Jan 22, 2010, 02:12 PM // 14:12
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#21
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by The-Bigz
PvP was good and the titles made the game seem worth playing, along with more than enough people to fillup a friends list to the point where you wish you had more room to add people to depend on when you found that your teams weren't doing good.
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I suppose this is what happened. (PvE) people are farming PvP for the title points, not for the actual PvP gameplay.
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Jan 22, 2010, 02:14 PM // 14:14
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#22
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Quote:
Originally Posted by Arduin
I suppose this is what happened. (PvE) people are farming PvP for the title points, not for the actual PvP gameplay.
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lf HA fame farming group, 10k per point.
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Jan 22, 2010, 02:20 PM // 14:20
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#23
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Wilds Pathfinder
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PvP players want titles just as bad as PvE players.
I doubt people would be still around playing same arenas for nearly 5 years if there weren't the 'next ranks' to strive for. To say they play only for the 'love for PvP' is bullshit.
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Jan 22, 2010, 02:23 PM // 14:23
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#24
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Core Guru
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Quote:
Originally Posted by The-Bigz
I said I liked the game and pointed out what I found wrong with it and that it made me sad that I couldn't enjoy it like I used to. I guess that means I suck and dont do anything but QQ over Guild Wars? You sir, are one of the reasons that newer players dont stay. Criticism/assumptions/rudeness. It creates a bad environment.
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Cough, sorry dude, but in this situation, you are the one coming out all fists swinging and looking to pick a fight. Not gonna bother replying to you further incase you still somehow manage to read malice and invisible text where there are none.
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Jan 22, 2010, 03:03 PM // 15:03
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#25
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Desert Nomad
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Games don't last forever... GW is old... No significant new content is expected. That is all.
Normally, only a minority of die-hard fanatics continue playing a game this old, and without hope of new content.
It's an amazing achievement for Anet, that they still have such a sizable population of players, and are even still attracting new players.
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Jan 22, 2010, 03:15 PM // 15:15
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#26
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Jungle Guide
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
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Quote:
Originally Posted by The-Bigz
I didn't mind most of the exploiters or cheapscapes because you could spot them a mile away like title hunting by syncing in RA
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Did I miss something? Last time I checked syncing was not considered and exploit or cheating by ANET. Has this changed?
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Jan 22, 2010, 03:23 PM // 15:23
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#27
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
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I dont really understand this at all.
I've been playing this game since a couple of months after it came out. I've always adapted to whatever is thrown at us.
This whole lumping people into groups as veteran players is not needed. Leaving no room for the veteran player?? So every "veteran" player feels like you? No.
Sure theres been some ups and downs as far as this game is concerned, but thats life. You cant have everything you want. We need to learn this at a young age in life or else that adds more to the ME generation.
I don't dwell and whine about things that arent in my control like a large portion of this guru commnunity does. I learn to deal with things as best as possilbe and find the lighter side of things.
The true skill of a player is how he adapts to changes. Not whether skills bars do the work for you. If a person only gets enjoyment out of abusing skills, theres something wrong.
THe fact is...To get the most out of the game is enjoy the game for what IT IS...NOT WHAT IT ISNT. Positive>negative. I find enjoyment more from a player based aspect than I probably do from the game itself(but I still enjoy the game a lot)....point being if you have good friends that you actually like playing with, then anything in this game can be fun.
For the people in which the game has soured them so much.....find another game. Its really simple....or is it? Maybe a person will find what they want.....or "maybe" they wont.
I believe theres almost always more to the story than the words in the book.
Last edited by REDdelver; Jan 22, 2010 at 03:25 PM // 15:25..
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Jan 22, 2010, 03:32 PM // 15:32
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#28
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Banned
Join Date: Oct 2007
Guild: N/A
Profession: D/W
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Quote:
Originally Posted by REDdelver
I dont really understand this at all.
I've been playing this game since a couple of months after it came out. I've always adapted to whatever is thrown at us.
This whole lumping people into groups as veteran players is not needed. Leaving no room for the veteran player?? So every "veteran" player feels like you? No.
Sure theres been some ups and downs as far as this game is concerned, but thats life. You cant have everything you want. We need to learn this at a young age in life or else that adds more to the ME generation.
I don't dwell and whine about things that arent in my control like a large portion of this guru commnunity does. I learn to deal with things as best as possilbe and find the lighter side of things.
The true skill of a player is how he adapts to changes. Not whether skills bars do the work for you. If a person only gets enjoyment out of abusing skills, theres something wrong.
THe fact is...To get the most out of the game is enjoy the game for what IT IS...NOT WHAT IT ISNT. Positive>negative. I find enjoyment more from a player based aspect than I probably do from the game itself(but I still enjoy the game a lot)....point being if you have good friends that you actually like playing with, then anything in this game can be fun.
For the people in which the game has soured them so much.....find another game. Its really simple....or is it? Maybe a person will find what they want.....or "maybe" they wont.
I believe theres almost always more to the story than the words in the book.
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You're basically asking us to tell you the glass is full when in fact our eyes see an empty cup! It's like asking us to say a pile of shit doesn't stink! It's like asking us to say that Michael Jackson is not dead, but in fact living in Cuba. It just isn't going to happen, no matter how hard you try, you can't make brownies out of diarrhea.
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Jan 22, 2010, 03:40 PM // 15:40
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#29
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Desert Nomad
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Quote:
Originally Posted by Regulus X
You're basically asking us to tell you the glass is full when in fact our eyes see an empty cup! It's like asking us to say a pile of shit doesn't stink! It's like asking us to say that Michael Jackson is not dead, but in fact living in Cuba. It just isn't going to happen, no matter how hard you try, you can't make brownies out of diarrhea.
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I agree with him. The "cup" is what you make of it. If it's empty for you, you can quit any time. You know, playing the game is not mandatory.
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Jan 22, 2010, 04:07 PM // 16:07
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#30
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Banned
Join Date: Oct 2007
Guild: N/A
Profession: D/W
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Quote:
Originally Posted by Gill Halendt
I agree with him. The "cup" is what you make of it. If it's empty for you, you can quit any time. You know, playing the game is not mandatory.
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I'd rather Anet just inject a little more skill functionality changes & balanced buffs to their withering game while GW2 is still being worked on. It'd restore a little bit of our faith in them and boost their future GW2 sales quite a bit, imho.
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Jan 22, 2010, 04:10 PM // 16:10
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#31
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Frost Gate Guardian
Join Date: Jul 2009
Location: Angry Marine Fortress
Guild: [ZoS]
Profession: W/D
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Quote:
Originally Posted by Windf0rce
The PvE part of the game is pretty lively - and as mentioned above, even better with a guild full of friends.
The problem is PvP: the accessibility is just too bad and it kills most non-random formats.
Look at CA, HA and GvG: huge setup times, must have good networking/friends/initiative (as good teams won't take new players and I don't blame them for that), awful rewards for the time invested. And even if you manage to setup a team, you might just be steamrolled over and over with very little chance to learn to get any better. Wasting full nights and leaving without nearly ANY rewards is not the idea of fun for most people, naturally (i.e. low end GvG = no reward, CA at 4 wins only = no reward, etc).
With less players around, higher is the chance of facing a good team, and thus, losing bad, not really learning anything because things go just so wrong there is no way to analyze where to start from to improve.
People just disband and never look back - they go farm some PvE area while chatting, relaxing and having fun on vent, getting shiny items and rewards. Doesn't that sound much better than raging over and over on vent and not gaining anything? ANet would need to revise accessibility and rewards to starting/lowend/casual PvP Guilds IMHO.
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Quote for truth... Maybe HA should become random and not with prearranged teams since we already have gvg. That would be fun xD
If you dont like something in the game, make a good constructive post about WHAT should be changed WHY should be changed and HOW. Noone but noone cares if you hate GW or think that its dead.
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Jan 22, 2010, 04:38 PM // 16:38
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#32
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Jungle Guide
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It died when they announced Guild Wars 2 and that there was nothing left for GW1. I still wonder their logic in handling that. "Hey customerbase, we're killing your game, and making a new one. Cheers!"
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Jan 22, 2010, 04:46 PM // 16:46
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#33
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Banned
Join Date: Oct 2007
Guild: N/A
Profession: D/W
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Quote:
Originally Posted by Agar
Quote for truth... Maybe HA should become random and not with prearranged teams since we already have gvg. That would be fun xD
If you dont like something in the game, make a good constructive post about WHAT should be changed WHY should be changed and HOW. Noone but noone cares if you hate GW or think that its dead.
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As much as I love RAing, it's too easy to enter it and alot of players cause grief by running around healing/blocking/cripping and denying resign because of the Dishonor Hex that it's become garbage. You wish this on HA? I kind of wouldn't care if HA became random because it would actually drive more players away from GW1, making it die quicker. It'd certainly drive away those rank-discriminating fame RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs, but it'd ultimately kill HA. Either way, HA is still garbage.
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Jan 22, 2010, 05:08 PM // 17:08
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#34
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: Sellin hot stock tips for pro[fit]
Profession: Me/E
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Quote:
Originally Posted by IlikeGW
It died when they announced Guild Wars 2 and that there was nothing left for GW1. I still wonder their logic in handling that. "Hey customerbase, we're killing your game, and making a new one. Cheers!"
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Totally disagree. GW, for me and my former top400 guild(GIJoes old school), and 40+ friends I ACTUALLY spoke to on my list, it died halfway between Factions and Nightfall release. For me, Proph, before it was even called that, was the ultimate game. At that time I enjoyed:
-Story, at least for the first couple run throughs(always seemed to skip the jungle though...)
-The ability to do what you wanted at your own pace via newbies or AI
-For those who liked vanity, you could go from low end, to mid, to upper mid, to high tier, to virtually impossible to acquire. Anet completely killed that aspect when hardmode dropped previously difficult to acquire rares in lower level places, and giving the mighty "Chest of All Things Rare" in spectacularly tasteless fashion.
-Various PvP arenas, world PvP(minus the horrible racial bullshit that got spewed during the matches)Guild vs Guild at its best. For the most part, even though some were grossly overpowered, there was a time there were 20+ different build you could run in Tombs(yes, tombs)depending on how you felt, and you didnt have to display a number under your feet or flash the symbol of a donkey for people to "respect" you. The PvP meta went downhill promply after the Original BoonProt meta was nerfed.
Basically, the game wasnt the one I bought originally by the time mid 2006 rolled around. Now, I STILL loved the shit out of it, but comcepts like barriers(factions, im looking at you) completely stepped on what was once fun about the first chapter. On the pvp side, the dropping of world championships that actually made people care, observer mode/PVX wiki mirror matches, and a "We know whats better for our game" aura that lead to such screw ups as keystone signet buff and the idea that B-spike would still be ok in the game. After many of the great PvP guilds left due to this and other non game related things, the transparency that we once enjoyed through mediums such as Fansite Fridays and even the friggen Frog were abandoned, in favor of labyrinth conjuring to see what the players would do.
For the mostly PvE, consumables and a sin skill that should remain namesless in addition to PVE skills took teh premise of skill and dropped them. THEN the sham that is Hard Mode came about, only being hard for all of 2 days before I thought "Hmmm, spoil Victor and Spiteful Spirit are grossly overpowered when i use them now." There was far too much hand holding in favor of pulling in newer players(or keeping the current bad ones) rather than a challenging game everyone would have to try a bit to see if they fit or if WOW was better suited for them.For me, at least, the game went from Chess Tournaments to Tic Tac Toe. No, I am not saying I got bored with content. Many people, with the right set of friends(hoping they didnt quit for very good reasons, might I add) would stay and do the content because its not about the content itself, its about the experience. Everytime I go to an "elite" area overun by God Mode abusers, I wonder who made the roadmap:
-Release GW
-Add Content
-????
-Profit
I still love the game, mostly in nostalgia, but there was a gross disservice done to it over the years. If even a "test Krewe" was devised waaaaaay back when in a system of checks and balances, rogue updates could have been avoided.At least they realized they screwed up and went to GW2, but considering its the same company, I hope they strictly(I cannot stress this enough) adhere to what made prophecy great, and only take from the other addons what made them good.
Edit:Oh, forgot, titles turned the changed the game forever, in the worst way. That is all.
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Jan 22, 2010, 05:24 PM // 17:24
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#35
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Forge Runner
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You need to learn ho to take breaks and do stuff that is totally off the wall at times.
I've been playing also since 2006, quite early in that year in fact.
I have beaten all the games at least three maybe even four times. I've seen all there is to see. I've done all there is to do! Yet, do I find this game...dying, boring..shitty? No.
Probably because, the truth is... whenever it's mentioned that "ArenaNet dosent care about it's playerbase"...I really don't give a shit. Why?... Answer it yourself, with your own common sense. Why would anet INTENTIONALLY harm their player base, when they EXPECT.....THIS.....PLAYERBASE.....to BUY GUILDWARS 2? Eh? So, whenever I see someone say that "Anet dosent care"... I HAVE TO laugh, because it's stupid. Intentionally causing lost sales for GW2, after working on it and expecting to get payed when it comes out. Yeah, really smart guys.
It's not arenanet, it's the player. I've proven this by explaining it first..how I still like the game after 4 years, and if you don't agree...well, heh..I don't really care.
On top of the fact I've always had a love for this game, taking breaks at the right times refreshes it when you come back.
again... it's all in the player of the game. And not everyone is the same, though.
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Jan 22, 2010, 05:54 PM // 17:54
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#36
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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Quote:
Originally Posted by trialist
Other games said hi to them? If GW is the only game you have been playing for the last 4 years and you have not touched any other game released for the last 4 years, that's kinda sad you know.
Be brave, try another game and you will soon realize that GW isn't worth crying over.
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If you can't see how your words can come off as rude, then I don't know what to tell you.
Sadly enough, I understand where The-Bigz is coming from. The PvP community in GW gets progressively rude the further you delve into the game. It doesn't help that the meta-game is stale as hell.
Coupled with the fact that the game's titles are incredibly easy to grind out due to PvE imbalance (overpowered skills, solo runners, and retarded AI.)
There isn't much to keep a seasoned player in the game, much less a newbie that is thrust into a community with a rank-or-GTFO/get-it-done-fast mentality. Anet clearly cares about its player base, but they are fighting an uphill battle here, and a very steep one at that. Unfortunately for them, it seems they didn't have the experience or foresight to steer away from the problems they've created for themselves.
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Jan 22, 2010, 06:00 PM // 18:00
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#37
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Desert Nomad
Join Date: Sep 2005
Location: Anywhere but up
Guild: The Panserbjorne [ROAR]
Profession: R/Mo
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As for me, I've been playing since June of '05. I used to 55/SS UW with a few guildies, then Factions came out and our guild ran The Deep usually 2-3 times a day. Once Nightfall came out we made a few attempts at DoA but our guild size was dwindling and pugging there wasn't much fun. We moved on to running HA, but then life/boredom caught up with us and we've moved on to other games.
I'll hop on and vanquish an area every now and then, or go 55 the trolls/giants on normal mode just for kicks. But I moved on to other games or back to them in some cases.... WoW, Aion, D2, Baldur's Gate, Majesty, Oblivion, Portal, Mass Effect, CoD MW2, etc etc
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Jan 22, 2010, 06:31 PM // 18:31
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#38
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Core Guru
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Quote:
Originally Posted by Breakfast Mc Rit
If you can't see how your words can come off as rude, then I don't know what to tell you.
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Erm sorry, i accept the statement is rude if GW really is the only game he has played for 4 years. He has said it isn't, so that statement doesn't even apply to him. I don't really see why he has to blow a gasket over a tongue-in-cheek comment like mine. The emoticon should have given him a clue i wasn't being serious. I have already dropped this but if you guys want to continue to call me rude and derail the thread, go right on.
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Jan 22, 2010, 06:35 PM // 18:35
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#39
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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play RA every now and then- I've been anti-guild for years.. goes back to lineage for me though.. the constant whining on the alliance channel- the time you were on was spent half progressing your char and the other half saving some lowbie who stumbled into some chinese farmers- my clan was cool but the alliance was a bunch of retarded monkeys
only got 206 points in RA.. but everytime I've played in the last month I've got least a 5 run, usually 10+
there might be syncs in RA.. but it's far from hopeless
I kind of like it cause it's more on each player to play a good game with only 4 players.. I kinda miss the team arenas really- remember a few times rolled through RA into team and win 25+ games.. then team up with that same team in TA and just keep rolling
if one of the players makes a couple of mistakes, it can easily end your streak.. pretty fun.. and when you run your own builds and make a guy go wtf- that's always fun too
RA you shouldn't depend on getting monks/ect.. some of the best teams I've been on had no monks, it was all kick ass- brought our own defense/heals
seen quite a few guys leave right at the beginning of the match cause no monk.. and we've won 3v4 XD it's a fun and quick way to slap the nuts off the sides of a guys face- hope they keep it like that in gw2 for those of us who are tired of guilds and just want to pvp a bit- fort and jade is fun too
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Jan 22, 2010, 06:36 PM // 18:36
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#40
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
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Quote:
Originally Posted by Regulus X
You're basically asking us to tell you the glass is full when in fact our eyes see an empty cup! It's like asking us to say a pile of shit doesn't stink! It's like asking us to say that Michael Jackson is not dead, but in fact living in Cuba. It just isn't going to happen, no matter how hard you try, you can't make brownies out of diarrhea.
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There inlies my point.
And your comparisons are off base. MJ being dead is a fact, if you believe otherwise...then thats a belief or an assumption.
Looking at the postive aspects of whatever happens and finding the good as compared to hating a game cause someone cant deal with some game changing mechanics is a completely different subject then saying a pile of crap doesnt stink.
How you deal with whats thrown at you isnt factual. Its a choice. Its a preference. Some people allow their dislikings toward certain game changes to become facts, which they are not. So to dwell on things that change to a way that one does not like...only wears on that person in a negative manor.
Either you deal with it, make adjustments, move forward, and the play the game. Or you stay stuck in the past, and allow dislikings to suck you down even more. Or you just find another game to enjoy...i mean complain about.
I chose to deal with it, make adjustments, move forward, and play the game.
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