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Old Apr 24, 2011, 09:31 PM // 21:31   #1
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Default Codex Arena....

Is completely dead. Nobody plays it, nobody wants to play it. It's good intentions executed completely poorly. It's even more completely terrible when vor/bsurge/etc is in the pool. I don't want to make this a bring Hero Battles/Team Arenas back, since Anet is the last company to say we've messed up and undue their actions, so instead let's think of ways to better Codex Arena and make more players actually play it.
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Old Apr 24, 2011, 10:12 PM // 22:12   #2
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Kill it with fire.

No matter what fixes are introduced, the format is unsustainable without a critical mass of players. A good launch was the one shot there was for retaining some of the people trying it out for the novelty factor, but that didn't work for obvious reasons.
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Old Apr 24, 2011, 10:17 PM // 22:17   #3
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Sorry, but there is no way back for codex.
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Old Apr 24, 2011, 10:33 PM // 22:33   #4
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VoR is on the restricted list.
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Old Apr 24, 2011, 10:37 PM // 22:37   #5
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Here's an idea. If nobody plays it, just remove it. Seems to be ArenaNet's motto.
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Old Apr 24, 2011, 10:55 PM // 22:55   #6
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Quote:
Originally Posted by Chrisworld View Post
Here's an idea. If nobody plays it, just remove it. Seems to be ArenaNet's motto.
People played Hero battles constantly, which is why so many people left when they removed it, and Anet took it out for dead Codex Arena.
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Old Apr 24, 2011, 11:07 PM // 23:07   #7
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ironic isnt it, too many played it and red resign came....the real problem was the zaishn combat sign...not hero battles itself. resigning shouldnt have triggered a flawless win nor a win in general to the winner, or put no resigning allowed...the new update in Jade quarry made it where usit in one spot for a limited amount of time u would be AUTO reported as a leecher coudl have been put into the hero battles to prohibit leeching.
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Old Apr 24, 2011, 11:13 PM // 23:13   #8
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Biggest. Mistake. Ever. Anet had their chance and they blew it. Let it burn in hell.

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ironic isnt it, too many played it and red resign came....the real problem was the zaishn combat sign...not hero battles itself. resigning shouldnt have triggered a flawless win nor a win in general to the winner, or put no resigning allowed...the new update in Jade quarry made it where usit in one spot for a limited amount of time u would be AUTO reported as a leecher coudl have been put into the hero battles to prohibit leeching.
Yet another clueless person who doesn't know what the problems in HB were.
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Old Apr 24, 2011, 11:16 PM // 23:16   #9
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What would you say to Codex turning into Costume Brawl with the same maps as RA/TA, but with, say, five or six random bars for each profession that could be adjusted every month, or perhaps a set of seven or eight bars from which two or three were randomly selected for a twelve-hour period?
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Old Apr 24, 2011, 11:34 PM // 23:34   #10
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Permanent costume brawl this late would be fun, I wanted codex when it was announced but it fell on it's face.
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Old Apr 24, 2011, 11:43 PM // 23:43   #11
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Quote:
Originally Posted by Shayne Hawke View Post
What would you say to Codex turning into Costume Brawl with the same maps as RA/TA, but with, say, five or six random bars for each profession that could be adjusted every month, or perhaps a set of seven or eight bars from which two or three were randomly selected for a twelve-hour period?
Suggested billion times. However, RA maps would be a big fail. Throw CB and HB maps and everyone will be happy... More complex maps, more objectives = win.
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Old Apr 24, 2011, 11:45 PM // 23:45   #12
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i really like the idea of an official sealed deck format and i think that codex was fine in execution, and would be doing great if it had been implemented like 4 years earlier. the problem isnt that codex is dead, it is that guild wars pvp is dead in general.



ra=a haven for syncers

codex=dead

ha=GLF PROT R11+ ONLY

GvG=more like dervishes vs dervishes
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Old Apr 24, 2011, 11:55 PM // 23:55   #13
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Quote:
Originally Posted by Shayne Hawke View Post
What would you say to Codex turning into Costume Brawl with the same maps as RA/TA, but with, say, five or six random bars for each profession that could be adjusted every month, or perhaps a set of seven or eight bars from which two or three were randomly selected for a twelve-hour period?
I've never been convinced by the attraction to a permanent Costume Brawl. Perhaps I'm wrong - there's no actual way of verifying this, after all, but I think the limited availability of CB plays a huge factor in its popularity.
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Old Apr 24, 2011, 11:58 PM // 23:58   #14
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The need to setup teams is one of the major limiting factors for Codex, if it was random teams it'd be slightly more attractive

After it came out, it was find the best meta for the next few hours run until change, repeat.
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Old Apr 25, 2011, 12:04 AM // 00:04   #15
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Quote:
Originally Posted by lemming View Post
I've never been convinced by the attraction to a permanent Costume Brawl. Perhaps I'm wrong - there's no actual way of verifying this, after all, but I think the limited availability of CB plays a huge factor in its popularity.
Still it's 1000x better format than CA. With regular skillbar changes and HB maps, I believe it would attractive enough to populate at least 2/3 america districts everyday.

Also, CB is actually very similar to GW2 gameplay - you have basically 5 attack skills, healing skill and utility, plus thanks to fixed bars - no dedicaded healers.
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Old Apr 25, 2011, 12:55 AM // 00:55   #16
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Quote:
Originally Posted by lemming View Post
I've never been convinced by the attraction to a permanent Costume Brawl. Perhaps I'm wrong - there's no actual way of verifying this, after all, but I think the limited availability of CB plays a huge factor in its popularity.
I agree. I believe that the initial popularity of Codex Arena/Sealed Deck was due to the limited availability of such a format. It was only done occasionally amongst guilds (and at PAX?) and as a result, a permanent Sealed Deck format was very desirable. However, people lost interest in it very quickly.

To me, Costume Brawl would lose it's charm if it were available all year long. It would be like making Christmas Day everyday. You'll lose interest eventually and it's charm will be lost. (sorry if this analogy is bad )
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Old Apr 25, 2011, 01:00 AM // 01:00   #17
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Quote:
Originally Posted by Elnino View Post
I agree. I believe that the initial popularity of Codex Arena/Sealed Deck was due to the limited availability of such a format. It was only done occasionally amongst guilds (and at PAX?) and as a result, a permanent Sealed Deck format was very desirable. However, people lost interest in it very quickly.

To me, Costume Brawl would lose it's charm if it were available all year long. It would be like making Christmas Day everyday. You'll lose interest eventually and it's charm will be lost. (sorry if this analogy is bad )
Game is 6 years old, GW2 on horizon, so IMO it's not a big deal.
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Old Apr 25, 2011, 01:36 AM // 01:36   #18
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Quote:
Originally Posted by Elnino View Post
Biggest. Mistake. Ever. Anet had their chance and

Yet another clueless person who doesn't know what the problems in HB were.
I personally wasn't around at that time, could you explain? I wish i could've used heroes in pvp


I don't mind CA if there were more people. Sadly it's not working out, don't think it can be saved at this point unless there was some reward fixing?

Outside of ZC a very small minority play it regularly, and i can usually spot the 'usuals', they're either people looking to fight other people or guild/alliances farming themselves. (i dont mind the latter cause then my friends and I can jump in and get a few fights lol)



BUT (big aside)

I really wish there was a 4v4 format that I could do with my buddies and not have to try and sync in RA or do AB (i dont mind ab btw).
And from alliance to alliance i've been to, pve alliances, semi srs pvp alliance (like not into GvG hardcore but more casual gvging, HA, RA) all say the same thing.

Why not have a format like that?

Prevent RR but making it similar to RA where you need 5 wins to get a point. I personally do give a crap about titles anymore, and even people I know who are going for gwamm, dont care about pvp titles but enjoy it for the challenge and the fun of it. ;/
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Old Apr 25, 2011, 02:23 AM // 02:23   #19
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^

You are referring to a place called Team Arena.
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Old Apr 25, 2011, 03:15 AM // 03:15   #20
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I was referring to TA with RR, but what i meant was just : why not bring it back and stop the RR with some very minor changes.
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