Dec 05, 2009, 08:40 AM // 08:40
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#21
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Academy Page
Join Date: Aug 2005
Location: Canada
Guild: Black Crescent [BC]
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Has XTH been dropped from the agenda? At this point, it would be nice to just know one way or the other.
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Dec 05, 2009, 09:17 AM // 09:17
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#22
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Ascalonian Squire
Join Date: Dec 2006
Profession: R/Mo
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busy month is busy cant wait
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Dec 05, 2009, 09:22 AM // 09:22
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#23
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Regina Buenaobra
- The Test Krewe opened to members earlier this week. At the moment they're reviewing a few proposed changes that the designers have drafted and put up for discussion. This mainly involves skill balance updates.
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Any chance of adding a more detailed description of how this works? Do you listen to everyone on everything? How much influence do they have? ...
Just so that we know who to be pissed at once the skill balance arrives.
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Dec 05, 2009, 09:26 AM // 09:26
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#24
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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great trailer, too bad that asuras seem to have lost their nerve, they're less annoying as it seems ;p
big thanks for posting those informations here, the real thing is - the more official anet posts here, the less qq later ;p
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Dec 05, 2009, 09:27 AM // 09:27
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#25
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Frost Gate Guardian
Join Date: Oct 2008
Profession: Mo/
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Thanks for the info Regina, the trailer was awesome. I can't wait to get to play one of those charr in GW2.
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Dec 05, 2009, 09:35 AM // 09:35
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#26
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Desert Nomad
Join Date: Nov 2005
Guild: BONE
Profession: N/
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Fantastic trailer, little jumping asurans and Charr with guns! Whole trailer was great, but the dragon at the end, wow.
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Dec 05, 2009, 09:36 AM // 09:36
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#27
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Frost Gate Guardian
Join Date: Jun 2009
Location: In my own dimension.
Guild: Golden Eternity [金金金金]
Profession: W/
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Whooo awesome trailer! The charr guy's voice is so f*cking awesome!
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Dec 05, 2009, 10:50 AM // 10:50
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#28
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Ascalonian Squire
Join Date: Oct 2008
Location: Co, Usa
Guild: Zealots Of Shiverpeak [ZoS]
Profession: Mo/W
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@ gremlin: Yup - I think its pretty awesome. ^_^
@ Celios: According to Regina's Journal posts the XTH has not been dropped. They are still working on it. Please be patient.
@ rangereminem1984: That it is.
@ Agar: I believe it was mentioned on guildwars.com that they may accept new applications at a later time. I might be wrong though.
@ upier: I am not sure that is something that can be answered at the moment because we are under an NDA. I can ask Regina about it and see if anyone from the Test Krewe can answer more details about how it works, in general. As for their influence, I would assume that anyone who gives input on such stuff has their opinion taken into account. I do not think one person's opinion is worth more than another person's opinion. As for being pissed about the skill balance: Q.Q - There is no need to be mad. If you have an opinion on a skill, bar or mission..Why don't you pm me and let me know? Since I am in the Test Krewe, I will keep it in mind if that topic comes up and take your opinion into account before I fully put mine down to the team.
@ Everyone else: That trailer really does rock. You should go vote it up on the digg it website: http://digg.com/pc_games/New_Guild_W...Races_of_Tyria
I hope that helps answer questions.
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Dec 05, 2009, 11:46 AM // 11:46
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#29
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Frost Gate Guardian
Join Date: Jul 2006
Location: Deldrimor Warcamp
Profession: Mo/W
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Quote:
Originally Posted by Regina Buenaobra
We released an awesome (IMO) new Guild Wars 2 trailer today. This is a project that has been in the works for months, so it's really gratifying for all the teams to be able to read your positive reactions and constructive criticism.
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It is awesome indeed. I've downloaded the 1080 version and watched it several times
Can you confirm most (or some parts) of it it's actual game footage? I remember watching GW1 trailers like this one and... well... you know...
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Dec 05, 2009, 01:10 PM // 13:10
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#30
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Lion's Arch Merchant
Join Date: May 2007
Location: Seattle, WA USA
Guild: Demon Dawg Knights
Profession: E/Me
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Regina,
Thanks for the game updates. Even tho some of them are a bit vague and could have used a bit more detail, i think you have taken a major step to keeping the community informed, and this is all many have asked for. It makes people in the game feel like someone is doing something still on thier behalf and, i think, will cut down on much QQing in the future. We know that with so few of you still working on this game, that your schedules and work load must be quite big, but thank you for taking a few minutes out of the month and keeping us informed. I look forward to seeing this become a trend.
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Dec 05, 2009, 01:20 PM // 13:20
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#31
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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The trailer reminded me that most likely there will be racial bonuses.
Because they're cool.
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Dec 05, 2009, 01:24 PM // 13:24
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#32
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Frost Gate Guardian
Join Date: Jul 2009
Location: Portugal
Guild: The Archivists' Sanctum [Lore]
Profession: D/
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Thanks on the heads up Regina, looking forward to the next updates
I was really astonished with the trailer, btw. Great work there. Keep it up.
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Dec 05, 2009, 01:49 PM // 13:49
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#33
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Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
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Quote:
Originally Posted by Regina Buenaobra
[*]The Test Krewe opened to members earlier this week. At the moment they're reviewing a few proposed changes that the designers have drafted and put up for discussion. This mainly involves skill balance updates.[/LIST]
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So reading this suggest to me that you're still working on balance update, meaning there won't be one this month?
Though that's probably not so bad with the monthly being 2 weeks away. Ain't so good that these bimonthly balances are every 4 months (assuming one happens in january)?
I get that there's been a fair bit implemented but at least manage your own expectations when you tell us you're switching away from monthly to bimonthly balances because you can't cope with them.
Other than that good to see you are actually letting us know what's happening now and again. Cheers for moving monthly again.
Last edited by fowlero; Dec 05, 2009 at 01:52 PM // 13:52..
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Dec 05, 2009, 02:09 PM // 14:09
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#34
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Frost Gate Guardian
Join Date: Nov 2007
Location: Netherlands
Guild: The Mirror of Reason [SNOW]
Profession: Rt/
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Quote:
Originally Posted by ]HM[ Sabre Wolf
Is it true from rumors that the pending skill update will not only include nerfs to SF, but nerfs to other farming builds that are commonly used? And possiably even Discord-Way?
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I think we'll get an answer to this soon! But I've heard it several times yes.
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Dec 05, 2009, 02:32 PM // 14:32
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#35
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Forge Runner
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She's pretty vague with dates in her post. Does anyone who'se any good at comprehensive reading understand wether or not the SKILL UPDATE was supposed to take place this december? (I recall the last update being mid september, so we should expect this one mid december aswell?
And:
With the Teste Krewe in place now, are we going to see an ACTUAL UPDATE, instead of changing around 10 skills? GW PvP is beyond bad, and it's not even the skill balance anymore. It's fact that the past 2 years, meta's have changed so incredibly slowly, it's simply become a boring game.
Nerf some of the obvious skills (Glass Arrows, Shattering Assault, Soldier's Fury, MoI, etc)
But buff a decent amount of skills into play. And I don't mean the lolOP kinda play.
Splinter weapon back to 53 dmg. (VoD is gone)
Tactics line
Wind Prayers (the touch dmg skills)
Blood magic (Make it do dmg over time to nerf bspam, but buff individual pressure)
...
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Dec 05, 2009, 04:14 PM // 16:14
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#37
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Krytan Explorer
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ty for the updates Regina, I was a bit disappointed though that there was no mention of the new codex arena. The format had good reception with largely positive opinions, but it failed to attract a significant player base. What is the conclusion of the implementation of sealed deck?
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Dec 05, 2009, 04:25 PM // 16:25
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#38
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Amazing trailer, but I really am more interested in professions and what they do.
I really am curious about what mesmer nerfs will be in the next skill update.
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Dec 05, 2009, 05:15 PM // 17:15
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#39
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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Can we at least get some clue that the skill update will be this year?
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Dec 05, 2009, 05:45 PM // 17:45
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#40
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by Gaile Gray
We did confirm that one fansite had a security breach. The website owner has been very open and forthcoming about the issue. The webmaster posted on the site to let site visitors know about the situation and to urge site members to update their credentials in order to eliminate matching credentials on the site and on any game account.
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What site was it?
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