May 24, 2010, 03:39 PM // 15:39
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#261
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Krytan Explorer
Join Date: May 2005
Location: NC, USA
Guild: Ohm Mahnee Pedmay [Hoom]
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Quote:
Originally Posted by Owik Gall
If you don't have a mes, just gear up a mes hero and see how it handles your build ideas. I some how don't see the godly interrupts they make since mine don't use them all the time. Even when they are recharged and the opportunity is right there. That leaves me not to believe the whole NPC godly interrupt reflexes thing. Just from my experience, though.
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Yeah, I've also noticed long time intervals where Mes heroes just stop using interrupts altogether despite having them recharged, even while mobs cast such tempting spells as Meteor Shower. Then other times they're spot-on. I'm wondering if maybe there's some dead zone where they have too much energy to justify using E-gain interrupts and too little to justify E-cost interrupts.
When they're in the mood to use them, though, yeah, they sure do fire them off effectively!
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May 24, 2010, 03:50 PM // 15:50
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#262
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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They can nerf mezmers for pvp for all i care, but keep em in pve because before the update i saw few mezmers actually using mezemer skills.
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May 24, 2010, 04:00 PM // 16:00
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#263
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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Quote:
Originally Posted by Jeydra
Energy Surge used to have a longer cooldown, higher energy cost and less damage, yet it was still a good skill at that time.
Sigh, terrible update.
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monks used to burn their e faster and e surge had more aoe
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May 24, 2010, 04:08 PM // 16:08
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#264
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Wilds Pathfinder
Join Date: Aug 2009
Profession: Me/
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Give me a mesmer hero build that is at least nearly as good as N or Rt or EMo or RRt hero.
ps: Great update. Mesmers being great is how things should be. Look at us and despair!
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May 24, 2010, 04:17 PM // 16:17
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#265
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Well I'm using a Me/Mo hero vanquishing Ferndale with Psychic Instability, Power Return, Mirror of Disenchantment, Power Drain and prot skills. Coupled with the mesmer hench (also with Psychic Instability), the 4 sec aoe knockdowns are a-ma-zing.
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May 24, 2010, 04:49 PM // 16:49
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#266
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Pre-Searing Cadet
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Ok for the PvE update.
But could anyone tell me why the hell did we need a buff for mesmers in PvP ?
Oh and improve bots with their interrupts... what's the point ?
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May 24, 2010, 05:04 PM // 17:04
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#267
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Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
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Quote:
Originally Posted by Bobby2
Is this the place for that? If so, here's one more... xD
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Just saying it's kind of lame to single out a one person when a lot of players are "whining".
On topic, has anyone tried to go through Magus Stones since the update? I need to complete The Elusive Golemancer in HM, but I'm terrified of those Wind Riders.
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May 24, 2010, 05:59 PM // 17:59
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#268
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Wilds Pathfinder
Join Date: Aug 2009
Profession: Me/
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Quote:
Originally Posted by Dzjudz
Well I'm using a Me/Mo hero vanquishing Ferndale with Psychic Instability, Power Return, Mirror of Disenchantment, Power Drain and prot skills. Coupled with the mesmer hench (also with Psychic Instability), the 4 sec aoe knockdowns are a-ma-zing.
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You mean your hero uses Phsychic Instability? My Norgu hardly ever used it in the entire zone.
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May 24, 2010, 06:20 PM // 18:20
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#269
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Quote:
Originally Posted by The Josip
You mean your hero uses Phsychic Instability? My Norgu hardly ever used it in the entire zone.
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Yes, I'm a little disappointed with the supposed "omgwtf mesmer heroes have amazing interrupt abilities!" hype. Sometimes, even when there are 2 interrupts recharged and energy is plentiful, a Dredge Gardener can cast Life Bond without being interrupted, even when the hero is locked to it. But 'hardly ever' is exaggerating it the other way. But Psychic Instability can be used on any skill; it's always fun to see 3 oni's lying on the ground for 4 seconds while my party rapes them. With a 7 second recharge, PI is totally OP imo.
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May 24, 2010, 06:29 PM // 18:29
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#270
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Wilds Pathfinder
Join Date: Aug 2009
Profession: Me/
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Quote:
Originally Posted by Dzjudz
Yes, I'm a little disappointed with the supposed "omgwtf mesmer heroes have amazing interrupt abilities!" hype. Sometimes, even when there are 2 interrupts recharged and energy is plentiful, a Dredge Gardener can cast Life Bond without being interrupted, even when the hero is locked to it.
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That's right, I have experimented a lot with mesmer heroes and I must be playing a different game than some people here. Mesmer heroes are bad. I am sorry, but for one they don't use mesmer skills ideally (best is to equip them with straightforward spammable damage skills), and even when they do it just doesn't synergize well with the rest of the party, it's too situational, and a lot of it is luck.
So now when mesmer is so supposedly overpowered, can someone give me a proper mesmer hero build. I'd love to use it, really. But I can't find one that *in practice* is more useful than Necro, Rt, EMo, R/Rt and other heroes are.
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May 24, 2010, 06:45 PM // 18:45
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#271
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Frost Gate Guardian
Join Date: Mar 2007
Guild: MDD
Profession: D/W
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Quote:
With a 7 second recharge, PI is totally OP imo.
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Well, it isn't at least not with using it on heros, switch for 3 discord necro heros and well, you will see the difference. PI is giving mesmer some fun in pve, hardly op in comparison to what other proffesions deliver.
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May 24, 2010, 06:47 PM // 18:47
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#272
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Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
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Quote:
Originally Posted by The Josip
You mean your hero uses Phsychic Instability? My Norgu hardly ever used it in the entire zone.
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You are running around with norgu? I Thought nobody would ever equip that hero ever.
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May 24, 2010, 07:00 PM // 19:00
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#273
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Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
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Norgu doesn't seem to want to use PI, he spams Empathy like crazy and seems to be able to manage his energy decent enough via Waste Not Want Not and from draining enchantments but otherwise the elite is being wasted.
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May 24, 2010, 07:26 PM // 19:26
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#274
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Quote:
Originally Posted by Lopezus
Well, it isn't at least not with using it on heros, switch for 3 discord necro heros and well, you will see the difference. PI is giving mesmer some fun in pve, hardly op in comparison to what other proffesions deliver.
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You have to micro it to get any mileage out of it.
That said, if you herd critters up, pop out a Bed of Coals, and knocklock them on it...they die real fast. Critters die quick when they can't heal. And all it takes is two PIs for perma-knocklock.
All it takes is a player to round them up, a couple of key binds and the brains to interrupt something with comparatively slow skill activation times (midline caster, some melee).
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May 24, 2010, 08:12 PM // 20:12
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#275
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Pre-Searing Cadet
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Quote:
Originally Posted by The Josip
So now when mesmer is so supposedly overpowered, can someone give me a proper mesmer hero build. I'd love to use it, really. But I can't find one that *in practice* is more useful than Necro, Rt, EMo, R/Rt and other heroes are.
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I dont think the problem comes from PvE. And I dont think anyone cares about some supposed overpowered PvE hero mesmer.
The mesmer is getting better in PvE, and I guess it's a good thing.
The problem appears to be in PvP. Just have a look to HA or RA... U'll see tons of mesmers - having no idea of what they're doing, but who cares, now they're just brainless dammage dealer.
And there's no hero there. Only lot of bots. Even more now they're getting better with those better rupt skills : shorter reload, higher dammage ... Who wanted this ? Why did those good working - and commonly used skills had to get better ? This makes no sense at all.
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May 24, 2010, 11:01 PM // 23:01
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#276
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Krytan Explorer
Join Date: Apr 2005
Location: Florida
Guild: One Corgi Army {OCA}
Profession: R/Rt
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I don't get why they made a lot of these changes for both PvP and PvE? Mesmers were doing fairly fine in PvP....
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May 25, 2010, 12:08 AM // 00:08
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#277
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Frost Gate Guardian
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I'm having better results with Gwen having PI and giving her a rit heal bar. Especially in the Courier runs; as soon as the Mantle pop up, she'll knock them all down. It's quite hilarious, really.
But yes, Mind Wrack is pretty much the number one skill to tone down, perhaps even revert.
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May 25, 2010, 03:51 AM // 03:51
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#278
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Academy Page
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Quote:
Originally Posted by Jeydra
On the other hand, if this is a PvP update ... then the power creep is insane. Back in the day when Cry of Frustration stopped the infamous FoC spike, it was 15 energy. Then it got buffed to 10 energy, and now it's not only 10 energy it deals increased damage. Energy Surge used to have a longer cooldown, higher energy cost and less damage, yet it was still a good skill at that time. What the heck!? Instead of buffing the things that counter Monks, why not just nerf the already-overpowered Monk skills ... back in the day Orison healed for 60 health for 5 energy, yet now Patient Spirit heals twice that much for the same energy cost while being essentially uninterruptable, and WoH heals three times that much for the same energy cost.
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QFE
The power creep is ridiculous (even moreso in PvE even though you don't mention that). ANet keeps buffing classes in PvE only making the game increasingly mindless. Include massive amounts of consumables which make you ridiculous to try to kill, PvE-only skills which are purposefully more powerful than any non-PvE-only skill, and PvE versions of some skills which make them ridiculous to NOT use and you simply make the game boring. The only way to make the game challenging any more is to either play really stupid and/or refuse to use cons/pveskills/other skills which are much more powerful than anything from back in prophecies days.
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May 25, 2010, 04:39 AM // 04:39
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#279
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Lightning Strike - 5e 1s 5s, 47 damage with 25% armor penetration
Overload - 5e 1/4s 4s, 38+47 damage with 47 aoe splash
Just saying.
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May 25, 2010, 05:23 AM // 05:23
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#280
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Quote:
Originally Posted by FlyMoto
QFE
The power creep is ridiculous (even moreso in PvE even though you don't mention that).
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Many of these changes from this update should have happened years ago. Said it before, but people won't like a mass nuke nerf slamming the professions to where they all wand...or rely on a crutch like Assassin's Promise.
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