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Old Mar 19, 2013, 08:51 AM // 08:51   #81
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...and remember by the time gw was 7 months old (november 2005) we already had sorrow's furnace--by far the best expansion they have made to date, what does gw2 have......gee, still working on things they PROMISED when it was released!

yeah, we have a fat chance of them doing more than adding a few items for holidays and such....wouldnt count on any profession updates. (even though they have mentioned that adding quests to gw would only take a few minutes to create--so where are these new quests??????????)
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Old Mar 19, 2013, 05:42 PM // 17:42   #82
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$1 million would be a believable figure for me.
I guess a million cannot be realized...
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Old Mar 19, 2013, 10:25 PM // 22:25   #83
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$1 million would be a believable figure for me.
How do you figure 1 mill?

Don't forget about the Monk updarte as it hasn't come yet as annouced.
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Old Mar 20, 2013, 02:06 AM // 02:06   #84
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It's just a guess based on a mix of industry averages tailored to what we know from actual GW development. By "believable", I mean that it would be very hard to believe that a significant amount of new content and features could be produced for less and still meet quality requirements, so that figure is a minimum. There is of course no hard ceiling, as it depends on how much more they would want to do.
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Old Mar 20, 2013, 08:06 PM // 20:06   #85
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It wouldn't cost 1 mill as a Pagnati Zonda costs 1 million a piece.I would bring the figues under 10K-.Third party contractors can do it for far cheaper.
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Old Mar 20, 2013, 11:50 PM // 23:50   #86
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The article linked in lemming's post was written for you.
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Old Mar 22, 2013, 05:06 AM // 05:06   #87
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more likely most of those who had worked on the original have left the company, so all we are left with is people who are clueless...(and the janitor ).
I'm not sure about the magnitude of people lost, but that's still a pretty good point. Do we know where these people went after they left ANet? The only thing I can recall was a report a long time ago about one of the original three leaving to start work on a zombie MMO of which I have since heard very little.

At this point, I would have to wonder how successful such a game could be with competition from DayZ.
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Old Mar 22, 2013, 06:25 PM // 18:25   #88
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Mike O'Brien is still at Anet, he was the one who made comments about GW1 being stagnant and limiting.

The other two went their separate ways - Jeff Strain is the one who started a new company to make a zombie sandbox, and Patrick Wyatt went to work on TERA.
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Old Mar 22, 2013, 08:14 PM // 20:14   #89
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The article linked in lemming's post was written for you.
It is way off and written for another game.
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Old Mar 22, 2013, 08:35 PM // 20:35   #90
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As opposed to estimates based on passenger vehicles.
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Old Mar 23, 2013, 12:10 AM // 00:10   #91
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I would think yes as it is a high end exotic car which cost 1 mill+.I would say any car is worth more than a video game after 6 month the game is worth nothing.

http://www.pagani.com/zonda/zonda_R/default.aspx
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Old Mar 23, 2013, 09:12 AM // 09:12   #92
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Quote:
Originally Posted by ectogasm View Post
Mike O'Brien is still at Anet, he was the one who made comments about GW1 being stagnant and limiting.

The other two went their separate ways - Jeff Strain is the one who started a new company to make a zombie sandbox, and Patrick Wyatt went to work on TERA.
James Phinney left Anet to work with Jeff Strain. Seems like all the good devs are working on the zombie mmo.
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Old Mar 23, 2013, 10:20 AM // 10:20   #93
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James Phinney left Anet to work with Jeff Strain. Seems like all the good devs are working on the zombie mmo.
Which makes me think we should all jump on the zombie mmo when it comes out (it's not out yet, right?)
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Old Mar 23, 2013, 10:31 AM // 10:31   #94
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zombies....sounds better than gw2!!! (and they are very popular right now too--)
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Old Mar 24, 2013, 03:40 AM // 03:40   #95
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Which makes me think we should all jump on the zombie mmo when it comes out (it's not out yet, right?)
At this stage it's still vaporware. The game they're working on right now is an offline zombie shooter being published by Microsoft and will most likely be Xbox-oriented. It will however lay the groundwork for the client software that will be used for the MMO.
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Old Mar 29, 2013, 10:51 PM // 22:51   #96
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I was just checking out the update notes---ah, the 'official forum' notes (since the update notes on the guildwars site havent been updated since.....september!), and aside from the notes about the upcoming april fools day (which I will assssume is going to be the same [email protected] from last year, sigh) I also ran across people having restore issues to which gaile replied:
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The ART (Account Restoration Tool) is not functional in Guild Wars, and we do not have the ability to “roll-back” an account any longer.
so they will no longer going doing roll backs on guildwars accounts....gee would have been nice if they had told that to us (since it was a rather new addtion).

(link: https://forum.guildwars.com/forum/fo...ccout-s-Hacked)
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Old Mar 31, 2013, 10:20 PM // 22:20   #97
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It would be nice if they reenabled it.
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Old Apr 01, 2013, 07:41 AM // 07:41   #98
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well, my assumption was correct it seems.....and I think the decline message from the 2nd quest says it best:

"No thanks, I liked the original better."
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Old Apr 01, 2013, 10:22 AM // 10:22   #99
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So...not even the fake update notes this year?:/
I could care less about an idiotic quest, what I liked was the funny fake...
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Old Apr 01, 2013, 12:25 PM // 12:25   #100
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no, they would not do a fake update since they barely tell us what the 'real' ones are (heck, have you checked out the guildwars.com update notes??? the last ones were noted in SEPTEMBER of last year--THAT should tell you how much they really care), the only place they do update notes now is on the 'official' forum, and I dont think stephaneeeee has time for such any more (heck gaile and regina never even visit here anymore, let alone post )
I guess we know where we stand.
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