Nov 10, 2009, 07:51 PM // 19:51
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#121
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Sometimes I wonder whether the old adage "People remember trains late, not the ones on time" is not a good explanation of fansite forums. I wanted to create a thread to list exactly the history of game updates and community interactions, to try to get a clear picture of that, but I don't have the time. The picture of this I have in my head shows Anet in a positive light, but I guess it's down to what each people expect of the game, and this is totally subjective. However, objectively there are many things that Anet did since GW was launched and globally they've done an excellent job.
I will buy and play GW2 as soon as it's out without a doubt, since I know that there's very little risk of not getting back what I paid for in terms of fun and there's obviously no subscription.
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Nov 10, 2009, 07:56 PM // 19:56
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#122
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Frost Gate Guardian
Join Date: Jul 2006
Location: Deldrimor Warcamp
Profession: Mo/W
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Quote:
Originally Posted by Abedeus
Really. So how do you explain that they did so little in EotN, priced it high and GW2 wasn't even announced yet?
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Eeeer... What? What x2?
Priced high? I don't even remember how much I paid for it. Proly less than 1 month of playing WoW
GW2 not announced? Eeeer... "When it's done it's done". Fine by me, since I don't sit 24/7
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You are the only one who mentioned WoW here.
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Riiiiiight........................................ ..........
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Also, you pay $15 for developers caring about your game. And balancing more often than every two months. And customer support. And lagless play
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I don't have problems with the lag, maybe it's time for you to change the ISP
I have issues during the special events when 80% of the community sits in one outpost. Which is totally understandable
And lets mention the fact GW servers are up 99.9% of the time unlike others. EVE for instance is shut for maintenance every 24 hours
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Nope. In 2005, I bought a game expecting it to be a PvP paradise
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WoW again. I bet you'll love PvP over there.
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Also, we have barely any contact with the developers.
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That's entirely your personal opinion. But you are entitled to it
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Nov 10, 2009, 07:58 PM // 19:58
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#123
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Furnace Stoker
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Quote:
Originally Posted by Abedeus
"-Balance Ursan Blessing!
-Mmm... Maybe in a year. Or year and a half."
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Sounds like XTH too. They should just make up their minds after promising the community then go do it!
The worst thing is, they say they are going to fix it, but place it in such a low priority then it never gets done for more than a year, while at the meantime disappointing their player base.
Quote:
Also, you pay $15 for developers caring about your game. And balancing more often than every two months. And customer support. And lagless play.
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$15 a month is nothing compared to what my friends and I pay for our iPhone subscriptions. We would pay for game and support QUALITY, not empty promises.
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Nov 10, 2009, 08:19 PM // 20:19
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#124
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Desert Nomad
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Quote:
Originally Posted by Daesu
I dont think you get the point. If they dont intend to fix it, why promise that they would fix it in the first place?
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Promise? What promise? I recall them saying they would look at it, but I don't remember any guarantees being given.
And they did do some work on it.... this from Linsey's journal (Aug 28th):
Quote:
We now have an accurate list of XTH winners from the May monthly predictions and are in the planning stages to distribute those points. We’ll need to deploy some new code to upgrade the system, which requires a bit of delicate timing. Part of this deployment must occur through a build, but some of it will happen automatically on the servers. During this time, if anyone speaks to Kun Shao, it could disrupt the system and garble up the list.
To address the issue, we’ll be doing this in three stages: first, a Live build to remove Kun Shao from outposts to prevent him from interfering; then, a second build to deploy the upgraded code and distribute the points; and finally, a third build to reintroduce Kun Shao so that you may redeem those points. As a thank you for all your patience, we’ll be giving everyone on the distribution list a free bump to the next-highest reward bracket.
At this point you may be saying, "Cool, thanks for the extra points, Linsey, but when will the XTH come back online so I can make my predictions?"
Well, that’s still up in the air. We believe that the bug which caused errors in the distribution of points has been identified and fixed, so we’re now preparing to move into the testing phase. We’ll be simulating the Live environment internally and putting the system through rigorous stress testing to see if the fix took. If it did, then yay happy fun time, the XTH will go back up, and hopefully we'll never have to touch it again.
However… (You knew there would be a "however," didn’t you?) Should it fail the stress tests, it would mean the fix didn’t take because the bug goes deeper than we hope, and that would be Very Bad. If that is the case, we will be faced with a high probability that this bug is not something we can fix. Nor can we redeploy the Xunlai Tournament House with this database bug outstanding. So, let’s all keep our fingers crossed, and I'll keep you updated on how the testing is going once it gets underway.
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But I suppose it's not happening fast enough is it? Not being given the priority it "deserves" is it? Hence all the talk of "broken promises" and "lies" and "this proves anet can't be trusted and GW2 will suck", and "I'm not going buy GW2, and I'll tell all my friends not to".
And all because they turned off the "free z-keys" tap?
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Nov 10, 2009, 08:35 PM // 20:35
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#125
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Forge Runner
Join Date: Oct 2006
Profession: E/Mo
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If there is one thing I have learned from this thread it is this:
People easily forget things. If they don't forget, they easily forgive only if the forgiven has given them something.
Did Anet make a good game? Sure. Does that excuse all the amazing and sometimes unbelievable crap they have committed over the years? Not in my opinion and not in the opinion of anybody I personally know.
Quite honestly I don't consider ANet a very good company as a whole. I consider many people who work there amazingly talented. But if we take the sum of its parts and consider all the things that have been done, I don't conclude they are very good.
They managed to make a good game and make a lot of money and that is great. But they also managed to alienate a community, have below average CR, take months or years to fix obvious issues, and lied to the community on multiple occasions. This list goes on but I won't mention everything now (I don't have the time to type it all out quite honestly). But I will mention perhaps most importantly, that they massacred the face of their game in so many ways I can't even begin to count.
But hey...they gave us a good game that fortunately doesn't have a monthly fee so I guess as long as everybody forgets all that and buys GW2 and the expansions for GW2 everything is great. As long as you all realize the cycle will continue and are good with that, then have fun and be happy.
Last edited by DreamWind; Nov 10, 2009 at 08:37 PM // 20:37..
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Nov 10, 2009, 08:36 PM // 20:36
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#126
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Frost Gate Guardian
Join Date: Jun 2006
Location: Seoul, Korea
Profession: Mo/Me
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Close thread
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Nov 10, 2009, 08:41 PM // 20:41
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#127
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Site Contributor
Join Date: Apr 2007
Location: Phoenix, Arizona
Guild: Blinkie Ponie Armie [bpa]
Profession: N/Mo
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No, it won't. Still looking forward to it/still going to move with my guild to it. Why do you personally care what the rest of us are doing anyway? >_>
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Nov 10, 2009, 08:47 PM // 20:47
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#128
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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Quote:
Originally Posted by DreamWind
If there is one thing I have learned from this thread it is this:
People easily forget things. If they don't forget, they easily forgive only if the forgiven has given them something.
Did Anet make a good game? Sure. Does that excuse all the amazing and sometimes unbelievable crap they have committed over the years? Not in my opinion and not in the opinion of anybody I personally know.
Quite honestly I don't consider ANet a very good company as a whole. I consider many people who work there amazingly talented. But if we take the sum of its parts and consider all the things that have been done, I don't conclude they are very good.
They managed to make a good game and make a lot of money and that is great. But they also managed to alienate a community, have below average CR, take months or years to fix obvious issues, and lied to the community on multiple occasions. This list goes on but I won't mention everything now (I don't have the time to type it all out quite honestly). But I will mention perhaps most importantly, that they massacred the face of their game in so many ways I can't even begin to count.
But hey...they gave us a good game so I guess as long as everybody forgets all that and buys GW2 and the expansions for GW2 everything is great. As long as you all realize the cycle will continue and are good with that, then have fun and be happy.
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All I see here are the usual naysayers and doom-seekers who hate GW and ANET, but for some compulsive reason can't seem to let go and say goodbye. The game isn't perfect, none are, but it has kept me playing a video game longer than anyone before. Most people just want to play and have fun and GW does it for a large percentage who play. I can take a break and when I come back it is waiting for me to pick up where I left off, no money lost. It might not be the best game out there, that is subjective, but for me it is the best.
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Nov 10, 2009, 08:51 PM // 20:51
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#129
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Frost Gate Guardian
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I truly wish some of you people had some extended experience with Funcom. If you think ANet is as bad as you make it sound then you'd be curled up in a corner, shaking and crying after a six months of FC.
That statement isn't really a matter of opinion either. You have one little company that put out a game that wasn't expected to do anything and made it huge. Then you have a larger company, by comparison, that put out a game that was suppose to be huge and it's been crammed where the sun doesn't shine because of the way it's run.
Last edited by Clobimon; Nov 10, 2009 at 08:57 PM // 20:57..
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Nov 10, 2009, 09:14 PM // 21:14
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#130
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Frost Gate Guardian
Join Date: Dec 2007
Profession: D/
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GW1 is the only game that I played(and still plays) for almost 3 years. I tried most MMOs of the market and felt like paying the first month's subscription was a complete waste of money. That's why I'm definitely pre-ordering CE of GW2, and I'll probly like it.
Even better if there are less WoW grinders and GW1Guru QQers playing GW2
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Nov 10, 2009, 10:00 PM // 22:00
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#131
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Banned
Join Date: Oct 2007
Guild: N/A
Profession: D/W
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cry me a river, and enjoy history repeating itself. GW1 recieved shit support, and the same shir will prolly happen to GW2. /notbuying
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Nov 10, 2009, 10:05 PM // 22:05
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#132
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Ascalonian Squire
Join Date: Nov 2008
Location: scotland
Guild: LOD
Profession: Mo/
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yeh..i enjoy guildwars now but gw2 i doubt i'll buy. diablo 3..aion..starcraft 2..thats where i'll be. gw2 is a disappointment in my opinion.
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Nov 10, 2009, 10:12 PM // 22:12
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#133
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by DreamWind
People easily forget things.
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Indeed they do, and: 1) you're no exception; 2) this is where a fansite forum can play a great role. I much prefer the word "forgive" you used, but you then ridiculously devaluate it by insulting people.
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Nov 10, 2009, 10:32 PM // 22:32
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#134
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Quote:
Originally Posted by Akaraxle
It's odd how most people that baselessly accuse GW's PvP of being boring seem to lack literacy as well. Those coincidences...
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The basis for my objection to the current pvp is there isn't a division between average players who could have great fun playing against each other and top players who could well beat the heck out of me every game.
If there was a way for the players to move up through the pvp game so they met equally skilled opposition it would be better.
Not saying I know how it could be done just it would improve things.
That is my one and only objection to the current pvp, I apologise for my lack of literacy It may be a justified accusation, rude but justified.
I didn't point out the literacy of the average pvp player who usually comes up with the valuable contribution to most discussions here with "It's PVE crap so who cares"
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Nov 10, 2009, 10:59 PM // 22:59
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#135
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Wilds Pathfinder
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Quote:
Originally Posted by shoyon456
Two parts to this.
One: Do you think GW1 has been handled well since Anet moved onto GW2 overall?
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- Makes me wonder are they even serious. Skill balances are nothing but dartboard sessions.
Quote:
Originally Posted by shoyon456
Two: If not, will in what way will this affect your view on GW2? Will you still start playing/preorder ASAP? Wait for community feedback? Wait to see how good support of the game is?
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- Not likely. I don't have much faith on their expertise in game development. Blizzard on the other hand...
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Nov 10, 2009, 11:01 PM // 23:01
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#136
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Furnace Stoker
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Quote:
Originally Posted by Risky Ranger
All I see here are the usual naysayers and doom-seekers who hate GW and ANET, but for some compulsive reason can't seem to let go and say goodbye.
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It is much easier to continue playing the game that you have already paid for than to dish out more cash to pay for another new game called GW2.
If you are not happy with the way ANet handles GW1, then not buying GW2 would be the equivalent of ending your "subscription". Since GW1 is not subscription but transaction based, not buying GW2 would be the best way to show your displeasure with how they have mishandled GW1.
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Nov 10, 2009, 11:05 PM // 23:05
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#137
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Frost Gate Guardian
Join Date: Jul 2006
Location: Deldrimor Warcamp
Profession: Mo/W
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Quote:
Originally Posted by aapo
(...) I don't have much faith on their expertise in game development. Blizzard on the other hand...
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*Cough*
The founders of ArenaNet were former employees of Blizzard Entertainment who played important roles in developing the highly successful computer games Warcraft, StarCraft, Diablo, Diablo II, and the Battle.net gaming network
*Cough*
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Nov 10, 2009, 11:17 PM // 23:17
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#138
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Wilds Pathfinder
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Quote:
Originally Posted by Nereida Shoal
*Cough*
The founders of ArenaNet were former employees of Blizzard Entertainment who played important roles in developing the highly successful computer games Warcraft, StarCraft, Diablo, Diablo II, and the Battle.net gaming network
*Cough*
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- Company like Blizzard is more than 3 people. Can we say that their contribution was what made those games good?
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Nov 10, 2009, 11:23 PM // 23:23
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#139
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Frost Gate Guardian
Join Date: Jul 2006
Location: Deldrimor Warcamp
Profession: Mo/W
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Quote:
Originally Posted by aapo
Can we say that their contribution was what made those games good?
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Well I bet they were The Weakest Link, that's why they don't work there anymore right?
I feel so convinced
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Nov 10, 2009, 11:26 PM // 23:26
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#140
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Wilds Pathfinder
Join Date: Jul 2005
Location: Finland
Guild: League of Extraordinary Explorers [LOST] (my one man guild)
Profession: Me/
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I stopped playing GW about a year ago. I occasionally check these forums and it's the same discussions than back when I still was playing. But still I'm really looking forward to GW2, actually playing LoTRO now but that's just a placeholder for GW2.
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