ANet has ever done. I know you tried Anet (and you are loved for still trying)...but seriously this was a failure on every single level I can think of. GG.
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Oct 03, 2009, 01:06 AM // 01:06
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#277
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by zelgadissan
How exactly does the Mo/D not work (apart from AI obviously)?
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In GvG/HA they're pretty useless now, since condition removal is more prevalent.
In RA it works.
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Oct 03, 2009, 01:08 AM // 01:08
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#278
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Wilds Pathfinder
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It's kind of funny, but this outcome of meta-builds winning was almost predictable. Except for the conflicting statements made in the other thread by the devs, concerning general purpose and not niche/meta
("- We do want robust, general purpose builds, not some niche meta builds or builds that will not be immediately made obsolete by meta shifts.
- Common gimmick builds are not very likely to be picked "post #97).
http://www.guildwarsguru.com/forum/s...php?t=10398136
Also, right off the bat, they could have said they were only going to take healer/prot monk/rits, so no time was wasted on DPS versions (a smiter with knockdowns/reversal/hex/cond support was out from the start, yet the AI handles this sort of build fairly well, and it provides decent healing and some DPS to boot).
My warrior bar for HA was almost identical to the 100LOLz one, except my build had better adrenaline generation and mana usage - oh well, at least that build was somewhat non-meta and general-use...
My (non-pet) ranger builds were also almost identical to the winners, except for different elites (2 interrupts and no more than 1 stance). Given the use of pin down/crippling and lightning reflexes, natural stride seems fairly redundant...
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Oct 03, 2009, 01:09 AM // 01:09
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#279
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Lion's Arch Merchant
Join Date: Jan 2006
Location: California
Profession: Me/
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well its not the first time Anet has done this...........any of you long time PvPers that have played PvE EoTN notice a similar failure by Anet on some of the AI enemy bars? werent some of those builds old PvP builds they tried to adapt to PvE?
although i agree its sad they picked builds that have known skills that the hero AI cant run. we havent been able to get Anet to improve on the current hero AI why do they think they can make us believe that they will get the AI to run these builds correctly?
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Oct 03, 2009, 01:13 AM // 01:13
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#280
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by Winterclaw
Source
In other words you guys did not throw out entries based on what Arkantos said. I'm going to take it a step further and suggest you should have taken the time before hand to make sure that pvx builds couldn't have been eligible to submit. If submitting pvx builds were allowed, and many people assumed it wasn't based on the above general condition, it should have been explicitly noted... which as the CR is your responsibility for getting right.
This is what I think has people the most upset: Anet publicly stated the rules to be one thing and when it came time to judge they did what they felt like. Going back to an earlier criticism, if you were going to pick the wiki builds because they were the meta, why did you even bother running a contest to begin with. Why should we try to follow the rules and enter contests if you guys are going to change them at your own pleasure? You guys said you wanted originality, there's even a quote from Martian saying as much, and after that you took some of the least original builds possible. The fans are anrgy because anet intentionally lied to us!. If you said you wanted original builds then even if they weren't the most effective things you should have stuck behind your words and picked the best of the original builds available. You didn't. Thus you guys are liars.
Secondly there is the complaint that a lot of the builds Anet has chosen can't be used effectively by the AI. AI is difficult to get right so we can't expect it to be fixed rendering some of the builds useless. Furthermore there is a "human element" to playing some classes that make it even more difficult to try to make an AI for so not everything can be programmed in with current technology. A lot of people put effort into trying to create builds that the AI could use well unlike some meta bars that it can't.
Now you have said that the AI will be fixed to run the builds well, but seeing as we have proof you guys are liars how can we believe you on that or on anything else? How do we know you aren't just trying to shut us up when you say that? Considering how anet failed to make the AI better for HM, that seems to be beyond you all.
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I beg of you, try to come up with a decent build for PvP that isn't in some way up on PvXWiki, then come back and try to prove how ANet violated its rules. Quality of builds >>> creativity of builds, kthnx.
Also, if you don't frickin play HA or GvG, stop complaining.
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