Jul 12, 2010, 07:42 PM // 19:42
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#101
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Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
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Only hard part of BLA is finding a damn monk. Takes ages to get one.
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Jul 12, 2010, 08:10 PM // 20:10
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#102
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Forge Runner
Join Date: Nov 2005
Location: Lookout Post #1, Andes Mountains
Guild: Custer Was Ganked [7th]
Profession: R/
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Quote:
Originally Posted by aspi
Only hard part of BLA is finding a damn monk. Takes ages to get one.
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Why? I've done this 3x now with a guildmate...never used a Monk.
Me: Imbagon
Guildie: R/ (Barrager)
Me: A/R (Barrager...yep, mainly a mule ~ no other 2ndary prof)
Guildie: Rit/ (SoS)
Me: R/ (Barrager)
Guildie: Rit/ (SoS)
Then, the following Heroes:
MM
Panic Mes
Nuker
N/Rit (with Splinter & some heals)
Easy when they ball up at the stairs for minions and spirits with the barrager, nuker and splinter support up on the hill. The first time, we wiped twice (not knowing what to expect) but recovered. The others, one Hero death each time. Why stand around in LA spamming for Monks?
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Jul 12, 2010, 08:33 PM // 20:33
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#103
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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Quote:
Originally Posted by makosi
There's a lot of Panic-love in this thread but I found it kind of pointless; the exclamation marks make it seem like more impressive than it is.
In a party of 6 I would rather have a damage elite instead of a defensive elite because I found I was less likely to wipe if I simply didn't overextend and aggro too many mobs. Camping on the stairs next to Nola Sheppard was optimal in my experience.
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Remember every one of those !! is an interruption. That means that many less actions that your group has to deal with. I noticed when I went w/o a Panic Mesmer there was quite a bit of Unsteady Grounds and Firestorms to contend with. I've done this 3 times with a human Panic w/o 1 death...w/o human Panic 2 times (both had 1 full wipe and couple individual deaths)
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Jul 12, 2010, 08:39 PM // 20:39
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#104
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Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
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Quote:
Originally Posted by El Presidente
Why? I've done this 3x now with a guildmate...never used a Monk.
Me: Imbagon
Guildie: R/ (Barrager)
Me: A/R (Barrager...yep, mainly a mule ~ no other 2ndary prof)
Guildie: Rit/ (SoS)
Me: R/ (Barrager)
Guildie: Rit/ (SoS)
Then, the following Heroes:
MM
Panic Mes
Nuker
N/Rit (with Splinter & some heals)
Easy when they ball up at the stairs for minions and spirits with the barrager, nuker and splinter support up on the hill. The first time, we wiped twice (not knowing what to expect) but recovered. The others, one Hero death each time. Why stand around in LA spamming for Monks?
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I still need to do it with my warrior and sin, unless I want to stand around and admire the view I'd better bring a monk
Could go crit barrage sin I guess.
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Jul 12, 2010, 10:43 PM // 22:43
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#105
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Krytan Explorer
Join Date: Sep 2005
Location: Minneapolis
Guild: Natural Born Killas [NBK]
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Quest was quite easy not sure what all the fuss is about.
I ran it with a splinter barrage(me), SoS(hero), Roj monk(hero), panic mes(hero), lvl 10 mes and monk.
Only tough part was a few waves of mursatt.
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Jul 13, 2010, 01:03 AM // 01:03
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#106
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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You know, I haven't even managed to complete this quest yet (tried a couple of times with a friend earlier - we lost primarily due to positioning issues and suicidal heroes), and yet I've still had a blast with the attempts I've made. Yes, it can be fairly difficult. It's supposed to be. But damn is it a ton of fun. There's nothing quite as amusing as balling up a dozen WM on the steps and just scything my way through them. Love it.
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Jul 13, 2010, 05:54 AM // 05:54
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#107
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Crazy thought here: can you form a party of 8 in ToA, walk to LA, enter the keep, and do the mission like that? Might not work with henchies, but should with people/heroes, right?
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Jul 13, 2010, 09:58 AM // 09:58
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#108
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Forge Runner
Join Date: Sep 2005
Guild: WTB Q9+5e Bows/Q8 14^50 Weapons
Profession: R/P
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just did it with h/h (gwen/livia/xandra/mes/ranger). i used my ranger with barrage w/ xandras splinter. funny that one of the middle jade bosses made it past the 2nd set of stairs, but the final bosses wiped my group in between the 1st and 2nd stairs and ran back below the 1st steps. i don't think they would have ever went up the stairs since they started patrolling back and forth. maybe one of the spirits stayed up or one of the npc came back and pulled them. got wiped 4 or 5 times so i tossed up armor and a summon. should be a lot easier now that i know what to expect with my necro. kill underlings and focus fire on 1 boss at a time. do a little kiting.
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Jul 13, 2010, 11:44 AM // 11:44
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#109
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Desert Nomad
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Quote:
Originally Posted by Skyy High
Crazy thought here: can you form a party of 8 in ToA, walk to LA, enter the keep, and do the mission like that? Might not work with henchies, but should with people/heroes, right?
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Since you start the quest inside Lions Arch Keep, no.
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Jul 13, 2010, 12:01 PM // 12:01
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#110
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Frost Gate Guardian
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OP
You as SoS
mes hero with panic
mm hero
aoe hero
Plus - you have cons, summoning trinkets and dp removers at your disposal.
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Jul 13, 2010, 02:00 PM // 14:00
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#111
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Jungle Guide
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Quote:
Originally Posted by Gill Halendt
The problem with this mission is that it's not really "challenging", it's just the frustrating type of challenge that ANet seems to love so much.
Encounters are not well thought out, you're just flooded with spawns from the front gate. Enemies are not any smarter either, they are just (ridicolously) numerous and often hard-hitting if you're not prepared enough.
A textbook example of quantity over quality, you don't really need any strategy to clear the mission, you just have to hit them harder as you can't overcome them in number.
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The real problem with this mission is that it's fine if you're with at least 1 other real person and their heroes alongside yours but with the default L10 npc's this mission is impossible.
Also for some odd reason with real people the jade wave doesn't seem to madrush Salma like they do with just pure H/H.
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Jul 13, 2010, 02:02 PM // 14:02
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#112
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Jungle Guide
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Quote:
Originally Posted by Alicendre
I've had no real difficulties with a PuG consisting of a Mo, a resto Rt, a Panic Me, a D with SY! and me as a SF E. Biggest problem was the lag, but it's apparently fixed, and we didn't wipe.
People are still doing the quest so you shouldn't have a problem finding a decent team.
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Let's see how that pans out in a few months when the hype of this quest chain is over and no one is doing it, or very very few people are.
Quote:
Originally Posted by VAge Japie
I found it quite easy with 2 monks, 1 MM, 1 SoS rit and 2 SH eles. I had expected more from the Masters ''tag''.
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Now go solo it with 2 level 10 henchmen and 3 heroes.
Quote:
Originally Posted by Xsiriss
It's only hard because we're given literally no ai to work with (cough 6 heroes please) and most pugs suck. Like seriously suck. 'Hai I'm infuse',' Why are you spamming Sf then?'.
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This please!
Last edited by Imaginos; Jul 13, 2010 at 02:04 PM // 14:04..
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Jul 13, 2010, 04:13 PM // 16:13
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#114
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Krytan Explorer
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I usually do all questing with h/h in hard mode but i fear this one is too much. I need some more trys but it's sooooooo difficult to deal the damage quickly enough.
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Jul 13, 2010, 04:20 PM // 16:20
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#115
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Forge Runner
Join Date: Dec 2007
Profession: E/
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panic
deep freeze
echo savannah heat
????
win
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Jul 13, 2010, 04:39 PM // 16:39
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#116
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Frost Gate Guardian
Join Date: Jun 2005
Profession: Mo/Me
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Quote:
Originally Posted by Imaginos
The real problem with this mission is that it's fine if you're with at least 1 other real person and their heroes alongside yours but with the default L10 npc's this mission is impossible.
Also for some odd reason with real people the jade wave doesn't seem to madrush Salma like they do with just pure H/H.
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Its not impossible.... just very difficult.... this took me several attempts
I didnt use any cons... or stones... just popped the aplles etc for the last wave and used some honeycombs after the one and only wipe...
EDIT:--- Just to highlight this can work with any character as I didn't use any Monk skills at all throughout the mission
Have fun :-)
Last edited by rabwatt; Jul 15, 2010 at 06:23 PM // 18:23..
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Jul 13, 2010, 05:44 PM // 17:44
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#117
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Illusion of skillz [Iz]
Profession: W/E
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mission was simple with 1 war 4 rangers and one monk no cons
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Jul 13, 2010, 05:54 PM // 17:54
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#118
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Academy Page
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Just easily completed with:
Me (AEcho RoJ + EBSoH + EBSoC)
MM
Panic Mes
Curses Nec
Alesia & Dunham
Strategy was just to stand up on the cliffs with the rangers, keep the Ebon Battle Standards up, and RoJ groups (any other decent AoE would work in RoJ's place, I was on my monk). I used a summoning stone but it was a saltspray that got killed in about 1 min, so nothing terribly useful there, and some personal cons (apple, cupcake, cookie for extra energy). Got wiped once near the end when Perfected Aegis came out, but that was not that bad.
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Jul 14, 2010, 12:00 AM // 00:00
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#119
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Academy Page
Join Date: Jan 2006
Guild: Demon Dawg Knights [DAWG]
Profession: Mo/Me
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Completed this the other night, it was a nightmare. Hardest part was Perfected Armor and his group. I did as others, staying on the ledge with the archers until he was down. Pretty much solo'd the last 2 bosses (ele and mo) with spirits.
no cons or summons
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Jul 14, 2010, 03:20 AM // 03:20
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#120
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Grotto Attendant
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Going back over my earlier predictions:
Quote:
Originally Posted by Chthon
NM H+H - probably impossible with the two lvl-10 hench. WRONG. IT'S BEEN DONE.
NM full players/heroes - Fun. Not precisely challenging, but you are likely to wipe on sheer numbers here and there. CORRECT
HM H+H - probably impossible, at least for most classes. ?? NO REPORTS SO FAR
HM full players/heroes - probably doable once we get a better grasp on how the monster AI interacts with the map. CORRECT. IT'S BEEN DONE
Biggest issue for HM is that the allied NPCs fold pretty much instantly against any HM mob.
Now, for the $64,000 question: Can you get a party of 8 from ToA in to LAK? DID NOT WORK WITH 2 PLAYERS + 6 HEROES; NO REPORTS ON 8 PLAYERS.
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So, I'm still waiting on someone to manage BLA HM with H+H.
Also, if anyone tests out 8 players from ToA, let me know.
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