May 29, 2010, 01:54 PM // 13:54
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#21
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Frost Gate Guardian
Join Date: Mar 2009
Location: Florida
Guild: [Play]
Profession: D/
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Quote:
Originally Posted by Marty Silverblade
From what I hear, on zquest days, there were 50 districts full of red resigners. Anet is hardly going to put in the effort, time, and money to temp ban all those people.
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There were barely 4, 50 is a bit excessive
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May 29, 2010, 03:21 PM // 15:21
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#22
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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The real difference is gvg abusers are small in number by definition. This process requires syncing, unlike HB RR which everyone within X ladder range agreed to. It can only be done during dead hours when others aren't trying to get into match, requires ownership of dead champ guilds as well as several accounts to set up, and therefore can only be pulled off by a few with a good deal of planning and effort. That makes it very easy to ban a small handful of deviants, instead of the huge number involved in, and sheer easiness of, RR abuse.
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May 29, 2010, 06:01 PM // 18:01
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#23
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Krytan Explorer
Join Date: Aug 2009
Profession: W/D
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Quote:
Originally Posted by Zzes Tyan
There were barely 4, 50 is a bit excessive
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There were around 50 dist when z quest was HB. He was not exaggerating.
Last edited by Hells Fury; May 29, 2010 at 06:03 PM // 18:03..
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May 29, 2010, 06:29 PM // 18:29
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#24
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Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
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Match manipulation, google conga line.
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May 29, 2010, 06:36 PM // 18:36
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#25
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Krytan Explorer
Join Date: Nov 2006
Location: PM me for JACT Invite
Guild: Feathermoore Clan
Profession: R/Mo
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Yea there were 30+ districts on HB z-quest days a few times. Was insane. But no aNet knew HB was broken. People knew HB was broken. They released a z-quest, which at first gave like 1k gold and 5k balth for two wins, i mean come on thats asking to be farmed. Just like the courier. And with the shear number of people farming that quest, not everyone participated. I personally found it quicker to fight/farm those people rolling in just to resign, than to just go along with red resign or even before that RPS.
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May 29, 2010, 07:58 PM // 19:58
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#26
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Forge Runner
Join Date: Mar 2006
Profession: N/
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Quote:
Originally Posted by tha walkin dude
Match manipulation, google conga line.
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the sad thing is that these guys were not even banned.
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May 29, 2010, 08:39 PM // 20:39
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#27
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Quote:
Originally Posted by Zzes Tyan
There were barely 4, 50 is a bit excessive
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Actually 50 is a modest number. During peak hours for RR day there were a lot more. I guess you missed it otherwise you would've known.
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May 29, 2010, 09:04 PM // 21:04
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#28
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by Feathermoore Rep
They released a z-quest, which at first gave like 1k gold and 5k balth for two wins
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No the HB zaishen quest gave a 1k gold and 6k balthazar faction reward for 2 wins all the way until HB was removed. The change they made to the quest reward was to the zaishen coin which didn't discourage red resign at all.
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May 29, 2010, 09:12 PM // 21:12
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#29
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by Marty Silverblade
As I said, it's too much effort for Anet. It was much better to just remove HB (which they did) and give everyone a warning that this kind of behavior is unacceptable.
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Red resign (red leave) happened after it was announced HB was to be removed and simply adding dishonorable to HB would have reduced the amount of red resigning plenty, why it wasn't in a pvp meta in the first place is crazy.
Quote:
Originally Posted by Marty Silverblade
Also, there is a difference between now and then. In the HB RR days, basically everyone there was just farming the quests. It wasn't harming anyone, really. The bots that have got 3700 accounts banned were affecting other PvPers were malicious attempts to get an advantage over other players.
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Honestly? You don't see how it harmed the HB community?
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May 29, 2010, 09:27 PM // 21:27
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#30
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Ascalonian Squire
Join Date: Oct 2008
Location: PA
Guild: Drunken Devil Dawgs [USMC]
Profession: E/
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Quote:
Originally Posted by Ninja Ninja
Red resign (red leave) happened after it was announced HB was to be removed and simply adding dishonorable to HB would have reduced the amount of red resigning plenty, why it wasn't in a pvp meta in the first place is crazy.
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It actually didn't happen afterward. It was happening before hand, but on such a small scale that people didn't know about it, or notice it, as those who originally started farming it tanked their ratings low enough that it didn't affect those that REALLY HB'ed (except for the players that were really bad and never won) because they were so low that they just stayed that low on the ladder, around all the others who were RRing. I'm not saying it didn't AFFECT the ladder in general, as the influx of people doing it definitely DID affect it, but it didn't affect the TOP of the ladder, which was the "most important" part seeing as that is what is looked at. Only the bottom of the ladder was affected by the RRing, and yes, it tipped the scales quite a bit, but in the long run, it still didn't matter for what was going on at the top.
It did, however, happen on MASS SCALE after it was released that HB was going to be removed, so in a sense you are correct, but that's only the mass scale of things.
I don't think they did dishonor there because of the way the match is set up. You are not leaving other team members, therefore if you leave the game, you aren't leaving anyone behind. Your heroes don't continue fighting for you. :P Now I do understand why you say "well they should have done it" but I think that might be the reasoning (speculation of course).
Last edited by amaretto creme; May 29, 2010 at 09:30 PM // 21:30..
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May 29, 2010, 09:45 PM // 21:45
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#31
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by amaretto creme
It actually didn't happen afterward. It was happening before hand, but on such a small scale that people didn't know about it, or notice it, as those who originally started farming it tanked their ratings low enough that it didn't affect those that REALLY HB'ed (except for the players that were really bad and never won) because they were so low that they just stayed that low on the ladder, around all the others who were RRing. I'm not saying it didn't AFFECT the ladder in general, as the influx of people doing it definitely DID affect it, but it didn't affect the TOP of the ladder, which was the "most important" part seeing as that is what is looked at. Only the bottom of the ladder was affected by the RRing, and yes, it tipped the scales quite a bit, but in the long run, it still didn't matter for what was going on at the top.
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Again I think dishonorable would have greatly reduced it, the main attraction of red leaving was the speed you could re-enter a match instead of actually playing the match.
In terms of HB the top people never really mattered, they were a bunch of assassin and monks whose rank was based off how many loses they got not really how influenced they were in the game, I feel more pity for the average players who didn't have to assassin everything.
Quote:
Originally Posted by amaretto creme
I don't think they did dishonor there because of the way the match is set up. You are not leaving other team members, therefore if you leave the game, you aren't leaving anyone behind. Your heroes don't continue fighting for you. :P Now I do understand why you say "well they should have done it" but I think that might be the reasoning (speculation of course).
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I would be lead to believe its because there's no team members too but sadly dishonorable was in even in the simplest of meta at the time like roller beetle racing which has no team members.
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May 29, 2010, 09:51 PM // 21:51
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#32
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Ascalonian Squire
Join Date: Oct 2008
Location: PA
Guild: Drunken Devil Dawgs [USMC]
Profession: E/
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Quote:
Originally Posted by Ninja Ninja
Again I think dishonorable would have greatly reduced it, the main attraction of red leaving was the speed you could re-enter a match instead of actually playing the match.
In terms of HB the top people never really mattered, they were a bunch of assassin and monks whose rank was based off how many loses they got not really how influenced they were in the game, I feel more pity for the average players who didn't have to assassin everything.
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Hm, is that why the ladder was so screwed up even before they put in this stuff? I had heard the ladder was never right to begin with, which was a reason they just wanted to get rid of HB.
Quote:
Originally Posted by Ninja Ninja
I would be lead to believe its because there's no team members too but sadly dishonorable was in even in the simplest of meta at the time like roller beetle racing which has no team members.
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Hmmm well was roller beetle racing around before HB? I honestly can't remember... I was away for quite a lot of time around the second year when Factions and NF were released, and I wasn't as big into the game until a couple years ago, so I honestly don't know which came first. XD It might be the reason why roller beetle racing does and HB didn't?
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May 29, 2010, 10:00 PM // 22:00
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#33
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by amaretto creme
Hm, is that why the ladder was so screwed up even before they put in this stuff? I had heard the ladder was never right to begin with, which was a reason they just wanted to get rid of HB.
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The reason HB was removed was because of inactivity it was mocked by the live team that even ascalon arena was more active and yet people forget it was active after the HB quest before mass amount of red leaving and the pve population was getting into it because of the zaishen coins but they nerfed the quests zaishen coin reward doing nothing but decrease the population and then they look at the activity in 1 month and are surprised and blame it on the game.
Quote:
Originally Posted by amaretto creme
Hmmm well was roller beetle racing around before HB? I honestly can't remember... I was away for quite a lot of time around the second year when Factions and NF were released, and I wasn't as big into the game until a couple years ago, so I honestly don't know which came first. XD It might be the reason why roller beetle racing does and HB didn't?
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Hero battles was in the game before roller beetle racing but that really make any difference because roller beetle racing didn't come out with dishonorable already in it, dishonorable was an addition to the game and was supposed to be put in the pvp metas.
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May 29, 2010, 10:04 PM // 22:04
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#34
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Ascalonian Squire
Join Date: Oct 2008
Location: PA
Guild: Drunken Devil Dawgs [USMC]
Profession: E/
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Ah okay.
And yeah, that is slightly strange that it wouldn't be put in HB but it would be in roller beetle. Maybe with roller beetle, you can still affect others that win or don't win. I don't know how else to explain it but with HB there were only 2 players, and they were on opposite teams. With Roller Beetle, there's 6? 8? I forget, but either way, having that many people still affects EVERYONE involved, even if they were all against each other? Just a thought.
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May 29, 2010, 10:12 PM // 22:12
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#35
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by amaretto creme
Ah okay.
And yeah, that is slightly strange that it wouldn't be put in HB but it would be in roller beetle. Maybe with roller beetle, you can still affect others that win or don't win. I don't know how else to explain it but with HB there were only 2 players, and they were on opposite teams. With Roller Beetle, there's 6? 8? I forget, but either way, having that many people still affects EVERYONE involved, even if they were all against each other? Just a thought.
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It doesn't matter if its more or 6-8 people its still opponents that aren't on your team and if dishonorable could be implemented in something as trivial as roller beetle racing which is only around for limited times instead of an entire pvp meta and they still saw making the codex arena (which came with dishonorable) was easier, it may be more popular now but you can't say there's a pvp arena with more match manipulation than it and nobody ever talks about match manipulators exploiting the codex z quest.
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May 29, 2010, 11:28 PM // 23:28
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#36
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Ascalonian Squire
Join Date: Oct 2008
Location: PA
Guild: Drunken Devil Dawgs [USMC]
Profession: E/
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Well, I'm not normally a pvper anyway so I don't know much about any of the match manipulations (which I know it probably shows in my posts). I do some HA every now and then, but it's not often. I'm just throwing out different possible reasons as to why HB didn't have a dishonorable. Who knows, maybe they were just lazy and decided not to put it in that one because they were like "eh, it doesn't matter" Lol Never know.
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May 29, 2010, 11:54 PM // 23:54
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#37
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by amaretto creme
I'm just throwing out different possible reasons as to why HB didn't have a dishonorable. Who knows, maybe they were just lazy and decided not to put it in that one because they were like "eh, it doesn't matter"
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The truth is Regina and the rest of the live team was just pig headed and always looked at the HB and TA removal as a win and the butthurt pve population which got rolled in HB or just plain idiots blaming removal on RR days said they wanted HB and TA removed so they could play codex arena, the only argument they ever brought to its removal was its broken because of how much the assassin profession could dominate HB but when you think about it how many people complain about assassin in pve about using sf and over farming and SC, does that mean pve should be removed?
It doesn't sound like HB was the problem its more like the assassin profession mechanics and codex is proven to be more of a joke every day when all the people that asked for it never played it after the first day.
Its also horrible that the highest HB title was r11 after spending 3 years working on that title the guy never even got to max it or was he compensated for it, just a gtfo sign from anet.
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May 30, 2010, 01:28 AM // 01:28
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#38
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Frost Gate Guardian
Join Date: Jul 2008
Profession: N/W
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No one was complaing about sins being meta in hb. Instead i remember a lot of "HBers" bitching every day about the innumerable flaws of the format, like the bugs of The Crossing, Dual Meld and shadow steps or the shitty static meta, just to name a few.
And i wouldn't be proud of a title that i got through /roll, red resign or afk farming, so removing that filthy format was the best thing anet did.
Good Riddance.
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May 30, 2010, 02:21 AM // 02:21
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#39
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Forge Runner
Join Date: Mar 2006
Profession: N/
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Quote:
Originally Posted by The Black Mumba
No one was complaing about sins being meta in hb. Instead i remember a lot of "HBers" bitching every day about the innumerable flaws of the format, like the bugs of The Crossing, Dual Meld and shadow steps or the shitty static meta, just to name a few.
And i wouldn't be proud of a title that i got through /roll, red resign or afk farming, so removing that filthy format was the best thing anet did.
Good Riddance.
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a few complained about sins in the early days, until they saw how lame monks, dervs, eles, and pretty much every other class except warriors became to be, at which point they then praised how playing sins was the only 'cool' way to hb.
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May 30, 2010, 02:30 AM // 02:30
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#40
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by The Black Mumba
No one was complaing about sins being meta in hb. Instead i remember a lot of "HBers" bitching every day about the innumerable flaws of the format,
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It wasn't bitching it was trying to tell anet there was a problem, which numerous suggestions for fixes were given.
Quote:
Originally Posted by The Black Mumba
like the bugs of The Crossing, Dual Meld and shadow steps or the shitty static meta, just to name a few.
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shadow stepping? that sure sounds like complaining about assassin to me.
Quote:
Originally Posted by The Black Mumba
And i wouldn't be proud of a title that i got through /roll, red resign or afk farming, so removing that filthy format was the best thing anet did.
Good Riddance.
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If your actually stupid enough to believe the entire format was rigged matches I pity you.
/roll only happened on double point days (happens every 1-2 months) and red resign on z quest days (once a week) after it was announced HB was to be removed, not even mentioning most of the match manipulation was done by pve population. People actually did play the game and the mass amount of people who RR didn't even get past r2 commander so it still holds worth.
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