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Old Nov 08, 2010, 06:12 AM // 06:12   #301
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I just completed this with 3x 100B Warriors (2 were Splinter/100B), a Splinter Barrage ranger, a UA Monk, and a SS Necro. Had 1 party wipe, but it was fun.
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Old Nov 08, 2010, 01:09 PM // 13:09   #302
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Originally Posted by Xenomortis View Post
Required to fill out an optional book? So what?
The other elite areas are required to gain the statues in the Hall of Monuments.
Depends on your point of view.

Techinically, everything in the game is "optional" if you go that route.

FoW, UW, Urgoz, Deep and Domain of Anguish I consider completely optional. Slaver's, however, I do not for the aformentioned book reason. Do you need to complete Domain of Anguish for the Nightfall books? FoW/UW for the Tyrian? Deep/Urgoz for Factions?

It should be a truely "optional" area, with no ties to anything that requires it to be beaten for completion. In that sense, it isn't optional if you want to beat EOTN, it's necessary. No elite area should be.
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Old Nov 08, 2010, 02:36 PM // 14:36   #303
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Originally Posted by Anduin View Post
FoW, UW, Urgoz, Deep and Domain of Anguish I consider completely optional. Slaver's, however, I do not for the aformentioned book reason. Do you need to complete Domain of Anguish for the Nightfall books? FoW/UW for the Tyrian? Deep/Urgoz for Factions?

It should be a truely "optional" area, with no ties to anything that requires it to be beaten for completion. In that sense, it isn't optional if you want to beat EOTN, it's necessary. No elite area should be.
Salver's is optional -- you can get rep without the books. I have a couple rank 10s, and none of them had full hard mode books, and most just did the campaign in normal/hard.

I've never considered Slaver's to be an elite area. It doesn't compare in difficulty or accessibility to UW/FoW/DoT/Urgoz/The Deep. Slaver's is the only "elite" area I clear on a regular basis, with a normal group, usually just my daughter, me, and our heroes. It can be taken in small chunks, isn't *that* difficult, can be run anytime (no favor/scroll/12-man worries)... compare this to the other elite areas, and I just don't see how it compares.

Duncan *can* be a pain in the ass, though there are ways to take him down.

We don't run gimmicky builds,either. I ran my usual (to the horror of many) Gwen/Jora/Hayda build with my ranger... it was challenging but not annoyingly difficult.

The other elite areas have annoying entry restrictions, or silliness like Urgoz/The Deep where we need a third person due to group size. Domain of Torment is just annoying, and not much fun, in my opinion. I don't play with other humans because I'm tired of being interrogated like I'm trying to get a job with CIA.

So, for me, Slaver's isn't really "elite", because I don't have to play with know-it-alls and I can do it whenever I want.
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Old Nov 09, 2010, 05:17 AM // 05:17   #304
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Originally Posted by lemming View Post
Always doing what the majority suggests is a terrible way to run a company.
No not really. Listening to what customers want and providing them with what makes them happy with your product or service is the best way to run a company.
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Old Nov 09, 2010, 06:06 AM // 06:06   #305
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Originally Posted by Daesu View Post
I disagree. Customer feedback is very important and is frequently used to influence product design decisions where I work.

In any case, someone suggesting something that goes against most customer's feedback better have solid reasons why he/she is doing so. Even senior VPs get blamed for product failures, if they choose to go against clear customer's needs in the first place.

If a senior VP still fails while following data and market research, then he is probably unlucky, he covered his own ass. However, if he fails because he chose to go against data and research, then he is an idiot and doesn't deserve the responsibility.
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No not really. Listening to what customers want and providing them with what makes them happy with your product or service is the best way to run a company.
I'm not suggesting that you don't take into account customer feedback, just that you don't implement moronic suggestions just because the majority wants them.
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Old Nov 09, 2010, 07:27 AM // 07:27   #306
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Originally Posted by lemming View Post
I'm not suggesting that you don't take into account customer feedback, just that you don't implement moronic suggestions just because the majority wants them.
Doubting the Wisdom of the Crowds, Sir Francis Galton?

Last edited by Daesu; Nov 09, 2010 at 07:30 AM // 07:30..
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Old Nov 10, 2010, 05:38 AM // 05:38   #307
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Originally Posted by lemming View Post
I'm not suggesting that you don't take into account customer feedback, just that you don't implement moronic suggestions just because the majority wants them.
7 heroes isnt a moronic suggestion.

I've completed WiK 3 times now on my elly, mes, and rit, and all I can say is that I would have much preferred to have been able to use 6 heroes instead because of how rubbish the skillbars and team setups were on my second two attempts, making the quest far more difficult than it should actually be.

Difficulty in GW = Having to play with rubbish players. Why should I, or anyone else that wants to complete WiK be dragged down by players who cant even be bothered to make a better skillbar than what my heroes can manage? Thats the only moronic thing about this game, that too many of the players tend to be rubbish and incapable of playing well.

Last edited by bhavv; Nov 10, 2010 at 05:44 AM // 05:44..
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Old Nov 10, 2010, 10:04 AM // 10:04   #308
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Originally Posted by bhavv View Post
7 heroes isnt a moronic suggestion.

I've completed WiK 3 times now on my elly, mes, and rit, and all I can say is that I would have much preferred to have been able to use 6 heroes instead because of how rubbish the skillbars and team setups were on my second two attempts, making the quest far more difficult than it should actually be.

Difficulty in GW = Having to play with rubbish players. Why should I, or anyone else that wants to complete WiK be dragged down by players who cant even be bothered to make a better skillbar than what my heroes can manage? Thats the only moronic thing about this game, that too many of the players tend to be rubbish and incapable of playing well.
LOL love forum heroes like this

Even after all these years the I AM PR0 & everyone else is a scrub mentality still exists in GW

Rather than increasing to 7 heroes I wish A-net got rid of all heroes and actually turned this into an MMO rather than a single player game where you may occasionally actually group with someone.

I am really hoping that GW2 is an MMO and that there are no heroes, will be funny to see these "Pr0's" in a group situation then raging on about their supposed eliteness lol
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Old Nov 10, 2010, 10:17 AM // 10:17   #309
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OP, is all your armor infused?
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Old Nov 10, 2010, 12:58 PM // 12:58   #310
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Oh, yeah. I had to kick quite some people in several occasions for not being infused and not having access to the mines yet. I wish there was an NPC in the Keep infusing your characters in exchange for 5 Mursaat tokens or something.
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Old Nov 10, 2010, 03:39 PM // 15:39   #311
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Originally Posted by Onyx Blindbow View Post
Rather than increasing to 7 heroes I wish A-net got rid of all heroes and actually turned this into an MMO rather than a single player game where you may occasionally actually group with someone.

I am really hoping that GW2 is an MMO and that there are no heroes, will be funny to see these "Pr0's" in a group situation then raging on about their supposed eliteness lol
Now that's a moronic suggestion.

Everyone must be forced to party up with me! Boo hoo hoo, nobody wants to play with me, I am so pathetic!

Heroes give players an option of whether to party up with other humans or go solo and play with their heroes. More options are good because it caters to different playstyle and personalities.

Last edited by Daesu; Nov 10, 2010 at 03:42 PM // 15:42..
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Old Nov 10, 2010, 04:48 PM // 16:48   #312
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Originally Posted by wilebill View Post
OP, is all your armor infused?

For all the characters that me or my friends have run through the WiK with... 100% of them folded like a cheap suit the first time they saw a Jade or a Mursaat. Lonnng before the Battle for LA. Like, quest #1.

"Oops, time for an infusion run".
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Old Nov 10, 2010, 05:06 PM // 17:06   #313
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Originally Posted by Ghull Ka View Post
For all the characters that me or my friends have run through the WiK with... 100% of them folded like a cheap suit the first time they saw a Jade or a Mursaat. Lonnng before the Battle for LA. Like, quest #1.

"Oops, time for an infusion run".
Poor communication by ANet... I've had people trying to do WiK who don't even know what "infusion" is. It's an obscure game mechanic from one of four campaigns, and many people miss or forget it.

There should either be a simple infusion quest in LA, or an NPC from which it can be purchased after you've completed any one campaign.
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Old Nov 11, 2010, 03:20 AM // 03:20   #314
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Originally Posted by Onyx Blindbow View Post
Even after all these years the I AM PR0 & everyone else is a scrub mentality still exists in GW
Did you think this would change? It's always been and always will be this way. Everyone thinks they are pro and the people around them are the reasons for failure. That's why pugs suck. Every individual thinks they are pro and when shit hits the fan the blame goes to someone other then themselves. Get used it.

Btw I'm pro and you all suck.
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Old Nov 11, 2010, 04:57 AM // 04:57   #315
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I got rolled hardcore with my earthshaker warrior when I tried it...had shitty healer hero but I also wasn't stopping enough damage with my hit in armor. Went to a defy pain/whirlwind/cyclone Axe/EBSOH build and walked through it. Also had a human monk so that helped quite a bit.

Rolled it again on my Panic mesmer with guildies and a pretty crappy pug tank who was dead half the time along with my minion bomber rit. I'm still considering Panic to be the saving grace of that fight.

It's all about the team synergy.
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Old Nov 11, 2010, 05:19 AM // 05:19   #316
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Originally Posted by Anduin View Post
Depends on your point of view.

Techinically, everything in the game is "optional" if you go that route.

FoW, UW, Urgoz, Deep and Domain of Anguish I consider completely optional. Slaver's, however, I do not for the aformentioned book reason. Do you need to complete Domain of Anguish for the Nightfall books? FoW/UW for the Tyrian? Deep/Urgoz for Factions?

It should be a truely "optional" area, with no ties to anything that requires it to be beaten for completion. In that sense, it isn't optional if you want to beat EOTN, it's necessary. No elite area should be.
H'what? GW:EN has a storyline comparable to the one required to fill the Proph/Factions/NF books, and it has a separate book for those missions. Just because there is a book for it does not mean dungeons are the same as the main storyline.

Quote:
Originally Posted by Onyx
Rather than increasing to 7 heroes I wish A-net got rid of all heroes and actually turned this into an MMO rather than a single player game where you may occasionally actually group with someone.
I wonder if you know just how wrong you are.

Go to Bloodstone Fen, right now, and try to get a PUG. Without henchies, you'll be lucky if you find even half of a group, at any hour. Without heroes, you'll say "screw this" and fill your party with henchies within five minutes. Heroes didn't create the solo mentality, they simply allow players to play the content that they want, when they want, using the builds they want. Without them, we'd just have henchies...but people would still choose henchies over waiting for an hour for a PUG for a single mission.

Last edited by Skyy High; Nov 11, 2010 at 05:25 AM // 05:25..
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Old Nov 11, 2010, 12:36 PM // 12:36   #317
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Yo, I have done BLA like over 20 times now, mostly doing H/H for friends or pugs, the latter for lots of ca$h.

If you need some AOE fire-power, feel free to contact me IGN: Mhenlo is my son

I really like BLA mission, I think it's fun. However, I will not bring my heroes if I respond to your request. You must lead a pug team with 1-2 heroes max.
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Old Nov 11, 2010, 12:42 PM // 12:42   #318
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Is anyone really having problems with this mission? Get a spirit spammer build (works with every class), get 3 MM heroes, get a healer and something else. Easy win.
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Old Nov 11, 2010, 02:03 PM // 14:03   #319
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Three MMs? Really? But the last third of the mission is almost exclusively jades that leave no corpses... I know, I did it just a few days ago.
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Old Nov 11, 2010, 03:57 PM // 15:57   #320
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Three MMs?
That's a bit...

One Lich MM is enough against the humans.

I've seen that the most effective things in this battle are this:
- Panic mesmer, with signet of weariness, mistrusts, and, if possible the Faction and Sunsopeer PvE skills.
- One Lich MM, so you can still have at least one minion when the Jade Armors come and the only corpses around are those from killed allies.
- One word of healing/protection hybrid monk.
- One Splinter Weapon barrage ranger with a few interrupts.
And any two other things you may like.
With that, the battle is a breeze.
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