Nov 09, 2009, 09:59 PM // 21:59
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#201
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Other than the epic QQ from everyone that wants to level the title further, can't because of the restriction, and is green with envy looking at the people that maxed it when it was possible.
Zkeys needed to be not tradeable from day one.
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Nov 13, 2009, 07:17 PM // 19:17
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#202
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Frost Gate Guardian
Join Date: Nov 2007
Guild: DTH
Profession: R/
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Does anyone think that the XTH was broken on purpose, giving them a reason to take it away? I know it killed the Zkey market, but then again so did Red Resign Day.
I think Anet is hoping we just forget all about XTH. They haven't given us any indication that they are still working on it lately, and even when they did, never any timeline.
Rather than face the music of either deciding to kill XTH or having no real interest in fixing it, their response was always something to the effect of "when we know something, we will let you know" and never any updates or information to keep their customers up to date. I can see why now, no interest in fixing it. XTH is now vaporware. Doesn't exist and is never coming back.
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Nov 13, 2009, 07:37 PM // 19:37
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#203
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Krytan Explorer
Join Date: May 2005
Location: NC, USA
Guild: Ohm Mahnee Pedmay [Hoom]
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Quote:
Originally Posted by persuadu
Does anyone think that the XTH was broken on purpose, giving them a reason to take it away? I know it killed the Zkey market, but then again so did Red Resign Day.
I think Anet is hoping we just forget all about XTH. They haven't given us any indication that they are still working on it lately, and even when they did, never any timeline.
Rather than face the music of either deciding to kill XTH or having no real interest in fixing it, their response was always something to the effect of "when we know something, we will let you know" and never any updates or information to keep their customers up to date. I can see why now, no interest in fixing it. XTH is now vaporware. Doesn't exist and is never coming back.
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I've noted that this *could* be a clever way of catering to both the anti-XTH and pro-XTH camps. I've never seen any evidence of deceitful intent though, just the usual disorganization and carelessness.
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Nov 14, 2009, 03:06 AM // 03:06
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#204
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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I think you're giving the devs way too much credit for deviousness, persuadu.
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Nov 14, 2009, 03:45 AM // 03:45
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#205
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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yeah, this is basic ineptitude, nothing more
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Dec 03, 2009, 09:13 PM // 21:13
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#206
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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So....should we just abandon hope on the XTH?
It's been around 3 months since we've heard anything official at all on this and around 7 months since the XTH went down....so can we just go ahead and assume that they're shutting it down?
I mean....why else would they completely white-wall us on this issue?
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Dec 03, 2009, 09:20 PM // 21:20
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#207
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Furnace Stoker
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Quote:
Originally Posted by Karate Jesus
So....should we just abandon hope on the XTH?
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Hope abandoned. Too many broken promises from ANet which is why I would not buy GW2.
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Dec 03, 2009, 09:27 PM // 21:27
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#208
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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I wouldn't consider the case proven. They've got bigger fish to fry at the moment. Security and game balance > restoring XTH.
What blows my mind is that they couldn't just revert. Isn't it common sense to build a parallel system when making a change like they made to XTH, so that you can revert to the original if the new system fails?
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Dec 03, 2009, 09:30 PM // 21:30
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#209
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by Martin Alvito
I wouldn't consider the case proven. They've got bigger fish to fry at the moment. Security and game balance > restoring XTH.
What blows my mind is that they couldn't just revert. Isn't it common sense to build a parallel system when making a change like they made to XTH, so that you can revert to the original if the new system fails?
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Security and game balance has held a higher place on the que for 7 months? I think not.
And the old system had some serious bugs too, and they built their new system on top of the old one. It wasn't just a matter of reverting.
Last edited by Karate Jesus; Dec 03, 2009 at 10:13 PM // 22:13..
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Dec 03, 2009, 10:50 PM // 22:50
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#210
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Obviously they built the new system on top of the previous one, since the system has not been restored. Unless you believe that they would purposefully disable an incentive to get people to purchase additional accounts at low prices. That only makes sense if they were paying out more in avoidable support staff wages to distribute the zkeys than they were deriving from XTH-related sales, which seems unlikely.
It's not like they did nothing about XTH. It's just that little of it was directly observable by the user. They claimed that several efforts were made to salvage the system at low cost, and failed. Nothing is happening right now because they're working on other issues.
Building on top of the existing system seems like a shortsighted risk to take with one of their few revenue producers. You'd think that a little extra time cost would be very justifiable.
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Dec 04, 2009, 02:16 AM // 02:16
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#211
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by Karate Jesus
So....should we just abandon hope on the XTH?
It's been around 3 months since we've heard anything official at all on this and around 7 months since the XTH went down....so can we just go ahead and assume that they're shutting it down?
I mean....why else would they completely white-wall us on this issue?
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Unless they say anything come the wintersday update I think it's safe to assume that XTH won't be comming back for a while, if at all. Then again, Anet hasn't spoken much about what they were working on for the past few months.
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Dec 04, 2009, 09:14 AM // 09:14
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#212
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Academy Page
Join Date: Aug 2005
Location: Canada
Guild: Black Crescent [BC]
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From 3 months ago:
Quote:
We believe that the bug which caused errors in the distribution of points has been identified and fixed, so we’re now preparing to move into the testing phase. We’ll be simulating the Live environment internally and putting the system through rigorous stress testing to see if the fix took. If it did, then yay happy fun time, the XTH will go back up, and hopefully we'll never have to touch it again.
However… (You knew there would be a "however," didn’t you?) Should it fail the stress tests, it would mean the fix didn’t take because the bug goes deeper than we hope, and that would be Very Bad. If that is the case, we will be faced with a high probability that this bug is not something we can fix. Nor can we redeploy the Xunlai Tournament House with this database bug outstanding. So, let’s all keep our fingers crossed, and I'll keep you updated on how the testing is going once it gets underway.
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I think it's safe to say that their bug fix didn't resolve the issue and XTH has been dropped from the agenda.
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Dec 04, 2009, 11:44 AM // 11:44
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#213
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Pre-Searing Cadet
Join Date: Dec 2009
Location: Hell
Guild: ULH
Profession: N/
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i do agree with Celios here ^^sadly enough we dont get any info anymore from XTH i loved it while it was available .the predicting 1friday a month came home earlier from work to do it even ...and then 2weeks later payday i loved it ...i even got some friends who stopped playing GW cause of the not fixing XTH ...
argh hear me ranting here i got ways to make money i still got loads of friends playing gw ....over and gone i reckon
XTH R.I.P.
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Dec 04, 2009, 01:09 PM // 13:09
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#214
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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Ech if the rewards are so much of a problem they should just remove them. I would not mind if it came back with no rewards. I liked the whole betting part.
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Dec 04, 2009, 04:45 PM // 16:45
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#215
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Furnace Stoker
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Quote:
Originally Posted by Shasgaliel
Ech if the rewards are so much of a problem they should just remove them. I would not mind if it came back with no rewards. I liked the whole betting part.
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Yeah make the zkeys not tradable for all I care. I dont think I have ever sold a zkey.
The handling of XTH right now is just a major major disaster....
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Dec 04, 2009, 05:04 PM // 17:04
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#216
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Lion's Arch Merchant
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Quote:
Originally Posted by Daesu
Yeah make the zkeys not tradable for all I care. I dont think I have ever sold a zkey.
The handling of XTH right now is just a major major disaster....
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Zkeys allow a pure pvp player to change their guild hall. Non-tradable zkeys is therefore not good.
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Dec 04, 2009, 05:56 PM // 17:56
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#217
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Quote:
Originally Posted by lord of all tyria
Zkeys allow a pure pvp player to change their guild hall. Non-tradable zkeys is therefore not good.
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Fail less and win Halls a couple of times? Used to be the only way if you weren't willing to PvE.
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Dec 04, 2009, 06:39 PM // 18:39
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#218
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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It's good the way we are kept informed though. Good job anet community relations, top work!
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Dec 04, 2009, 06:58 PM // 18:58
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#219
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Krytan Explorer
Join Date: May 2005
Location: NC, USA
Guild: Ohm Mahnee Pedmay [Hoom]
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Quote:
Originally Posted by Karate Jesus
Security and game balance has held a higher place on the que for 7 months? I think not.
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Yeah, it wouldn't take 7 months to add a safeguard to the NCSOFT game password change mechanism to make the user enter the previous password first. That would have been the obvious first step if they were sincerely working on security.
I'm guessing that they just keep on thinking every few weeks that they've solved it all, only to have some new bug pop up. That would also be consistent with the accidental short-lived unveiling of a new XTH website last month.
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Dec 04, 2009, 07:00 PM // 19:00
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#220
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Quote:
Originally Posted by jray14
Yeah, it wouldn't take 7 months to add a safeguard to the NCSOFT game password change mechanism to make the user enter the previous password first. That would have been the obvious first step if they were sincerely working on security.
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Is that what the update functionally did?
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