Mar 28, 2014, 08:46 PM // 20:46
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#21
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Wilds Pathfinder
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Quote:
Originally Posted by Ayuhmii Shanbwa
yea.... if you're gonna say that as a fact, you wont be able to hear other people's points of view
but nvm, i no longer will discuss anymore
i just hope for all of the GW fans, that anet will see how good GW is doing and how much better it would be if they keep adding stuff little by little, then i can laugh at so many people, and show my points (finally)
have fun with your unproven facts
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It's hard for me to reply to feelings, as you are now experiencing.
I don't even think I need to find sources for the fact that the GW and GW2 community is hard to compare as obviously, GW2 has more players and is more profitable. Is Guild Wars really a reliable source of income for ANet? Does it generate them enough? Probably not, otherwise they would care about their game, right? If you can show me proof of that this is wrong, please give me a link, that would truly surprise me and make me happy.
What you're not realizing is I am not even against you. Your experience is not a fact either, but I guess that only counts for me?
I thought it was clear that this is my theory, opinion, whatever you wanna call it and not facts? Do I need to write a disclaimer
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Mar 29, 2014, 08:55 AM // 08:55
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#22
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Ascalonian Squire
Join Date: Oct 2013
Location: Italy
Guild: The End Of Infinity (TOEI). IGN: Magus Magis
Profession: E/
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I'm fairly new to the game, but I'll give my two cents: I don't think the problem is F2P or B2P system, simply the game is pretty old and many people prefer playing the sequel because newer and more popular nowadays.
GW1 doesn't have a great pool of people, especially if playing in servers which are not americans, but I think actual numbers still allow an adequate and enjoyable gameplay.
P.S. I had experience with F2P games and I wouldn't promote a change in this way... Majority of these have a game store which pushes people to spend a lot of money to be competitive. B2P system is cheaper and makes players more equal.
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Mar 30, 2014, 08:24 PM // 20:24
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#23
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Krytan Explorer
Join Date: Aug 2010
Guild: Gameamp Guides [AMP]
Profession: W/
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Honestly, Pulse I don't know if current player count can even matter. Specially' with henchmen.
In my 8 years of knowing the world of Guild Wars, I've partied with random people maybe 3 to 5 times to do "quests" or "missions". Other than that it used to be my StepBrother, some of my guild mates or just full on henchmen. We both beat the entire game series with just henchmen and heroes.
So I've always been the "doesn't matter how many people play" type.
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Mar 31, 2014, 01:09 PM // 13:09
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#24
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Krytan Explorer
Join Date: Nov 2005
Location: The Dragon Arena!!!
Guild: Pshycho Ninjas [oGod] | Vent Rage [vR] | Zealots of Shiverpeak [ZoS]
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Quote:
Originally Posted by Gladiator Motoko
PvE should not be free to play.
The game was introduced as a competitive PvP game. The game should be free to play for PvP. Yes there may be people using bots on PvP accounts, but chances are there would be a higher amount of newcomers rather than just bots alone.
To unlock skins and the PvE section - people would be required to pay for that portion.
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I really wish they'd do this as well. I'm surprised to see a legend like yourself, Motoko, still checking in every now and then.
If the PvP went free to play initial, they could still make a little money on the skill sets and PvP unlock packs. I'd totally jump back in to GvG if the game had an infusion to attract people back into the greatest PvP format of its time.
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Apr 01, 2014, 02:03 PM // 14:03
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#25
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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Quote:
Originally Posted by Malchior Devenholm
If the PvP went free to play initial, they could still make a little money on the skill sets and PvP unlock packs. I'd totally jump back in to GvG if the game had an infusion to attract people back into the greatest PvP format of its time.
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I mentioned this idea a few times back before GW2 when a lot of people still played. It would of slowed the decline of GvG and HA a lot and helped create lots of revenue but it never happened. Unfortunately it's way too late now. If it did go F2p it would be 90% be BR and pinoy.
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Apr 02, 2014, 09:58 PM // 21:58
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#26
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Eh, the game is really cheap as is. Plus I treat GW1 as a single-player game with co-op on the side. Always have, always will. Makes no sense to go F2P. The reason names like Star Wars and Rift do it because they were bleeding subs and needed revenue now. GW1 is going to sit comfortably at this player base for a few more years I feel, F2P or no F2P. So might as well avoid the bots/spammers.
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Apr 04, 2014, 12:56 AM // 00:56
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#27
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I thought it was f2p?
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Apr 04, 2014, 10:33 AM // 10:33
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#28
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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it is after you buy the game. They want it completely free--no buying nothing ever.
with it being so utterly cheap right now (you can get the whole shebang for what $30? now), it is as close to free as you can get.
__________________
where is the 'all you can eat' cookie bar?
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Apr 10, 2014, 11:49 PM // 23:49
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#29
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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GW doesn't cost that much not nearly as much as majority of player who have it.
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Apr 19, 2014, 01:27 AM // 01:27
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#30
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Wilds Pathfinder
Join Date: May 2008
Location: UR MOM LOL
Guild: ATTACK OF THE KILLER TOMATOES
Profession: A/
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Damn.. I remember spending like $120 total on these games when they were new :3 so cheap now.
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Apr 19, 2014, 04:03 AM // 04:03
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#31
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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True, I also spent a considered amount of money on GW, but dividing it across all the years of entertainment it's given me it's hard to beat the value.
Let's compare with subscription-based games, normally $14.95 but let's say $9.95 by paying 2+ years in advance (although even then it generally cost more than that).
From release date, that's 108 month. If starting from when game was new and spending $120 total.. that's $1.11 a month.
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Apr 25, 2014, 01:45 PM // 13:45
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#32
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Ascalonian Squire
Join Date: Nov 2006
Location: New Jersey
Guild: none
Profession: E/Mo
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Free to play?
Quote:
Originally Posted by Wamwam
Could possibly revive the game.
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What are you talking about? I have been playing for 7 years, never pay a penny.
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Apr 25, 2014, 09:19 PM // 21:19
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#33
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Ascalonian Squire
Join Date: Apr 2014
Profession: Me/
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Quote:
Originally Posted by galic01
What are you talking about? I have been playing for 7 years, never pay a penny.
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Wow! You got a free copy? How?!
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Apr 28, 2014, 09:29 AM // 09:29
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#34
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Lion's Arch Merchant
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Quote:
Originally Posted by Bristlebane
True, I also spent a considered amount of money on GW, but dividing it across all the years of entertainment it's given me it's hard to beat the value.
Let's compare with subscription-based games, normally $14.95 but let's say $9.95 by paying 2+ years in advance (although even then it generally cost more than that).
From release date, that's 108 month. If starting from when game was new and spending $120 total.. that's $1.11 a month.
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Comparing that to those sub games. I also like to compare the costs to time played. In my case, including all those char slots I bought, I payed around 4 cent per hour of playtime/enjoyment. Even if GW1 wasn't such an incredible game that would be a really good value. The only game that beats GW in that regard for me is diablo 2, which was ca. 1 cent per hour, but that majorly because I got my copy really really cheap and bnet was funded by advertisement instead of expenses for the players.
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Apr 29, 2014, 10:21 PM // 22:21
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#35
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by bLeda
Wow! You got a free copy? How?!
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He never got a free copy just bought the game or got as gift then never spent dime in online store.
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