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Old Jun 30, 2005, 03:21 AM // 03:21   #1
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Default Annoying Repetitive Crash Error

I posted about this a while ago. And someone told me it was a game error, and not because of my computer. I didn't have the exact error before, but now I have it. It's been happening a lot recently, but has still been occurring evern since I bought the game. Usually a lot of the textures will turn white before it crashes. Here's the error:

Out of memory
Array.cpp(88)

The above is usually closely followed by another one:

Out of memory
ImgMem.cpp(154)

And my specs:
Windows XP
2.60 Ghz Intel Pentium 4
760 MB RAM
Intel Extreme Graphics

As far as I know, the only thing that doesn't meet the requirements is my Video Card(Intel Extreme). Is that what's causing the problem, or is it something else. Thanks in advance, and if you need any more computer information just tell me.
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Old Jun 30, 2005, 03:35 AM // 03:35   #2
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Well Its pretty much telling you whats up right there. Out of memory.
Now I know you have 768mb of ram, but if that intel extreme is like any other you are using up your ram to compensate for the lack of performance your card provides. Ive read a good bit about the intel graphics problems.

Something you might try that several guild members have done with success, is to roll back your drivers from the 14.x series to the 6.x series. Specifically try these 6.14.10.3889.

Now I cant say for certain that alone will resolve the problem. If the card is on board it could very well be using shared memory which steals x ammount of memory from the system for your video card, that to might be effecting your system rams total available.

Lastly, check how much diskspace you have left on your system. 120gb can very quickly become 1, you should probably have at the least 2 to 4 gb of free disk space so that your virtual memory or swap has enough place to work comfortably.

Thats about all I got. I can't say that its a game error. The intel chipset series as well as many of the other non-major brand video systems (ATI/Nvidia) just don't put out the performance required by games. Games to day are typically developed for the Ati or Nvidia series chipsets that have specialized technology and hardware engines.
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