Jul 22, 2010, 05:37 PM // 17:37
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#41
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Mesmers are the only things stopping monks from healing out games, if mesmers get nerfed monks need a hit too.
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Jul 22, 2010, 06:34 PM // 18:34
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#42
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Ascalonian Squire
Join Date: Jul 2010
Profession: A/
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Quote:
Originally Posted by Wish Swiftdeath
Mesmers are the only things stopping monks from healing out games, if mesmers get nerfed monks need a hit too.
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Not completely true. There are a bunch of Assassin attacks that interrupt and daze targets. Temple Strike, for one, blinds and dazes targets which is very helpful against everything. Rangers have interrupts and daze attacks too, so if the mesmer takes a hit they wouldnt need to weaken the monks.
And everyone is flipping out cause i said "overpowered" I just couldnt think of another word. Is "unfair" better? Or how about just saying they have too much of an advantage? better?
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Jul 22, 2010, 07:26 PM // 19:26
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#43
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Lion's Arch Merchant
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Quote:
Originally Posted by Andemius
lol if mesmers are OP in RA (PvP), it's not because of empathy and backfire, it's due to Esurge, Mind Wrack, Overload, Chaos storm and other recently buffed skills.
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Chaos storm really? just step out of it, the only way it would be dangerous if you get KD'd or bodyblocked.
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Jul 23, 2010, 01:07 AM // 01:07
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#44
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by jazilla
People spent months whining about a buff to Mesmers. They finally get one and they start whining the other way.
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Those people (myself included) wanted buffs to mesmers in pve; the recent buffs in pvp were not needed.Tbh I really don't care if the buffs are reverted or not, as long as the mesmer remains squishey it's not that big of a deal.
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Jul 23, 2010, 11:58 AM // 11:58
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#45
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Frost Gate Guardian
Join Date: Oct 2009
Location: aotearoa
Profession: Mo/
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interesting topic
always stack and cover hexes! therefore unless your going to dedicate half your bar to counter the possibility there may be a mesmer in the next round, jus sit back and have fun.
they have always been a wicked class but the latest update drew a lot of new attention to the details of the class
Last edited by Just Sai; Jul 23, 2010 at 12:00 PM // 12:00..
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Jul 23, 2010, 12:46 PM // 12:46
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#46
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by The Josip
but I checked some matches in observer mode and at least there did not see any e-denial mesmers.
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you're a bit lacking on the knowledge front
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Jul 23, 2010, 02:14 PM // 14:14
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#47
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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The GW Wiki is your friend. You are being hexed! Read up on hex removal. I sometimes play a Mesmer in PvP. Warrior? If he is at range and engaged with another player, I can make him uncomfortable. If the warrior decides to take an interest in me, empathy and all he will take me down unless I run run run!
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Jul 23, 2010, 03:39 PM // 15:39
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#48
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Academy Page
Join Date: Jul 2009
Profession: W/
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Quote:
Originally Posted by wilebill
The GW Wiki is your friend. You are being hexed! Read up on hex removal. I sometimes play a Mesmer in PvP. Warrior? If he is at range and engaged with another player, I can make him uncomfortable. If the warrior decides to take an interest in me, empathy and all he will take me down unless I run run run!
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Maybe only with empathy he won´t kill you, but there are blindness, weakness and self heal. With any of these melee kill you very hard.
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Jul 24, 2010, 02:39 AM // 02:39
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#49
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Academy Page
Join Date: Nov 2009
Location: In the shadows.
Guild: [SIGH]
Profession: A/
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Quote:
Originally Posted by wilebill
Warrior? If he is at range and engaged with another player, I can make him uncomfortable. If the warrior decides to take an interest in me, empathy and all he will take me down unless I run run run!
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Same thing goes for some Assassins in RA...until you throw empathy on them and then they die due to either
A) No Monk
B) Loads of hexes and conditions covering empathy
C) Bad Monk(see A)
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Jul 24, 2010, 01:59 PM // 13:59
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#50
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Ascalonian Squire
Join Date: Mar 2010
Profession: Rt/
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Quote:
Originally Posted by I Hate Chips
Combine that, with a necro that puts soulbind with cover hex parasitebond on all 4 enemies.... Imo necros are overpowered, IP shuts down melee, SB on each char shuts down the monk..
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Dear god, everytime some skills from a class that needs buffing gets buffed, there is tons of inevitable QQ threads about that class being OP. Just get over it. There is no such thing as balanced in GW. People will always find a way to tip the scales. You just have to be prepared for it. If you hate necros so bad, become a mesmer and shut them down...
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Jul 24, 2010, 09:01 PM // 21:01
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#51
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Ascalonian Squire
Join Date: Jul 2010
Profession: A/
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so im supposed to stack my bar with a res signet, hex removal skills, condition removal, and a self heal just in case there isnt a monk? so i only get probly 2 attack skills and 2 enchantments? and what about my energy?? those removal skills are gonna use up my energy kiddo.
Last edited by Jenn; Jul 26, 2010 at 02:08 AM // 02:08..
Reason: removed quote from deleted post
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Jul 24, 2010, 10:15 PM // 22:15
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#52
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Lion's Arch Merchant
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Quote:
Originally Posted by rampage365
empathy and backfire? Sry but those skills have existed in GW ever since GW was created and they never really been "overpowered" because they fit the role of a Mesmer.
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Actually Empathy used to not be so powerful. Nobody noticed it when it got buffed because at the time anything that wasn't a diversion/shame-pblock mez was considered inferior and noobish. It wasn't until VoR popped up that those line of skills were noticed, and have dominated RA, and hexways in TA GvG and HA ever since. I've never been a fan of maintainable shutdown effects but as I recall empathy was more of an annoyance back then than the complete shutdown it is now. If they continue the mesmer in GW2 I hope we see more of the clumsiness ineptitude type of anti-melee. Those require timing from the caster and they give the target a fair window to attack between uses, but yield greater results when they succeed.
Last edited by tealspikes; Jul 24, 2010 at 10:22 PM // 22:22..
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Jul 24, 2010, 11:56 PM // 23:56
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#53
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Quote:
Originally Posted by cellamaret
so im supposed to stack my bar with a res signet, hex removal skills, condition removal, and a self heal just in case there isnt a monk? so i only get probly 2 attack skills and 2 enchantments? and what about my energy?? those removal skills are gonna use up my energy kiddo.
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No don't bring condition removal or hex removal. Self heal is nice but thats about it. RA is luck based, if you get a good team you usually win, if you don't then you usually lose, just run the best build you can and hope you get decent players. No two ways about it unless you sync
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Jul 25, 2010, 01:35 AM // 01:35
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#54
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Wilds Pathfinder
Join Date: Aug 2009
Profession: Me/
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Quote:
Originally Posted by cellamaret
so im supposed to stack my bar with a res signet, hex removal skills, condition removal, and a self heal just in case there isnt a monk?
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If there isn't a monk, nothing will save you. If there is a monk, then he already has removals.
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Jul 25, 2010, 12:13 PM // 12:13
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#55
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Wilds Pathfinder
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IMO countering mesmers is an easy job. Or maybe it's me, since I play mesmer well I also know how to counter them. You know, just NOT CASTING, and veil can help you not fail. And if ESurge and all those things make you guys QQ, how about energy hiding. I don't know in RA thought, I don't play in RA anyways. BUt if you're playing in AB with it, you can also bring a good mesmer, who can shut the ESurge down.
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Jul 25, 2010, 06:02 PM // 18:02
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#56
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Guest
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diversion and shame should be nerfed because 2 of those mesmers brainless spamming those skills on both monks with those dun dun dun storm djinn sins = too strong and way too easy to play
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Jul 25, 2010, 06:28 PM // 18:28
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#57
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Wilds Pathfinder
Join Date: Aug 2009
Profession: Me/
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Quote:
Originally Posted by Rezz Anna Nicole
diversion and shame should be nerfed because 2 of those mesmers brainless spamming those skills on both monks with those dun dun dun storm djinn sins = too strong and way too easy to play
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Please. Both Diversion and Shame take skill - a mesmer who just spams them won't do much.
And this is such a charade and hypocrisy. If brainless spamming is to count, any class but mesmer and prot monk should be nerfed sooner and harder.
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Jul 26, 2010, 01:53 AM // 01:53
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#58
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Krytan Explorer
Join Date: Mar 2006
Location: still lost
Guild: Guy In Real Life [GIRL]
Profession: Mo/
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LOL, hearing Anna complain about sins, like he ever played anything bit 1-2-3 sins.
On topic mesmers are one of the most balanced classes in game, stop hating if you suck at this game.
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Jul 26, 2010, 11:07 AM // 11:07
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#59
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Wilds Pathfinder
Join Date: Nov 2009
Location: The Netherlands
Guild: Not going to keep up with that anymore
Profession: R/
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Quote:
Originally Posted by bitchbar player
LOL, hearing Anna complain about sins, like he ever played anything bit 1-2-3 sins.
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Currently, that's the only kind of Assassin.
Quote:
On topic mesmers are one of the most balanced classes in game, stop hating if you suck at this game.
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While the complaints of the OP aren't exactly right (although Empathy, Backfire and Visions of Regret could be made somewhat more skill requiring), Mesmers currently aren't balanced. Just look at Unnatural Signet and Spiritual Pain madness.
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Jul 26, 2010, 11:42 AM // 11:42
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#60
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Jungle Guide
Join Date: May 2005
Location: Finland
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Mesmers have to pay more attention to surroundings to be effective. Wrong target, wrong skill, wrong timing and you basically just wasted energy, time and the end result was zero against foe. You didn't even do any damage.
Empathy is quite good against Assassins. If I manage to put it before I have been shadow stepped, knocked down, dazed, Assassin dies before me, but I'm almost death too. If I fail to put it before shadow stepped, I die and will do zero damage against Assassin. Smart Assasin stops attacking, runs and waits better chance. This game is not 1 vs 1 after all, but would hate to see be totally helpless against shadow step Assassins, if they nerf Empathy. That is the only defense against them, if I don't bring more defensive skills and that would really ruin the whole point of Mesmers. We need enough offensive skills to make the difference.
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