Mar 28, 2011, 07:43 AM // 07:43
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#61
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Earth
Guild: Dhuum Stucker [DS]
Profession: Me/E
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I'm gonna go with the introduction of templates.
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Mar 28, 2011, 07:50 AM // 07:50
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#62
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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I can't really think of any update that made the game worse. If you want to play old school, you still can.
Oh yeah, the best is probably the extra storage. I completely forgot we once had only one panel!
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Mar 28, 2011, 07:51 AM // 07:51
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#63
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Lol wat is retirement :)
Join Date: Jan 2007
Location: Washington State.
Guild: IGN: Wydz Luvs
Profession: Me/
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Best: Sorrows Furnace
Worst: Codex Arena is a big #1, srsly, bring back TA and HB damnit...
2nd worst: Loot Scaling
__________________
Music is my life. <3
Always up for Forge Runs, just pm me in game for a free one =)
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Mar 28, 2011, 08:36 AM // 08:36
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#64
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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Codex is easy to fix: Just make it randomly joinable.
HB should be erased from my memories for being just plain infuriating.
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Mar 28, 2011, 10:20 AM // 10:20
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#65
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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non-content: reconnects
content: sf
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Mar 28, 2011, 11:02 AM // 11:02
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#66
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Oh man, good updates.
Sorrow's Furnace
Skill Templates
The whole attribute thing
Hard Mode + titles that came with it
Reconnect like that dude mentioned above
7 heroes
I'm probably missing some in there.
Worst?
That update in the late winter of 2005 that made Warrior's damage reduction go poof, destroyed some of my boring, long ass farms that I liked doing.
Inscribable weapons. I like them and I don't, destroyed a market for a time. It kind of came back slowly though.
Oh yeah I forgot about how they reduced it down to 10 minions, I mean I know it was for balance but how fun would it be to run around with 7 necro heroes and every dead body being a minion ahahaha.
The only two that really irked me. OH wait...THE WORST THING EVER. Removing grotto slide, why the hell did they do that!
Then there were 2 things that happened because of updates, that Anet let float around for a day or a week.
1st was..after they did the AOE nerf to NM back in 2005 to make it impossible to do Balth's Aura 55 monking on trolls, they did an update that brought it back for 1 day. I didn't make much money (50k or so, just off trolls) but boy that was a fun day..16 trolls dead in 10 seconds.
2nd was in 2006 sometime, they did an update that caused a bug that made enemies who killed other enemies drop things when those enemies died. So you could go to certain areas in the Jade Sea and just sit there and collect your drops. Made 50k off that too..good ol days!
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Mar 28, 2011, 12:30 PM // 12:30
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#67
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Lion's Arch Merchant
Join Date: Aug 2009
Location: Europe
Guild: Tom Son [TS]
Profession: E/
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I play GW since the the release of EOTN, and in the time since then I think the best updates were:
- upgraded storage & zaishen-quests
- 7 heroes
- buffs to mesmer and ritualist
- the title point update on Nov 2008
- the buff to several elites on Dec 2008
I don't know yet if Embark Beach is a best update as well. It is not yet adopted as the central group finding and trading hub by the community. I don't know if it is ignorance or if the place is not suitable enough. It has its downsides, for example the distant spawning points. A killer function would be a "Leave" button to get back to the previous outpost like there is in the guild hall.
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Mar 28, 2011, 01:03 PM // 13:03
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#68
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Frost Gate Guardian
Join Date: May 2008
Profession: E/Mo
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Quote:
Anet's biggest failure, Codex Arena.
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No, I reckon it was the farcical Embark update, and that by quite a long way.
They could have spent the time and effort on better things, like missing armour sets or GW:B. Ever since that was introduced, big lag spikes keep appearing outta nowhere.
Codex is just strange and a waste of space imho.
Removing the title that went w. its predecessor was a doozy too.
Also fiddling around w. Derv, to the extent it was done, was defo not a sound move.
However, bright side: The massive drop in the price of Sup Vigor rune was great! Cost 100K and more when I first started......
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Mar 28, 2011, 01:17 PM // 13:17
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#69
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by Bright Star Shine
Worst update, by far, the worst idea Anet ever had, is still the inscriptions. They screwed over the entire weapon market, made every green weapon redundant and causes retards in kama that call me a noob when I ask if they happen to have any uninscr shields, because, of course, inscr shields are far more valuable.. Ffs..
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Inscriptions were probably one of the best updates. Complaining they "screwed over the entire weapon market" is just ridiculous. Now if you want a certain sword skin with 15^50 on it, you don't have to sit in town spamming for days looking for the one person that has one to sell and then having to pay a small fortune for it.
I just don't see how that's a bad thing.
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Mar 28, 2011, 02:36 PM // 14:36
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#70
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Quote:
Originally Posted by vader
Inscriptions were probably one of the best updates. Complaining they "screwed over the entire weapon market" is just ridiculous. Now if you want a certain sword skin with 15^50 on it, you don't have to sit in town spamming for days looking for the one person that has one to sell and then having to pay a small fortune for it.
I just don't see how that's a bad thing.
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For most people it's great. For people like myself and those who used to trade weapons back in the day it kind of was a double edged blade. Sure we don't have to go searching for that one weapon anymore but it also killed our market, sure some things went back to selling big, because non insc collectors came, but for the most part..between over abundance and inscriptions the market died on a lot of things that used to be a semi-easy sell.
Which was really good for chest runners and the like, we could support our habit and title with the items we got from the chests..you can do that now but the chances of getting something that's worth something dropped drastically.
Right now it's kind of a moot point cause it's been so long, but that's how I'd say those who don't like it because of that reason, view it.
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Mar 28, 2011, 03:13 PM // 15:13
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#71
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Quote:
Originally Posted by Marty Silverblade
Sorrow's Furnace perhaps. Lots of good memories.
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Ditto to this
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Mar 28, 2011, 05:07 PM // 17:07
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#72
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD倧]
Profession: E/
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Quote:
Originally Posted by vader
Inscriptions were probably one of the best updates. Complaining they "screwed over the entire weapon market" is just ridiculous. Now if you want a certain sword skin with 15^50 on it, you don't have to sit in town spamming for days looking for the one person that has one to sell and then having to pay a small fortune for it.
I just don't see how that's a bad thing.
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Most weapons, of most skins are available of collectors, with most mods on them, so if you really wanted a skin with a certain mod, you could find one. On the other hand, finding your q9 15^50 weapon wasn't that hard, trust me. What I hated about it, was that they created a nice system of collectors and green items, which covered a large chunk of the weapon spectrum, and then all of a sudden, they destroyed it completely. Who uses green weapons? Who uses stuff to get weapons from collectors? No one, because every perfect weapon is now within reach, and it will only cost you about 5-10k to make it.
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Mar 28, 2011, 05:38 PM // 17:38
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#73
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by Bright Star Shine
Who uses green weapons?
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Many of my characters still use green weapons:
Necro - Staff of the Heirophant
Mesmer - Rose Focus
Elementalist - Ilsundur's Staff
Ritualist - Bogroot Staff
Other than that, green weapons are pretty much standard fare for 90% of my heroes.
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Mar 28, 2011, 07:08 PM // 19:08
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#74
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Desert Nomad
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
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I don't remember anything I didn't like at first except the PVE PVP split, but now I like that too.
I think 7 heroes is my fav.
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Mar 28, 2011, 07:26 PM // 19:26
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#75
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by Masmar
They also killed gw as an mmo
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I henched Prophecies and Factions. Stop crying already.
To the topic at hand: tough call, but I'm gonna say reconnects, followed by inscriptions and insignias (separating armor looks from armor stats? yes please), followed by heroes.
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Mar 28, 2011, 08:04 PM // 20:04
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#76
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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Quote:
Originally Posted by Bright Star Shine
Who uses green weapons?
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A lot of people use green weapons (myself included). Any that I dont use go to my heroes.
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Mar 28, 2011, 08:08 PM // 20:08
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#77
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Frost Gate Guardian
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Best: Removal of attribute point refunds.
Worst: Codex Arena. The only really big miscalculation by ArenaNet on what their players want.
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Mar 28, 2011, 08:36 PM // 20:36
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#78
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Ascalonian Squire
Join Date: Aug 2008
Location: Poland
Profession: A/
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Best: 7H, Sorrows Furnace, Ursan nerf
Worst: chain of SF nerfs, Codex instead of TA
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Mar 28, 2011, 10:58 PM // 22:58
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#79
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Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
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No mention of the ritualist update? That drastically changed the game for me.
7 heroes is right up there too. Never set foot in FoW before than, now I feel like I'm a pro.
The Ursan nerf was actually pretty great me for me. I came to GW right around the time EotN came out, so I used to run around doing nothing but Ursan on my single ranger. The nerf was devastating to me at the time but it did force me to learn to finally play the game and most importantly to roll a bunch of new professions on my account.
Last edited by Voodoo Rage; Mar 28, 2011 at 11:03 PM // 23:03..
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Mar 28, 2011, 11:30 PM // 23:30
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#80
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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