Jun 15, 2011, 10:16 PM // 22:16
|
#41
|
Ascalonian Squire
Join Date: Nov 2008
Location: Minnesota
Guild: Heroes of Titans Realm
Profession: E/Mo
|
/signed
Kudos to Anet for dealing with us and working hard on the next installments (WoC and GW2). Thank you.
|
|
|
Jun 15, 2011, 10:33 PM // 22:33
|
#42
|
Forge Runner
|
ANET made GW1. And GW1 doesn't need level grinding to be addictive!
I only just wish it would continue to be updated until even after GW2. It would be nice if a bridge campaign were to be released..
|
|
|
Jun 15, 2011, 10:36 PM // 22:36
|
#43
|
Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
|
The fact that i've played GW for 5,000+ hours still boggles my mind. Well played Arenanet, well played.
|
|
|
Jun 15, 2011, 10:41 PM // 22:41
|
#44
|
Frost Gate Guardian
Join Date: Mar 2006
Guild: MARA
Profession: R/
|
GW has by far been the no 1 free to play rpg out there since the get go. It offered something very few games can claim, to appeal to both the hardcore and casual of gamers, to let them both play together side by side as equals. To not sit there in a mine for hours on end hammering at a wall to build up supplies in the hope that after a few years of grinding exp you'll be able to finally try yourself out at some high end monsters or pvp, mixing potions and pointlessly making thousands weapons and armour items just so you can level up and make somet of use and value. Don't get me wrong, trades can be a kinda of cool feature of a game but i played these kinda of games before i found GW in Oct 2005 and if you think the grind in gw is bad you seriously don't understand what grind really is. I hope trades work differently for us in GW2.
In my 5 1/2 years and over 13k hours i can honestly say theres only 2 things i can really seriously complain about; deadlines, or their lack of ability to meet the ones they set themselves, they even look to be missing the worse case scenario release date they gave the BoD a few years back for GW2, fortunately interest in GW2 looks to be good enough for them to dodge any penalties. In business you set deadlines, you meet them, or else expect to answer why, simples, not meeting deadlines is never good. The only other thing was last years big skill nerf, not in relation to balance but fun, long standing big builds were hit and i think it was too much too late for a lot of people, i've not experienced any other nerf that had a negative impact to activity like it, we got over it (thanks to HoM) but it did hurt the community imo. As a non-pvper Factions was a bit of a let down on release (how relieved were you the first time you got out of the city lol) but tbh its grown on me over the years and its ok now. Otherwise i'm more than happy with the updates and balances and looking forward to the already late Wind of Change. I've really enjoyed the vast variety of the cross profession abilities of GW and the amount of creativity that has come out of players, the minimalistic approach to weapons and armour (although the introduction of inscriptions took away alot of the shine and value away from greens and old skool rares)
NCSOFT and ANET do indeed deserve some kudos for the gamble they took at the start with this ambitious format and it paid off for them. They gave us a great product at the right price and for many of us, ie me at 13k+ hours, there isn't a number to describe the level of value we've had, just think how many PS2/3 games i could've completed in those hours and how much it would have cost me, and yet i'd still be doing the same old point and shoot or random mashing of buttons
Keep up the good work, but don't forget where you came from or how you got there for GW2. You did some things right and some things wrong in GW, i myself am confident you've recognised which is which and look forward to GW2 and many years to come. But please, for all our sanity, sort that GW2 deadline out already, some beta would be great, or even a blast on the demo version, we'll love you that little bit more for it^^
Sorry if i was both critical and praising but i don't really troll these forums to care enough about adding my piece to any of these critique threads. Back to Minecraft
Last edited by BogusDude; Jun 15, 2011 at 11:04 PM // 23:04..
|
|
|
Jun 15, 2011, 10:43 PM // 22:43
|
#45
|
Desert Nomad
Join Date: Jan 2008
Profession: Mo/
|
Oh, and I know a couple who met in GW, and they're now a happily married couple! Coming from two different countries, they now live together for a few years My point... if it wasn't for GW, maybe they would never have met in the first place.
|
|
|
Jun 15, 2011, 10:46 PM // 22:46
|
#46
|
Ascalonian Squire
Join Date: Mar 2011
Guild: Bald Fat LAzy and Proud [WIMP]
Profession: R/Rt
|
On another note, there have been some really touching posts! Thanks so much guys!
Last edited by Jenn; Jun 16, 2011 at 03:04 PM // 15:04..
Reason: .
|
|
|
Jun 15, 2011, 10:51 PM // 22:51
|
#47
|
Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
|
Anet's live team is awfully understaffed, and until the people in charge provide adequate staffing so that we can get monthly skill updates again, im going to stick with my opinion that support for gw1 is far worse than it used to be... which is nothing to be saying thanks for.
Last edited by Jenn; Jun 16, 2011 at 03:04 PM // 15:04..
Reason: .
|
|
|
Jun 15, 2011, 10:51 PM // 22:51
|
#48
|
Academy Page
Join Date: Feb 2010
Guild: Away from game
Profession: N/Me
|
Yeah, anyone who's worked on a massive project would know how much support threads mean to the people who worked on it. Although, maybe this is kinda pointless if it ends up that only some PR employee reads it.
|
|
|
Jun 15, 2011, 11:23 PM // 23:23
|
#49
|
Lion's Arch Merchant
Join Date: Aug 2009
Guild: Mary Jane Alchemists [kush]
Profession: W/A
|
Thank you anet for having guild wars up every day- I don't think I could go a morning without logging on even if its just to hang out in my guild hall. Thank you for still continuing to come out with content even if it means gw2 release keeps getting postponed. I didn't think I was going to ever like playing an mmorpg since I didn't even know what that stood for when I started playing, but guild wars has become such an integral part of my life.
|
|
|
Jun 15, 2011, 11:27 PM // 23:27
|
#50
|
Banned
|
Thank you for Prophecies, Factions, and Nightfall. Not going to mention that expansion to refrain from saying anything non-positive. I'm excited for WoC, still skeptical about Guild Wars 2, but it will be interesting none the less. Anet, I'm spent more on your game than any other game, but it has kept me interested for six years so job well done.
|
|
|
Jun 15, 2011, 11:35 PM // 23:35
|
#51
|
Krytan Explorer
Join Date: Feb 2007
Location: Riverside,Ca
Guild: Kings Of Heaven And Earth
Profession: E/Me
|
Yes I agree, best game ever, best MMO, with all the added content and added stuff that Anet added makes this game even more enjoyable. Thanks Anet for a great ride. Keep up the good work.
/signed
|
|
|
Jun 15, 2011, 11:39 PM // 23:39
|
#52
|
Krytan Explorer
Join Date: Feb 2007
Location: Riverside,Ca
Guild: Kings Of Heaven And Earth
Profession: E/Me
|
Thus is why no other free MMO other there has been sucsessful, most free MMO's have a cash shop, or you have to buy stuff to stat your gear, or buy mounts.
Quote:
Originally Posted by BogusDude
GW has by far been the no 1 free to play rpg out there since the get go. It offered something very few games can claim, to appeal to both the hardcore and casual of gamers, to let them both play together side by side as equals. To not sit there in a mine for hours on end hammering at a wall to build up supplies in the hope that after a few years of grinding exp you'll be able to finally try yourself out at some high end monsters or pvp, mixing potions and pointlessly making thousands weapons and armour items just so you can level up and make somet of use and value. Don't get me wrong, trades can be a kinda of cool feature of a game but i played these kinda of games before i found GW in Oct 2005 and if you think the grind in gw is bad you seriously don't understand what grind really is. I hope trades work differently for us in GW2.
In my 5 1/2 years and over 13k hours i can honestly say theres only 2 things i can really seriously complain about; deadlines, or their lack of ability to meet the ones they set themselves, they even look to be missing the worse case scenario release date they gave the BoD a few years back for GW2, fortunately interest in GW2 looks to be good enough for them to dodge any penalties. In business you set deadlines, you meet them, or else expect to answer why, simples, not meeting deadlines is never good. The only other thing was last years big skill nerf, not in relation to balance but fun, long standing big builds were hit and i think it was too much too late for a lot of people, i've not experienced any other nerf that had a negative impact to activity like it, we got over it (thanks to HoM) but it did hurt the community imo. As a non-pvper Factions was a bit of a let down on release (how relieved were you the first time you got out of the city lol) but tbh its grown on me over the years and its ok now. Otherwise i'm more than happy with the updates and balances and looking forward to the already late Wind of Change. I've really enjoyed the vast variety of the cross profession abilities of GW and the amount of creativity that has come out of players, the minimalistic approach to weapons and armour (although the introduction of inscriptions took away alot of the shine and value away from greens and old skool rares)
NCSOFT and ANET do indeed deserve some kudos for the gamble they took at the start with this ambitious format and it paid off for them. They gave us a great product at the right price and for many of us, ie me at 13k+ hours, there isn't a number to describe the level of value we've had, just think how many PS2/3 games i could've completed in those hours and how much it would have cost me, and yet i'd still be doing the same old point and shoot or random mashing of buttons
Keep up the good work, but don't forget where you came from or how you got there for GW2. You did some things right and some things wrong in GW, i myself am confident you've recognised which is which and look forward to GW2 and many years to come. But please, for all our sanity, sort that GW2 deadline out already, some beta would be great, or even a blast on the demo version, we'll love you that little bit more for it^^
Sorry if i was both critical and praising but i don't really troll these forums to care enough about adding my piece to any of these critique threads. Back to Minecraft
|
|
|
|
Jun 15, 2011, 11:47 PM // 23:47
|
#53
|
Banned
|
Technically this is a CORPG, but in my opinion that's what avoids server fees and the useless everything is instance type game. Also, I think it is the best game published by NC Soft. There other games are kind of eh...
|
|
|
Jun 15, 2011, 11:58 PM // 23:58
|
#54
|
Academy Page
Join Date: Mar 2008
Guild: Council of Iris
Profession: R/
|
The only time I got "pissed" at ANet/NCSoft was when I got hacked after linking my account to a master NCSoft account for the free storage pane (high correlation there, not just for me) and they were like "k." But I've pretty much moved on from that, so.
Thanks!
|
|
|
Jun 16, 2011, 01:19 AM // 01:19
|
#55
|
Krytan Explorer
Join Date: Oct 2007
Location: Tualatin OR
Guild: N/A
Profession: A/W
|
I love Anet. They just get it. And they have great customer service and offer great discussions with players. However, that's not going to stop me from complaining about things that dampen my love for the game *cough* consumable titles *cough*
|
|
|
Jun 16, 2011, 02:50 AM // 02:50
|
#56
|
Ascalonian Squire
Join Date: Mar 2011
Guild: Bald Fat LAzy and Proud [WIMP]
Profession: R/Rt
|
Quote:
Originally Posted by thedeadlyassassin
I love Anet. They just get it. And they have great customer service and offer great discussions with players. However, that's not going to stop me from complaining about things that dampen my love for the game *cough* consumable titles *cough*
|
You my friend "get" this thread. It's not really about fawning all over them and calling the game perfect, it's about appreciating their work! (Even if it drives us mad sometimes)
|
|
|
Jun 16, 2011, 03:45 AM // 03:45
|
#57
|
Academy Page
Join Date: Nov 2008
Location: Ascalon City
Profession: W/Mo
|
I play GW more every month by paying zero dollars/mo than I play WoW by paying $15/mo. Whether I have 30 minutes or 8 hours to play a game, GW almost always has something fun to do. Thank you ArenaNet.
|
|
|
Jun 16, 2011, 04:30 AM // 04:30
|
#58
|
Frost Gate Guardian
|
As the OP pointed out, every person who posts and criticises the game cares about the game. If you learn to see those posts for what they are - people who like and care enough to play and post about the game six years into it's life, then the forum is full of people saying they like the game.
|
|
|
Jun 16, 2011, 04:33 AM // 04:33
|
#59
|
Academy Page
Join Date: Mar 2011
Profession: Rt/
|
Thank you Anet. I love this game too much [;
|
|
|
Jun 16, 2011, 05:03 AM // 05:03
|
#60
|
Krytan Explorer
Join Date: Aug 2010
Guild: Gameamp Guides [AMP]
Profession: W/
|
I have had nothing but positive experiences with this game for the past 5 years I've played it. I absolutely loves my first time playing in Pre and through prophecies and still do.
While I like Proph the most, there is still some great work done in the other campaigns.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:15 PM // 19:15.
|