Feb 14, 2010, 11:28 PM // 23:28
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#21
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Originally Posted by upier
Don't like, don't do it?
Sure, it's PvE so it works!
But is it really good for the game? Is the game really better with this much grind?
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Well, there are actually people out there that do like grind. This gives them something to do. So you can argue that for those who don't mind or like that sort of thing, it does make the game better.
I'm never going to max these titles, and I have no interest in doing so. So I simply don't mess around with them. It has no effect on me at all.
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Feb 14, 2010, 11:47 PM // 23:47
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#22
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Verene
Well, there are actually people out there that do like grind. This gives them something to do. So you can argue that for those who don't mind or like that sort of thing, it does make the game better.
I'm never going to max these titles, and I have no interest in doing so. So I simply don't mess around with them. It has no effect on me at all.
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I quite enjoy abusing PvE skills on some of my guys and I actually enjoy running around on a perma.
Waaaa-waaa-waaaah SF should stay!
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Feb 14, 2010, 11:55 PM // 23:55
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#23
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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Quote:
Originally Posted by upier
I quite enjoy abusing PvE skills on some of my guys and I actually enjoy running around on a perma.
Waaaa-waaa-waaaah SF should stay!
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Congratulations , you went 100% offtopic. TH title and HoM has nothing to do with SF , nothing.
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Feb 14, 2010, 11:58 PM // 23:58
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#24
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Tenebrae
Congratulations , you went 100% offtopic. TH title and HoM has nothing to do with SF , nothing.
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The argument that was presented is that something that people enjoy can not be bad for the game. We can make the same argument for stuff like SF.
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Feb 15, 2010, 12:20 AM // 00:20
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#25
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Frost Gate Guardian
Join Date: Jul 2009
Location: Angry Marine Fortress
Guild: [ZoS]
Profession: W/D
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Quote:
Originally Posted by Tenebrae
PD: Yes , Max THunter is annoying , i have it .
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I had no doubt
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Feb 15, 2010, 12:22 AM // 00:22
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#26
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Jungle Guide
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Deviant Angel
Say whaaaaat? *stewie head tilt*
I've been playing other games the entire time I've been on my ring. Aside from either having a sucky computer or simply not having any other games, why wouldn't you be able to?
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You can run CoD 4 and GW at same time without any lagg? Nice, but not everyone has crazy machines and cash to buy them
Quote:
Originally Posted by Arduin
Yes, because spending 88k for tier 2 Lucky on Nine Rings is more expensive than buying 250*600g (150k) keys for tier 2 Treasure Hunter....
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That would be true if you didn't get some money back from chest loot.
I have maxed Treasure Hunter, and almost Wisdom, but I'm still half-way Lucky and I doubt I'll ever max Unlucky..
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Feb 16, 2010, 07:31 PM // 19:31
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#27
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Krytan Explorer
Join Date: Jan 2006
Location: Did u check your closet?
Profession: N/
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i have no problem to add it - even at rank 1 - IF and only IF they also modify/change max GWAMM title to 35 titles instead of 30
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Feb 16, 2010, 08:20 PM // 20:20
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#28
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Jungle Guide
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Quote:
Originally Posted by Puddin Cheeks
As i have said before, Grandmaster Treasure Hunter > than GWAMM by far.
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This is still true to some degree but Boreal bots have made easy work out of that foolishly added unguarded chest. Are you reading this Anet, fix the damn chest spawn! Dropping to r2 is just more minimalization of GW accomplishments and there is plenty of that to go around in this game. Why not leave at least ONE PvE title unmolested that requires some actual work to get, grind or otherwise.
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Feb 16, 2010, 09:38 PM // 21:38
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#29
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Krytan Explorer
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Quote:
Originally Posted by Reformed
Why not leave at least ONE PvE title unmolested that requires some actual work to get, grind or otherwise.
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we're talking about what should be required to add the monuments in hom, not about the max rank for gwamm
so, what's the problem exactly ? would you really mind if people had one more statue in their hom ?
it's not like treasure hunting or identifying gold items required anything more than time and lots of in-game cash
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Feb 16, 2010, 10:15 PM // 22:15
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#30
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Jungle Guide
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Quote:
Originally Posted by Bug John
we're talking about what should be required to add the monuments in hom, not about the max rank for gwamm
so, what's the problem exactly ? would you really mind if people had one more statue in their hom ?
it's not like treasure hunting or identifying gold items required anything more than time and lots of in-game cash
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Yes, I would. The precedent being used here is that low ranks to HoM apply to other titles and it's weak. I'm sick of Anet retroactively making things easier for people who can't be bothered to complete things as added. I did both TH and Wisdom back when they were single character not because I wanted a HoM monument (EotN didn't even exist at the time) but because I wanted the titles. If people are crying because you won't get 1-2 completely unknown, likely cosmetic, items in GW2 then suck it up and max the damn thing the right way like some of us did. If all it took to max TH was time and cash everyone would have it, it takes dedication. Unlike the various other grindey titles it's the single shining example that you can't leech or speedbook your way to max.
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Feb 17, 2010, 12:00 AM // 00:00
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#31
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I despise facebook
Join Date: Feb 2008
Location: Australia
Guild: Meeting of the Lost Minds
Profession: Me/
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Quote:
Originally Posted by Agar
Guild Wars has a no grind philosophy, its one of its selling points.
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This has been a grey area for me too. The fact is though, it has(to a point). No-grind does not mean that there is literally no grind. It just means that if you don't want to, you don't have to.
The part though, where it falls under my bracketed "To a point", is where u can't get a group in countless outposts unless you meet the groups "LF r8 Monk" etc. That's where it becomes 100% apparent that the no-grind crap is exactly that. Crap.
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Feb 17, 2010, 04:39 AM // 04:39
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#32
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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I think that titles that do give gameplay advantages like SS/LB, EoTN, Lux/Kurz, and maybe lucky/treasure hunter to a lesser extent, fall under the grind category. Since I don't see why you wouldn't want to max those titles, the "don't want to don't have to" thing is crap.
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Feb 17, 2010, 10:32 AM // 10:32
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#33
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Perfected Shadow
I think that titles that do give gameplay advantages like SS/LB, EoTN, Lux/Kurz, and maybe lucky/treasure hunter to a lesser extent, fall under the grind category. Since I don't see why you wouldn't want to max those titles, the "don't want to don't have to" thing is crap.
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Actually given the fact that the game hasn't had an "expansion" in years, titles actually represent content. So the argument that one doesn't need to hunt titles is pretty much equal to the argument that the way to make all GW issues disappear is to stop playing the game.
As long as titles represent content, this content needs to be in touch with the game. Currently, it is not.
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Jul 21, 2010, 02:57 PM // 14:57
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#34
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Frost Gate Guardian
Join Date: Jul 2009
Location: Angry Marine Fortress
Guild: [ZoS]
Profession: W/D
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Well since they have Guild Wars: Beyond now i dont see why we should consider titles as content.
Still i havent got a clear answer as to WHY they have alot of achievements available to be added at ranks lower than max but treasure hunter and wisdom not?
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Jul 21, 2010, 03:26 PM // 15:26
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#35
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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If you want a definitive answer, go ask Linsey.
And why would something lose its 'content status' only because new content was added? Titles are in the game, everything in the game is content.
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Jul 21, 2010, 05:23 PM // 17:23
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#36
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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LOL I didn't know I could put anything BUT max level things in the HoM - so I just put a lot of stuff up
EDIT: Cool now I just need some crafted weapons and it's full, yay.
Last edited by majoho; Jul 21, 2010 at 06:56 PM // 18:56..
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Jul 21, 2010, 06:38 PM // 18:38
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#37
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by upier
Actually given the fact that the game hasn't had an "expansion" in years, titles actually represent content. So the argument that one doesn't need to hunt titles is pretty much equal to the argument that the way to make all GW issues disappear is to stop playing the game.
As long as titles represent content, this content needs to be in touch with the game. Currently, it is not.
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Upier...I love you...but....
Truthfully while Wisdom at least can be bought, and chest can be ran, I feel they are more in touch with the game then the other titles. Now be for I continue since I know at least you know, ill admit i am currently buying my wisdom title. But, it dosent need to be bought. It can also reward actually playing the game. I got to r5 wisdom without buying golds...I got this as a reward for playing the game and iding the golds I got naturally throughout the game. Treasure hunter...well my rank in that is a little lower because...well...chest drops suck in comparison to the drops :\ ....
But compare these to sweet tooth or party animal. Their gain comes from sitting around double clicking. Not actually playing the Game.
As for lowering the req in the Hom. The HoM I feel was made to be fillable by anyone. That does not mean everyone needs to have acess to all the statues though. It wasn't made to be easy it was made, as whats-his-name already admitted, to reward people who have played and stuck with anet for the run. I started this game...a yearish late and I managed to get to r5 wisdom and coulda gotten much higher treasure hunter if I wanted to (but we wont get on about me wanting to balance out drop rates from chests to provide better benefit from opening). So I think that max treasure hunter and max wisdom is not to much to ask considering as you said the Hom was meant to reward people for sticking with them.
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Jul 21, 2010, 07:25 PM // 19:25
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#38
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by upier
And you think that's in touch with the game?
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Compared to the some of the others yes :P <3 btw...wanna vanq later? I'm thinking about doing it on my sin and don't feel like doing it alone xD and I know you think my sins sexy and all or was it me that thought that :\
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Jul 21, 2010, 07:37 PM // 19:37
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#39
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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Titles I usually stay away from (since their introduction in Factions), even when it comes to the Wisdom and Treasure Hunter title. I mean some of them are verily useful in game to a point, but I find the grind to be boring. The other main reason has to be this statement, for the HoM items and achievements being tied to GW 2:
Quote:
Originally Posted by GW2 wiki
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This could mean that titles like Wisdom and Treasure Hunter title might lose their functionality altogether in GW 2. Since will be more cosmetic then have an actual utility.
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Jul 21, 2010, 08:03 PM // 20:03
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#40
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Furnace Stoker
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Quote:
Originally Posted by sindex
This could mean that titles like Wisdom and Treasure Hunter title might lose their functionality altogether in GW 2. Since will be more cosmetic then have an actual utility.
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I think it should be obvious that not only all the HoM stuff will NOT give any functional benefits, but ALSO single specific titles will not transfer to GW2 - can you really imagine a ton of ancient titles in an entirely new game? All we'll get is some aggregate reward titles/items for them, likely based on the number of specific achievements.
on topic, /notsigned, absolutely unneeded change. All those titles needed was making them account wide, that was a great move and now they're perfectly fine.
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