Dec 06, 2009, 09:02 AM // 09:02
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#2
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Ascalonian Squire
Join Date: Apr 2007
Location: Estonia
Profession: W/
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I wouldn't bring it back. Market is stable now and surely it doesn't need hundreds of zkeys thrown on market every month or so.
Also people with many accounts will have huge benefit.
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Dec 06, 2009, 09:05 AM // 09:05
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#3
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Krytan Explorer
Join Date: Nov 2007
Location: The Netherlands, Noord-Brabant
Guild: Mu-Tants [MU]
Profession: Me/
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Quote:
I wouldn't bring it back. Market is stable now and surely it doesn't need hundreds of zkeys thrown on market every month or so.
Also people with many accounts will have huge benefit.
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Actually. People with many accounts have a chance to make a huge benefit. Every1 has a chance of getting many Z-Keys in a month. You can get with 1 account more Z-Keys then sum1 with 3 accounts.
My opinion;
I wont believe in it that the XTH will come back. After they're update it is taking already so long. I think we need to wait till they say :"Sorry, we cant fix the problem. XTH is removed from the game."
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Dec 06, 2009, 09:41 AM // 09:41
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#4
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Ascalonian Squire
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XTH was the reason i bought more accounts...I feel cheated...mislead...
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Dec 06, 2009, 09:46 AM // 09:46
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#5
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Ascalonian Squire
Join Date: Apr 2007
Location: Estonia
Profession: W/
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Quote:
Originally Posted by Hantex Brinx
XTH was the reason i bought more accounts...I feel cheated...mislead...
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I would ask. Did they made XTH to make people buy more accounts? Im pretty sure they wanted to keep it 1 player 1 account .
i'd say blame your greediness if you feel cheated.
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Dec 06, 2009, 10:29 AM // 10:29
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#6
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Alcoholic
Join Date: Mar 2007
Location: Australia
Profession: W/
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Don't know if it will come back for good and don't care but we still need to get the points distributed they stated we would receive in support tickets etc.
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Dec 06, 2009, 10:30 AM // 10:30
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#7
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Lion's Arch Merchant
Join Date: Feb 2009
Profession: R/
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It's been what, almost a year since XTH has gone down? Myself and I'm sure alot of others have given up hope that it will return. But if it comes back, well then yay, free zkeys. If not, then life will go on.
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Dec 06, 2009, 10:40 AM // 10:40
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#8
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by Enar.
I would ask. Did they made XTH to make people buy more accounts? Im pretty sure they wanted to keep it 1 player 1 account .
i'd say blame your greediness if you feel cheated.
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I long ago lost faith in ANet's ability to predict the consequences of their actions (a recent example being the hero/guild hall snafu, though they get credit for fixing that quickly), but if they were ignorant enough NOT to understand the implications of the XTH, I will literally eat a hat and post the video on youtube. I think you can feel pretty certain they knew it would sell more accounts.
Let's move on to the crux of the issue though shall we? ANet did NOT eliminate the XTH by choice. If their intention was to get rid of the XTH because they realized "oops, we didn't want to feck up the economy", then they don't even get brownie points for that because all we're left with is the image of a bunch of incompetent boobs that wrecked the damn thing while trying to improve it! If you want to know why everybody hates ANet over this debacle it's because they either lied to us, or they're genuinely incompetent. Neither of those options are the hallmark of a company I would give my business to again, and the clock has pretty much run out on their chance to make good on their promises.
As a side note, what you said about greed was spoken like a true jackass. On good faith a lot of people had confidence that ANet was capable of running/maintaining the XTH. It had a few bugs but everyone always got their points eventually (in under 8 months anyways). There's nothing wrong with wanting to get something for your money, and while it's of course true that what you get for your money is the account itself, you can't help but feel a little pissed off when you can be damn certain that ANet KNEW the XTH was a big selling point.
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Dec 06, 2009, 10:55 AM // 10:55
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#9
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Wilds Pathfinder
Join Date: Sep 2008
Profession: A/Mo
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LOL enjoy playing ure 10 accounts pmsfl ...as for XTH its been so long i forgot about it...which i reckon is what Anets hoping we all do.
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Dec 06, 2009, 11:59 AM // 11:59
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#10
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Frost Gate Guardian
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i reckon anet just saw the accounts start to sell when they introduces xth, then as the sales decreased and they realised they had made all the money they would out of it, they flicked the switch.
anet dont give a shit about it. its been forever now, they dont even do skill updates anymore, gvg map rotations? quaterly updates?
yeah.... gg
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Dec 06, 2009, 12:03 PM // 12:03
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#11
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Ascalonian Squire
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Quote:
Originally Posted by Enar.
Im pretty sure they wanted to keep it 1 player 1 account .
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I'm sure they don't want any more money from the players. I don't even know why there are monthly fees for other mmos... Do you?
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Dec 06, 2009, 12:20 PM // 12:20
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#12
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Wilds Pathfinder
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
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XTH no thanks...
Bad concept from the start.
Good way for Anet to sell more accounts to greedy ppl tho.
Cheers
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Dec 06, 2009, 12:25 PM // 12:25
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#13
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Ascalonian Squire
Join Date: Aug 2009
Guild: N/A
Profession: Mo/Me
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For a non-montly-fee mmo or (cco) game such as Guild Wars, the business model should be as clear as water; the more unit sold, the better. Yes, the same business model as offline console games.
Aside from the in-game shop that sells upgrades, the main source of income is from new players picking up the game or current players who buy additional account for various reasons (mule, multiple guilds, etc.)
The introduction of XTH is without a doubt a tactic to get the current player base to buy more accounts for the rewards. From my point of view, the amount of new players picking up the game now should greatly decreases due to its age. Anet had to shift its focus on the current players.
XTH is a brilliant idea if its sole purpose is to bring more income in from the current player base. And i'm sure it was as it had worked wonder. How many times have you heard on forums and from guildies that mentioned they bought more account solely for XTH? I'm certain that anet's sale skyrocketed during the time of XTH.
Those who thinks a "1 person 1 account" deal is anet true motive from the start should reconsider. If i'm anet, I sure won't mind selling extra accounts to the same player. Additionally, the extra account this player has won't be a server hog as knowingly the account will just be used for mule and XTH predictions. Isn't this a win tactic? In a perfect gaming world, the "1 person 1 account" model may seem less far-fetch. But this is reality, anet is a profitable company, thinking up of ways to keep the profit growing is what all profitable companies do.
P.S. I think XTH was fixed a long time ago, maybe never was broken. It might have pissed off too many "1 person 1 account" like-minded players and threw the in-game economy off balance. I'm thinking they are looking for a way to be profitable and at the same time not having to pissed anybody off. Good luck with that, anet.
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Dec 06, 2009, 12:40 PM // 12:40
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#14
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Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
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Hopefully not.
It inflated the key value in mere months, in terms devaluating the reward that was meant primarily for pvp players, after it was finally added after over 3 years of complaining about how there was no way to spend faction.
If it was actually to be brought back, it ought to be in something close to it's original form.
Predict the winner of the tournament and win something.
If you get it wrong, you get nothing.
Wouldn't be an optimal functionality, but it would certainly imitate the original intentions a lot better than the previous.
As for optimal, that would be reviving the game so the tournaments would be big enough for some random monthly list of 8 guilds wouldn't be anywhere near enough to reap huge rewards due to difficulty in predicting.
With this in mind, then keep the piece of crap out of the game since none of the solutions are ever going to be realistic.
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Dec 06, 2009, 12:58 PM // 12:58
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#15
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Krytan Explorer
Join Date: May 2008
Location: england
Profession: Mo/
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better do i want my RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing points the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs owe me
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Dec 06, 2009, 01:21 PM // 13:21
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#16
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Nty, XTH is like legal gold buying.
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Dec 06, 2009, 01:38 PM // 13:38
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#17
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Lion's Arch Merchant
Join Date: May 2005
Location: Florida
Profession: E/
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I think a better solution is to make zcoins a reward rather than zkeys and make zcoins account transferable. That way zkeys remain valuable and a reward for PvP play.
Also the kind and amount of zcoins you earn would depend on your final prediction score.
I think this would be better than rewarding just zkeys.
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Dec 06, 2009, 01:54 PM // 13:54
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#18
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Anet decided they didn't like the idea and disposed of it in a way that was least likely to anger GW players.
Good move in my opinion (although they should have forseen the problems that XTH would bring).
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Dec 06, 2009, 02:05 PM // 14:05
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#19
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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I doubt it.
It's been 7 months since the XTH went down and we haven't heard anything for 3 months (not even a "we're working on it"). Anet wouldn't keep a lid on something they've fixed. They broke it permanently, and they're just waiting for us to all give up on it before they announce it.
I wish it were back. I miss giving a rat's ass about the mATs.
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Dec 06, 2009, 02:54 PM // 14:54
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#20
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Forge Runner
Join Date: Jun 2006
Location: VA
Profession: Mo/
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Quote:
Originally Posted by DoomFrost
I think a better solution is to make zcoins a reward rather than zkeys and make zcoins account transferable. That way zkeys remain valuable and a reward for PvP play.
Also the kind and amount of zcoins you earn would depend on your final prediction score.
I think this would be better than rewarding just zkeys.
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you can use zcoins to get zkeys as well . ..
people would just end up buying the coins from someone else to get the keys anyways
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