Nov 06, 2009, 05:58 PM // 17:58
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#101
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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The whole rabbit in pre-searing , easter bunny, tonics conspiracey could come into this. The King frozenwind and the carrot nose would just be a bonus
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Nov 06, 2009, 07:04 PM // 19:04
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#102
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Frost Gate Guardian
Join Date: Oct 2009
Location: Belgium
Guild: TRL
Profession: E/Me
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Nov 06, 2009, 07:07 PM // 19:07
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#103
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Krytan Explorer
Join Date: Nov 2007
Location: In your backline
Guild: No Tags [NONE]
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if youre gonna reskin, reskin them all, right?
He'll be a spider with horns and hooves and a squid head, in a tattered robe, riding a ghost horse.
yep.
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Nov 06, 2009, 07:13 PM // 19:13
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#104
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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Quote:
Originally Posted by SmithyBen
The whole rabbit in pre-searing , easter bunny, tonics conspiracey could come into this. The King frozenwind and the carrot nose would just be a bonus
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when Dhuum breaks free the doors of hall of judgement will lead to the portal behind rotscale, who will be sucked into the UW forever
im thinking an eternal/spirit colored reaper for Dhuum's skin
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Nov 06, 2009, 08:04 PM // 20:04
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#105
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Frost Gate Guardian
Join Date: Oct 2009
Location: Belgium
Guild: TRL
Profession: E/Me
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will the boss be released today ??
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Nov 06, 2009, 08:06 PM // 20:06
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#106
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Academy Page
Join Date: Nov 2009
Location: In the shadows.
Guild: [SIGH]
Profession: A/
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Extremely doubt it, Regina and Martin said a few days not tomorrow.
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Nov 07, 2009, 12:20 AM // 00:20
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#107
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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I'm kinda suprised that there haven't been any "wheres the update?!?" threads this week...I guess this quest did it's job
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Nov 07, 2009, 12:28 AM // 00:28
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#108
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Krytan Explorer
Join Date: Dec 2006
Location: Stygian Veil
Guild: Shoop Da Woop [Lolz]
Profession: N/Mo
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I would bet the quest goes active on monday around noon, or in the evening for us europe chaps.
Certainly wont be this weekend.
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Nov 07, 2009, 12:43 AM // 00:43
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#110
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Krytan Explorer
Join Date: Mar 2006
Location: Nunya
Profession: E/Mo
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edited due to inaccuracy :P
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Nov 07, 2009, 12:43 AM // 00:43
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#111
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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I hope it's this weekend
Monday will work too, I have the day off.
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Nov 07, 2009, 01:32 AM // 01:32
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#112
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Lion's Arch Merchant
Join Date: Apr 2007
Location: Canada
Guild: Ascalon Is That Way
Profession: W/A
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Well they quest wins... I don't want to wait anymore..
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Nov 07, 2009, 01:36 AM // 01:36
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#113
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Site Contributor
Join Date: Apr 2007
Location: Phoenix, Arizona
Guild: Blinkie Ponie Armie [bpa]
Profession: N/Mo
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It's Codex Arena weekend.
We just have to wait. -_-
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Nov 07, 2009, 02:25 AM // 02:25
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#114
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Academy Page
Join Date: Nov 2009
Location: In the shadows.
Guild: [SIGH]
Profession: A/
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Well at least the name fits the quest for the moment *twiddles my thumbs*.
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Nov 07, 2009, 02:34 AM // 02:34
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#115
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Desert Nomad
Join Date: Jul 2006
Profession: D/
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Translation: We couldn't figure out the proper programming for the final battle with Dhuum due to limited resources, so within a few days (that being from 3 to whenever) you might be able to actually do the final quest. Since we couldn't figure out the programming, we've changed the name of the quest and the lore surrounding it to reflect this appropriately.
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Nov 07, 2009, 04:38 AM // 04:38
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#116
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Ascalonian Squire
Join Date: Jul 2008
Guild: Decretum Caedo Angelus [FALL]
Profession: E/
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Quote:
Originally Posted by shoyon456
Translation: We couldn't figure out the proper programming for the final battle with Dhuum due to limited resources, so within a few days (that being from 3 to whenever) you might be able to actually do the final quest. Since we couldn't figure out the programming, we've changed the name of the quest and the lore surrounding it to reflect this appropriately.
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At least they told us something instead of Regina's little barely noticable hints
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Nov 07, 2009, 05:05 AM // 05:05
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#117
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Frost Gate Guardian
Join Date: Oct 2007
Location: Australia
Guild: If You Build It They Will Come [ekoc]
Profession: D/A
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Perhaps, we are going to get an example of the Dragons? Perhaps Anet will allow a Persistant instance? or something... like World PvP? but instead of dragons, it's dhuum? And it will send a world message LIKE WHAT WILL HAPPEN IN GW2 to everyone on at the time to come fight? Just an idea of what might happen...
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Nov 07, 2009, 08:32 AM // 08:32
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#118
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Pre-Searing Cadet
Join Date: Oct 2009
Guild: Hungarian Seniors [HUNs]
Profession: R/
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Quote:
Originally Posted by Mexay
Perhaps, we are going to get an example of the Dragons? Perhaps Anet will allow a Persistant instance? or something... like World PvP? but instead of dragons, it's dhuum? And it will send a world message LIKE WHAT WILL HAPPEN IN GW2 to everyone on at the time to come fight? Just an idea of what might happen...
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Yes! Got the same idea while getting the quest - maybe this is a large-scale test of the "world event" system of GW2? Or at least somehow related to it? Like adapting (parts of) it to an existing game, and getting experience from the process, getting feedback from players, validating concepts, etc. I would love this explanation. Atleast it means there is real progress towards GW2
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Nov 07, 2009, 09:49 AM // 09:49
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#119
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Academy Page
Join Date: Jan 2009
Profession: A/
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I hope it's today or tommorow or I may have to wait until next weekend and all the pros'll have done it by then... H/H Dhuum! xD
Somehow I doubt Anets AI kicks Dhuums godly ass. :P
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Nov 07, 2009, 10:55 AM // 10:55
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#120
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Desert Nomad
Join Date: Jul 2006
Profession: D/
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Quote:
Originally Posted by flameofaiur
Yes! Got the same idea while getting the quest - maybe this is a large-scale test of the "world event" system of GW2? Or at least somehow related to it? Like adapting (parts of) it to an existing game, and getting experience from the process, getting feedback from players, validating concepts, etc. I would love this explanation. Atleast it means there is real progress towards GW2
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No, just no. GW1 and GW2 are two completely different games that probably use COMPLETELY DIFFERENT CODING. What is the flipping point of using a huge amount of coding that isn't easily translatable from one game into the other? GW1 was not designed for this type of coding OR PERSISTENT GAMEPLAY. The dragons might tie-in lore wise but we won't see them because they WAKE IN THE INTERIM BETWEEN GW1 and GW2, live team doesn't have the resources, and if they wanted players to test a game function...well I dont know but im pretty sure an actual BETA of GW2 would be a better idea, which I personally don't think is far off.
In short, this explanation is stupid. GW1 content =/= GW2 content. Live team does not significantly work on GW2, thats why they are the GW1 LIVE TEAM. Occam's razor, or in this case, the simplest explanation is simply that somebody screwed up and now they're scrambling to get the coding right.
Last edited by shoyon456; Nov 07, 2009 at 10:58 AM // 10:58..
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