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Old Feb 23, 2011, 07:03 PM // 19:03   #481
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You people are funny, who cares about survivor anyway?

You act like your dog got stabbed, it's a title with no uses, hell, it only adds like 0.2 points to HoM, who really cares?
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Old Feb 23, 2011, 07:04 PM // 19:04   #482
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Dissect other people posts less. It's ugly, painful to read.
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Old Feb 23, 2011, 07:32 PM // 19:32   #483
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Originally Posted by Damian Manson View Post
The whole point in the matter is the game IS NOT being played by the survivor char to gain that experiance as intended for the survivor title.
Obsidian Armor says hello.

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survivor for all intents and purposes was never meant to be a title that you could out right buy like sweets or party or the many other titles you can buy.
Are you sure? Are any titles supposed to be able to be bought? And given that over time, Survivor has been made EASIER to obtain, that fact alone would not support your claim, as the other "buyable" titles have also been made easier.

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It just happens that 2 quests offered the possibility to buy the title out right unfortunately.
Why is that unfortunate?
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Old Feb 23, 2011, 07:38 PM // 19:38   #484
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Go argue about the morality of buying hammers for Survivor in Off Topic or something.
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Old Feb 23, 2011, 07:52 PM // 19:52   #485
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Lol, u can steamroll through pve without dying if u don't suck too much RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO.
All u need is proper play(and prot spirit helps too lol).
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Old Feb 23, 2011, 08:03 PM // 20:03   #486
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Originally Posted by Coast View Post
Lol, u can steamroll through pve without dying if u don't suck too much RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO.
All u need is proper play(and prot spirit helps too lol).
this. add in those 2 monk prot buffs and the ability to know when to map out and run is good. its how i got it on my 4 girls.
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Old Feb 23, 2011, 09:31 PM // 21:31   #487
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Originally Posted by Damian Manson View Post
The difference between kath hammers/ooze thingy and doing things with scrolls is with kath hammers you do nothing to gain that experiance pretty much where doing kilroy or wurms you actually have to kill things your self to gain the experiance the scrolls only make the process that little less painfull.
And here is my whole opinion on the matter. If you're playing Fronis Irontoe's lair or killing wurms outside Boreal Station, its your character doing the work, killing the foes. If you're buying Kath Hammers or Gelatinous Material, your character is not doing the work to earn the title.

How is that so difficult to understand?
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Old Feb 23, 2011, 09:48 PM // 21:48   #488
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and so what if you buy unidentified golds from player instead of buying them from players you didn't work for the wisdom title either?
It's the same crap, different pile.

has anyone formed a list of skills dervish heroes are balls with?
Flash enchantments just aren't working and they will kill stuff like fateful intervention.
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Old Feb 23, 2011, 09:49 PM // 21:49   #489
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Originally Posted by Malganis View Post
And here is my whole opinion on the matter. If you're playing Fronis Irontoe's lair or killing wurms outside Boreal Station, its your character doing the work, killing the foes. If you're buying Kath Hammers or Gelatinous Material, your character is not doing the work to earn the title.

How is that so difficult to understand?
What about someone who enjoys powertrading more than repetitive slaughtering ad nauseum?

Said powertrader decides to get a title, and using his gameplay method, acquires enough cash to buy the title.

It just happens to be Kath Hammers and Survivor.

Different playstyle, different methodology, hell different philosophy even, but its valid. This character in essence survived by being smart, and letting others take the risk for him.

Same guy could also pay someone to level his character while he's afk using XP scrolls and buying levels. Different method, but same input (money) and same output (XP/Survivor).

How is that so difficult to understand?

Last edited by Kaleban; Feb 23, 2011 at 09:54 PM // 21:54..
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Old Feb 23, 2011, 09:51 PM // 21:51   #490
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Originally Posted by ensoriki View Post
has anyone formed a list of skills dervish heroes are balls with?
Flash enchantments just aren't working and they will kill stuff like fateful intervention.
Try this build:

OgGjkyrDLTbXSXRXBYihiejezkA

Always use PR before any attack skill or PF, and away you go!
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Old Feb 23, 2011, 10:03 PM // 22:03   #491
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And how are heroes going to use the 3 PvE skills?
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Old Feb 23, 2011, 10:23 PM // 22:23   #492
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And how are heroes going to use the 3 PvE skills?
Badly?

That was my bad, missed the "heroes" bit. Go ahead and /ignore it. The only hero build that's marginally working for me is a Dwayna Flasher for heals and such, but it seems suboptimal to a N/Rt healer so far.
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Old Feb 23, 2011, 11:12 PM // 23:12   #493
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Originally Posted by ensoriki View Post
and so what if you buy unidentified golds from player instead of buying them from players you didn't work for the wisdom title either?
It's the same crap, different pile.
Another example would be buying a bunch of elite tomes to buy one of your secondary characters a skill hunter title. And really, when you think about it, people buying sweet tooth and party animal titles are essentially buying titles that someone else did the farming for. I really don't have a problem with any of these examples however.

That being said, the Kathandrax Hammer should NOT be tradable, BUT no one should lose a title from it retroactively.
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Old Feb 24, 2011, 05:32 AM // 05:32   #494
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Quote:
Originally Posted by Kaleban View Post

Same guy could also pay someone to level his character while he's afk using XP scrolls and buying levels. Different method, but same input (money) and same output (XP/Survivor).
A new twist on an old business practice, instead of Power Leveling, Survivor Leveling, XX plat per rank. (must show rank.)

All current methods of "safely" reaching legendary survivor have been around awhile. I may or may not agree with all the methods available, but see no reason to eliminate any particular one of them at this point. After all the noise made in this thread, the methods may be looked at, should the survivor title be revised.
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Old Feb 24, 2011, 10:23 AM // 10:23   #495
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Really? Arguing about whether hammers should be usable to get survivor? That might be a reasonable argument ages ago before NF, but boxing and other methods have made that title a joke. I did it in my spare time one afternoon. The fact is that that title could always have been acomplishable easily by paying for it in some way. The difference now is that you have to be remarkably lazy to buy hammers when you could just box your way to it in no time flat. In fact, I'm convinced it would take longer to find people selling the hammers than to box your way to max survivor.



Quote:
Originally Posted by Kaleban View Post
Badly?

That was my bad, missed the "heroes" bit. Go ahead and /ignore it. The only hero build that's marginally working for me is a Dwayna Flasher for heals and such, but it seems suboptimal to a N/Rt healer so far.
I don't think you're getting it... The Dervish isn't supposed to be a healer. AoD wasn't changed so the Dervish could be a baller healer. It was changed so that the Dervish could provide marginal healing support while melee'ing, the primary focus. Of course a pure Derv healer is going to be suboptimal, its not meant to be a pure healer.

Edit: But a group full of AoD Derv's might just provide some baller healing. I haven't had enought time to do some proper new Dervish testing, damn college.

Last edited by shoyon456; Feb 24, 2011 at 10:27 AM // 10:27..
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Old Feb 24, 2011, 12:09 PM // 12:09   #496
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Survivor is so easy to get by either boxing or just buying it with kath hammers that I dont care what they do with it. Making the xp for it reset upon death is just trying to make getting r3 fun instead of grinding for it. Besides many ppl I know lost it by lag or they got d/c and came back dead. I laughed when one of my friends got to 1.3 mil then lagged in boxing and got KO'ed. He never came back to Guild Wars lol.
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Old Feb 24, 2011, 04:00 PM // 16:00   #497
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Originally Posted by shoyon456 View Post

I don't think you're getting it... The Dervish isn't supposed to be a healer. AoD wasn't changed so the Dervish could be a baller healer. It was changed so that the Dervish could provide marginal healing support while melee'ing, the primary focus. Of course a pure Derv healer is going to be suboptimal, its not meant to be a pure healer.

Edit: But a group full of AoD Derv's might just provide some baller healing. I haven't had enought time to do some proper new Dervish testing, damn college.
No need to be snippy lol.

My post was meant as a makeup response for missing his question in the first place heh.

All I meant by it was that SO FAR the Hero AI is not using the new skills properly. They don't seem to prioritize stripping flash enchants over buff enchants for example.

And since the general melee AI is pretty terrible, a midline healer/buffer is about as good as I've come up with so far. Slapping Meditation and OoP works decently for a melee heavy team, and given that the healing is allies as well and pretty decent AoE, means any MMs can forego healing skills.

I'm sure ANet will do something about it, and while we may not see a full melee AI buff for Heroes, we may at least get them to only use teardown skills with "flagged" enchants.
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Old Feb 25, 2011, 11:36 AM // 11:36   #498
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One thing for sure is the Dervish needs to be looked at closely in PvP. Those who know what they are doing can spam devastating attack skills whilst getting 50-60hp back with every attack. Played against a bunch of these 'life stealers' yesterday and they are almost invincible.
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Old Feb 25, 2011, 04:58 PM // 16:58   #499
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So does this mean someone will go to pve and wipe clean the derv section? i saw a lot that wont work now thanks to this update.
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Old Feb 26, 2011, 12:45 AM // 00:45   #500
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The new PvP dervish updates are garbage
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