Sep 10, 2010, 01:39 AM // 01:39
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#21
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/Me
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Quote:
Originally Posted by Crystal Of Winter
A whole month for that?
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u are surprised?
doesn't the team always have such "steady" work rate
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Sep 10, 2010, 01:53 AM // 01:53
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#22
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Michigan
Guild: Reign of Judgement [RoJ]
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Quote:
Originally Posted by -Vodka-
*Opens Guild Wars*
"Ooh..loading bar!"
*Opens Wiki, clicks top right link*
*Sighs*
*Closes Guild Wars*
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/Like
Describes, One Thursday in the last 3 1/2 months...
Ridiculous...
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Sep 10, 2010, 02:03 AM // 02:03
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#23
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by -Vodka-
*Opens Guild Wars*
"Ooh..loading bar!"
*Opens Wiki, clicks top right link*
*Sighs*
*Closes Guild Wars*
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I'll admit it, I lol'd.
I guess familiarity breeds contempt or whatever the fcking cliche is. I'm just bored with GW's lack of "newness", but it was bound to happen eventually.
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Sep 10, 2010, 02:19 AM // 02:19
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#24
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Krytan Explorer
Join Date: Apr 2006
Location: On a boat!
Guild: Homeless.
Profession: Mo/
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Quote:
Originally Posted by -Vodka-
*Opens Guild Wars*
"Ooh..loading bar!"
*Opens Wiki, clicks top right link*
*Sighs*
*Closes Guild Wars*
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Pfft! Some of those steps can totally be eliminated!
Check wiki on Thursday evening.
Roll eyes.
Click X in corner and go back to what you were doing.
Ohhh... my sims are on fire again! That never gets old.
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Sep 10, 2010, 02:46 AM // 02:46
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#25
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Krytan Explorer
Join Date: Nov 2006
Location: PA, USA
Guild: [COPY]
Profession: D/
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Quote:
Originally Posted by -Vodka-
*Opens Guild Wars*
"Ooh..loading bar!"
*Opens Wiki, clicks top right link*
*Sighs*
*Closes Guild Wars*
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Ditto
/12char
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Sep 10, 2010, 02:53 AM // 02:53
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#26
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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meh so disappointing.. i vote we get new gw team/test krewe people that acctually work on stuff not just go and buy the prostitues for the gW 2 team.
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Sep 10, 2010, 03:03 AM // 03:03
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#27
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by Tobi Madera
meh so disappointing.. i vote we get new gw team/test krewe people that acctually work on stuff not just go and buy the prostitues for the gW 2 team.
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Wait, there's still a Test Krewe? I thought they had all quit/had nothing to do anymore.
(Btw, for those less versed in picking up hints, this is sarcasm )
Last edited by Karate Jesus; Sep 10, 2010 at 03:34 AM // 03:34..
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Sep 10, 2010, 03:31 AM // 03:31
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#28
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Ascalonian Squire
Join Date: Jun 2010
Guild: Spirit of Faith[HOPE]
Profession: R/
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Yo ok ppl have to relax.
There had been many discussions on when they will do the update and the truth of the matter is that it'll happen when it happens.
I'm excited to see the new dervish and possibly something more, but in the end no matter how much you complain or request for them to hurry up, it won't come any faster.
It'll be out when it's ready. Just continue on with your life and before you know it the update will be here.
Last edited by Vlad S; Sep 10, 2010 at 03:37 AM // 03:37..
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Sep 10, 2010, 03:39 AM // 03:39
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#29
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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*sigh*
Why can't they move a few people over to GW1 again? I mean just 4 people. 4 measly people would double the current GW1 team while reducing the group working on GW2 by a whopping 4%. I can understand having a lot more people working on GW2 than on maintaining GW1, but the current ratio of GW2 workers to GW1 workers is kind of rediculous. Maybe if they would give us a bigger GW1 team, we could go back to having actual updates each month.
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Sep 10, 2010, 03:46 AM // 03:46
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#30
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Wilds Pathfinder
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I thought they were looking to automate the AT map rotations like they did with the weekend events?
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Sep 10, 2010, 04:18 AM // 04:18
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#31
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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They haven't even done the GvG changes they promised, have they? Considering they said the dervish update might be done at the same time, it's probable that they haven't even started on that yet (or at the very least, that we won't see it for 1-2 months after the GvG changes).
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Sep 10, 2010, 04:27 AM // 04:27
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#32
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Wilds Pathfinder
Join Date: May 2008
Location: In a house
Guild: Proof Of A Nets Laziness[HB]
Profession: A/W
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Quote:
Originally Posted by Premium Unleaded
I thought they were looking to automate the AT map rotations like they did with the weekend events?
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It is automated afaik
Only thing not automated is the bug fix.
Seriously. This has happened countless times in the past. Why does this thread even exist?
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Sep 10, 2010, 04:42 AM // 04:42
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#33
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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Pretty much, m'kay...
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Sep 10, 2010, 04:42 AM // 04:42
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#34
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Frost Gate Guardian
Join Date: Nov 2009
Location: WA-USA-PST
Guild: Sacred Knights of Orr
Profession: Rt/
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Hopefully this time the Map Rotation changes .
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Sep 10, 2010, 04:44 AM // 04:44
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#35
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Yey one more useless update
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Sep 10, 2010, 05:06 AM // 05:06
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#36
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Lion's Arch Merchant
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Quote:
Originally Posted by Karate Jesus
I guess familiarity breeds contempt or whatever the fcking cliche is. I'm just bored with GW's lack of "newness", but it was bound to happen eventually.
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I'm not 100% sure this is true. I think the mechanics are in place for a non-solvable format, or at very least a cyclical one, even with zero change from ANet. But they need to find the balance point first. PvE is pretty boned on this front without a continuous stream of content or randomized enemies (skills or party composition), though.
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Sep 10, 2010, 05:27 AM // 05:27
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#37
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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The good news, they actually did make the rotation work the first time this time.
Talk about lowered expectations.
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Sep 10, 2010, 05:40 AM // 05:40
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#38
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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Quote:
Originally Posted by Elnino
It is automated afaik
Only thing not automated is the bug fix.
Seriously. This has happened countless times in the past. Why does this thread even exist?
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because the test krewe was supposed to help expedite the process. it's not like they care when they get it done anyways(or at least obvious to me there is no "deadline" for updates anymore), and this forum lets us all blow off steam. if you don't care, don't post, but let those of us who do get a chance to vent.
i wish there was a little honesty though of a time frame so i could have something to look forward to. john said the HoM stuff was happening "VERY SOON"(his caps for emphasis, not mine) and that was almost a month ago lol.
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Sep 10, 2010, 07:17 AM // 07:17
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#39
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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What you people need to understand is that nothing was done for months ( for past 2 years ) so how could something happen now ?
In Pve many people complaining , but anyway ,there are enough uw sc/doasc farmer addicts that don't care at all , but care only on ectos . That's quite same for pvp : some people do ask to get heroes back , but anyway , there are some people that will still play HA ( bbway /wota way/ PD and stuff , how easy is it..), JQ/FA ( got my roj monk lets go ..).
Point is , the numbers of people complaining is too small compared to number of people who just don't care and play game on farming , thus that's why imo there won't be much content coming
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Sep 10, 2010, 07:18 AM // 07:18
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#40
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Desert Nomad
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Well, hopefully they're merging the Dervish and the supposedly next Paragon updates, otherwise I can't see the latter ever happening...
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