Jun 17, 2011, 06:16 PM // 18:16
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#21
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Krytan Explorer
Join Date: Jul 2010
Profession: E/
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I hope GW2 doesn't bump up graphics too much - or at least, provides support for both low and high end cards. I'm in college, I can't afford a new computer ;_;
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Jun 17, 2011, 07:30 PM // 19:30
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#22
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Forge Runner
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I think low specs is what makes GW so awesome. They better not change it in GW2!
I was able to play Guild Wars on a MINI laptop used for school!
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Jun 17, 2011, 10:16 PM // 22:16
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#24
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Wilds Pathfinder
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I say the graphics in GW still looks pretty good. Ive been watching gameplay videos of SWTOR lately and it doesnt look any better than GW1 imo. I always thought WoW looks really cheesy. And, I couldnt care less about poly count or what graphics engine is used, as long as it looks good.
Although, I do hope GW2 has a higher resolution function that takes advantage of todays newer graphics cards, but is still playable on your "basic" computer. One of the best features about GW1 is that you dont have to have a high end machine, (ie. disposable income) in order to play.
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Jun 17, 2011, 11:12 PM // 23:12
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#25
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by NerfHerder
One of the best features about GW1 is that you dont have to have a high end machine, (ie. disposable income) in order to play.
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I forget where, but wasn't it said that so long as your computer can run GW1 it should be able to run GW2?
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Jun 17, 2011, 11:28 PM // 23:28
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#26
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Frost Gate Guardian
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1 thing you people don't understand is that GW2 is a MMO. As such it is supposed to be long lived. I wouldn't be surprised if Anet planned for that game to last for a good 10 years. (heck it took them like 5 to develop it)
Remember that a high end computer now will be considered shitty 3 years down the road. Therefore unless Anet upgrades the graphics and source engine somewhere down the road, if they go for low end specs now, it will simply mean that in 2 years it will be very ...very low end.
This is why i actually hope that when its released, the game will be optimized for middle-high end systems. If not high end. They can always add in ways to scale down graphics and such but you have to realize that whats high end this year, will be low end 2 years from now, when the game is still in its early stages.
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Jun 17, 2011, 11:38 PM // 23:38
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#27
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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If the game is fun that is all that matters, graphics are a bonus.
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Jun 18, 2011, 01:45 AM // 01:45
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#28
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Ascalonian Squire
Join Date: Jun 2005
Guild: The Kansas City Hotsteppers
Profession: N/E
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For me, whilst I like GW graphics, it's the animations that I love. Everything (except maybe walking up stairs) just looks so natural and fluid. Moreso than the GW2 trailers which kinda annoys me, although maybe I'm just using my rose tinted glasses.
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Jun 18, 2011, 01:59 AM // 01:59
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#29
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Frost Gate Guardian
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While nice, the animations are in fact quite static. There is no block, no dodge, and no lower and upper body movement (that is attacking while moving, or while strafing).
This is partly due to the engine being particularly limited for even when the game came out (have a look at the wow game engine, much much better and both games came out at the same time)
Basically, while my warriors sword animations are nice (there are 2 of them) watching her get smacked constantly while carrying a huge ass shield is getting old. Right now all the shield is for is to raise your armor value and to fill in the item for your offhand.
Heck guys, even older games like Diable 2 had blocking in it, where a block would incur a block animation, or dodge.
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Jun 18, 2011, 02:18 AM // 02:18
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#30
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Jungle Guide
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Guild Wars is really very old at this point. I mean it was released to run fine on 2005 systems. Why even debate the graphics compared to modern titles, it makes no sense. And the bloom filter you can shut off to make the game look substantially clearer.
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Jun 18, 2011, 02:21 AM // 02:21
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#31
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Problem is, if they make it playable on a shitty laptop, the graphics are going to suck by todays standards.
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Games made six years ago are going to have graphics that suck by today's standards, period. Even ones that were then made to take advantage of the tech available at the time.
Compare Perfect Dark Zero, which came out in late 2005 (Xbox 360 launch title) with Battlefield 3, coming out in a few months. There's no comparison. And that's just console shots there - PCs advance in tech way faster than consoles do.
So to say that GW doesn't stand up to today's standards is silly, because anyone that'd actually expect it to is an idiot.
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Jun 18, 2011, 02:37 AM // 02:37
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#32
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by Verene
Games made six years ago are going to have graphics that suck by today's standards, period.
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This.
From what we can see of the gameplay videos, the graphics are pretty solid. But instead of relying on an engine that requires the latest tech to run at 100%, they're letting their art team go crazy with creating a visually memorable game. Like the video someone posted earlier, aesthetics > graphics.
The same can be said for GW1. It's an old game, but the design of its environments are memorable. Would uber-graphics help? Certainly, though it's not really needed.
Last edited by Charlie Dayman; Jun 18, 2011 at 02:41 AM // 02:41..
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Jun 18, 2011, 03:36 AM // 03:36
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#33
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Lion's Arch Merchant
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half life 2 was still amazing after 6 years.
so no, no period, not yours
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Jun 18, 2011, 03:49 AM // 03:49
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#34
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Originally Posted by thedarkmarine
half life 2 was still amazing after 6 years.
so no, no period, not yours
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I didn't say the game would suck, I said that no game that old is going to have graphics that match current standards.
HL2 may be a great game, but it still doesn't look anywhere near as nice as anything that came out six years after it did. However, it doesn't need to, it's an old game, and good games don't need shiny graphics to carry them.
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Jun 18, 2011, 03:53 AM // 03:53
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#35
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Wilds Pathfinder
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I have a gtx 460, yet still run it all on low except vsync and the res itself. I don't need my system to run warmer than needed and really don't give a damn about the graphics outside of what's necessary at this point tbh. I also started this game way back on a mid-low tier pc w/ a MX440, and it ran fine then from what I remembered.
Frankly, that person is just talking complete shit. My personal preferences aside, the concept/design of the game world is very good as mentioned
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Jun 18, 2011, 01:11 PM // 13:11
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#36
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Krytan Explorer
Join Date: Jan 2011
Guild: UNO
Profession: W/
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Quote:
Originally Posted by Rook Parcade
Everything (except maybe walking up stairs) just looks so natural and fluid.
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Except assassins running.
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Jun 18, 2011, 01:14 PM // 13:14
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#37
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Lion's Arch Merchant
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Quote:
Originally Posted by Verene
I didn't say the game would suck, I said that no game that old is going to have graphics that match current standards.
HL2 may be a great game, but it still doesn't look anywhere near as nice as anything that came out six years after it did. However, it doesn't need to, it's an old game, and good games don't need shiny graphics to carry them.
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sure it did. it was the one that pushed for all the hdr bloom, and still looked awesome 6 years after initial release, 3 after episode 2
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Jun 18, 2011, 01:22 PM // 13:22
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#38
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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Quote:
Originally Posted by Shadar
To make the game look good turn off post process effects. I can't stand that fake bloom/glow look.
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Thank you! I wasn't aware of that option, and it indeed is A LOT better
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Jun 18, 2011, 07:13 PM // 19:13
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#39
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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I still think GW is a decent looking game for the era in which it was made.
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Jun 18, 2011, 10:17 PM // 22:17
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#40
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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I bought GW and Civ4 on the same day for my son. He couldn't play Civ4 due to the high-resource graphics as you would tell your settler to go somewhere and then have supper while you waited. He could play GW with no problems.
This was a case of ArenaNet smarts. Their low polygon count meant that I bought GW for myself and then Factions, Nightfall & EotN. My son bought the followups for himself and the whole set for his son. So thanks to a low-polygon count and gorgeous graphics design, ArenaNet made a fistful of sales and Civ4 sat on the shelf forever with no additional purchases of the box.
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