Feb 27, 2010, 12:57 AM // 00:57
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#361
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Wilds Pathfinder
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
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Quote:
Originally Posted by Elephantaliste
what was this small update about ? (just right now)
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probably the change to Seeping Wound
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Feb 27, 2010, 12:58 AM // 00:58
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#362
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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Paragons won't be useful to anyone until their shouts last indefinitely, their attacks are AoE, and they stop looking so gay.
Mesmers won't be useful to anyone until their hexes last indefinitely, their spells are AoE, and they stop looking so gay.
Dervishes won't be useful to anyone until their enchantments last indefinitely, their scythes can be thrown from longbow range, and they stop looking so gay.
And Rangers won't be useful to anyone until Splinter Weapon is buffed, their spirits get lower casting speed, and they stop looking so gay.
Seeping Wound still deals over 100 damage during a spike, which is more than Palm Strike. Make the recharge 20 seconds and increase duration to 1...7 seconds, or just revert it to what it used to be before the update.
lol at BB wars with BB sin skills.
looks like 600 sins are all the rage now. Perma SB, gogo.
I give this update 9 choked chickens out of 10
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Feb 27, 2010, 01:03 AM // 01:03
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#363
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Frost Gate Guardian
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To all the people that are saying they won't return for guildwars 2.. lmfao
Of course you'll be back for guildwars 2, people will soon forget all the the issues with this game once the guildwars 2 hype starts and the game arrives.
I'm sure at some point in the life of guildwars 2 the game balance will go to s**t and they'll give you Shadow Form v2. :P
Last edited by Grj; Feb 27, 2010 at 01:11 AM // 01:11..
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Feb 27, 2010, 01:06 AM // 01:06
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#364
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Ascalonian Squire
Join Date: May 2008
Profession: W/
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Quote:
Originally Posted by Regulus X
To all you SF Farmers/Lovers: LOLOLOL Your build got dropped like a hawt potato! LOLOLOL
To all you SF haters: LOLOLOL They made all the ectos they needed, and they'll prolly be quittin' soon. LOLOLOL
In conclusion: LOLOLOLOLOLOLOLOLOLOL.
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This is it. 12 chars.
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Feb 27, 2010, 01:07 AM // 01:07
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#365
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Frost Gate Guardian
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Quote:
Originally Posted by Del
I don't have to prove anything. It's calling having the common sense to not go around spewing bullshit when i have no actual proof to support my claim.
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So the updates regarding paragons are not the best evidence that test krewe don't have paragons? So the fact that seeping wounds was change in less then 24h is not the best evidence that test krewe did really tested? How easy people don't see things.. This reminds me the fact that this was one the reasons I decided not to post to much in forums.
Go and PVP with the paragon. Try RA,JQ,FA,Codex. After several rounds tell me how usefull you were, what was the win/lose raport (in conditions when both team had same number of players without any leecher).
@YunSooJin hope you don't feel like you said about me... I'm 100% sure you don't have a paragon or if you have one don't play with it cause you don't know how to play with it (the word noob remainds you of something?). I added you to ignore, you are to "pro" for me if you are wondering why. This reminds me the fact that people like you were one the reasons I decided not to post to much in forums.
L.E.: Anyway I'm losing time here, like I lost on the feedback page. They change the skills ignoring players opinions, they don't really test before changing something, then when they fail big time they change again... Saw this in other places so it's not something new for me... The only good part is that I don't see the booters too much (they are there don't worry).
A mod or an admin please delete my forum account.
Last edited by thedukesd; Feb 27, 2010 at 01:16 AM // 01:16..
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Feb 27, 2010, 01:21 AM // 01:21
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#366
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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Quote:
Originally Posted by Turbo Ginsu
See, usually you come out with some decent posts, but wtf is this crap? Pointless and just a little bit spite driven? I can only speculate.
Thing is, I have 4 kids in r/l, and I can tell you this: When they're having a temper tantrum, the best way to respond is to not respond at all..Any attention to a tantrum-chucker is good attention. So please, mods, delete the useless "I r ganna quit now coz QQQQ!!!", and then go through and do the same for the "Yooz SF gits can bugger off now, nerr-nerr!!!" posts.
And folks, for gods sake, ignore tantrums with the giggles they deserve..We need to start keeping these threads a bit more OT. I'd rather pick through 3 good pages than 300 fight clubs.
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Yea, it was completely spite driven. I was really pissed off at the time i posted that I admit, I probably shouldnt have. Its not like it accomplished anything.
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Feb 27, 2010, 01:27 AM // 01:27
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#367
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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This was actually one of the most competent updates, except for the ninja update today that cleared the post-update pre-monthly euro AT off observer mode. They're continuing to add depth to necro skills seemingly with split templates in mind for the blood attribute, tweaked down the handful of problem gvg skills, and made some fairly well thought-out pvp buffs for hammer & tactics even under the notion that they're pve buffs. The update was previewed a week early, the dev notes explanation is clear headed, defers to player feedback where appropriate, and even lays out the changes between the preview and the actual update. Pretty solid showing all-around, even for a buff update which usually end up creating long-term problems.
Last edited by Greedy Gus; Feb 27, 2010 at 01:31 AM // 01:31..
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Feb 27, 2010, 01:42 AM // 01:42
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#368
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Quote:
Originally Posted by thedukesd
So the updates regarding paragons are not the best evidence that test krewe don't have paragons? So the fact that seeping wounds was change in less then 24h is not the best evidence that test krewe did really tested? How easy people don't see things.. This reminds me the fact that this was one the reasons I decided not to post to much in forums.
Go and PVP with the paragon. Try RA,JQ,FA,Codex. After several rounds tell me how usefull you were, what was the win/lose raport (in conditions when both team had same number of players without any leecher).
@YunSooJin hope you don't feel like you said about me... I'm 100% sure you don't have a paragon or if you have one don't play with it cause you don't know how to play with it (the word noob remainds you of something?). I added you to ignore, you are to "pro" for me if you are wondering why. This reminds me the fact that people like you were one the reasons I decided not to post to much in forums.
L.E.: Anyway I'm losing time here, like I lost on the feedback page. They change the skills ignoring players opinions, they don't really test before changing something, then when they fail big time they change again... Saw this in other places so it's not something new for me... The only good part is that I don't see the booters too much (they are there don't worry).
A mod or an admin please delete my forum account.
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Hurr Durr I don't understand why Paragons don't get buffed, unstrippable chants and shouts are good for the game amirite?
Paragons are a VERY hard class to even look at changing, and for someone who is apparently an expert on it you just have no idea. If you even played when nightfall was released, paragons were INSANELY broken and overpowered. I don't want to go back to that just because you have a hardon for paragons.
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Feb 27, 2010, 01:46 AM // 01:46
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#369
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ArenaNet
Join Date: Apr 2008
Profession: Me/
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Greetings. Just wanted to update this thread with this info: as we mentioned earlier, our devs were taking a closer look at Seeping Wound, in response to feedback which we collected from players via the forums and other sources. There were also some localized text issues, which were corrected.
You can take a look at the update notes on the official wiki: http://wiki.guildwars.com/wiki/Game_updates
We will have these posted on the website as soon as we can (our web master is out of the office today).
Thanks, and have a good weekend.
(I created a new topic, but just wanted to post here, so people who subscribed to this thread got notified. -- Cheers.)
__________________
Regina Buenaobra
Community Manager
ArenaNet, Inc.
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Feb 27, 2010, 01:58 AM // 01:58
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#370
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Krytan Explorer
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
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Quote:
Originally Posted by Grj
To all the people that are saying they won't return for guildwars 2.. lmfao
Of course you'll be back for guildwars 2, people will soon forget all the the issues with this game once the guildwars 2 hype starts and the game arrives.
I'm sure at some point in the life of guildwars 2 the game balance will go to s**t and they'll give you Shadow Form v2. :P
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Who appointed you to speak for everyone? I am not buying the second one. Everything I've read about it screams that I won't be buying it (guns, more focus on making me have to party with real people, persistent world, ect).
So, I'll make this clear, as that point seems to be too difficult for you to grasp. I AM NOT BUYING IT. End of story.
Same with Diablo 3. I heard the same stupid thing when I said I wasn't going to buy that one either. Don't tell me what I am or am not going to do.
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Feb 27, 2010, 02:08 AM // 02:08
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#371
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Academy Page
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Quote:
Originally Posted by Regina Buenaobra
Greetings. Just wanted to update this thread with this info: as we mentioned earlier, our devs were taking a closer look at Seeping Wound, in response to feedback which we collected from players via the forums and other sources. There were also some localized text issues, which were corrected.
You can take a look at the update notes on the official wiki: http://wiki.guildwars.com/wiki/Game_updates
We will have these posted on the website as soon as we can (our web master is out of the office today).
Thanks, and have a good weekend.
(I created a new topic, but just wanted to post here, so people who subscribed to this thread got notified. -- Cheers.)
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Since you are here Regina, is it possible to share a word with the gamers about the lack of PvE balance for Mesmers, Paragons and Dervishes?
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Feb 27, 2010, 03:22 AM // 03:22
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#372
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Krytan Explorer
Join Date: Apr 2007
Profession: A/
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Quote:
Originally Posted by Raynb
Since you are here Regina, is it possible to share a word with the gamers about the lack of PvE balance for Mesmers, Paragons and Dervishes?
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Mesmers, I think they should a little improvement in Guild Wars, since they are quite hard to use as a player. Paragons...ummmm....I think you guys have the imbagon build. Dervishes, they seem to be fine the way they are, but I would wish they would reduce the energy cost of some of the Dervish AoE enchantment spells.
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Feb 27, 2010, 03:30 AM // 03:30
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#373
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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just made a solo fendi build using a monk and shadow form.. the damage reduction isn't working though- I have 2 assassin enchants and not getting the -10 reduction?
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Feb 27, 2010, 03:36 AM // 03:36
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#374
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Quote:
Originally Posted by Mustache Mayhem
just made a solo fendi build using a monk and shadow form.. the damage reduction isn't working though- I have 2 assassin enchants and not getting the -10 reduction?
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Reduction applies before Prot Spirit.
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Feb 27, 2010, 03:39 AM // 03:39
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#375
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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ah thanks choco.. well that sucks =]
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Feb 27, 2010, 03:43 AM // 03:43
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#376
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Righteous and Honorable (RAH)
Profession: N/Me
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Regina,
Please let ArenaNet know that I totally appreciate the work that went in keeping Guild Wars current with these updates.
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Feb 27, 2010, 05:00 AM // 05:00
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#377
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Krytan Explorer
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Travesty of a nerf to Seeping Wounds. Again, testers at Anet and people that oversee updates you are stupid. Just get your boss to fire you at least then you get a redundancy package for your shitness.
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Feb 27, 2010, 05:04 AM // 05:04
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#378
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Pre-Searing Cadet
Join Date: Sep 2009
Profession: W/
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blah
Hhmmm, not sure if I'm really all that disturbed by the update... but I'll attempt a venting QQ just 'cause I've never tried one before so here goes:
Wow, so now I understand why the rich get richer and the rest of us plebes just learn to do without... a couple friends of mine already got frustrated and quit... (if blah, blah, blah wasn't so expensive then I might actually spend time playin' this game they said) sad, really sad 'cause we had a lot of fun playin' a 3 monk team... anyways, here's a good ol' "teabag" for you Anet... from my monk for my friends' sakes... geewhiz thanks... 'spose I could just go back to healing and prot'ing random non-idiots and letting the rest die... isn't that what monks are 'sposed to do best anyways???
p.s. I think the previous poster meant to say "smite-ness" ? same difference?
Last edited by Fellfoot; Feb 27, 2010 at 05:11 AM // 05:11..
Reason: additional venting
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Feb 27, 2010, 05:06 AM // 05:06
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#379
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by Fellfoot
Hhmmm, not sure if I'm really all that disturbed by the update... but I'll attempt a venting QQ just 'cause I've never tried one before so here goes:
Wow, so now I understand why the rich get richer and the rest of us plebes just learn to do without... a couple friends of mine already got frustrated and quit... (if blah, blah, blah wasn't so expensive then I might actually spend time playin' this game they said) sad, really sad 'cause we had a lot of fun playin' a 3 monk team... anyways, here's a good ol' "teabag" for you Anet... from my monk for my friends' sakes... geewhiz thanks... 'spose I could just go back to healing and prot'ing random non-idiots and letting the rest die... isn't that what monks are 'sposed to do best anyways???
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funniest part is the SF wasn't even really nerfed. Sins can do chaos plains now solo. =)
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Feb 27, 2010, 05:19 AM // 05:19
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#380
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Jungle Guide
Join Date: Nov 2007
Profession: R/
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A serious question for all the people who hated SF and 600/smite because it killed team play, and GW is a team game...
Do you really think it's better now that, having nerfed 600, 8 human DTSC takes 20-25 minutes without trying to find a team, and fails often, whereas Discordway hero/hench takes 30 minutes (less with cons or fallback) and even 1 death in the party is a rare event? Is that really your idea of playing as a team? Discouraging the one thing that was actually reasonably puggable and making h/h solo more attractive yet again?
Don't get me wrong, I prefer my heroes to people and I'm glad the time difference is so negligible now that I don't feel stupid using h/h instead of doing SC. But is that really what you wanted?
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