Aug 13, 2010, 01:20 AM // 01:20
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#1
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Krytan Explorer
Join Date: Jan 2007
Guild: Club Of A Thousand Pandas [LOD大]
Profession: Mo/
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August 12, 2010 skill updates
Skill Changes
* Overload Overload: reduced recharge to 5 seconds; changed functionality to: "Hex Spell. For 5 seconds, target foe suffers -1...3 Health degeneration. If target foe is using a skill, then Overload deals 15...75 damage to that foe and all adjacent foes.”
* Unnatural Signet (PvP) Unnatural Signet (PvP): reduced initial damage to 10...60; increased damage to adjacent foes to 10...60; changed disable effect to: “All non-Mesmer skills except signets are disabled for 10 seconds."
* Wastrel's Demise Wastrel's Demise: reduced recharge to 3 seconds; changed functionality to: "Hex Spell. For 5 seconds target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1...10 damage and an additional 1...10 damage for each second this spell is in effect. This hex ends prematurely if the target foe uses a skill."
* Wastrel's Demise (PvP) Wastrel's Demise (PvP): merged with PvE version; this skill now functions the same in PvE and PvP.
[edit] Bug Fixes
* Fixed a bug that prevented Illusion of Pain from healing if removed early.
[edit] Miscellaneous
* Vincent Evan [Air Henchman] now uses the PvP version of Flesh of My Flesh.
Eww D:
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Aug 13, 2010, 01:29 AM // 01:29
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#2
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Ascalonian Squire
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At first I thought you were kidding about Wastrel's Demise....but...then I checked it out....wow. Helllooo wastrel's way.
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Aug 13, 2010, 01:31 AM // 01:31
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#3
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by RasherCruznik
At first I thought you were kidding about Wastrel's Demise....but...then I checked it out....wow. Helllooo wastrel's way.
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Probably wont happen, but it'll definitely be a great cover hex.
Anet devs really don't play PvP, do they? This is like the 3rd time they've had to try and fix the mesmer updated skills for PvP, and they still seem to have no idea what they're doing.
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Aug 13, 2010, 01:31 AM // 01:31
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#4
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Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
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Thought that at first with wastrels, but then it doesn't stack and it ends on skill use.
Think it's more a pve directed buff than anything.
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Aug 13, 2010, 01:33 AM // 01:33
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#5
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Ascalonian Squire
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Quote:
Originally Posted by Karate Jesus
Probably wont happen, but it'll definitely be a great cover hex.
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I'd say...150 aoe damage for 5 energy, 3 sec recharge = gg. Two people alone could pump out enough damage for a mob in pve, and lol @ altar matches with a couple of these
Edit- Oh my bad, I guess I didn't finish reading skill description. Not quite as bad.
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Aug 13, 2010, 01:36 AM // 01:36
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#6
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by RasherCruznik
I'd say...150 aoe damage for 5 energy, 3 sec recharge = gg. Two people alone could pump out enough damage for a mob in pve, and lol @ altar matches with a couple of these
Edit- Oh my bad, I guess I didn't finish reading skill description. Not quite as bad.
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Yeah, that's why I said it's a great cover hex. You can go: diversion, lolwastrels, shame, lolwastrels, etc.
It's basically a hilarious auto-cover hex now, that could end up landing on more than one enemy for 150 damage if the monks don't get to it quick enough.
Last edited by Karate Jesus; Aug 13, 2010 at 01:42 AM // 01:42..
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Aug 13, 2010, 01:40 AM // 01:40
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#7
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Please excuse me while glue wastrel's demise to my WW/PI bar.
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Aug 13, 2010, 01:40 AM // 01:40
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#8
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Academy Page
Join Date: Dec 2005
Profession: R/
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Want different skill updates (thanks for this thoigh) *cough*dervish...
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Aug 13, 2010, 01:42 AM // 01:42
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#9
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Desert Nomad
Join Date: May 2005
Location: America
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These sorts of updates are more of an insult than anything else.
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Aug 13, 2010, 01:43 AM // 01:43
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#10
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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WD damage doesn't go through SF...lame
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Aug 13, 2010, 01:44 AM // 01:44
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#11
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Gud balance guys herp de derp I'm rly coming back now!
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Aug 13, 2010, 01:49 AM // 01:49
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#12
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Was taking three emergency updates to fix this really necessary?
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Aug 13, 2010, 02:00 AM // 02:00
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#13
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Krytan Explorer
Join Date: Mar 2008
Profession: W/
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Generic negative comment toward arena net!
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Aug 13, 2010, 02:03 AM // 02:03
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#14
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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On a positive note - thanks for realizing that these skills were still broken even after the other updates. Next step - if we could just get you to realize that your ideas of skill balancing are awful, maybe these skills wouldn't be the result.
20k says Wastrel's Demise will be nerfed by the mAT - my guess is the Savannah Heat style additional damage gets reduced.
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Aug 13, 2010, 02:10 AM // 02:10
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#15
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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hmmm just the wastral skill tempts me to make a mesmer.. must resist.... too many fugly armors....
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Aug 13, 2010, 02:16 AM // 02:16
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#16
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Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
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Quote:
Originally Posted by Karate Jesus
Anet devs really don't play PvP, do they? This is like the 3rd time they've had to try and fix the mesmer updated skills for PvP, and they still seem to have no idea what they're doing.
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This and this and this again. At this point, I'm wondering if they've even seen any part of the game other than the box it comes in.
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Aug 13, 2010, 02:17 AM // 02:17
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#17
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Wastrel's Demise is adjacent and really it's just 11 damage at 16 domination.
The Overload change was an unnecessary nerf in recharge. Doesn't make a difference if it's a hex, you had to decide to f' it or make sure you hit a skill.
I give up. I realize you can't make everyone happy, but Anet seems to purposely pushing away its fan base. Perhaps the mesmer update that fixed things was just to please a higher up or supervisor of some sort. Shut them up and beat them back down.
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Aug 13, 2010, 02:23 AM // 02:23
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#18
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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on paper, spamming Panic and WD might be a crazy mes nuke.
I'm wondering if "using a skill", in terms of a spell, means casting must be successful, or merely starting to cast it. If the spell has to be successfully cast, then Panic will stop that, allowing WD to complete.
Both Panic and WD have fast recharges, so if you can ball up enemies, that's a pretty sweet mes nuke.
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Aug 13, 2010, 02:43 AM // 02:43
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#19
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by Black Metal
on paper, spamming Panic and WD might be a crazy mes nuke.
I'm wondering if "using a skill", in terms of a spell, means casting must be successful, or merely starting to cast it. If the spell has to be successfully cast, then Panic will stop that, allowing WD to complete.
Both Panic and WD have fast recharges, so if you can ball up enemies, that's a pretty sweet mes nuke.
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And PI + WD will be simply evil.
Honestly, it'll probably just get used as a staple cover hex. VoR+Wastrel's, Diversion+Wastrel's, Shame+Wastrel's, etc, etc. It's going to be a bitch to cast through.
EDIT: Oh sweet Yahweh! I didn't even think about WW+WD. That's so....wrong. You're giving someone the choice between accepting 250 AoE damage or having to get diversion'd, VoR'd, Backfire'd, etc. And the recharges are both so short, the mesmer could just use them again!
Last edited by Karate Jesus; Aug 13, 2010 at 02:51 AM // 02:51..
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Aug 13, 2010, 02:47 AM // 02:47
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#20
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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I could go on about fail skill update. But this one speaks for itself.
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