Mar 27, 2010, 10:55 PM // 22:55
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#1
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Academy Page
Join Date: Apr 2007
Guild: Diety of Honor(DoH)
Profession: D/W
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ZM and ZB
Let me start by saying I love the Zmission's and Z bonus's, to me it has really brought back the Pug aspect and i really enjoy playing with all other real ppl not H/H all the time.
My 1 beef is that it seems that there a very limited rotation of these quests. Why not have every Mission in the game rotated in and every Boss?
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Mar 27, 2010, 11:10 PM // 23:10
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#2
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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All but 1 mission in the game IS rotated so.... yeah.
As for bosses, aside from it being a bunch of work, it's possible. Still each quest has to be individually created. Prophecies bosses are normally exempt because of their random spawning. The bosses that are chosen are supposedly "challenging" in some sense or another, whether fighting them or merely getting to them. So not all bosses are included as a result.
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Mar 27, 2010, 11:15 PM // 23:15
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#3
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Every mission (including the primary EotN quests) except for the "Star Wars" one (where you break Kormir out of prison) in Nightfall is in the rotation.
Every Boss? Can't see that happening, because it would take forever to get through the rotation, there are lots of low level bosses (Midshipman Bennis) and there are a lot of bosses located just outside of towns. But there are several bosses around that would make for good bounty work - The Paragon Boss in Joko's Domain or the Necro Boss in the NW corner of Sulpherous Wastes would be two good additions.
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Mar 27, 2010, 11:34 PM // 23:34
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#4
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Academy Page
Join Date: Jul 2008
Guild: Guild With No [NAM트]
Profession: N/Me
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I also enjoy the Zmish/boss quests as a way of doing HM guild activities that change daily. And it does bring back some of the pugging options that have lessened from nerfing the various speed clears.
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Mar 28, 2010, 12:09 AM // 00:09
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#5
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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A few bosses not on the list that I'd like added:
- Kaswa Webstrider - Necromancer - Arborstone (Explorable)
- Delic the Vengeance Seeker - Ritualist - Rhea's Crater
- Hamlen the Fallen - Monk - The Ruptured Heart
- Oath of Profanity - Paragon - Nightfallen Jahai
- Yammirvu, Ether Guardian - Mesmer - The Hidden City of Ahdashim
- Bansheh, Gatherer of Branches - Ranger - Resplendent Makuun
- Merki The Reaver - Warrior - Unwaking Waters (Explorable)
- Senkai, Lord of the 1,000 Daggers Guild - Assassin - Boreas Seabed (Explorable)
- Brynn Earthporter - Dervish - Sparkfly Swamp
- Star Ancient Koosun - Elementalist - Raisu Palace (Explorable)
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Mar 28, 2010, 01:24 AM // 01:24
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#6
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Academy Page
Join Date: Apr 2007
Guild: Diety of Honor(DoH)
Profession: D/W
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Well if every mission is included, it seems like it must be a random rotation and some pop up way more often then others, i.e. Gate of Madness, Consulate Docks, Jokanur diggings,and Blacktide den to name a few off the top of my head.
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Mar 28, 2010, 01:32 AM // 01:32
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#7
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Jonzcrusher
Well if every mission is included, it seems like it must be a random rotation and some pop up way more often then others, i.e. Gate of Madness, Consulate Docks, Jokanur diggings,and Blacktide den to name a few off the top of my head.
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Not random. Check wiki, they know exactly when each mission will be, and all are done except one. They do not repeat any inside the cycle, all get 1 time until the repeats start. I would like to see them add Poghan Passage in, as there is no reason for it to have been left out, but I'm not expecting much to happen.
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Mar 28, 2010, 04:17 AM // 04:17
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#8
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Lion's Arch Merchant
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If they wanted to add more variety, they should make Master Quests part of the rotation.
Have the Zquest trigger alongside it, so you can do the quest again if you've already completed it, or bring along someone who's never done it before to show them a different part of the game.
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Mar 28, 2010, 10:56 AM // 10:56
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#9
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Pre-Searing Cadet
Join Date: Mar 2010
Guild: TRL
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I love the Z-quests too because of the PUGs you get. Usual you can barely find anyone for HM missions, or you have to do it with 6 heroes and 1 real player. So Z-Quests bring back the full parties, which I love!
But what about vanquishing? Vanquishing would be much more fun when you're with a full 8-player party. So maybe a Z-quest for vq would be nice? I know it takes a lot more time and they all have to be created, but to compensate the time it takes you get a nice reward which fits to the area.
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Mar 28, 2010, 11:45 AM // 11:45
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#10
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Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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Quote:
Originally Posted by Jonzcrusher
some pop up way more often then others, i.e. Gate of Madness, Consulate Docks, Jokanur diggings,and Blacktide den to name a few off the top of my head.
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Gate of Madness: 2010-03-26, 2010-01-17, 2009-11-10
Consulate Docks: 2010-02-23, 2009-12-17, 2009-10-10
Jokanur Diggings: 2010-03-20, 2010-01-11, 2009-11-04
Blacktide Den: 2010-02-09, 2009-12-03, 2009-09-26
There are 68 days between each appearance. Oddly enough, there are exactly 68 missions in the game, excluding Pogahn Passage. Conclusion: each of the listed missions comes up exactly once in each cycle. No more and no less. Better get the top of your head checked.
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Mar 28, 2010, 03:31 PM // 15:31
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#11
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Jungle Guide
Join Date: Sep 2007
Location: 55° 57' 0" N / 3° 12' 0" W
Profession: N/Me
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More ZB bosses wold be nice, some more Prophecies ones, I think the only one thats from Prophecies is in the Ring of Fire islands.
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Mar 28, 2010, 03:37 PM // 15:37
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#12
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Jungle Guide
Join Date: Mar 2010
Location: Denizen of Tyria since Feb. 2009
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Quote:
Originally Posted by Zebideedee
More ZB bosses wold be nice, some more Prophecies ones, I think the only one thats from Prophecies is in the Ring of Fire islands.
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Off the top of my head: Verata and Rotscale. I loathe them both.
But I'd like to see more bosses added to the rotation as well. I don't expect them to add super easy ones, but I often find myself skipping most of the Z-Bounties because they're deep in some dungeon -- definitely not worth my time.
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Mar 28, 2010, 03:43 PM // 15:43
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#13
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Jungle Guide
Join Date: Sep 2007
Location: 55° 57' 0" N / 3° 12' 0" W
Profession: N/Me
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Christ, how could I have forgotten Rotscale, Verata I usually skip because I can't be bothered getting there lol
Oh and theres the one in the desert, i really didn't think this through
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Mar 28, 2010, 06:07 PM // 18:07
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#14
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Here is the list of daily mission/bounty/combat series. http://wiki.guildwars.com/wiki/Zaish...st/predictions
This helps you plan ahead.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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Mar 30, 2010, 08:22 AM // 08:22
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#15
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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if you notice that the distribution of bosses is very eye of the north heavy (just tell me how hard it is to get to fenrir?????) while only a handful or so bosses from the other 3 campaigns......yes I understand that prophecies would be kinda hard to get bosses since they spawn in random locales--IF they spawn at all. But the factions and nightfall bosses are in permanent spots more of them should have been included! And why not a low level boss occasionally?? they just wouldnt be worth very much (like half of what an easy one is now).
and how about Maw?? He is hard to get to and a bit of a pain to kill off in hard mode---
I do feel sorry for anyone who doesnt have eye and would like to do the bounties.
__________________
where is the 'all you can eat' cookie bar?
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Mar 30, 2010, 01:43 PM // 13:43
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#16
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Not all prophecies bosses are random, and some of the random nature is location, not spawn. So a boss like they already use (Harn/Maxine Coldstone) is random on whether they spawn or not, but not random on where (yes, they have a LONG patrol, but it is always in the same place). But bosses like Maw the Mountain Heart, Rotscale, Rurik, etc. are always there, and always in the same place. And yet with at least 1 random boss spawn, they could easily add in more random ones. And all of the bosses (to my knowledge) are spawned in explorables, I would like to see some that require a mission to find them. Bosses like the ones with Ether Renewal which can only be killed during a mission (Dunes of Despair, Thirsty River, or Elona Reach) would be nice to see on the list. That would provide more diversity in the quests, and there are a lot of bosses only available in a mission.
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Mar 30, 2010, 02:56 PM // 14:56
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#17
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Give us Galarath please, he was a great fight when you did it at the level you were suppose to.
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Mar 30, 2010, 03:46 PM // 15:46
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#18
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Xenex Xclame
Give us Galarath please, he was a great fight when you did it at the level you were suppose to.
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He only appears when someone has the quest active, he isn't permanent. But yeah, I know what you mean.
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Mar 30, 2010, 03:47 PM // 15:47
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#19
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Quote:
Originally Posted by damkel
He only appears when someone has the quest active, he isn't permanent. But yeah, I know what you mean.
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Ow damn ehh uhm forget that then.
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Mar 30, 2010, 11:03 PM // 23:03
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#20
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Krytan Explorer
Join Date: May 2008
Profession: A/
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What they could do for prophecies areas that have a random spawn for bosses is:
Z-Bounty Ice Floe Mursaat
Kill a Mursaat boss in Ice Floe
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