Nov 22, 2009, 06:58 PM // 18:58
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#141
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Quote:
Originally Posted by pumpkin pie
OMG do you have to ask? do you see Rangers, Elementalists and Warriors in the game? YES many many of them! because they are fun to play.
If there's no SF, will you see Assassins running around getting invited into a group?
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Yes, because they'll have MSDB, critscythe, and all the various single-target insta-gank builds that aren't well-known.
Question: Do you see mending wammos and healing dervs in the game? Yes, many of them. Does that make them any less suboptimal? No.
Choosing to play as a particular profession should not mean you are inherently gimping yourself because that profession is suboptimal in every concievable situation. If we are going to have professions in the game besides the assassin, then there had better be a legitimate reason to use them.
And don't tell me it's because they "look cool". Gun-toting nuns are cool too, but you don't see those in the game.
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Nov 22, 2009, 07:06 PM // 19:06
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#142
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by Enon
I guess in all these years nothing really changed.
Go go God mode in a CORPG!
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The board is outdated since GG left PR. Where's the whiteout and sharpie?
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Nov 22, 2009, 07:10 PM // 19:10
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#143
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Academy Page
Join Date: Nov 2009
Location: In the shadows.
Guild: [SIGH]
Profession: A/
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Where ever the last person who used it decided to place it? Idk.
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Nov 22, 2009, 07:13 PM // 19:13
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#144
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Ascalonian Squire
Join Date: Mar 2006
Guild: Intergaltic Gargleblasters
Profession: W/Mo
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personaly I like the challenge of finding new builds so nerfing skills dont bother me.what does bother me is that I have done all there is to do in the game except pvp since I just dont like to.new areas would be great.yes I have done the sf farming so what.it was for my personal needs (consumables mainly for guildy groups).I also have a 600/smiter for the same(to take guildies through dungeons for FUN not $$).but GW got boring because of lack of new content or areas.I will be keeping track of GW2 to see what it is going to be like but still not sure whether or not I will get it.so you all keep complaining about the god modes I just want to have fun playing an enjoyable game.
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Nov 22, 2009, 07:13 PM // 19:13
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#145
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Forge Runner
Join Date: Dec 2007
Profession: E/
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the game's a sinking ship
get off while you can
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Nov 23, 2009, 02:23 PM // 14:23
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#146
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Krytan Explorer
Join Date: Apr 2007
Profession: A/
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now hold on, ArenaNet have nerfed Underworld farming a lot as well as adding an uber-hard boss (and I'm kinda mad at that, but doesn't really affect me much since most of my money-making comes from killing Raptors and doing Zaishen Challenge Quests). Apparently, that will make people NOT want to do UW runs for the long run. However, there are still some people who want to do UW runs for different reasons. There is a reason why ArenaNet added the Zaishen Challenge Quests, to serve as a motivator (mostly when you get the Zcoins as reward, and not to mention the Waiting Game quest). When I often visit TotPK, the area is often empty and there aren't a lot of people who want to do runs for TotPK (except the SF farmers who kill the mobs in the first two levels of this mini-dungeon). On days when the Darkness Zquest is offered, I see a bombardment of people who are looking for runs.
Now, am I mad that ArenaNet buffed Underworld in order to nerf UWSC and farming ectos? Yes (if I ever wanted to farm ectos). Did they made farming ectos impossible? Yes. Will the buff of Underworld will skyrocket the price of ectos and make Chaos Gloves and Obsidian armor more valuable? Yes. Is it done for "balance purposes"? Yes. Does it affect me a lot? Not really, as most of my money maker involves killing Raptors (and I often use the skill tomes now since the price of them are dropping rapidly). Although I am a bit mad when ArenaNet nerfed ecto farming in the Underworld, I really don't care. Buff the Raptor Nestlings, I could scoff that off since it really doesn't affect me much. Nerf the ability to maintain Shadow Form, you just hit my berserk button (mostly because it's the only build I use when it comes to making money or to get green weapons or weapon mods for my heroes to equip).
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Nov 23, 2009, 06:56 PM // 18:56
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#147
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Furnace Stoker
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@Dark Paladin X:
Anet didn't nerf farming ectos, it's still entirely possible with multiple different professions. What they did was nerfing the overfarm of the endchest. Increase of ecto price comes from many factors, it's not as simple as that.
But now, most importantly, players like you need to learn other ways of making money, not only by abusing a clearly broken game mechanic. Shadow Form was an excellent farming skill WITHOUT the ability to perma it, I know something about it as I've made loads on various nonperma SF farms.
I'll repeat again:
The fact it's used to make money is NOT a valid argument for keeping something clearly BROKEN in game.
It obviously is making money! What else to expect from a skill that completely owns over 95% of all PvE! Goddamn people, you're hopeless with your defending of your effortless cash machine.
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Nov 23, 2009, 09:00 PM // 21:00
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#148
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Krytan Explorer
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Quote:
Originally Posted by Mr. Undisclosed
So...you make uw really hard for balanced then nerf SF, are you high?
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lol just what I wanted to say. How small your team has to be to avoid contradicting updates?
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Nov 23, 2009, 09:06 PM // 21:06
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#149
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by Dark Paladin X
Nerf the ability to maintain Shadow Form, you just hit my berserk button (mostly because it's the only build I use when it comes to making money or to get green weapons or weapon mods for my heroes to equip).
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Either quit or look for alternatives. You don't have to get green weapons for your heroes-anet implemented collectors.
There WAS a time where people had no problem getting cash from farming even though SF wasn't used...it's a pity that so many people nowadays think that SF is the only way to make money.
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Nov 23, 2009, 11:14 PM // 23:14
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#150
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Quote:
Originally Posted by Dark Paladin X
now hold on, ArenaNet have nerfed Underworld farming a lot as well as adding an uber-hard boss (and I'm kinda mad at that, but doesn't really affect me much since most of my money-making comes from killing Raptors and doing Zaishen Challenge Quests). Apparently, that will make people NOT want to do UW runs for the long run. However, there are still some people who want to do UW runs for different reasons. There is a reason why ArenaNet added the Zaishen Challenge Quests, to serve as a motivator (mostly when you get the Zcoins as reward, and not to mention the Waiting Game quest). When I often visit TotPK, the area is often empty and there aren't a lot of people who want to do runs for TotPK (except the SF farmers who kill the mobs in the first two levels of this mini-dungeon). On days when the Darkness Zquest is offered, I see a bombardment of people who are looking for runs.
Now, am I mad that ArenaNet buffed Underworld in order to nerf UWSC and farming ectos? Yes (if I ever wanted to farm ectos). Did they made farming ectos impossible? Yes. Will the buff of Underworld will skyrocket the price of ectos and make Chaos Gloves and Obsidian armor more valuable? Yes. Is it done for "balance purposes"? Yes. Does it affect me a lot? Not really, as most of my money maker involves killing Raptors (and I often use the skill tomes now since the price of them are dropping rapidly). Although I am a bit mad when ArenaNet nerfed ecto farming in the Underworld, I really don't care. Buff the Raptor Nestlings, I could scoff that off since it really doesn't affect me much. Nerf the ability to maintain Shadow Form, you just hit my berserk button (mostly because it's the only build I use when it comes to making money or to get green weapons or weapon mods for my heroes to equip).
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Wow!!!
I can't comprehend how dull your existence must be, can't you just play solitair, or minesweeper? Gotta be more interesting than your life.
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Nov 24, 2009, 01:14 AM // 01:14
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#151
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Wilds Pathfinder
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After failing 20 times in a row with balanced pug and completing it one time with guild (after waiting for 2 f**king hour to get enough people to quit from other activities)...To me the area is now DoA version 2 until people somehow get better (never) or another gimmick shows up. Since SF have a high chance of being destroyed, I have a feeling its gonna be something related to ether renewal, judging by some of the whining that is already starting. Oh well time for some solo farm or FoWSC.
Last edited by UnChosen; Nov 24, 2009 at 01:18 AM // 01:18..
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Nov 24, 2009, 01:40 AM // 01:40
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#152
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Frost Gate Guardian
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Quote:
Originally Posted by Rahja the Thief
Don't get me wrong, I never suggested that they really benefit the community in anyway, shape, or form.
However, looking at it from an in game economic standpoint, they do benefit the greater good. They farm for a lot of materials, which floods the market with goods (weapons, etc) and supplies (ecto). While this does inflate prices to some degree, Guild Wars is not exactly a shining example of real economics at work. Thus, it takes a long period of time for the economy of GW to go into a period of inflationary flux, and so... for a time, ecto may be available in large quantity for specific high end purchases. This benefits you, them, and the sellers of high-end/in demand items.
In addition, you are still attempting to look at it from a gamer's perspective, instead of that of a company trying to keep whatever interest they can into a game that is losing traction. ANET doesn't have to keep players interested in the game based on their business model, but at the same moment, they do. It all equates to keeping players that enjoy the game at least motivated enough to comeback every so often, which lines them up for a Guild Wars 2 purchase and future titles within said franchise.
This really isn't too difficult to understand when you look at it from that concept and model.
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You specify a problem and try to bondage it with a random fix, which in turn created problems on its own.
For example zquests increased interest, increasing pvp rewards will give new interest (pve'rs move to pvp if you give them lolilol rewards for wins), dump new titles will keep interest, any form of grinding (not related to farming, just grind in general) will keep players interested. This all in all has nothing to do with the balance of sf.
It does show however how they like to bondage a broken bone instead of pulling it straight.
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Nov 24, 2009, 03:27 AM // 03:27
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#153
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Academy Page
Join Date: Aug 2008
Guild: [BonD]
Profession: Mo/E
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ppl who QQ about shadow form are just:
a) too lazy to go make sin
b) unhappy because their main character is not the awesome farming class
c) too lazy to go learn how to press 1>2 for SF, it takes no skill and anyone can do it with some practice >.>
d) all of the above and are extremely stubborn and thus poor and thus QQ all day
so in conclusion, SF is perfectly fine. especially after the dhuum update. it slowed down uwsc runs and allowed some other classes to get a chance. GW was made so it isnt hard to level another character to 20 and then go play with it. and as for "casual gameplay", whats not casual about a quick 20-30min run through a SC or dungeon to make a little money or get an awesome lucky drop? QQ-ers will always QQ, no matter wut so go QQ while the smarter peeps actually find ways to assess whatever problem is in their way.
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Nov 24, 2009, 04:55 AM // 04:55
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#154
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Forge Runner
Join Date: Oct 2006
Profession: E/Mo
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Sigh...with retarded posts like the one above mine, I strongly question why I still bother reading these forums.
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Nov 24, 2009, 05:53 AM // 05:53
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#155
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Quote:
Originally Posted by war330
ppl who QQ about shadow form are just:
a) too lazy to go make sin
b) unhappy because their main character is not the awesome farming class
c) too lazy to go learn how to press 1>2 for SF, it takes no skill and anyone can do it with some practice >.>
d) all of the above and are extremely stubborn and thus poor and thus QQ all day
so in conclusion, SF is perfectly fine. especially after the dhuum update. it slowed down uwsc runs and allowed some other classes to get a chance. GW was made so it isnt hard to level another character to 20 and then go play with it. and as for "casual gameplay", whats not casual about a quick 20-30min run through a SC or dungeon to make a little money or get an awesome lucky drop? QQ-ers will always QQ, no matter wut so go QQ while the smarter peeps actually find ways to assess whatever problem is in their way.
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or
e) care about game balance
f) want professions besides the assassin to be useful in some way
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Nov 24, 2009, 06:29 AM // 06:29
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#156
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
Originally Posted by war330
ppl who QQ about shadow form are just:
a) too lazy to go make sin
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I have a sin.
Quote:
b) unhappy because their main character is not the awesome farming class
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Gimmicky sins disgust me. I would never wish for my beloved ranger to be degraded to their level.
Quote:
c) too lazy to go learn how to press 1>2 for SF, it takes no skill and anyone can do it with some practice >.>
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This point is poorly thought out and self-contradictory so I'm going to save myself the trouble of providing a counterpoint.
Quote:
d) all of the above and are extremely stubborn and thus poor and thus QQ all day
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Most people aren't QQing, they're presenting logical arguments that people like you tune out by plugging your ears and screaming "QQQQQQQQ!" Also, I don't fall into categories a-d so you clearly missed something.
Quote:
QQ-ers will always QQ, no matter wut so go QQ while the smarter peeps actually find ways to assess whatever problem is in their way
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Your poor punctuation, poor grammar, and use of words like "wut" and "peeps" do a fantastic job of masking your true intelligence. As for your point, using PvX wiki doesn't make you smart.
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Nov 24, 2009, 07:08 AM // 07:08
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#158
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Krytan Explorer
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Quote:
Originally Posted by Rahja the Thief
- I don't play "house", I am like his younger clone.
- I'm not a "forum guy", I'm an IT guy, a doctor for computers
- I'm not your pal.
- See my user title..
Bullet points are so great for highlighting points about (here comes a stab) YOU.
Burn you miserable wretches!
Back to the show! SF isn't overpowered, players are underpowered. Core problem with PvE in Guild Wars.
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I think it's funny because your title reads like this:
Rajah the Thief you're an idiot
lmao you might want to change your sig under your name. hahahaah
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Nov 24, 2009, 07:37 AM // 07:37
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#159
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by reaper with no name
or
e) care about game balance
f) want professions besides the assassin to be useful in some way
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Those options really are not valid.
PvE is supposed to be "fun" rather than "balanced" and we have 10 classes and 8 party slots, which means at least 2 guys will always be left out.
Now I am not saying his arguments are valid, the problem is that yours aren't.
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Nov 24, 2009, 08:02 AM // 08:02
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#160
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Ascalonian Squire
Join Date: Nov 2009
Guild: Destiny Dealers
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With all the changes they did in the UW you definitly need a Perma or Terratank and Imbagon now.
When they want to nerf SF then change the skill directly, not Areas and not Skills that work with it.
I was never a fan of Godmode skills however, if they nerf SF they have also to rethink the UW or it might become as empty as the Domain of Anguish.
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