Dec 17, 2009, 04:49 AM // 04:49
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#101
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Lion's Arch Merchant
Join Date: Dec 2005
Profession: Me/W
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Quote:
Originally Posted by The Drunkard
Originally Posted by chakra gorn View Post
SF shouldn't be nerfed! QQ
There's a thread for the SF debate; this isn't it so stop derailing it.
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How about if you are going to quote someone you dont make up the quote yourself?
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Dec 17, 2009, 01:16 PM // 13:16
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#102
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Quote:
Originally Posted by chakra gorn
As such people who spend their time playing this game shouldn't need to have to "relearn" how to play it every six months because the designers decide it to be that way.
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That's sad. I think it's wonderful that a game can keep people trying new things, to think, and to relearn.
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Dec 17, 2009, 01:18 PM // 13:18
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#103
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Ascalonian Squire
Join Date: Dec 2006
Profession: R/Mo
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Quote:
Originally Posted by cosyfiep
glad to hear that the test krewe is doing the work on the skill updates (as opposed to the old dart board approach)....makes me happy that things will be well thought out and TESTED before they go live (for a change).
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nope we still doing the dart board dont worry, just now all us krewe throws a dart, so now more darts means more random changes is all. dart board is and always will be the best tool. instead of testing we all just go aroudn and have fun
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Dec 17, 2009, 03:28 PM // 15:28
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#104
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Aw... I wish I had my new laptop when I applied for the Test Krewe.
I probably wasn't chose due to my low specs.
Now I can run GW with full maxed graphics and it still goes 60FPS.
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Dec 17, 2009, 07:54 PM // 19:54
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#105
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Golgotha
Shadow Form buff!
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I would buy Linsey a car.
Quote:
Originally Posted by Krill
It really annoys me that the PvE side of the game is apparently entitled to 98% of the remaining staff resources.
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Why shouldn't they be? They make up 98% of the game population.
Last edited by Targren; Dec 17, 2009 at 08:00 PM // 20:00..
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Dec 17, 2009, 07:57 PM // 19:57
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#106
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by Targren
I would buy Linsey a car.
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SHH don't tempt her!
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Dec 17, 2009, 08:25 PM // 20:25
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#107
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Quote:
Originally Posted by Targren
I would buy Linsey a car.
Why shouldn't they be? They make up 98% of the game population.
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Did you know that 43.8% of people make up facts as they go along?
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Dec 17, 2009, 08:31 PM // 20:31
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#108
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Academy Page
Join Date: Jul 2007
Profession: A/
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I am very disappointed with GW1 lack of updates and with Regina's way of sidestepping the issues. Regina and the Development team probably spend about 10 minutes a month of doing actual GW1 work. I don't care about GW2, its not coming out until 2011, and at this rate I will have switched to a better product by then.
The development team is getting lazier and lazier about GW1. I just read a developer comment the other day about a Shroud of Distress bug. The comment stated the skill could not be fixed and would be ignored. Really?! It CAN be fixed, they are just lazy and don't care. They don't want to put any work into GW1 anymore.
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Dec 17, 2009, 09:11 PM // 21:11
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#109
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Forge Runner
Join Date: Dec 2007
Profession: E/
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gj
make updating less lagy
froze twice on a survivor
twice i almost lost it
and i'm at 1277k
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Dec 17, 2009, 11:53 PM // 23:53
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#110
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Wilds Pathfinder
Join Date: Sep 2008
Profession: A/Mo
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Quote:
Originally Posted by craigrs84
I am very disappointed with GW1 lack of updates and with Regina's way of sidestepping the issues. Regina and the Development team probably spend about 10 minutes a month of doing actual GW1 work. I don't care about GW2, its not coming out until 2011, and at this rate I will have switched to a better product by then.
The development team is getting lazier and lazier about GW1. I just read a developer comment the other day about a Shroud of Distress bug. The comment stated the skill could not be fixed and would be ignored. Really?! It CAN be fixed, they are just lazy and don't care. They don't want to put any work into GW1 anymore.
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so because u dont see every little ounce of work they do ...means there lazy?!?!?! .....please.... i bet they do more work in a day than you do in a month.
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Dec 18, 2009, 12:53 AM // 00:53
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#111
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by craigrs84
The development team is getting lazier and lazier about GW1. I just read a developer comment the other day about a Shroud of Distress bug. The comment stated the skill could not be fixed and would be ignored. Really?! It CAN be fixed, they are just lazy and don't care. They don't want to put any work into GW1 anymore.
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I've only worked with a minor amount of coding so I'm not super tech-savy, but some things do not work because they contradict other values. If anything they should change the functionality so that the bug is covered up, but that's just my opinion. If you've actually read the forms, the devs are more concerned with wintersday, security, and a long overdue skill update. I would hope they get through those in a thorough manner than try and deal with a skill that no one uses.
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