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Old Jul 11, 2011, 05:30 PM // 17:30   #101
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Well, if these really are the weapons, I don't need em. We'll see what the commendations sell for when these come out.
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Old Jul 11, 2011, 06:17 PM // 18:17   #102
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Originally Posted by Swingline View Post
As long as they have great detail in game I think they will be awesome.

Many GWs players have been desensitized by animations and glow effects on weapons. To them if it doesn't glow or animate it's crap, which is sad. Damn you World of Warcraft! /fistshake
It was inevitable. We always had the Chaos Axe, Storm Bow and Fiery Dragon Sword, but for the most part GW stayed away from the shiny weapon trap. Then they made elemental blades and chaos gloves and it was all over from there. The latest trend is size matters. Small swords are all being turned into new daggers after the popularity of Law and Order and Alari's Double Blades.

Personally I think that imperial dagger looks like garbage (with the focus not far behind it - fortunately I really like the daggers of purity) but I really liked the sword and shield in game - they did a great job working with the style and details on them. I'm personally looking forward to getting most of the martial ones (the bow, sword, axe and scythe look great, that could be my favourite spear in the game). I found the Opressor Weapons to be pretty fugly and another case of cruft I have to collect to fill the HoM not because I actually wanted it. The glowing red effect is... glowing so people like it, but I always found it restricting to the characters armours and colours I want to use things with. The imperial weapons look a lot more thematic for Canthan and Tyria in general, their elegant simplicity will work well towards making them usable with a variety of different armour sets and character looks. I hope they make them noticably dyeable unlike the other recent weapon sets to be added to GW (Deldrimor, BMP, Opressor etc).
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Old Jul 11, 2011, 09:13 PM // 21:13   #103
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Give us Oroku's Shinobi Blade daggers at some point and allow them to be dyeable and I'd be thrilled. They aren't quite as garish looking in my opinion as the WiK sword-dagger skins.
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Old Jul 11, 2011, 11:42 PM // 23:42   #104
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Quote:
Originally Posted by Swingline View Post
As long as they have great detail in game I think they will be awesome.

Many GWs players have been desensitized by animations and glow effects on weapons. To them if it doesn't glow or animate it's crap, which is sad. Damn you World of Warcraft! /fistshake
Actually it isn't WoW that I base my "they look bland and uninteresting" comments on, but other precedents in Guild Wars itself. IE the other dedicatable weapons, Destroyer, Tormented, and Oppressor, all have more "bling" to them (yes, the destroyer weapons have glowing lava animations). These just look like old dull flat metal.
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Old Jul 12, 2011, 01:50 AM // 01:50   #105
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The latest trend is size matters.
It always mattered. The Fellblade was easily the most popular attainable drop in Prophecies. The Runic Blade (long) and Stygian Axe (wide) were enormously valuable until EotN killed their rarity.

The gaming demographic skews male. If you ask the average male whether he wants his virtual avatar to wield the realistic sword or the comically oversized sword, it's an easy call. The enormous popularity of Cloud Strife is all the evidence you need to settle the question.
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Old Jul 12, 2011, 08:50 AM // 08:50   #106
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'Cause this thread isn't that much rich in substance...

Argument.




Looks pretty ugly.
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Old Jul 12, 2011, 09:13 AM // 09:13   #107
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The axe looks good. But it depends on the size, if its like the oppressors axe, no thank you. I like the daggers too.
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Old Jul 12, 2011, 09:23 AM // 09:23   #108
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God, these weapons better be huge. Otherwise, nah.
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Old Jul 12, 2011, 01:29 PM // 13:29   #109
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The reason why Imperial weapons may or may not be added to the HoM is that when Oppressor Weapons came out and were made addable to the HoM, the HoM GW2 reward calculator hadn't come out yet.

If they add WoC stuff to the HoM, that would mean they would have to either 1) change the point values of HoM rewards (which would take points away from people who would then have to add these to be maxed again) 2) add them to the HoM but not give them any HoM points (which defeats the point) or 3) the best solution I can think of, make it so that it is Oppressor Weapons OR Imperial Weapons count and that they overlap in the HoM Calculator.
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Old Jul 12, 2011, 03:17 PM // 15:17   #110
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Argument.
Niceness, Saxxon
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Old Jul 12, 2011, 05:21 PM // 17:21   #111
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For an in-depth discussion of Final Fantasy (or anything other game) please go somewhere else.

Thanks!
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Old Jul 12, 2011, 05:30 PM // 17:30   #112
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Quote:
Originally Posted by HawkofStorms View Post
The reason why Imperial weapons may or may not be added to the HoM is that when Oppressor Weapons came out and were made addable to the HoM, the HoM GW2 reward calculator hadn't come out yet.

If they add WoC stuff to the HoM, that would mean they would have to either 1) change the point values of HoM rewards (which would take points away from people who would then have to add these to be maxed again) 2) add them to the HoM but not give them any HoM points (which defeats the point) or 3) the best solution I can think of, make it so that it is Oppressor Weapons OR Imperial Weapons count and that they overlap in the HoM Calculator.
Or it would be nice if they counted for one extra point. Giving us some flexibility, just like we have with titles and minipets.
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Old Jul 12, 2011, 05:39 PM // 17:39   #113
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Quote:
Originally Posted by HawkofStorms View Post
The reason why Imperial weapons may or may not be added to the HoM is that when Oppressor Weapons came out and were made addable to the HoM, the HoM GW2 reward calculator hadn't come out yet.

If they add WoC stuff to the HoM, that would mean they would have to either 1) change the point values of HoM rewards (which would take points away from people who would then have to add these to be maxed again) 2) add them to the HoM but not give them any HoM points (which defeats the point) or 3) the best solution I can think of, make it so that it is Oppressor Weapons OR Imperial Weapons count and that they overlap in the HoM Calculator.
I think #3 would work the best. Just change it to "Any Guild Wars Beyond Statue" and that would then cover them if we get something after WoC.
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Old Jul 12, 2011, 06:56 PM // 18:56   #114
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In response to all those "these purple skins are recycled" comments:

1. Having a fan as a wand is new. What's more, it's a nice looking universal wand, which is a godsent for those attributes that cry out for a 20/20 wand, but everything available is ugly.
2. Ditto that with the chromium shard focus.
3. Ditto that on all the bows except longbow.
4. Jitte as daggers is also new. What's more, it's actually functionally new too, since daggers have never before been able to do blunt damage.
5. Most of these items are essentially "new" because the "old school" drop system prevented them from occurring with usable mods as far as most players are concerned. Ever seen a 15^50 grinning dragon axe before? How about a Death Magic Platinum Staff with 20 HCT for Death Magic? (Instead of, say, "Req 12 Death Magic, 19% HCT Divine Favor"?)
6. The only ones that are truly repeats are the sword (craftable before), the longbow (insc. EotN drop), the shield (relatively rare EotN dungeon drop), the scythe (EotN drop), the spear (EotN drop), and the primary attribute (+ inspiration) versions of the staff (insc. EotN drop).

All in all, I'm reasonably satisfied with the purple items.

(THough I do wish inscribable platinum wands were available too. )


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Thumbnails are really too small to judge the actual items by. I've got high hopes for the axe and the spear though.
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Old Jul 13, 2011, 03:20 AM // 03:20   #115
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From the icons i think they all look good, except the wand/focus or whatever that is.

Cant wait to see them game =)
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Old Jul 13, 2011, 04:30 AM // 04:30   #116
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I'm hoping they make the daggers huge.
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Old Jul 13, 2011, 04:37 AM // 04:37   #117
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The Imperial sword and daggers are pretty sexy... Depending on how the color looks with my warrior's armor, I might even replace her Plagueborn Sword that took me weeks to find. I don't think I'll get much use out of the rest, though.
EDIT: Wow, what's the point in complaining that the purity weapons are purple? They function EXACTLY the same as golds, get over it.

Last edited by Drelias Melaku; Jul 13, 2011 at 05:09 AM // 05:09..
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Old Jul 13, 2011, 05:33 AM // 05:33   #118
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Originally Posted by Drelias Melaku View Post
Wow, what's the point in complaining that the purity weapons are purple? They function EXACTLY the same as golds, get over it.
Gold weapons make you cast faster

The imperial weapons are looking pretty nifty. Much nicer than the Opressor set - didn't much care for most of the weapons.
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Old Jul 13, 2011, 05:45 AM // 05:45   #119
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Originally Posted by Chthon View Post
Ever seen a 15^50 grinning dragon axe before? How about a Death Magic Platinum Staff with 20 HCT for Death Magic?
these were Still possible. i have a q9 15^50 grinning dragon axe. and i'm sure a few ppl have a 20/20 death platinum staff. but dont get me wrong. i do like my new Jitte dags. but i don't believe they should have added the paper fans. thats just crossing the line.... although it is pretty cool, but still!
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Old Jul 13, 2011, 06:40 AM // 06:40   #120
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Quote:
Originally Posted by tummlykins View Post
Personally I think that imperial dagger looks like garbage (with the focus not far behind it - fortunately I really like the daggers of purity) but I really liked the sword and shield in game - they did a great job working with the style and details on them. I'm personally looking forward to getting most of the martial ones (the bow, sword, axe and scythe look great, that could be my favourite spear in the game). I found the Opressor Weapons to be pretty fugly and another case of cruft I have to collect to fill the HoM not because I actually wanted it. The glowing red effect is... glowing so people like it, but I always found it restricting to the characters armours and colours I want to use things with. The imperial weapons look a lot more thematic for Canthan and Tyria in general, their elegant simplicity will work well towards making them usable with a variety of different armour sets and character looks. I hope they make them noticably dyeable unlike the other recent weapon sets to be added to GW (Deldrimor, BMP, Opressor etc).
Except for the daggers (looks like real poniard for the first time) I'll second that and I guess the series could be very stylish - f.i. the sword. Also the axe, scepter, focus, staff, first and last the spear have a great opportunity to end up in my collection. Only the scythes don't look like a scythe in the majority of cases.^^



Quote:
Originally Posted by Charlie Dayman View Post
Gold weapons make you cast faster
Yup yup, just like has fire +1 by default.

Last edited by Saxxon Askanius; Jul 13, 2011 at 06:49 AM // 06:49..
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