Aug 27, 2011, 06:19 PM // 18:19
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#1
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Krytan Explorer
Join Date: Feb 2011
Guild: Girl
Profession: E/
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Live Team PAX News
I've been trying to find any Live Team news from yesterday's PAX. It has kinda been put left aside because of all the new gw2 pvp videos, and many people here didn't even know the Live Team was there yesterday.
So far, what I found, from poster Malchior Devenholm at guru2:
Quote:
I'll just tell you the condensed version of the Live Team panel.
Changes coming to Hard Mode, and changes coming to Elementalist.
Next phase of Winds of Change still in the works.
Neo Nugget can confirm this. He was there.
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Last edited by DiogoSilva; Aug 27, 2011 at 06:39 PM // 18:39..
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Aug 27, 2011, 07:20 PM // 19:20
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#2
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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Hard Mode changes, interesting..
I just hope they don't make it any easier.
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Aug 27, 2011, 07:52 PM // 19:52
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#3
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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I was reading up on one of the other fan sites and they said along with the eles they would be looking at the elites first. They are also looking at the smiting monk, ranger and paragon for possible 'revamping'
They say woc design is finished, and is around 2/3 totally done. The time frame to get the rest out is somewhere between a month to two months time, but hopefully before the new year---- remember anet doesnt keep time they way the rest of us do
its nice to know they are still working on stuff.....
__________________
where is the 'all you can eat' cookie bar?
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Aug 27, 2011, 08:00 PM // 20:00
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#4
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Frost Gate Guardian
Join Date: Jul 2009
Location: Angry Marine Fortress
Guild: [ZoS]
Profession: W/D
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Thanks for posting this! I was having a realy hard time finding any info about the panel! I wonder what the changes in Hard Mode will be...
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Aug 27, 2011, 08:08 PM // 20:08
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#5
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Lion's Arch Merchant
Join Date: Jan 2008
Guild: Myst
Profession: A/
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Won't get my hopes too high up since a bit more confirmation is needed, but I am definately getting excited for ele changes. However saying that, I wonder why the live team didn't try to get us more excited about these changes pre-pax? I mean, I know a lot of people here would be interested to changes to eles. Right now, the info posted is very vague and it makes me wonder how far the live team is with these changes? Surely if they were moderately far in, they would have posted something like this "changes to ele coming!, more news at PAX so stay tuned " and give us a teaser of some of the changes. Then again, I will wait till the end of PAX before I judge.
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Aug 27, 2011, 08:14 PM // 20:14
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#6
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Wilds Pathfinder
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
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WoC 2nd phase still in the works?
Mega QQ... Here I was thinking they already had everything planned out... Looks like I'm shelving GW again! <3
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Aug 27, 2011, 10:11 PM // 22:11
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#7
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Furnace Stoker
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I was at PAX yesterday and the ncsoft booth is close to Microsoft's. All I saw was GW2 gameplay, not the ele changes.
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Aug 27, 2011, 10:26 PM // 22:26
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#8
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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I've been trying to find information from this panel as well. CMEPTb from GWO @ incgamers posted the following there:
Quote:
Originally Posted by CMEPTb
GUILD WARS 1 LIVE TEAM PANEL
Some information for you guys. Some type of Elementalist update is coming. The team is interested in working on the Elite skills first, then the secondaries.
And example of something they were looking at concerning Gust (may be completely different when released):
5(e) 3/4 (c) 10 (r)
Elite Enchantment
For 10 seconds both your and target ally move 33% faster. When you cast this spell, all foes near you and your target take 58 Cold damage. Attacking or moving foes struck by Gust are knocked down.
They are also looking to revamping (do not know how big this "changing of skills" will be) of the smite monk (monk), Ranger, and Paragons (order randomly given by me).
I found it interesting that they are reviewing how the mechanic exhaustion works in general across professions.
Winds of Change has all design finished, and is around 2/3 totally done. A time to get the rest would be somewhere between a month to two months time (but hopefully before the new year). They talked about how it is always difficult to put (i.e. First part of WoC) a prologue type of update when players will not get the whole story until they complete all three parts (other two parts are said to REALLY kick things up).
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http://guildwars.incgamers.com/forum...9&postcount=18
Hopefully more people who attended can post details.
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Aug 27, 2011, 11:18 PM // 23:18
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#9
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Krytan Explorer
Join Date: Feb 2011
Guild: Girl
Profession: E/
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Ooh, the possibly new gust sounds so interesting. Use it on a kiting monk, and everyone trying to catch them gets KD. Speed boost and a buffed whirlwind for two party members. That's some great utility right there. Glad to see it's not just a damage buff to skills but something more creative.
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Aug 27, 2011, 11:53 PM // 23:53
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#10
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Site Contributor
Join Date: Aug 2008
Location: Canada
Guild: Gentlemens Club [GC]
Profession: W/
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Still no info on the melee hero AI update? Or is that now vaporware?
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Aug 27, 2011, 11:56 PM // 23:56
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#11
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Quote:
Changes coming to Hard Mode...
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Probably the most scariest thing I've read all year so far.
As for changes to Gust, I'd like for something with Second Wind, Mist Form & Ether Prodigy done too.
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Aug 28, 2011, 12:30 AM // 00:30
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#12
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Ascalonian Squire
Join Date: Jan 2006
Location: Corona, CA
Guild: N/A
Profession: W/A
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If I had to guess about the HM changes, it'd be something to do with AR to help out classes like Ele and Ranger that fall behind in HM.
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Aug 28, 2011, 01:20 AM // 01:20
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#13
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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If they make hard mode easier I will be most peaved, Hard mode isnt even that hard and im not even one of those players who goes around saying theyre leet and people should run gimmicky builds to get past the difficulty. Though i do think they should look into the WoC areas such as Cho's estate that are painful to play.
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Aug 28, 2011, 02:14 AM // 02:14
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#14
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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Interesting... Ele changes are gonna be interesting.
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Aug 28, 2011, 02:47 AM // 02:47
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#15
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Wilds Pathfinder
Join Date: May 2008
Location: In a house
Guild: Proof Of A Nets Laziness[HB]
Profession: A/W
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Here we go again . . .
I wonder what retarded buffs are gonna make it into the game.
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Aug 28, 2011, 03:02 AM // 03:02
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#16
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Lion's Arch Merchant
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I think they should introduce more secondary profession monsters, like they did in EotN.
It would at least be a bit more of a challenge.
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Aug 28, 2011, 04:14 AM // 04:14
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#17
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Krytan Explorer
Join Date: Jul 2010
Profession: E/
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I do like the creativity for the elementalist skill. Not just damage buffs, but some interesting changes.
I'm looking forward to it all!
Hard mode changes sound scary, but it could be good.
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Aug 28, 2011, 05:47 AM // 05:47
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#18
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Wilds Pathfinder
Join Date: Dec 2006
Profession: E/Me
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as ele as my main, im both excited and scared at the same time :s
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Aug 28, 2011, 05:56 AM // 05:56
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#19
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Forge Runner
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Quote:
Originally Posted by Plutoman
I do like the creativity for the elementalist skill. Not just damage buffs, but some interesting changes.
I'm looking forward to it all!
Hard mode changes sound scary, but it could be good.
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I agree, looking forward to it
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Aug 28, 2011, 08:13 AM // 08:13
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#20
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Lion's Arch Merchant
Join Date: Jan 2010
Profession: P/
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Quote:
They are also looking to revamping (do not know how big this "changing of skills" will be) of the smite monk (monk), Ranger, and Paragons (order randomly given by me).
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Looking rather Interesting on the Re-work for Paragons. Hoping its going to be skill changes rather then a Whole Re-work like they did to the dervs, That really put me off them forcing me to delete as i'd never play it >
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