Jul 24, 2010, 04:49 AM // 04:49
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#21
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Raged Out
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Quote:
Originally Posted by lemming
"For the competitive portion of our player base, fret not. The same members of the Live Team that have continued to work on skill balance will still be there"
I am not inspired.
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I lol'd
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Jul 24, 2010, 04:58 AM // 04:58
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#22
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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Well they still have to finish up the whole Lieutenant Thackeray and Gwen thing. So I am not going to pass any type of judgment at the moment. Beyond that I am kind of disheartened by the fact Lindsey is walking out of the Live team. Don’t get me wrong, I like the idea she got promoted. However the change itself is the real question. I want to see if there will be the same communication level that Lindsey had with the community; with John being the new head of the live team.
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Jul 24, 2010, 07:24 AM // 07:24
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#23
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Its sometimes a bad idea to keep the same team on a project, firstly because they can burn out and secondly because you can get too involved.
Fresh faces and new ideas can work wonders, if the newbie is good and the team give them every chance to shine.
I have nothing but good feelings for the change and congrats on the promotion Linsey
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Jul 24, 2010, 02:35 PM // 14:35
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#24
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Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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Quote:
Originally Posted by gremlin
Fresh faces and new ideas can work wonders, if the newbie is good and the team give them every chance to shine.
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Since John has worked with the Live Team before on some content, I think we can rest easy about them giving him a chance. If he had any frictions with them in the past, he would have been a fool to take the position even if ANet were fool enough to offer it to him in those circumstances.
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Jul 24, 2010, 02:45 PM // 14:45
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#25
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Wilds Pathfinder
Join Date: Nov 2009
Location: The Netherlands
Guild: Not going to keep up with that anymore
Profession: R/
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Don't care until they manage to srsly improve balance.
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Jul 24, 2010, 04:18 PM // 16:18
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#26
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Krytan Explorer
Join Date: Aug 2009
Profession: W/D
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"If someone is hit by a meteor, it should instantly kill them. In both PvP and PvE, because really, it’s just more realistic. Come on. It’s a meteor.” But more than simply maintaining balance, we’ll continue to work on improvements to our competitive gameplay types, as well as building new types for special occasions."
Because hitting lvl 30 monster with meteor and causing 50-60 dmg + kd at 16 fire magic is balanced.
Last edited by Hells Fury; Jul 24, 2010 at 04:21 PM // 16:21..
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Jul 25, 2010, 04:46 AM // 04:46
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#27
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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Quote:
Originally Posted by Hell Darkblight
"If someone is hit by a meteor, it should instantly kill them. In both PvP and PvE, because really, it’s just more realistic. Come on. It’s a meteor.” But more than simply maintaining balance, we’ll continue to work on improvements to our competitive gameplay types, as well as building new types for special occasions."
Because hitting lvl 30 monster with meteor and causing 50-60 dmg + kd at 16 fire magic is balanced.
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You're doin' it wrong!!!!1!!!eleven!! Nah, just playin'... lol
/buffelementalistspvekthnxbai
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Jul 25, 2010, 08:16 AM // 08:16
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#28
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Frost Gate Guardian
Join Date: Mar 2010
Profession: E/
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Quote:
Originally Posted by Hell Darkblight
Because hitting lvl 30 monster with meteor and causing 50-60 dmg + kd at 16 fire magic is balanced.
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60 dmg ONLY if you hit a caster or something with fire weakness/cracked armor...
That said, eles arent completely broken - they have some armor issues in HM
/justbringanintensitybuffwiththedervishupdate
bbt: Congrats! But he has no easy job - the expectations are high...
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Jul 25, 2010, 02:03 PM // 14:03
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#29
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by lemming
"For the competitive portion of our player base, fret not. The same members of the Live Team that have continued to work on skill balance will still be there"
I am not inspired.
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I'm with lemming. This isn't exactly inspiring. What this says to me is that Linsey burned out and needed to be replaced.
/sigh
Guess we should all be prepped for cruise control anyway. 1.5 more years to go.
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Jul 25, 2010, 05:33 PM // 17:33
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#30
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Doctor of Philosophy
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
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Congrats to John. Great to see one of the Guru old-timers working as a live dev now!
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Jul 26, 2010, 10:32 AM // 10:32
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#31
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Krytan Explorer
Join Date: Mar 2008
Location: England
Profession: Me/
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Congratulations to both!
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