Oct 27, 2009, 05:41 PM // 17:41
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#261
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Martin Alvito
Two probable issues:
1) If you were good and you wanted to play melee, you'd be on a Sin. Therefore, people playing Warrior are terrible.
2) It's the class that's being botted.
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Warriors have a run skill. GOGO!
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Oct 27, 2009, 05:57 PM // 17:57
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#262
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Sarevok Thordin
Some freakish retards will BERATE you for trying to cap that shrine....followed by colourful language.
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You get these teams on the 3 shrine map who insist on holding center to win. So you go 5-0 up, sit there for respawns, and then instead of taking the fight to the other team, kill them some more and finish the game quickly, they insist on waiting at center doing nothing whilst the other team caps buffs.
It amazes me.
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Oct 27, 2009, 06:28 PM // 18:28
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#263
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Academy Page
Join Date: Apr 2006
Location: France :)
Guild: Rage Team [rT]
Profession: Mo/
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Quote:
Originally Posted by Bobby2
Warriors have a run skill. GOGO!
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Battle cry > Enraged
So i propose this CB should be renamed to "sin brawl" or "palmstrike Arena". So many Nika's/Anton clones in each teams, it's just ridiculous.
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Oct 27, 2009, 07:31 PM // 19:31
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#264
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Krytan Explorer
Join Date: Nov 2006
Location: PM me for JACT Invite
Guild: Feathermoore Clan
Profession: R/Mo
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@DivinePimp: Monks should probably be running all Disciples Insignias + the 4 condition redux runes. The last rune doesn't matter, nothing left good to put there. Then you should have a Piercing Sheild and a Lightning Shield with a 20/20 wand. Also a second weapon set with a 20/20 offhand.
You can run swift as the wind if you like. It will give you 40% redux on cripple duration. Which on the 4s duration of PS's cripple is 2.4 seconds. (think GW rounds down but not positive)
But personally I'd rather have the extra +25 armor from shield/insig combo.
And on the 3-shrine map, its always rush center, and hold. Well rushing BC first then center if you spawn that side is acceptable, but if you win the 5v5 fight it doesn't matter on that map. You can't out kite and cap on that map. The only possible way is to make it through their spawn portal to avoid being snared in the middle and ganked.
So essentially you can just sit on the center and win once you hold the advantage. Teams fall apart HARD on this map, when you kill a couple players each rez period. Cuz they generally wind up rushing back in to try n save their players, but its too late, So they all die. So instead of just going down 3 or 4 points they go down like 7-8.
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Oct 27, 2009, 07:45 PM // 19:45
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#265
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Pre-Searing Cadet
Join Date: Oct 2009
Guild: House of Moon
Profession: Mo/
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@Feathermoore Rep: Thank you for the information, I'll put it to good use as well as all other info on this thread for a good monk.
Just hope I don't get all these inept random teammates you all keep talking about.
Edit: For the Disciples Insignia, will I really have that much conditions on CB to the point where I'll need four Disciples? Wouldn't it be safer to go with Stalwart? I don't know, as I don't have that much experience in CB.
Last edited by DivinePimp; Oct 27, 2009 at 07:51 PM // 19:51..
Reason: Clarification
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Oct 27, 2009, 10:05 PM // 22:05
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#266
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Ascalonian Squire
Join Date: Dec 2006
Guild: Warrior Nation
Profession: Mo/E
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Quote:
Originally Posted by Rhamia Darigaz
your weapon sets tell me you aren't as good as you seem to think you are. that, or you shamelessly admit that the "decent" players carried you through that streak.
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You're terribly wrong. Infact I'm always the one who leads my team, split tactics etc.
It's Costume Brawl, not Codex or any other PvP arena.
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Oct 27, 2009, 10:40 PM // 22:40
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#267
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Krytan Explorer
Join Date: Nov 2006
Location: PM me for JACT Invite
Guild: Feathermoore Clan
Profession: R/Mo
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@DivinePimp: Yes Stalwart would be a safer option. Personally I'd probably go with Disciples just because if your facing a sin, warrior, ranger, or ele, your bound to have a condition on you if you being attacked.
Esp against a sin. So +20 vs sins and +10 versus other melee is still better than nothing. But if your going to be killed your going to have conditions on you. So i'd roll with Disciples.
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Oct 27, 2009, 11:03 PM // 23:03
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#268
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Academy Page
Join Date: Dec 2007
Profession: E/
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Anet: We fixed synching.
World: /point
/laugh
No seriously, 5 man synch?
I have seen 2 & 3 a lot, but 5?
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Oct 27, 2009, 11:41 PM // 23:41
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#269
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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I saw SuB out syncing and they whooped us. But I think they are better at DA then they are at CB.
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Oct 27, 2009, 11:47 PM // 23:47
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#270
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Krytan Explorer
Join Date: Nov 2006
Location: PM me for JACT Invite
Guild: Feathermoore Clan
Profession: R/Mo
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Just go to asian district. 3-2-1 sync. Every time. Easy for 5 man to get in.
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Oct 27, 2009, 11:58 PM // 23:58
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#271
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Lihinel
No seriously, 5 man synch?
I have seen 2 & 3 a lot, but 5?
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Synched a team of 5 today. 2 sins, 2 monks, 1 ele, rolled everything until a solid team on our 14th beat us 20-17. Great fun.
Quote:
Originally Posted by Feathermoore Rep
Just go to asian district. 3-2-1 sync. Every time. Easy for 5 man to get in.
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^ Truth
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Oct 28, 2009, 12:08 AM // 00:08
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#272
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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yeah, just sync and hope your teammates are better than you, that's how you win.
GG.
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Oct 28, 2009, 12:17 AM // 00:17
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#273
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Quote:
Originally Posted by DivinePimp
@Feathermoore Rep: Thank you for the information, I'll put it to good use as well as all other info on this thread for a good monk.
Just hope I don't get all these inept random teammates you all keep talking about.
Edit: For the Disciples Insignia, will I really have that much conditions on CB to the point where I'll need four Disciples? Wouldn't it be safer to go with Stalwart? I don't know, as I don't have that much experience in CB.
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It doesn't really make sense to bring disciples if you're bringing -20% condition runes. Your main threats are always physical so might as well go for stalwart.
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Oct 28, 2009, 12:27 AM // 00:27
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#274
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Well I know where to go to harass syncers at least.
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Oct 28, 2009, 10:57 AM // 10:57
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#275
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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Quote:
Originally Posted by Lihinel
Anet: We fixed synching.
World: /point
/laugh
No seriously, 5 man synch?
I have seen 2 & 3 a lot, but 5?
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Yeah I see SuB syncs often enough that I might go take a look at some gww feedback pages and spam some QQ about anet's failure to address CB syncs.
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Oct 28, 2009, 01:58 PM // 13:58
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#276
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by SluggyTheZealot
Seems to me like having two health shrines against just battle-cry is better if you're splitting against a mob style team and end up getting in to a 5v5 with them. Too many people waste time going for morale shrines when the other team has two useful shrines (ie battlecry + 1 health or both health). I could be wrong, I'm sure people will let me know if I am.
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IAS and IMS are a lot better than the 240 health that will just vanish when two sins jump on your ass.
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Oct 28, 2009, 03:43 PM // 15:43
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#277
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Pre-Searing Cadet
Join Date: Nov 2008
Guild: Desert Foxes [DF]
Profession: N/
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I got yesterday 47 consec. I synced with my friend though. Anet hasn't really fixed the syncing problem because we succeeded to sync everytime we tried.
Anyway i was playing an ele, my friend was a mesmer and our team also had ranger, monk and assassin. Ranger and assassin were also syncing. We could easily defeat any team that came against us. All of us were above average player skill level and we won all 2v2, 3v3, 4v4 or 5v5 matches. However we were defeated by not so good looking team.
I think that ele can easily solo many classes. Just blind vs. dervs, warrs, rangers and paras. Blind is good against assas too, but it needs some timing. Bad assas can be blinded anytime because they just use their chain anyway. Against good assas you need to use BF just after palm strike so they dont have time to cancel trampling. Good assas will just think that you are a noob ele who wont blind. This wont work if enemy team has BC-shrine because trampling comes out too fast.
In the 3-shrine map, I think best tactic is first to cap BC and energy shrine. Then regroup at the center and go 5v5 against other team. The battle should be easy because of the shrines u got. Usually the other team will just camp at the center shrine and wont be wise enough to go against one of the splits.
My friend also had fun time interrupting 3 palm strikes that were used against him with tease. Go go assassins!
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Oct 28, 2009, 04:14 PM // 16:14
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#278
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by mohni
Against good assas you need to use BF just after palm strike so they dont have time to cancel trampling.
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A good sin would wait 2 seconds to see if you use blind at/after palm, then signet -> combo. Works everytime.
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Oct 28, 2009, 05:12 PM // 17:12
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#279
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by ~ Dan ~
A good sin would wait 2 seconds to see if you use blind at/after palm, then signet -> combo. Works everytime.
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But then any good player the sin was attacking would have cripple runes+Shield, and in the two seconds the sin waited for blind the cripple wore off.
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Oct 28, 2009, 06:33 PM // 18:33
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#280
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by IronSheik
But then any good player the sin was attacking would have cripple runes+Shield, and in the two seconds the sin waited for blind the cripple wore off.
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Which is about 1 in every 100 eles (in CB anyway).
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