Apr 10, 2010, 07:32 PM // 19:32
|
#61
|
Academy Page
Join Date: Oct 2009
Guild: Warriors Of The Flaming Fist [WFF]
Profession: Me/
|
After trying to pug foundry for the past however the ******** long, I am now THE most ********** off person in the country.
I can't even put into words how annoyed I am, and frankly don't even know why I'm writing this.
And before some smartass tells me to get a guild team - I am NOT going to leave MY guild JUST so I can finish DoA.
|
|
|
Apr 11, 2010, 12:09 AM // 00:09
|
#62
|
Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
|
Quote:
Originally Posted by Zahr Dalsk
Tip for PUG players: just because you made the build yourself, doesn't make it good. Go to PvX, use something from there. That way you'll be useful.
|
Oh, dear sweet gods, no. No no no no.
|
|
|
Apr 11, 2010, 09:30 AM // 09:30
|
#63
|
Krytan Explorer
|
Quote:
Originally Posted by Karate Jesus
We already have like 3 threads with PuG advise. We really don't need another one, especially not a rant/whine inspired one.
Very few people still care about PuGing outside of zquest/zmission stuff anymore, so I don't even think we need the other ones that we have.
|
I agree and nothing makes the OP any better than anyone else. It's a "game" it's for "entertainment" not who can get the mostest the fastest like some noobs only think. (OP)
I PUG all the time and I never experience these issues I see others mention. I think many of them here exaggerate about what other players do or just plain lie about it. PUGGING has always been more fun in the long run than just solo play. If you want to solo play you should go pick up Dragon Age or Diablo 2 or NWN's because online play was/is designed for PUGGGINGGGG! )
Anet merely put in heroes and henchies because there are just too many whinning soloists who won't buy the game unless it lets them play solo an attempt to THINK they are elite cause they finished some mission with overly powerful SCRIPTED heroes and henchies....they are not of course it's just an apeasement so Anet gets their money.
|
|
|
Apr 12, 2010, 02:41 AM // 02:41
|
#64
|
Grotto Attendant
Join Date: Aug 2007
Location: Canada
|
Quote:
Originally Posted by Targren
baaaaww why wont they let me use my super special snowflake build! its so creative!
|
Fixed that for you.
|
|
|
Apr 13, 2010, 06:33 PM // 18:33
|
#65
|
Ascalonian Squire
|
Quote:
Originally Posted by Quaker
I've been doing a lot of the Zaishen Quests lately, and often times I join a PUG just for fun. This has been overall, a successful thing, but as you can imagine, sometimes it doesn't go so well.
I was going to vent about it with a rant, but I've decided that less rant, more suggestion may be better.
So, the problem with PUGs, at least as far has HM Z-quests goes, is not what you may think. It's not the so-called noobs, or the inexperienced players.
No, it's the experienced players who should know better that are the problem. So instead of a rant I'd like to offer these tips for PuG'ing to those semi-experienced, think-they're-leet, players who screw it up for the rest.
1. It's a PuG, this naturally means that you may get inexperienced players and/or players with skill bars that are (in your opinion) less then optimal.
2. Many missions and bounties have "back door" methods to get them done - alternate paths, enemies that can be avoided, etc. Keeping #1 in mind, not everyone in a PuG will be aware of these alternate methods.
3. Keep it simple - keeping in mind #1 and #2 - it's often simplest and fastest just to do it "oldschool". Do not assume that everyone will approach the task in the same manner as you. Be willing to learn new methods.
4. Pinging and drawing madly on the compass during the mission/quest is not helpful. No one knows who's pinging or why, or what they want, so it often just leads to the group being confused and spread out everywhere.
5. If you really, really want people to do things a particular way - explain it to the group before you start. I know it will take up some of your precious time, but...
6. If people go the "wrong way" and agro things you think you should avoid, it's much faster and easier to simply help kill the agro rather than whine about it or, worst of all, go off your own way without helping. Stay with the group.
7. Don't run way ahead of the healers and/or run past agro and then whine about not getting healed. (From the PuGs I've been a healer in. )
8. Unless you actually are the leader, don't try to highjack the group and enforce your own view.
/rant
There could be more, but I could add them later. I think #3 is the most important overall.
|
sometimes i think u shld try to give and take a bit, unless they are constantly drawing on the map to the point people are dying in mishs, it isnt really a big problem. I never had a prob with pugs in z mish HMs and i beat all of them sucessfully with pugs consisting of my 50% clear.
If you think this is bad, try playing a game like WoW. Majority of the players there are so bad and has a "spoonfeed me!" mentality that even a monster that req donkey brains to kill can be extremely hard. Sad, but thats what happened in a game where your forced to group.
If pugging doesn't work,try hero/hench it. Most mishs shldnt give you a prob
|
|
|
May 30, 2010, 04:59 AM // 04:59
|
#66
|
Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
|
Quote:
Originally Posted by Zahr Dalsk
Fixed that for you.
|
Creative is irrelevant. Only "Good" matters and when a dagger-wielding paragon is rated "Great" on PVX, that's evidence enough that there is plenty there that is not "good."
|
|
|
May 30, 2010, 05:01 AM // 05:01
|
#67
|
Jungle Guide
Join Date: Mar 2006
Location: Sitting in the guildhall, watching the wallows frolic.
Guild: Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]
|
Quote:
Originally Posted by Targren
Creative is irrelevant. Only "Good" matters and when a dagger-wielding paragon is rated "Great" on PVX, that's evidence enough that there is plenty there that is not "good."
|
Pffft.
My dagger weilding Zheddy has a paragon beat.
|
|
|
May 30, 2010, 05:14 AM // 05:14
|
#68
|
Krytan Explorer
Join Date: Mar 2006
Guild: AMP
|
In my opinion if you are "experienced" you are experienced in the art of explaining what the hell you need to do in a mission in a clear way and a way of tactfully getting the people to do the right damn thing. It's a skill that comes in handy in not only PuG's/Newbie's in your guild but also in life. Patience and a willingness to show people the way are the main ingredients of a good PuG.
|
|
|
May 30, 2010, 02:46 PM // 14:46
|
#69
|
Krytan Explorer
Join Date: Apr 2008
Profession: A/R
|
wanna know how to solve pug issues?
learn to communicate with the other players and work together.....
|
|
|
May 30, 2010, 02:49 PM // 14:49
|
#70
|
Lion's Arch Merchant
Join Date: May 2005
Profession: P/W
|
just ask what theyre using and suggest better skills..Ive been suprised in the past when they agreed to do what I asked.
|
|
|
May 30, 2010, 02:58 PM // 14:58
|
#71
|
Forge Runner
Join Date: Mar 2006
Profession: N/
|
not sure why this was bumped, but...
Quote:
Originally Posted by a-kyle
wanna know how to solve pug issues?
learn to communicate with the other players and work together.....
|
this pretty much. believe it or not, pve is not that hard (lolpve), and doesn't require superior game playing skills. experienced and inexperienced alike should be able to find success as long as they communicate and work together. i find that the problems generally lie not in the speaking part of communication, but rather the listening part of communication. i don't care if your gwamm and think your super leet, you still need to listen to other players.
|
|
|
Jun 01, 2010, 12:50 PM // 12:50
|
#72
|
Frost Gate Guardian
Join Date: Mar 2010
Location: Holland
Guild: Sexy Shinigami Misa [ちモメソ]
Profession: D/W
|
Most annoying imho are the people for ZQuests and AB (i dont even know anymore why i bother with AB) that go "No i wont ping my build, its mega secret and leet and i made it myself!!1!1! " -.-'
|
|
|
Jun 01, 2010, 01:58 PM // 13:58
|
#73
|
Academy Page
Join Date: Oct 2006
Guild: [eyes]
|
Quote:
Originally Posted by Ariovist Lynxkind
1. Cookie-cutter builds, especially 'Great' ones get nerfed every now and then. The really great ones rarely make it on there for that exact reason.
2. Not every PUGer has a shit build and you would be surprised at some of the different ideas people come up with out there. Not to mention the fact that not everyone looks at PvX, and to some degree there are those that dont even know about it, yet come up with interesting and great builds
As I have said before, I would prefer someone who, on paper, looks like they have a shit build but know how to use it effectively than someone using a 'great' build from PvX but dont have a clue to work it.
Sidenote: Pinging a build to me is not exactly a good guide, as while it gives the attribute settings, they dont account for what armour/weapon mods the person is running. Some may be more powerful than you think, while others could have a crap setup with a 'great' build and still be useless
|
I would prefer to not have someone who on paper looks like they have a shit build and also can't figure out what the 8 skills pinged to them do and use them. Just because you have been using a build forever doesn't mean its a sin to leave your comfort zone and learn to use another build.
|
|
|
Jun 01, 2010, 03:58 PM // 15:58
|
#74
|
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
|
It seems that many people responding to this thread have missed my main point. My biggest point was about people who know some "trick" way of doing a mission/quest and assume that others know it as well.
A prime example would be Gayla Hatchery. Most people know that it's easier to do this by running around the "back way" and clearing the path back to the turtles. However, not everyone, especially new players, know this. So, if you start this mission and someone runs down and triggers the turtles, unless you made sure everyone knew before you went in, there is no point scream "Noob!" and rage quitting.
And that was just a common example - there are many, many more instances where there are "back ways" and/or alternate ways to do things - don't assume that everyone in the party knows "your way".
Anyway, it really doesn't matter - I've basically stopped joining pugs.
|
|
|
Jun 01, 2010, 04:24 PM // 16:24
|
#75
|
Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
|
Quote:
Originally Posted by Quaker
Anyway, it really doesn't matter - I've basically stopped joining pugs.
|
and this is the solution to ending pugging frustrations ;-)
|
|
|
Jun 01, 2010, 06:36 PM // 18:36
|
#76
|
Krytan Explorer
Join Date: May 2005
Location: NC, USA
Guild: Ohm Mahnee Pedmay [Hoom]
|
Back when I used to PUG, I always had the best results from entering "GLF misfits" into party chat. It tended to attract players who were sincere and comfortable with their own styles, even if they lacked experience or leet efficiency. Elitists tend to stay away because they don't like admitting that they're misfits . I don't mind failing and restarting with a group of pleasant misfits.
If I want to get a mission done quickly, then I avoid PUGs altogether and just take 6 heroes using an alt account. If you have only one account with heroes, then I think a guild/alliance would be a good substitute.
Joining PUGs when you're in a hurry is a recipe for disaster no matter how you slice or dice it.
|
|
|
Jun 01, 2010, 08:06 PM // 20:06
|
#77
|
Krytan Explorer
Join Date: Mar 2006
Guild: AMP
|
Quote:
Originally Posted by jray14
Back when I used to PUG, I always had the best results from entering "GLF misfits" into party chat. It tended to attract players who were sincere and comfortable with their own styles, even if they lacked experience or leet efficiency. Elitists tend to stay away because they don't like admitting that they're misfits . I don't mind failing and restarting with a group of pleasant misfits.
If I want to get a mission done quickly, then I avoid PUGs altogether and just take 6 heroes using an alt account. If you have only one account with heroes, then I think a guild/alliance would be a good substitute.
Joining PUGs when you're in a hurry is a recipe for disaster no matter how you slice or dice it.
|
Or maybe every time you pugged you got all that people from the band The Misfits and they are really amazing at guild Wars. I hear Danzig plays a mean Necro.
|
|
|
Jun 01, 2010, 09:12 PM // 21:12
|
#78
|
Academy Page
Join Date: Mar 2010
Location: [Abandoned acct]
|
Quote:
Originally Posted by Quaker
8. Unless you actually are the leader, don't try to highjack the group and enforce your own view.
|
WRONG
#1 reality of PuGs: Most teams are always formed by the n00biest n00bs in n00btown b/c their primary attribute is Impatience. If it can't be Discorded through, they WILL fail unless someone with some brains speaks up and saves the rest of the group from this Baddie
|
|
|
Jun 05, 2010, 12:35 AM // 00:35
|
#79
|
Jungle Guide
Join Date: Sep 2007
Location: 55° 57' 0" N / 3° 12' 0" W
Profession: N/Me
|
Quote:
their primary attribute is Impatience
|
Very much so, it's almost always the one whining the loudest in the PUG's I join that is the one causing the problems. They usually too busy telling the group why they suck to actually play decently. Then they ragequit, after that it's 90% smooth sailing.
I always prepare for disaster when a PUG I join has some person barking orders in full caps
|
|
|
Jun 05, 2010, 02:28 AM // 02:28
|
#80
|
Krytan Explorer
Join Date: Mar 2006
Guild: AMP
|
I am either GOD at picking teams or you guys are pugging weird shit because my PuGs as of late have been fantastic.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 05:30 AM // 05:30.
|