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Old Nov 22, 2009, 06:23 AM // 06:23   #1
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Default Dhuum thing

Today, a PUG and I were doing a uw clear to get to Dhuum to kill him. We were about halfway through our 3 hour clear and a guy left, but left his computer and guildwars going even after we told him to log off(just because we didnt want him to get the end reward by leeching off of us). Thinking nothing of it, we trugged along and finally finished after 3 hours 5 minutes.


Extremely excited to try to kill him, we all went in. We then realized that we needed him to be here to start it. Since we could not all tele to one area, since there is a solo tele after you finish UW, we could do nothing at all. We attempted to pull things to kill him but nothing would pull that far. There should be a cut scene that teleports all players into the room, Or.. a function that allows a team to votekick after afk for 15-20min? We spent 3 hours of our night to try to get there, and once we did we had nothing to do but leave.

No, im not gonna sit here and whine and complain but itd be a nice feature to have if it ever happened again. Needless to say...it would have been much more fun to be able to fight Dhuum than just stare at him and make faces....

Last edited by go cubs; Nov 22, 2009 at 08:08 PM // 20:08..
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Old Nov 22, 2009, 06:43 AM // 06:43   #2
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I was part of the PUG and a feature like that really would've saved our whole night. Time consuming events like this should have systems like that boot option to help out the team, the ones actually trying beat the quest.
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Old Nov 22, 2009, 07:43 AM // 07:43   #3
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it just needs to have a cutscene and teleport thing like a lot of other stuff. but ye i could see that being a serious problem in pugs.
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Old Nov 22, 2009, 07:59 AM // 07:59   #4
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A boot feature like this would be a huge grief tool in the wrong hands (which is damn near 90% of the immature population)...

Typical Scenario: Monk fails to heal someone. The person dies. The person is called a noob and says "whatever, f--- you guys! Tell the monk l2Heal." Party Kicks players because of incompetent monk.


AKA: No sankyuu; Do not want.



~LeNa~

Last edited by jonnieboi05; Nov 22, 2009 at 08:05 AM // 08:05..
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Old Nov 22, 2009, 08:12 AM // 08:12   #5
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Quote:
Originally Posted by JonnieBoi05 View Post
A boot feature like this would be a huge grief tool in the wrong hands (which is damn near 90% of the immature population)...

Typical Scenario: Monk fails to heal someone. The person dies. The person is called a noob and says "whatever, f--- you guys! Tell the monk l2Heal." Party Kicks players because of incompetent monk.


AKA: No sankyuu; Do not want.



~LeNa~
And that is a negative thing for them, they are losing out on a monk, or damage dealer, or tank, depending on who they vote out, it is not without punishment to both sides of the coin, those voting them out, as well as the person being booted. Obviously you've never been in a party in which a pug intentionally does everything at the end to make people fail. It would not be a grief tool because like I said, it has that punishment upon the others, losing a party memeber, that is, if they aren't like I said, intentionally making you fail.

~Joe~
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Old Nov 22, 2009, 08:31 AM // 08:31   #6
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Originally Posted by Joe Fierce View Post
And that is a negative thing for them, they are losing out on a monk, or damage dealer, or tank, depending on who they vote out, it is not without punishment to both sides of the coin, those voting them out, as well as the person being booted. Obviously you've never been in a party in which a pug intentionally does everything at the end to make people fail. It would not be a grief tool because like I said, it has that punishment upon the others, losing a party memeber, that is, if they aren't like I said, intentionally making you fail.

~Joe~
Riiiight... And allow me to swiftly and cunningly redirect you to Mr. /report; the pinnacle of what a "perfect answer" would be to counter your arguement that a boot feature would be a "good idea".


edit: I am not sure if it was you or someone else who lacked reading comprehension on something I said but, I never said the monk was the one kicked in my scenario. Ever. It was the one who the monk LET DIE. Anyways. As I told the other person (if it was not you): Reading comprehention ftw!



~LeNa~

Last edited by jonnieboi05; Nov 24, 2009 at 09:19 AM // 09:19..
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Old Nov 22, 2009, 08:33 AM // 08:33   #7
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Quote:
Originally Posted by JonnieBoi05 View Post
Riiiight... And allow me to swiftly and cunningly redirect you to Mr. /report; the pinnacle of what a "perfect answer" would be to counter your arguement that a boot feature would be a "good idea".



~LeNa~
It takes quite a few reports to actually get something done first off, second off, you are report happy.

~Fake signature~
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Old Nov 22, 2009, 08:38 AM // 08:38   #8
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Originally Posted by Joe Fierce View Post
It takes quite a few reports to actually get something done first off, second off, you are report happy.

~Fake signature~
You obviously do not play much RA or JQ. Sigh. You wouldn't understand then. At All. Ever.


Allow me to simply break it down for you in the former and latter, kiddo.


RA: If you do not /resign when your team tells you to (if you have 2 monks for example) they report spike you for leeching. Fair? No. But it is the reality of what goes on in RA and nothing about it will change anytime soon.

JQ: If someone in there who does not like you tells everyone "hey <insert name here> is leeching. /Report him/her." they all follow like puppies and you are screwed. Fair? No. But is the reality of what goes on in JQ and nothing about it will change anytime soon.


Those are just 2 examples of how /report is abused. You may carry on now with your less-intelligent counter-arguments about my "fake signature" (if you don't like it then you can get over it. It is my "custom mark" here on Guru).



~LeNa~

Last edited by jonnieboi05; Nov 24, 2009 at 09:18 AM // 09:18..
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Old Nov 22, 2009, 08:40 AM // 08:40   #9
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Quote:
it just needs to have a cutscene and teleport thing like a lot of other stuff. but ye i could see that being a serious problem in pugs.
+1

adding a short cutscene shouldn't be that hard and it would save up a lot of issues.
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Old Nov 22, 2009, 09:03 AM // 09:03   #10
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Originally Posted by JonnieBoi05 View Post
You obviously do not play much RA or JQ. Sigh. You wouldn't understand then. At All. Ever.


Allow me to simply break it down for you in the former and latter, kiddo.


RA: If you do not /resign when your team tells you to (if you have 2 monks for example) they report spike you for leeching. Fair? No. But it is the reality of what goes on in RA and nothing about it will change anytime soon.

JQ: If someone in there who does not like you tells everyone "hey <insert name here> is leeching. /Report him/her." they all follow like puppies and you are screwed. Fair? No. But is the reality of what goes on in JQ and nothing about it will change anytime soon.


Those are just 2 examples of how /report is abused. You may carry on now with your less-intelligent counter-arguments about my "fake signature" (if you don't like it then you can get over it. It is my "cusotm mark" here on Guru).



~LeNa~
report is abused because it doesn't directly affect the party, the person is banned later, so, abuse of such a potential feature would be a direct punishment upon both parties, this would a be a deterrent from abuse, but you can continue with your less intelligent counter arguments if you like. Want to know an even more effective and respectable "mark" than that? Thinking for yourself, actually reading the argument you are countering before saying anything helps aswell.
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Old Nov 22, 2009, 09:15 AM // 09:15   #11
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Originally Posted by Joe Fierce View Post
report is abused because it doesn't directly affect the party, the person is banned later, so, abuse of such a potential feature would be a direct punishment upon both parties
This is funny. Do you even know what you talking about!? FYI, although it says "abuse of this feature will result in a ban on your account" that is NOT true. I've reported countless people for false reporting under leeching who openly admitted to reporting others out of spiteto plaync.com and numerous GMs told me personally that they do not taker action against false reports. AKA, the message "Abuse of the report feature may lead to your account being banned." is only there to stop people from false reporting (although ironically it still happens anyways).

Quote:
Originally Posted by Joe Fierce View Post
...You can continue with your less intelligent counter arguments if you like. Want to know an even more effective and respectable "mark" than that? Thinking for yourself, actually reading the argument you are countering before saying anything helps aswell.
I lol'ed kind hard there. I do think for myself. Don't throw out random wan-a-be bashing comments and steal my lines just because you've failed at trolling me.



On-topic: Sure, OP. On the outside this would seem like an "okay" feature but once the book is opened then the truth arises and all the problems it would cause would be revealed.



~LeNa~

Last edited by jonnieboi05; Nov 22, 2009 at 09:20 AM // 09:20..
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Old Nov 22, 2009, 09:18 AM // 09:18   #12
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Quote:
Originally Posted by JonnieBoi05 View Post
This is funny. Do you even know what you talking about!? FYI, although it says "abuse of this feature will result in a ban on your account" that is NOT true. I've reported countless people for false reporting under leeching who openly admitted to reporting others out of spiteto plaync.com and numerous GMs told me personally that they do not taker action against false reports. AKA, the message "Abuse of the report feature may lead to your account being banned." is only there to stop people from false reporting (although ironically it still happens anyways).

I lol'ed kind hard there. I do think for myself. Don't throw out random wan-a-be bashing comments and steal my lines just because you've failed at trolling me.


On-topic: Sure, OP. On the outside this would seem like an "okay" feature but once the book is opened then the truth arises and all the problems it would cause would be revealed.



~LeNa~
Quote:
Originally Posted by Joe Fierce View Post
And that is a negative thing for them, they are losing out on a monk, or damage dealer, or tank, depending on who they vote out, it is not without punishment to both sides of the coin, those voting them out, as well as the person being booted

~Joe~
Quote:
Originally Posted by Joe Fierce View Post
report is abused because it doesn't directly affect the party, the person is banned later, so, abuse of such a potential feature would be a direct punishment upon both parties,


I wasn't talking about the "abuse of report" function being a punishment, once again my friend, learn to read.

How many steps are on that stool you use?

~your attention to detail effing astounds me~

Last edited by Joe Fierce; Nov 22, 2009 at 09:23 AM // 09:23..
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Old Nov 22, 2009, 10:11 AM // 10:11   #13
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it just needs to have a cutscene and teleport thing like a lot of other stuff.
+1. best solution imo.
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Old Nov 22, 2009, 10:12 AM // 10:12   #14
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Anet should implement a vote kick in the game and see how hard it gets abused, and see if the good outweighs the bad, similar to when they implemented /report.

But then again, it's anet, they're lazy.
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Old Nov 22, 2009, 12:27 PM // 12:27   #15
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Originally Posted by deo_janus View Post
I was part of the PUG and a feature like that really would've saved our whole night. Time consuming events like this should have systems like that boot option to help out the team, the ones actually trying beat the quest.
Just set a condition: if a character has been inactive for more than 15 mins, you can boot him

It won't solve all the leecher problems, but at least it'll solve the longterm afk problems
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Old Nov 22, 2009, 12:40 PM // 12:40   #16
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Originally Posted by go cubs View Post
Extremely excited to try to kill him, we all went in. We then realized that we needed him to be here to start it. Since we could not all tele to one area, since there is a solo tele after you finish UW, I'm suggesting that specifically for uw, after all quests have been done, there be a team vote function to boot if anyone has been afk longer then XX amount of minutes. We spent 3 hours of our night to try to get there, and once we did we had nothing to do but leave.
5/8 people from my PUG last night weren't able to teleport using a reaper from the Forgotten Vale to the Ice Wastes. They just didn't know how to do it

After a bit of herding we were able to get everyone to Dhuum, but I'd say the mechanism of every man teleporting for himself after all quests are completed needs to be removed.

I know it was implemented to fight grieving when people were at the endchest in 'old UW'. But mechanisms have changed, it'll be much more convenient to have all people teleport again, or better yet, implement a cutscene.

Adding a feature to kick other players from the party... I think that will be causing a lot of possible grief, as soon as people figure out how to abuse it.
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Old Nov 22, 2009, 01:17 PM // 13:17   #17
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I vote that too in Pve

when 7 of the 8 members vote to kick the 8th member, he/she should be kicked an return to outpost. If he's afk for 10~20min

No one will just kick one party member that is doing his job and continue with 7
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Old Nov 22, 2009, 01:32 PM // 13:32   #18
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Quote:
Originally Posted by dbulger View Post
it just needs to have a cutscene and teleport thing like a lot of other stuff.
that's it, +1

(a really short cutscene, 10-30 secs)
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Old Nov 22, 2009, 01:35 PM // 13:35   #19
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We need a votekick. I've been caught in the exact same situation before, however not quite as bad as the Dhuum 3 hour waste.

I was pugging Borlis Pass (the one where you need to light the 3 storm beacons at the end). When we started our party leader said "BRB 5 minutes". It's an easy mission so we continued on without him. We completed the bonus...no leader....continued on to Rurik and the King...no leader. We entered the cutscene and afterwards the leader was standing there holding the torch we needed. We wasted about a half hour trying to lure enemies close enough to kill him. Finally we had to quit. All because of some jerk that wanted to desert his team and isn't courteous enough to leave.

Jonnie, I understand the need to protect against griefers, however the first post specifically said to implement this for a player that's been AFK for a certain amount of time. How could that be abused? Also, the entire team (except the afk'er) must vote to kick.
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Old Nov 22, 2009, 01:44 PM // 13:44   #20
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H/H never leave.

It's a useful tool to have, but I don't see Anet ever adding it.
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